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REIKAI
ygopro
Commits
5a0d31a6
Commit
5a0d31a6
authored
Dec 24, 2018
by
Wind
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
filter & main pick fix
parent
586bc046
Changes
1
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Showing
1 changed file
with
25 additions
and
25 deletions
+25
-25
2pick/pick.lua
2pick/pick.lua
+25
-25
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2pick/pick.lua
View file @
5a0d31a6
...
@@ -29,9 +29,9 @@ local extra_fixed={62709239,95169481}
...
@@ -29,9 +29,9 @@ local extra_fixed={62709239,95169481}
local
extra_fusion
=
{
1945387
,
3642509
,
12307878
,
13529466
,
16304628
,
19261966
,
20366274
,
22061412
,
33574806
,
40854197
,
41209827
,
48424886
,
48791583
,
49513164
,
69946549
,
74009824
,
74822425
,
75286621
,
85908279
,
94977269
,
45170821
,
30757127
}
local
extra_fusion
=
{
1945387
,
3642509
,
12307878
,
13529466
,
16304628
,
19261966
,
20366274
,
22061412
,
33574806
,
40854197
,
41209827
,
48424886
,
48791583
,
49513164
,
69946549
,
74009824
,
74822425
,
75286621
,
85908279
,
94977269
,
45170821
,
30757127
}
local
ectra_fusion_pick
=
{[
0
]
=
extra_fusion
,[
1
]
=
extra_fusion
}
local
ectra_fusion_pick
=
{[
0
]
=
extra_fusion
,[
1
]
=
extra_fusion
}
local
event_fusion_main
=
{
local
event_fusion_main
=
{
[
0
]
=
{
86120751
,
86120751
,
86120751
,
74063034
},
[
1
]
=
{
86120751
,
86120751
,
86120751
,
74063034
},
[
1
]
=
{
3717252
,
4939890
,
30328508
,
52551211
},
[
2
]
=
{
3717252
,
4939890
,
30328508
,
52551211
},
[
2
]
=
{
40044918
,
40044918
,
64184058
,
8949584
}
[
3
]
=
{
40044918
,
40044918
,
64184058
,
8949584
}
}
}
function
Auxiliary
.
SplitData
(
inputstr
)
function
Auxiliary
.
SplitData
(
inputstr
)
...
@@ -730,7 +730,7 @@ end
...
@@ -730,7 +730,7 @@ end
function
Auxiliary
.
FireEH_Condition
(
e
,
c
)
function
Auxiliary
.
FireEH_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FireEH_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FireEH_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
FireEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
FireEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
FireEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
FireEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -759,7 +759,7 @@ end
...
@@ -759,7 +759,7 @@ end
function
Auxiliary
.
WindEH_Condition
(
e
,
c
)
function
Auxiliary
.
WindEH_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WindEH_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WindEH_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
WindEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
WindEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WindEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WindEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -788,7 +788,7 @@ end
...
@@ -788,7 +788,7 @@ end
function
Auxiliary
.
EarthEH_Condition
(
e
,
c
)
function
Auxiliary
.
EarthEH_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
EarthEH_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
EarthEH_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
EarthEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
EarthEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
EarthEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
EarthEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -817,7 +817,7 @@ end
...
@@ -817,7 +817,7 @@ end
function
Auxiliary
.
LightEH_Condition
(
e
,
c
)
function
Auxiliary
.
LightEH_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
LightEH_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
LightEH_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
LightEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
LightEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
LightEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
LightEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -846,7 +846,7 @@ end
...
@@ -846,7 +846,7 @@ end
function
Auxiliary
.
DarkEH_Condition
(
e
,
c
)
function
Auxiliary
.
DarkEH_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DarkEH_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DarkEH_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
DarkEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
DarkEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
DarkEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
DarkEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -875,7 +875,7 @@ end
...
@@ -875,7 +875,7 @@ end
function
Auxiliary
.
WaterEH_Condition
(
e
,
c
)
function
Auxiliary
.
WaterEH_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WaterEH_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WaterEH_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
WaterEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
WaterEH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WaterEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WaterEH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -904,7 +904,7 @@ end
...
@@ -904,7 +904,7 @@ end
function
Auxiliary
.
FireShadoll_Condition
(
e
,
c
)
function
Auxiliary
.
FireShadoll_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FireShadoll_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FireShadoll_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
FireShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
FireShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
FireShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
FireShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -933,7 +933,7 @@ end
...
@@ -933,7 +933,7 @@ end
function
Auxiliary
.
WindShadoll_Condition
(
e
,
c
)
function
Auxiliary
.
WindShadoll_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WindShadoll_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WindShadoll_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
WindShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
WindShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WindShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WindShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -962,7 +962,7 @@ end
...
@@ -962,7 +962,7 @@ end
function
Auxiliary
.
EarthShadoll_Condition
(
e
,
c
)
function
Auxiliary
.
EarthShadoll_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
EarthShadoll_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
EarthShadoll_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
EarthShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
EarthShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
EarthShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
EarthShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -991,7 +991,7 @@ end
...
@@ -991,7 +991,7 @@ end
function
Auxiliary
.
LightShadoll_Condition
(
e
,
c
)
function
Auxiliary
.
LightShadoll_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
LightShadoll_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
LightShadoll_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
LightShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
LightShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
LightShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
LightShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -1020,7 +1020,7 @@ end
...
@@ -1020,7 +1020,7 @@ end
function
Auxiliary
.
DarkShadoll_Condition
(
e
,
c
)
function
Auxiliary
.
DarkShadoll_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DarkShadoll_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DarkShadoll_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
DarkShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
DarkShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
DarkShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
DarkShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -1049,7 +1049,7 @@ end
...
@@ -1049,7 +1049,7 @@ end
function
Auxiliary
.
WaterShadoll_Condition
(
e
,
c
)
function
Auxiliary
.
WaterShadoll_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WaterShadoll_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WaterShadoll_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
WaterShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
WaterShadoll_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WaterShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WaterShadoll_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -1078,7 +1078,7 @@ end
...
@@ -1078,7 +1078,7 @@ end
function
Auxiliary
.
FireInvoke_Condition
(
e
,
c
)
function
Auxiliary
.
FireInvoke_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FireInvoke_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FireInvoke_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
FireInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
FireInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
FireInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
FireInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -1107,7 +1107,7 @@ end
...
@@ -1107,7 +1107,7 @@ end
function
Auxiliary
.
WindInvoke_Condition
(
e
,
c
)
function
Auxiliary
.
WindInvoke_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WindInvoke_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WindInvoke_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
WindInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
WindInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WindInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WindInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -1136,7 +1136,7 @@ end
...
@@ -1136,7 +1136,7 @@ end
function
Auxiliary
.
EarthInvoke_Condition
(
e
,
c
)
function
Auxiliary
.
EarthInvoke_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
EarthInvoke_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
EarthInvoke_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
EarthInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
EarthInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
EarthInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
EarthInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -1165,7 +1165,7 @@ end
...
@@ -1165,7 +1165,7 @@ end
function
Auxiliary
.
LightInvoke_Condition
(
e
,
c
)
function
Auxiliary
.
LightInvoke_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
LightInvoke_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
LightInvoke_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
LightInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
LightInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
LightInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
LightInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -1194,7 +1194,7 @@ end
...
@@ -1194,7 +1194,7 @@ end
function
Auxiliary
.
DarkInvoke_Condition
(
e
,
c
)
function
Auxiliary
.
DarkInvoke_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DarkInvoke_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DarkInvoke_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
DarkInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
DarkInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
DarkInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
DarkInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -1223,7 +1223,7 @@ end
...
@@ -1223,7 +1223,7 @@ end
function
Auxiliary
.
WaterInvoke_Condition
(
e
,
c
)
function
Auxiliary
.
WaterInvoke_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WaterInvoke_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
WaterInvoke_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
WaterInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
WaterInvoke_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WaterInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
WaterInvoke_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -1252,7 +1252,7 @@ end
...
@@ -1252,7 +1252,7 @@ end
function
Auxiliary
.
FusionDragon_Condition
(
e
,
c
)
function
Auxiliary
.
FusionDragon_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FusionDragon_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
FusionDragon_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
FusionDragon_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
FusionDragon_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
FusionDragon_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
FusionDragon_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -1281,7 +1281,7 @@ end
...
@@ -1281,7 +1281,7 @@ end
function
Auxiliary
.
PhantomHero_Condition
(
e
,
c
)
function
Auxiliary
.
PhantomHero_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
PhantomHero_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
PhantomHero_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
PhantomHero_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
PhantomHero_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
PhantomHero_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
PhantomHero_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -1310,7 +1310,7 @@ end
...
@@ -1310,7 +1310,7 @@ end
function
Auxiliary
.
PPlant_Condition
(
e
,
c
)
function
Auxiliary
.
PPlant_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
PPlant_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
PPlant_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
PPlant_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
PPlant_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
PPlant_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
PPlant_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
@@ -1339,7 +1339,7 @@ end
...
@@ -1339,7 +1339,7 @@ end
function
Auxiliary
.
DH_Condition
(
e
,
c
)
function
Auxiliary
.
DH_Condition
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DH_
c
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
DH_
sp
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
end
function
Auxiliary
.
DH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
Auxiliary
.
DH_Operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
DH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
DH_spfilter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
)
...
...
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