Commit 9b783edb authored by sidschingis's avatar sidschingis

fixed being able to Flip Summon when Targeting Face-Down Monsters.

parent db036e78
......@@ -56,6 +56,13 @@ function c54704216.operation(e,tp,eg,ep,ev,re,r,rp)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
tc:RegisterEffect(e2,true)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(EFFECT_CANNOT_FLIP_SUMMON)
e3:SetReset(RESET_EVENT+0x1fc0000)
e3:SetCondition(c54704216.rcon)
tc:RegisterEffect(e3)
end
end
function c54704216.rcon(e)
......
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