Commit 29dd97a1 authored by nanahira's avatar nanahira

Merge branch 'master' into another

parents 499f213f a2455736
......@@ -13,7 +13,7 @@
/freetype
/sqlite3
/irrklang
/irrlicht
/irrlicht*
# gframe additionals
/gframe/ygopro.ico
......
......@@ -13,7 +13,6 @@ addons:
- libfreetype6-dev
- libevent-dev
- libsqlite3-dev
- libirrlicht-dev
- libgl1-mesa-dev
- libglu-dev
- p7zip-full
......@@ -30,6 +29,7 @@ before_install:
curl --location --retry 5 https://github.com/premake/premake-core/releases/download/v5.0.0-alpha13/premake-5.0.0-alpha13-macosx.tar.gz | tar zfx -;
fi
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then
git clone https://github.com/DailyShana/irrlicht irrlicht_linux;
curl --location --retry 5 https://github.com/premake/premake-core/releases/download/v5.0.0-alpha13/premake-5.0.0-alpha13-linux.tar.gz | tar zfx -;
fi
......
......@@ -65,7 +65,13 @@ bool DataManager::LoadDB(const char* file) {
return true;
}
bool DataManager::LoadStrings(const char* file) {
#ifdef _WIN32
wchar_t fname[1024];
BufferIO::DecodeUTF8(file, fname);
FILE* fp = _wfopen(fname, L"r");
#else
FILE* fp = fopen(file, "r");
#endif // _WIN32
if(!fp)
return false;
char linebuf[256];
......
......@@ -10,7 +10,13 @@ DeckManager deckManager;
void DeckManager::LoadLFListSingle(const char* path) {
LFList* cur = NULL;
#ifdef _WIN32
wchar_t fname[1024];
BufferIO::DecodeUTF8(path, fname);
FILE* fp = _wfopen(fname, L"r");
#else
FILE* fp = fopen(path, "r");
#endif // _WIN32
char linebuf[256];
wchar_t strBuffer[256];
if(fp) {
......@@ -51,6 +57,13 @@ void DeckManager::LoadLFListSingle(const char* path) {
}
void DeckManager::LoadLFList() {
LoadLFListSingle("expansions/lflist.conf");
FileSystem::TraversalDir("./expansions", [this](const char* name, bool isdir) {
if(isdir && strcmp(name, ".") && strcmp(name, "..")) {
char fpath[1024];
sprintf(fpath, "./expansions/%s/lflist.conf", name);
LoadLFListSingle(fpath);
}
});
LoadLFListSingle("lflist.conf");
LFList nolimit;
myswprintf(nolimit.listName, L"N/A");
......
......@@ -1013,7 +1013,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->lstLog->addItem(textBuffer);
mainGame->logParam.push_back(0);
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->textFont, textBuffer);
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->guiFont, textBuffer);
mainGame->PopupElement(mainGame->wACMessage, 20);
mainGame->gMutex.Unlock();
mainGame->WaitFrameSignal(40);
......@@ -1031,7 +1031,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->lstLog->addItem(textBuffer);
mainGame->logParam.push_back(0);
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->textFont, textBuffer);
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->guiFont, textBuffer);
mainGame->PopupElement(mainGame->wACMessage, 20);
mainGame->gMutex.Unlock();
mainGame->WaitFrameSignal(40);
......@@ -1042,7 +1042,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->lstLog->addItem(textBuffer);
mainGame->logParam.push_back(0);
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->textFont, textBuffer);
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->guiFont, textBuffer);
mainGame->PopupElement(mainGame->wACMessage, 20);
mainGame->gMutex.Unlock();
mainGame->WaitFrameSignal(40);
......@@ -1053,7 +1053,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->lstLog->addItem(textBuffer);
mainGame->logParam.push_back(data);
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->textFont, textBuffer);
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->guiFont, textBuffer);
mainGame->PopupElement(mainGame->wACMessage, 20);
mainGame->gMutex.Unlock();
mainGame->WaitFrameSignal(40);
......@@ -1064,7 +1064,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->lstLog->addItem(textBuffer);
mainGame->logParam.push_back(0);
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->textFont, textBuffer);
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->guiFont, textBuffer);
mainGame->PopupElement(mainGame->wACMessage, 20);
mainGame->gMutex.Unlock();
mainGame->WaitFrameSignal(40);
......
......@@ -1633,7 +1633,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
str.append(formatBuffer);
}
should_show_tip = true;
irr::core::dimension2d<unsigned int> dtip = mainGame->textFont->getDimension(str.c_str()) + irr::core::dimension2d<unsigned int>(10, 10);
irr::core::dimension2d<unsigned int> dtip = mainGame->guiFont->getDimension(str.c_str()) + irr::core::dimension2d<unsigned int>(10, 10);
mainGame->stTip->setRelativePosition(recti(mousepos.X - 10 - dtip.Width, mousepos.Y + 10, mousepos.X - 10, mousepos.Y + 10 + dtip.Height));
mainGame->stTip->setText(str.c_str());
}
......@@ -1989,15 +1989,19 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
switch(event.KeyInput.Key) {
case irr::KEY_KEY_R: {
if(mainGame->gameConf.control_mode == 0
&& !event.KeyInput.PressedDown && !mainGame->HasFocus(EGUIET_EDIT_BOX))
&& !event.KeyInput.PressedDown && !mainGame->HasFocus(EGUIET_EDIT_BOX)) {
mainGame->textFont->setTransparency(true);
mainGame->guiFont->setTransparency(true);
}
return true;
break;
}
case irr::KEY_F9: {
if(mainGame->gameConf.control_mode == 1
&& !event.KeyInput.PressedDown && !mainGame->HasFocus(EGUIET_EDIT_BOX))
&& !event.KeyInput.PressedDown && !mainGame->HasFocus(EGUIET_EDIT_BOX)) {
mainGame->textFont->setTransparency(true);
mainGame->guiFont->setTransparency(true);
}
return true;
break;
}
......
......@@ -88,7 +88,7 @@ bool Game::Initialize() {
ErrorLog("Failed to load strings!");
return false;
}
dataManager.LoadStrings("./expansions/strings.conf");
LoadExpansionStrings();
env = device->getGUIEnvironment();
numFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 16);
adFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 12);
......@@ -972,14 +972,34 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu
pControl->setText(dataManager.strBuffer);
}
void Game::LoadExpansionDB() {
FileSystem::TraversalDir("./expansions", [](const char* name, bool isdir) {
LoadExpansionDBDirectry("./expansions");
FileSystem::TraversalDir("./expansions", [this](const char* name, bool isdir) {
if(isdir && strcmp(name, ".") && strcmp(name, "..")) {
char subdir[1024];
sprintf(subdir, "./expansions/%s", name);
LoadExpansionDBDirectry(subdir);
}
});
}
void Game::LoadExpansionDBDirectry(const char* path) {
FileSystem::TraversalDir(path, [path](const char* name, bool isdir) {
if(!isdir && strrchr(name, '.') && !mystrncasecmp(strrchr(name, '.'), ".cdb", 4)) {
char fpath[1024];
sprintf(fpath, "./expansions/%s", name);
sprintf(fpath, "%s/%s", path, name);
dataManager.LoadDB(fpath);
}
});
}
void Game::LoadExpansionStrings() {
dataManager.LoadStrings("./expansions/strings.conf");
FileSystem::TraversalDir("./expansions", [](const char* name, bool isdir) {
if(isdir && strcmp(name, ".") && strcmp(name, "..")) {
char fpath[1024];
sprintf(fpath, "./expansions/%s/strings.conf", name);
dataManager.LoadStrings(fpath);
}
});
}
void Game::RefreshDeck(irr::gui::IGUIComboBox* cbDeck) {
cbDeck->clear();
FileSystem::TraversalDir(L"./deck", [cbDeck](const wchar_t* name, bool isdir) {
......
......@@ -129,6 +129,8 @@ public:
void InitStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, u32 cHeight, irr::gui::CGUITTFont* font, const wchar_t* text);
void SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gui::CGUITTFont* font, const wchar_t* text, u32 pos = 0);
void LoadExpansionDB();
void LoadExpansionDBDirectry(const char* path);
void LoadExpansionStrings();
void RefreshDeck(irr::gui::IGUIComboBox* cbDeck);
void RefreshReplay();
void RefreshSingleplay();
......
......@@ -271,23 +271,30 @@ void imageScaleNNAA(irr::video::IImage *src, irr::video::IImage *dest) {
}
}
irr::video::ITexture* ImageManager::GetTextureFromFile(char* file, s32 width, s32 height) {
#ifdef _WIN32
wchar_t name[1024];
BufferIO::DecodeUTF8(file, name);
#else
char* name = file;
#endif // _WIN32
if(mainGame->gameConf.use_image_scale) {
irr::video::ITexture* texture;
irr::video::IImage* srcimg = driver->createImageFromFile(file);
irr::video::IImage* srcimg = driver->createImageFromFile(name);
if(srcimg == NULL)
return NULL;
if(srcimg->getDimension() == irr::core::dimension2d<u32>(width, height)) {
texture = driver->addTexture(file, srcimg);
texture = driver->addTexture(name, srcimg);
} else {
video::IImage *destimg = driver->createImage(srcimg->getColorFormat(), irr::core::dimension2d<u32>(width, height));
imageScaleNNAA(srcimg, destimg);
texture = driver->addTexture(file, destimg);
texture = driver->addTexture(name, destimg);
destimg->drop();
}
srcimg->drop();
return texture;
} else {
return driver->getTexture(file);
return driver->getTexture(name);
}
}
irr::video::ITexture* ImageManager::GetTextureUnknown(s32 width, s32 height, int index) {
......@@ -295,6 +302,29 @@ irr::video::ITexture* ImageManager::GetTextureUnknown(s32 width, s32 height, int
tUnknown[index] = GetTextureFromFile("textures/unknown.jpg", width, height);
return tUnknown[index];
}
irr::video::ITexture* ImageManager::GetTextureExpansions(char* file, s32 width, s32 height) {
irr::video::ITexture* img = GetTextureExpansionsDirectry("./expansions", file, width, height);
if(img != NULL)
return img;
bool find = false;
FileSystem::TraversalDir("./expansions", [this, file, width, height, &img, &find](const char* name, bool isdir) {
if(!find && isdir && strcmp(name, ".") && strcmp(name, "..")) {
char subdir[1024];
sprintf(subdir, "./expansions/%s", name);
img = GetTextureExpansionsDirectry(subdir, file, width, height);
if(img)
find = true;
}
});
if(find)
return img;
return img;
}
irr::video::ITexture* ImageManager::GetTextureExpansionsDirectry(const char* path, char* file, s32 width, s32 height) {
char fpath[1000];
sprintf(fpath, "%s/%s", path, file);
return GetTextureFromFile(fpath, width, height);
}
irr::video::ITexture* ImageManager::GetTexture(int code, bool fit) {
int width = CARD_IMG_WIDTH;
int height = CARD_IMG_HEIGHT;
......@@ -310,11 +340,11 @@ irr::video::ITexture* ImageManager::GetTexture(int code, bool fit) {
auto tit = tMap[fit ? 1 : 0].find(code);
if(tit == tMap[fit ? 1 : 0].end()) {
char file[256];
sprintf(file, "expansions/pics/%d.png", code);
irr::video::ITexture* img = GetTextureFromFile(file, width, height);
sprintf(file, "pics/%d.png", code);
irr::video::ITexture* img = GetTextureExpansions(file, width, height);
if(img == NULL) {
sprintf(file, "expansions/pics/%d.jpg", code);
img = GetTextureFromFile(file, width, height);
sprintf(file, "pics/%d.jpg", code);
img = GetTextureExpansions(file, width, height);
}
if(img == NULL) {
sprintf(file, mainGame->GetLocaleDir("pics/%d.png"), code);
......@@ -352,11 +382,11 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
return GetTextureUnknown(width, height, 2);
if(tit == tThumb.end()) {
char file[256];
sprintf(file, "expansions/pics/thumbnail/%d.png", code);
irr::video::ITexture* img = GetTextureFromFile(file, width, height);
sprintf(file, "pics/thumbnail/%d.png", code);
irr::video::ITexture* img = GetTextureExpansions(file, width, height);
if(img == NULL) {
sprintf(file, "expansions/pics/thumbnail/%d.jpg", code);
img = GetTextureFromFile(file, width, height);
sprintf(file, "pics/thumbnail/%d.jpg", code);
img = GetTextureExpansions(file, width, height);
}
if(img == NULL) {
sprintf(file, mainGame->GetLocaleDir("pics/thumbnail/%d.png"), code);
......@@ -375,11 +405,11 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
img = GetTextureFromFile(file, width, height);
}
if(img == NULL && mainGame->gameConf.use_image_scale) {
sprintf(file, "expansions/pics/%d.png", code);
img = GetTextureFromFile(file, width, height);
sprintf(file, "pics/%d.png", code);
img = GetTextureExpansions(file, width, height);
if(img == NULL) {
sprintf(file, "expansions/pics/%d.jpg", code);
img = GetTextureFromFile(file, width, height);
sprintf(file, "pics/%d.jpg", code);
img = GetTextureExpansions(file, width, height);
}
if(img == NULL) {
sprintf(file, mainGame->GetLocaleDir("pics/%d.png"), code);
......@@ -412,11 +442,11 @@ irr::video::ITexture* ImageManager::GetTextureField(int code) {
auto tit = tFields.find(code);
if(tit == tFields.end()) {
char file[256];
sprintf(file, "expansions/pics/field/%d.png", code);
irr::video::ITexture* img = GetTextureFromFile(file, 512 * mainGame->xScale, 512 * mainGame->yScale);
sprintf(file, "pics/field/%d.png", code);
irr::video::ITexture* img = GetTextureExpansions(file, 512 * mainGame->xScale, 512 * mainGame->yScale);
if(img == NULL) {
sprintf(file, "expansions/pics/field/%d.jpg", code);
img = GetTextureFromFile(file, 512 * mainGame->xScale, 512 * mainGame->yScale);
sprintf(file, "pics/field/%d.jpg", code);
img = GetTextureExpansions(file, 512 * mainGame->xScale, 512 * mainGame->yScale);
}
if(img == NULL) {
sprintf(file, "pics/field/%d.png", code);
......
......@@ -23,6 +23,8 @@ public:
void ResizeTexture();
irr::video::ITexture* GetTextureFromFile(char* file, s32 width, s32 height);
irr::video::ITexture* GetTextureUnknown(s32 width, s32 height, int index);
irr::video::ITexture* GetTextureExpansions(char* file, s32 width, s32 height);
irr::video::ITexture* GetTextureExpansionsDirectry(const char* path, char* file, s32 width, s32 height);
irr::video::ITexture* GetTexture(int code, bool fit = false);
irr::video::ITexture* GetTextureThumb(int code);
irr::video::ITexture* GetTextureField(int code);
......
......@@ -33,16 +33,19 @@ project "ygopro"
configuration "not vs*"
buildoptions { "-std=c++14", "-fno-rtti" }
configuration "not windows"
includedirs { "/usr/include/irrlicht", "/usr/include/freetype2" }
includedirs { "/usr/include/freetype2" }
excludes { "COSOperator.*" }
links { "event_pthreads", "GL", "dl", "pthread" }
configuration "linux"
includedirs { "../irrlicht_linux/include" }
links { "X11", "Xxf86vm" }
if USE_IRRKLANG then
links { "IrrKlang" }
linkoptions{ "-Wl,-rpath=./" }
libdirs { "../irrklang/bin/linux-gcc-64" }
end
configuration "macosx"
includedirs { "/usr/include/irrlicht" }
if USE_IRRKLANG then
links { "irrklang" }
libdirs { "../irrklang/bin/macosx-gcc" }
......
......@@ -940,24 +940,35 @@ void ReplayMode::ReplayReload() {
mainGame->dField.UpdateFieldCard(mainGame->LocalPlayer(1), LOCATION_REMOVED, (char*)queryBuffer);
}
byte* ReplayMode::ScriptReaderEx(const char* script_name, int* slen) {
char sname[256] = "./specials";
strcat(sname, script_name + 8);//default script name: ./script/c%d.lua
byte* buffer = default_script_reader(sname, slen);
if(!buffer) {
char sname[256] = "./expansions";
strcat(sname, script_name + 1);
buffer = default_script_reader(sname, slen);
}
if(!buffer) {
char sname[256] = "./beta";
strcat(sname, script_name + 1);
buffer = default_script_reader(sname, slen);
}
byte* buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8);
if(buffer)
return buffer;
else
buffer = ScriptReaderExDirectry("./expansions", script_name, slen);
if(buffer)
return buffer;
buffer = ScriptReaderExDirectry("./beta", script_name, slen);
if(buffer)
return buffer;
bool find = false;
FileSystem::TraversalDir("./expansions", [script_name, slen, &buffer, &find](const char* name, bool isdir) {
if(!find && isdir && strcmp(name, ".") && strcmp(name, "..")) {
char subdir[1024];
sprintf(subdir, "./expansions/%s", name);
buffer = ScriptReaderExDirectry(subdir, script_name, slen);
if(buffer)
find = true;
}
});
if(find)
return buffer;
return default_script_reader(script_name, slen);
}
byte* ReplayMode::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) {
char sname[256];
strcpy(sname, path);
strcat(sname, script_name + pre_len);//default script name: ./script/c%d.lua
return default_script_reader(sname, slen);
}
int ReplayMode::MessageHandler(long fduel, int type) {
if(!enable_log)
return 0;
......
......@@ -48,6 +48,7 @@ public:
static void ReplayReload();
static byte* ScriptReaderEx(const char* script_name, int* slen);
static byte* ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len = 1);
static int MessageHandler(long fduel, int type);
};
......
......@@ -1553,24 +1553,35 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag)
}
}
byte* SingleDuel::ScriptReaderEx(const char* script_name, int* slen) {
char sname[256] = "./specials";
strcat(sname, script_name + 8);//default script name: ./script/c%d.lua
byte* buffer = default_script_reader(sname, slen);
if(!buffer) {
char sname[256] = "./expansions";
strcat(sname, script_name + 1);
buffer = default_script_reader(sname, slen);
}
if(!buffer) {
char sname[256] = "./beta";
strcat(sname, script_name + 1);
buffer = default_script_reader(sname, slen);
}
byte* buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8);
if(buffer)
return buffer;
else
buffer = ScriptReaderExDirectry("./expansions", script_name, slen);
if(buffer)
return buffer;
buffer = ScriptReaderExDirectry("./beta", script_name, slen);
if(buffer)
return buffer;
bool find = false;
FileSystem::TraversalDir("./expansions", [script_name, slen, &buffer, &find](const char* name, bool isdir) {
if(!find && isdir && strcmp(name, ".") && strcmp(name, "..")) {
char subdir[1024];
sprintf(subdir, "./expansions/%s", name);
buffer = ScriptReaderExDirectry(subdir, script_name, slen);
if(buffer)
find = true;
}
});
if(find)
return buffer;
return default_script_reader(script_name, slen);
}
byte* SingleDuel::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) {
char sname[256];
strcpy(sname, path);
strcat(sname, script_name + pre_len);//default script name: ./script/c%d.lua
return default_script_reader(sname, slen);
}
int SingleDuel::MessageHandler(long fduel, int type) {
if(!enable_log)
return 0;
......
......@@ -39,6 +39,7 @@ public:
void RefreshSingle(int player, int location, int sequence, int flag = 0xf81fff);
static byte* ScriptReaderEx(const char* script_name, int* slen);
static byte* ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len = 1);
static int MessageHandler(long fduel, int type);
static void SingleTimer(evutil_socket_t fd, short events, void* arg);
......@@ -65,4 +66,3 @@ protected:
}
#endif //SINGLE_DUEL_H
......@@ -777,7 +777,7 @@ bool SingleMode::SinglePlayAnalyze(char* msg, unsigned int len) {
memcpy(msgbuf, begin, len + 1);
BufferIO::DecodeUTF8(msgbuf, msg);
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stMessage, 310, mainGame->textFont, msg);
mainGame->SetStaticText(mainGame->stMessage, 310, mainGame->guiFont, msg);
mainGame->PopupElement(mainGame->wMessage);
mainGame->gMutex.Unlock();
mainGame->actionSignal.Reset();
......@@ -861,24 +861,34 @@ void SingleMode::SinglePlayReload() {
mainGame->dField.UpdateFieldCard(mainGame->LocalPlayer(1), LOCATION_REMOVED, (char*)queryBuffer);
}
byte* SingleMode::ScriptReaderEx(const char* script_name, int* slen) {
char sname[256] = "./specials";
strcat(sname, script_name + 8);//default script name: ./script/c%d.lua
byte* buffer = ScriptReader(sname, slen);
if(!buffer) {
char sname[256] = "./expansions";
strcat(sname, script_name + 1);
buffer = ScriptReader(sname, slen);
}
if(!buffer) {
char sname[256] = "./beta";
strcat(sname, script_name + 1);
buffer = ScriptReader(sname, slen);
}
byte* buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8);
if(buffer)
return buffer;
buffer = ScriptReaderExDirectry("./expansions", script_name, slen);
if(buffer)
return buffer;
buffer = ScriptReaderExDirectry("./beta", script_name, slen);
if(buffer)
return buffer;
else
bool find = false;
FileSystem::TraversalDir("./expansions", [script_name, slen, &buffer, &find](const char* name, bool isdir) {
if(!find && isdir && strcmp(name, ".") && strcmp(name, "..")) {
char subdir[1024];
sprintf(subdir, "./expansions/%s", name);
buffer = ScriptReaderExDirectry(subdir, script_name, slen);
if(buffer)
find = true;
}
});
if(find)
return buffer;
return ScriptReader(script_name, slen);
}
byte* SingleMode::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) {
char sname[256];
sprintf(sname, "%s%s", path, script_name + pre_len); //default script name: ./script/c%d.lua
return ScriptReader(sname, slen);
}
byte* SingleMode::ScriptReader(const char* script_name, int* slen) {
FILE *fp;
#ifdef _WIN32
......
......@@ -27,6 +27,7 @@ public:
static void SinglePlayReload();
static byte* ScriptReaderEx(const char* script_name, int* slen);
static byte* ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len = 1);
static byte* ScriptReader(const char* script_name, int* slen);
static int MessageHandler(long fduel, int type);
......
......@@ -1692,25 +1692,37 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
}
}
}
byte* TagDuel::ScriptReaderEx(const char* script_name, int* slen) {
char sname[256] = "./specials";
strcat(sname, script_name + 8);//default script name: ./script/c%d.lua
byte* buffer = default_script_reader(sname, slen);
if(!buffer) {
char sname[256] = "./expansions";
strcat(sname, script_name + 1);
buffer = default_script_reader(sname, slen);
}
if(!buffer) {
char sname[256] = "./beta";
strcat(sname, script_name + 1);
buffer = default_script_reader(sname, slen);
}
byte* buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8);
if(buffer)
return buffer;
else
buffer = ScriptReaderExDirectry("./expansions", script_name, slen);
if(buffer)
return buffer;
buffer = ScriptReaderExDirectry("./beta", script_name, slen);
if(buffer)
return buffer;
bool find = false;
FileSystem::TraversalDir("./expansions", [script_name, slen, &buffer, &find](const char* name, bool isdir) {
if(!find && isdir && strcmp(name, ".") && strcmp(name, "..")) {
char subdir[1024];
sprintf(subdir, "./expansions/%s", name);
buffer = ScriptReaderExDirectry(subdir, script_name, slen);
if(buffer)
find = true;
}
});
if(find)
return buffer;
return default_script_reader(script_name, slen);
}
byte* TagDuel::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) {
char sname[256];
strcpy(sname, path);
strcat(sname, script_name + pre_len);//default script name: ./script/c%d.lua
return default_script_reader(sname, slen);
}
int TagDuel::MessageHandler(long fduel, int type) {
if(!enable_log)
return 0;
......
......@@ -39,6 +39,7 @@ public:
void RefreshSingle(int player, int location, int sequence, int flag = 0xf81fff);
static byte* ScriptReaderEx(const char* script_name, int* slen);
static byte* ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len = 1);
static int MessageHandler(long fduel, int type);
static void TagTimer(evutil_socket_t fd, short events, void* arg);
......@@ -62,4 +63,3 @@ protected:
}
#endif //TAG_DUEL_H
......@@ -77,6 +77,9 @@ solution "ygo"
include "irrlicht"
include "sqlite3"
end
if os.ishost("linux") then
include "irrlicht_linux"
end
if USE_IRRKLANG then
include "ikpmp3"
end
Subproject commit 74c6c3d87e622eaf8f80344d4b1578c69333cd16
Subproject commit 40ef633762b4f320427433a6963ebcfe241158f3
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