Commit 4a1b52e5 authored by salix5's avatar salix5 Committed by GitHub

fix Game::DrawGUI() (#2458)

parent 30634901
...@@ -685,10 +685,10 @@ void Game::DrawStatus(ClientCard* pcard, int x1, int y1, int x2, int y2) { ...@@ -685,10 +685,10 @@ void Game::DrawStatus(ClientCard* pcard, int x1, int y1, int x2, int y2) {
} }
} }
void Game::DrawGUI() { void Game::DrawGUI() {
if(imageLoading.size()) { while (imageLoading.size()) {
for(auto mit = imageLoading.begin(); mit != imageLoading.end(); ++mit) auto mit = imageLoading.cbegin();
mit->first->setImage(imageManager.GetTexture(mit->second)); mit->first->setImage(imageManager.GetTexture(mit->second));
imageLoading.clear(); imageLoading.erase(imageLoading.begin());
} }
for(auto fit = fadingList.begin(); fit != fadingList.end();) { for(auto fit = fadingList.begin(); fit != fadingList.end();) {
auto fthis = fit++; auto fthis = fit++;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment