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REIKAI
ygopro
Commits
098e8649
Commit
098e8649
authored
Mar 27, 2017
by
edo9300
Browse files
Options
Browse Files
Download
Plain Diff
Updated to mr4 support
parents
4e0f675a
b4a68d86
Changes
24
Expand all
Show whitespace changes
Inline
Side-by-side
Showing
24 changed files
with
819 additions
and
649 deletions
+819
-649
gframe/client_card.cpp
gframe/client_card.cpp
+23
-7
gframe/client_card.h
gframe/client_card.h
+4
-0
gframe/client_field.cpp
gframe/client_field.cpp
+45
-154
gframe/client_field.h
gframe/client_field.h
+1
-1
gframe/data_manager.cpp
gframe/data_manager.cpp
+6
-1
gframe/deck_con.cpp
gframe/deck_con.cpp
+27
-13
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+2
-2
gframe/drawing.cpp
gframe/drawing.cpp
+134
-129
gframe/duelclient.cpp
gframe/duelclient.cpp
+29
-27
gframe/event_handler.cpp
gframe/event_handler.cpp
+91
-71
gframe/game.cpp
gframe/game.cpp
+29
-15
gframe/game.h
gframe/game.h
+8
-6
gframe/materials.cpp
gframe/materials.cpp
+60
-200
gframe/materials.h
gframe/materials.h
+9
-3
gframe/network.h
gframe/network.h
+1
-1
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+2
-2
gframe/replay_mode.h
gframe/replay_mode.h
+2
-2
gframe/single_duel.cpp
gframe/single_duel.cpp
+1
-3
gframe/single_duel.h
gframe/single_duel.h
+2
-2
gframe/single_mode.cpp
gframe/single_mode.cpp
+2
-2
gframe/single_mode.h
gframe/single_mode.h
+2
-2
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+1
-3
gframe/tag_duel.h
gframe/tag_duel.h
+2
-2
lflist.conf
lflist.conf
+336
-1
No files found.
gframe/client_card.cpp
View file @
098e8649
...
@@ -27,6 +27,7 @@ ClientCard::ClientCard() {
...
@@ -27,6 +27,7 @@ ClientCard::ClientCard() {
alias
=
0
;
alias
=
0
;
level
=
0
;
level
=
0
;
rank
=
0
;
rank
=
0
;
link
=
0
;
race
=
0
;
race
=
0
;
attribute
=
0
;
attribute
=
0
;
attack
=
0
;
attack
=
0
;
...
@@ -35,6 +36,7 @@ ClientCard::ClientCard() {
...
@@ -35,6 +36,7 @@ ClientCard::ClientCard() {
base_defense
=
0
;
base_defense
=
0
;
lscale
=
0
;
lscale
=
0
;
rscale
=
0
;
rscale
=
0
;
link_marker
=
0
;
cHint
=
0
;
cHint
=
0
;
chValue
=
0
;
chValue
=
0
;
atkstring
[
0
]
=
0
;
atkstring
[
0
]
=
0
;
...
@@ -102,7 +104,10 @@ void ClientCard::UpdateInfo(char* buf) {
...
@@ -102,7 +104,10 @@ void ClientCard::UpdateInfo(char* buf) {
}
}
if
(
flag
&
QUERY_DEFENSE
)
{
if
(
flag
&
QUERY_DEFENSE
)
{
defense
=
BufferIO
::
ReadInt32
(
buf
);
defense
=
BufferIO
::
ReadInt32
(
buf
);
if
(
defense
<
0
)
{
if
(
type
&
TYPE_LINK
)
{
defstring
[
0
]
=
'-'
;
defstring
[
1
]
=
0
;
}
else
if
(
defense
<
0
)
{
defstring
[
0
]
=
'?'
;
defstring
[
0
]
=
'?'
;
defstring
[
1
]
=
0
;
defstring
[
1
]
=
0
;
}
else
}
else
...
@@ -163,6 +168,17 @@ void ClientCard::UpdateInfo(char* buf) {
...
@@ -163,6 +168,17 @@ void ClientCard::UpdateInfo(char* buf) {
rscale
=
BufferIO
::
ReadInt32
(
buf
);
rscale
=
BufferIO
::
ReadInt32
(
buf
);
myswprintf
(
rscstring
,
L"%d"
,
rscale
);
myswprintf
(
rscstring
,
L"%d"
,
rscale
);
}
}
if
(
flag
&
QUERY_LINK
)
{
pdata
=
BufferIO
::
ReadInt32
(
buf
);
if
(
link
!=
(
unsigned
int
)
pdata
)
{
link
=
pdata
;
myswprintf
(
lvstring
,
L"L%d"
,
link
);
}
pdata
=
BufferIO
::
ReadInt32
(
buf
);
if
(
link_marker
!=
(
unsigned
int
)
pdata
)
{
link_marker
=
pdata
;
}
}
}
}
void
ClientCard
::
ClearTarget
()
{
void
ClientCard
::
ClearTarget
()
{
for
(
auto
cit
=
cardTarget
.
begin
();
cit
!=
cardTarget
.
end
();
++
cit
)
{
for
(
auto
cit
=
cardTarget
.
begin
();
cit
!=
cardTarget
.
end
();
++
cit
)
{
...
@@ -198,8 +214,8 @@ bool ClientCard::deck_sort_lv(code_pointer p1, code_pointer p2) {
...
@@ -198,8 +214,8 @@ bool ClientCard::deck_sort_lv(code_pointer p1, code_pointer p2) {
if
((
p1
->
second
.
type
&
0x7
)
!=
(
p2
->
second
.
type
&
0x7
))
if
((
p1
->
second
.
type
&
0x7
)
!=
(
p2
->
second
.
type
&
0x7
))
return
(
p1
->
second
.
type
&
0x7
)
<
(
p2
->
second
.
type
&
0x7
);
return
(
p1
->
second
.
type
&
0x7
)
<
(
p2
->
second
.
type
&
0x7
);
if
((
p1
->
second
.
type
&
0x7
)
==
1
)
{
if
((
p1
->
second
.
type
&
0x7
)
==
1
)
{
int
type1
=
(
p1
->
second
.
type
&
0x
8020c0
)
?
(
p1
->
second
.
type
&
0x
8020c1
)
:
(
p1
->
second
.
type
&
0x31
);
int
type1
=
(
p1
->
second
.
type
&
0x
48020c0
)
?
(
p1
->
second
.
type
&
0x4
8020c1
)
:
(
p1
->
second
.
type
&
0x31
);
int
type2
=
(
p2
->
second
.
type
&
0x
8020c0
)
?
(
p2
->
second
.
type
&
0x
8020c1
)
:
(
p2
->
second
.
type
&
0x31
);
int
type2
=
(
p2
->
second
.
type
&
0x
48020c0
)
?
(
p2
->
second
.
type
&
0x4
8020c1
)
:
(
p2
->
second
.
type
&
0x31
);
if
(
type1
!=
type2
)
if
(
type1
!=
type2
)
return
type1
<
type2
;
return
type1
<
type2
;
if
(
p1
->
second
.
level
!=
p2
->
second
.
level
)
if
(
p1
->
second
.
level
!=
p2
->
second
.
level
)
...
@@ -224,8 +240,8 @@ bool ClientCard::deck_sort_atk(code_pointer p1, code_pointer p2) {
...
@@ -224,8 +240,8 @@ bool ClientCard::deck_sort_atk(code_pointer p1, code_pointer p2) {
return
p1
->
second
.
defense
>
p2
->
second
.
defense
;
return
p1
->
second
.
defense
>
p2
->
second
.
defense
;
if
(
p1
->
second
.
level
!=
p2
->
second
.
level
)
if
(
p1
->
second
.
level
!=
p2
->
second
.
level
)
return
p1
->
second
.
level
>
p2
->
second
.
level
;
return
p1
->
second
.
level
>
p2
->
second
.
level
;
int
type1
=
(
p1
->
second
.
type
&
0x
8020c0
)
?
(
p1
->
second
.
type
&
0x
8020c1
)
:
(
p1
->
second
.
type
&
0x31
);
int
type1
=
(
p1
->
second
.
type
&
0x
48020c0
)
?
(
p1
->
second
.
type
&
0x4
8020c1
)
:
(
p1
->
second
.
type
&
0x31
);
int
type2
=
(
p2
->
second
.
type
&
0x
8020c0
)
?
(
p2
->
second
.
type
&
0x
8020c1
)
:
(
p2
->
second
.
type
&
0x31
);
int
type2
=
(
p2
->
second
.
type
&
0x
48020c0
)
?
(
p2
->
second
.
type
&
0x4
8020c1
)
:
(
p2
->
second
.
type
&
0x31
);
if
(
type1
!=
type2
)
if
(
type1
!=
type2
)
return
type1
<
type2
;
return
type1
<
type2
;
return
p1
->
first
<
p2
->
first
;
return
p1
->
first
<
p2
->
first
;
...
@@ -244,8 +260,8 @@ bool ClientCard::deck_sort_def(code_pointer p1, code_pointer p2) {
...
@@ -244,8 +260,8 @@ bool ClientCard::deck_sort_def(code_pointer p1, code_pointer p2) {
return
p1
->
second
.
attack
>
p2
->
second
.
attack
;
return
p1
->
second
.
attack
>
p2
->
second
.
attack
;
if
(
p1
->
second
.
level
!=
p2
->
second
.
level
)
if
(
p1
->
second
.
level
!=
p2
->
second
.
level
)
return
p1
->
second
.
level
>
p2
->
second
.
level
;
return
p1
->
second
.
level
>
p2
->
second
.
level
;
int
type1
=
(
p1
->
second
.
type
&
0x
8020c0
)
?
(
p1
->
second
.
type
&
0x
8020c1
)
:
(
p1
->
second
.
type
&
0x31
);
int
type1
=
(
p1
->
second
.
type
&
0x
48020c0
)
?
(
p1
->
second
.
type
&
0x4
8020c1
)
:
(
p1
->
second
.
type
&
0x31
);
int
type2
=
(
p2
->
second
.
type
&
0x
8020c0
)
?
(
p2
->
second
.
type
&
0x
8020c1
)
:
(
p2
->
second
.
type
&
0x31
);
int
type2
=
(
p2
->
second
.
type
&
0x
48020c0
)
?
(
p2
->
second
.
type
&
0x4
8020c1
)
:
(
p2
->
second
.
type
&
0x31
);
if
(
type1
!=
type2
)
if
(
type1
!=
type2
)
return
type1
<
type2
;
return
type1
<
type2
;
return
p1
->
first
<
p2
->
first
;
return
p1
->
first
<
p2
->
first
;
...
...
gframe/client_card.h
View file @
098e8649
...
@@ -20,6 +20,7 @@ struct CardData {
...
@@ -20,6 +20,7 @@ struct CardData {
int
defense
;
int
defense
;
unsigned
int
lscale
;
unsigned
int
lscale
;
unsigned
int
rscale
;
unsigned
int
rscale
;
unsigned
int
link_marker
;
};
};
struct
CardDataC
{
struct
CardDataC
{
unsigned
int
code
;
unsigned
int
code
;
...
@@ -33,6 +34,7 @@ struct CardDataC {
...
@@ -33,6 +34,7 @@ struct CardDataC {
int
defense
;
int
defense
;
unsigned
int
lscale
;
unsigned
int
lscale
;
unsigned
int
rscale
;
unsigned
int
rscale
;
unsigned
int
link_marker
;
unsigned
int
ot
;
unsigned
int
ot
;
unsigned
int
category
;
unsigned
int
category
;
};
};
...
@@ -69,6 +71,7 @@ public:
...
@@ -69,6 +71,7 @@ public:
u32
type
;
u32
type
;
u32
level
;
u32
level
;
u32
rank
;
u32
rank
;
u32
link
;
u32
attribute
;
u32
attribute
;
u32
race
;
u32
race
;
s32
attack
;
s32
attack
;
...
@@ -77,6 +80,7 @@ public:
...
@@ -77,6 +80,7 @@ public:
s32
base_defense
;
s32
base_defense
;
u32
lscale
;
u32
lscale
;
u32
rscale
;
u32
rscale
;
u32
link_marker
;
u32
reason
;
u32
reason
;
u32
select_seq
;
u32
select_seq
;
u8
owner
;
u8
owner
;
...
...
gframe/client_field.cpp
View file @
098e8649
This diff is collapsed.
Click to expand it.
gframe/client_field.h
View file @
098e8649
gframe/data_manager.cpp
View file @
098e8649
...
@@ -31,6 +31,11 @@ bool DataManager::LoadDB(const char* file) {
...
@@ -31,6 +31,11 @@ bool DataManager::LoadDB(const char* file) {
cd
.
type
=
sqlite3_column_int
(
pStmt
,
4
);
cd
.
type
=
sqlite3_column_int
(
pStmt
,
4
);
cd
.
attack
=
sqlite3_column_int
(
pStmt
,
5
);
cd
.
attack
=
sqlite3_column_int
(
pStmt
,
5
);
cd
.
defense
=
sqlite3_column_int
(
pStmt
,
6
);
cd
.
defense
=
sqlite3_column_int
(
pStmt
,
6
);
if
(
cd
.
type
&
TYPE_LINK
)
{
cd
.
link_marker
=
cd
.
defense
;
cd
.
defense
=
0
;
}
else
cd
.
link_marker
=
0
;
unsigned
int
level
=
sqlite3_column_int
(
pStmt
,
7
);
unsigned
int
level
=
sqlite3_column_int
(
pStmt
,
7
);
if
((
level
&
0x80000000
)
!=
0
)
{
if
((
level
&
0x80000000
)
!=
0
)
{
level
=
-
level
;
level
=
-
level
;
...
@@ -269,7 +274,7 @@ const wchar_t* DataManager::FormatType(int type) {
...
@@ -269,7 +274,7 @@ const wchar_t* DataManager::FormatType(int type) {
wchar_t
*
p
=
tpBuffer
;
wchar_t
*
p
=
tpBuffer
;
unsigned
filter
=
1
;
unsigned
filter
=
1
;
int
i
=
1050
;
int
i
=
1050
;
for
(;
filter
!=
0x
4
000000
;
filter
<<=
1
,
++
i
)
{
for
(;
filter
!=
0x
8
000000
;
filter
<<=
1
,
++
i
)
{
if
(
type
&
filter
)
{
if
(
type
&
filter
)
{
BufferIO
::
CopyWStrRef
(
GetSysString
(
i
),
p
,
16
);
BufferIO
::
CopyWStrRef
(
GetSysString
(
i
),
p
,
16
);
*
p
=
L'|'
;
*
p
=
L'|'
;
...
...
gframe/deck_con.cpp
View file @
098e8649
...
@@ -350,6 +350,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -350,6 +350,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1063
),
TYPE_MONSTER
+
TYPE_SYNCHRO
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1063
),
TYPE_MONSTER
+
TYPE_SYNCHRO
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1073
),
TYPE_MONSTER
+
TYPE_XYZ
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1073
),
TYPE_MONSTER
+
TYPE_XYZ
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1074
),
TYPE_MONSTER
+
TYPE_PENDULUM
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1074
),
TYPE_MONSTER
+
TYPE_PENDULUM
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1076
),
TYPE_MONSTER
+
TYPE_LINK
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1075
),
TYPE_MONSTER
+
TYPE_SPSUMMON
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1075
),
TYPE_MONSTER
+
TYPE_SPSUMMON
);
myswprintf
(
normaltuner
,
L"%ls|%ls"
,
dataManager
.
GetSysString
(
1054
),
dataManager
.
GetSysString
(
1062
));
myswprintf
(
normaltuner
,
L"%ls|%ls"
,
dataManager
.
GetSysString
(
1054
),
dataManager
.
GetSysString
(
1062
));
mainGame
->
cbCardType2
->
addItem
(
normaltuner
,
TYPE_MONSTER
+
TYPE_NORMAL
+
TYPE_TUNER
);
mainGame
->
cbCardType2
->
addItem
(
normaltuner
,
TYPE_MONSTER
+
TYPE_NORMAL
+
TYPE_TUNER
);
...
@@ -415,7 +416,16 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -415,7 +416,16 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
ClearFilter
();
ClearFilter
();
break
;
break
;
}
}
case
COMBOBOX_SECONDTYPE
:
case
COMBOBOX_OTHER_FILT
:
{
case
COMBOBOX_OTHER_FILT
:
{
if
(
id
==
COMBOBOX_SECONDTYPE
&&
mainGame
->
cbCardType
->
getSelected
()
==
1
)
{
if
(
mainGame
->
cbCardType2
->
getSelected
()
==
8
)
{
mainGame
->
ebDefense
->
setEnabled
(
false
);
mainGame
->
ebDefense
->
setText
(
L""
);
}
else
{
mainGame
->
ebDefense
->
setEnabled
(
true
);
}
}
filter_type
=
mainGame
->
cbCardType
->
getSelected
();
filter_type
=
mainGame
->
cbCardType
->
getSelected
();
filter_type2
=
mainGame
->
cbCardType2
->
getItemData
(
mainGame
->
cbCardType2
->
getSelected
());
filter_type2
=
mainGame
->
cbCardType2
->
getItemData
(
mainGame
->
cbCardType2
->
getSelected
());
filter_lm
=
mainGame
->
cbLimit
->
getSelected
();
filter_lm
=
mainGame
->
cbLimit
->
getSelected
();
...
@@ -500,7 +510,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -500,7 +510,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if
(
!
is_draging
)
if
(
!
is_draging
)
break
;
break
;
if
(
!
mainGame
->
is_siding
)
{
if
(
!
mainGame
->
is_siding
)
{
if
((
hovered_pos
==
1
&&
(
draging_pointer
->
second
.
type
&
0x802040
))
||
(
hovered_pos
==
2
&&
!
(
draging_pointer
->
second
.
type
&
0x802040
)))
if
((
hovered_pos
==
1
&&
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)))
||
(
hovered_pos
==
2
&&
!
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
))))
hovered_pos
=
0
;
hovered_pos
=
0
;
if
((
hovered_pos
==
1
||
(
hovered_pos
==
0
&&
click_pos
==
1
))
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
{
if
((
hovered_pos
==
1
||
(
hovered_pos
==
0
&&
click_pos
==
1
))
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
{
if
(
hovered_seq
==
-
1
)
if
(
hovered_seq
==
-
1
)
...
@@ -526,7 +537,9 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -526,7 +537,9 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
else
if
(
hovered_pos
==
4
)
}
else
if
(
hovered_pos
==
4
)
is_draging
=
false
;
is_draging
=
false
;
}
else
{
}
else
{
if
((
hovered_pos
==
1
&&
(
draging_pointer
->
second
.
type
&
0x802040
))
||
(
hovered_pos
==
2
&&
!
(
draging_pointer
->
second
.
type
&
0x802040
))
||
hovered_pos
==
4
)
if
((
hovered_pos
==
1
&&
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)))
||
(
hovered_pos
==
2
&&
!
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)))
||
hovered_pos
==
4
)
hovered_pos
=
0
;
hovered_pos
=
0
;
if
((
hovered_pos
==
1
||
(
hovered_pos
==
0
&&
click_pos
==
1
))
&&
deckManager
.
current_deck
.
main
.
size
()
<
65
)
{
if
((
hovered_pos
==
1
||
(
hovered_pos
==
0
&&
click_pos
==
1
))
&&
deckManager
.
current_deck
.
main
.
size
()
<
65
)
{
if
(
hovered_seq
==
-
1
)
if
(
hovered_seq
==
-
1
)
...
@@ -582,11 +595,11 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -582,11 +595,11 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
deckManager
.
current_deck
.
side
.
push_back
(
draging_pointer
);
deckManager
.
current_deck
.
side
.
push_back
(
draging_pointer
);
}
}
}
else
{
}
else
{
if
((
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
20
)
{
if
((
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
20
)
{
deckManager
.
current_deck
.
side
.
erase
(
deckManager
.
current_deck
.
side
.
begin
()
+
hovered_seq
);
deckManager
.
current_deck
.
side
.
erase
(
deckManager
.
current_deck
.
side
.
begin
()
+
hovered_seq
);
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
}
}
if
(
!
(
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
64
)
{
if
(
!
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
64
)
{
deckManager
.
current_deck
.
side
.
erase
(
deckManager
.
current_deck
.
side
.
begin
()
+
hovered_seq
);
deckManager
.
current_deck
.
side
.
erase
(
deckManager
.
current_deck
.
side
.
begin
()
+
hovered_seq
);
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
}
}
...
@@ -620,10 +633,10 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -620,10 +633,10 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if
(
!
is_draging
)
if
(
!
is_draging
)
deckManager
.
current_deck
.
side
.
erase
(
deckManager
.
current_deck
.
side
.
begin
()
+
hovered_seq
);
deckManager
.
current_deck
.
side
.
erase
(
deckManager
.
current_deck
.
side
.
begin
()
+
hovered_seq
);
else
{
else
{
if
((
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
{
if
((
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
{
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
is_draging
=
false
;
is_draging
=
false
;
}
else
if
(
!
(
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
{
}
else
if
(
!
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
{
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
is_draging
=
false
;
is_draging
=
false
;
}
}
...
@@ -653,9 +666,9 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -653,9 +666,9 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
limit
--
;
limit
--
;
if
(
limit
<=
0
)
if
(
limit
<=
0
)
break
;
break
;
if
((
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
{
if
((
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
{
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
}
else
if
(
!
(
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
{
}
else
if
(
!
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
{
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
}
else
if
(
deckManager
.
current_deck
.
side
.
size
()
<
15
)
{
}
else
if
(
deckManager
.
current_deck
.
side
.
size
()
<
15
)
{
deckManager
.
current_deck
.
side
.
push_back
(
draging_pointer
);
deckManager
.
current_deck
.
side
.
push_back
(
draging_pointer
);
...
@@ -706,15 +719,15 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -706,15 +719,15 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if
(
deckManager
.
current_deck
.
side
.
size
()
<
15
)
if
(
deckManager
.
current_deck
.
side
.
size
()
<
15
)
deckManager
.
current_deck
.
side
.
push_back
(
draging_pointer
);
deckManager
.
current_deck
.
side
.
push_back
(
draging_pointer
);
else
{
else
{
if
((
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
if
((
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
else
if
(
!
(
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
else
if
(
!
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
}
}
}
else
{
}
else
{
if
((
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
if
((
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
else
if
(
!
(
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
else
if
(
!
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
else
if
(
deckManager
.
current_deck
.
side
.
size
()
<
15
)
else
if
(
deckManager
.
current_deck
.
side
.
size
()
<
15
)
deckManager
.
current_deck
.
side
.
push_back
(
draging_pointer
);
deckManager
.
current_deck
.
side
.
push_back
(
draging_pointer
);
...
@@ -873,7 +886,8 @@ void DeckBuilder::FilterCards() {
...
@@ -873,7 +886,8 @@ void DeckBuilder::FilterCards() {
if
(
filter_deftype
)
{
if
(
filter_deftype
)
{
if
((
filter_deftype
==
1
&&
data
.
defense
!=
filter_def
)
||
(
filter_deftype
==
2
&&
data
.
defense
<
filter_def
)
if
((
filter_deftype
==
1
&&
data
.
defense
!=
filter_def
)
||
(
filter_deftype
==
2
&&
data
.
defense
<
filter_def
)
||
(
filter_deftype
==
3
&&
data
.
defense
<=
filter_def
)
||
(
filter_deftype
==
4
&&
(
data
.
defense
>
filter_def
||
data
.
defense
<
0
))
||
(
filter_deftype
==
3
&&
data
.
defense
<=
filter_def
)
||
(
filter_deftype
==
4
&&
(
data
.
defense
>
filter_def
||
data
.
defense
<
0
))
||
(
filter_deftype
==
5
&&
(
data
.
defense
>=
filter_def
||
data
.
defense
<
0
))
||
(
filter_deftype
==
6
&&
data
.
defense
!=
-
2
))
||
(
filter_deftype
==
5
&&
(
data
.
defense
>=
filter_def
||
data
.
defense
<
0
))
||
(
filter_deftype
==
6
&&
data
.
defense
!=
-
2
)
||
(
data
.
type
&
TYPE_LINK
))
continue
;
continue
;
}
}
if
(
filter_lvtype
)
{
if
(
filter_lvtype
)
{
...
...
gframe/deck_manager.cpp
View file @
098e8649
...
@@ -94,7 +94,7 @@ int DeckManager::CheckLFList(Deck& deck, int lfhash, bool allow_ocg, bool allow_
...
@@ -94,7 +94,7 @@ int DeckManager::CheckLFList(Deck& deck, int lfhash, bool allow_ocg, bool allow_
code_pointer
cit
=
deck
.
main
[
i
];
code_pointer
cit
=
deck
.
main
[
i
];
if
((
!
allow_ocg
&&
(
cit
->
second
.
ot
==
0x1
))
||
(
!
allow_tcg
&&
(
cit
->
second
.
ot
==
0x2
)))
if
((
!
allow_ocg
&&
(
cit
->
second
.
ot
==
0x1
))
||
(
!
allow_tcg
&&
(
cit
->
second
.
ot
==
0x2
)))
return
cit
->
first
;
return
cit
->
first
;
if
(
cit
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_TOKEN
))
if
(
cit
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_TOKEN
|
TYPE_LINK
))
return
1
;
return
1
;
int
code
=
cit
->
second
.
alias
?
cit
->
second
.
alias
:
cit
->
first
;
int
code
=
cit
->
second
.
alias
?
cit
->
second
.
alias
:
cit
->
first
;
ccount
[
code
]
++
;
ccount
[
code
]
++
;
...
@@ -140,7 +140,7 @@ void DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, int main
...
@@ -140,7 +140,7 @@ void DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, int main
continue
;
continue
;
if
(
cd
.
type
&
TYPE_TOKEN
)
if
(
cd
.
type
&
TYPE_TOKEN
)
continue
;
continue
;
else
if
(
cd
.
type
&
0x802040
&&
deck
.
extra
.
size
()
<
15
*
d
)
{
else
if
(
cd
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
&&
deck
.
extra
.
size
()
<
15
*
d
)
{
deck
.
extra
.
push_back
(
dataManager
.
GetCodePointer
(
code
));
//verified by GetData()
deck
.
extra
.
push_back
(
dataManager
.
GetCodePointer
(
code
));
//verified by GetData()
}
else
if
(
deck
.
main
.
size
()
<
60
*
d
)
{
}
else
if
(
deck
.
main
.
size
()
<
60
*
d
)
{
deck
.
main
.
push_back
(
dataManager
.
GetCodePointer
(
code
));
deck
.
main
.
push_back
(
dataManager
.
GetCodePointer
(
code
));
...
...
gframe/drawing.cpp
View file @
098e8649
This diff is collapsed.
Click to expand it.
gframe/duelclient.cpp
View file @
098e8649
...
@@ -119,7 +119,6 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
...
@@ -119,7 +119,6 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
cscg
.
info
.
draw_count
=
_wtoi
(
mainGame
->
ebDrawCount
->
getText
());
cscg
.
info
.
draw_count
=
_wtoi
(
mainGame
->
ebDrawCount
->
getText
());
cscg
.
info
.
time_limit
=
_wtoi
(
mainGame
->
ebTimeLimit
->
getText
());
cscg
.
info
.
time_limit
=
_wtoi
(
mainGame
->
ebTimeLimit
->
getText
());
cscg
.
info
.
lflist
=
mainGame
->
cbLFlist
->
getItemData
(
mainGame
->
cbLFlist
->
getSelected
());
cscg
.
info
.
lflist
=
mainGame
->
cbLFlist
->
getItemData
(
mainGame
->
cbLFlist
->
getSelected
());
cscg
.
info
.
enable_priority
=
mainGame
->
chkEnablePriority
->
isChecked
();
cscg
.
info
.
destiny_draw
=
mainGame
->
chkDrawDestiny
->
isChecked
();
cscg
.
info
.
destiny_draw
=
mainGame
->
chkDrawDestiny
->
isChecked
();
cscg
.
info
.
sealed
=
mainGame
->
chkRules
[
0
]
->
isChecked
();
cscg
.
info
.
sealed
=
mainGame
->
chkRules
[
0
]
->
isChecked
();
cscg
.
info
.
booster
=
mainGame
->
chkRules
[
1
]
->
isChecked
();
cscg
.
info
.
booster
=
mainGame
->
chkRules
[
1
]
->
isChecked
();
...
@@ -140,6 +139,7 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
...
@@ -140,6 +139,7 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
if
(
mainGame
->
chkRules
[
i
]
->
isChecked
()
&&
i
!=
11
)
if
(
mainGame
->
chkRules
[
i
]
->
isChecked
()
&&
i
!=
11
)
++
cscg
.
info
.
rule_count
;
++
cscg
.
info
.
rule_count
;
}
}
cscg
.
info
.
duel_rule
=
mainGame
->
cbDuelRule
->
getSelected
();
cscg
.
info
.
no_check_deck
=
mainGame
->
chkNoCheckDeck
->
isChecked
();
cscg
.
info
.
no_check_deck
=
mainGame
->
chkNoCheckDeck
->
isChecked
();
cscg
.
info
.
no_shuffle_deck
=
mainGame
->
chkNoShuffleDeck
->
isChecked
();
cscg
.
info
.
no_shuffle_deck
=
mainGame
->
chkNoShuffleDeck
->
isChecked
();
SendPacketToServer
(
CTOS_CREATE_GAME
,
cscg
);
SendPacketToServer
(
CTOS_CREATE_GAME
,
cscg
);
...
@@ -352,8 +352,8 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -352,8 +352,8 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
str
.
append
(
msgbuf
);
str
.
append
(
msgbuf
);
myswprintf
(
msgbuf
,
L"%ls%d
\n
"
,
dataManager
.
GetSysString
(
1233
),
pkt
->
info
.
draw_count
);
myswprintf
(
msgbuf
,
L"%ls%d
\n
"
,
dataManager
.
GetSysString
(
1233
),
pkt
->
info
.
draw_count
);
str
.
append
(
msgbuf
);
str
.
append
(
msgbuf
);
if
(
pkt
->
info
.
enable_priority
)
{
if
(
pkt
->
info
.
duel_rule
!=
2
)
{
myswprintf
(
msgbuf
,
L"*%ls
\n
"
,
dataManager
.
GetSysString
(
12
36
));
myswprintf
(
msgbuf
,
L"*%ls
\n
"
,
dataManager
.
GetSysString
(
12
60
+
pkt
->
info
.
duel_rule
));
str
.
append
(
msgbuf
);
str
.
append
(
msgbuf
);
}
}
if
(
pkt
->
info
.
destiny_draw
)
{
if
(
pkt
->
info
.
destiny_draw
)
{
...
@@ -1476,40 +1476,42 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1476,40 +1476,42 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame
->
stHintMsg
->
setVisible
(
true
);
mainGame
->
stHintMsg
->
setVisible
(
true
);
if
(
mainGame
->
dInfo
.
curMsg
==
MSG_SELECT_PLACE
&&
mainGame
->
chkAutoPos
->
isChecked
())
{
if
(
mainGame
->
dInfo
.
curMsg
==
MSG_SELECT_PLACE
&&
mainGame
->
chkAutoPos
->
isChecked
())
{
unsigned
int
filter
;
unsigned
int
filter
;
if
(
mainGame
->
dField
.
selectable_field
&
0x
1
f
)
{
if
(
mainGame
->
dField
.
selectable_field
&
0x
7
f
)
{
respbuf
[
0
]
=
mainGame
->
dInfo
.
isFirst
?
0
:
1
;
respbuf
[
0
]
=
mainGame
->
LocalPlayer
(
0
)
;
respbuf
[
1
]
=
0x4
;
respbuf
[
1
]
=
LOCATION_MZONE
;
filter
=
mainGame
->
dField
.
selectable_field
&
0x
1
f
;
filter
=
mainGame
->
dField
.
selectable_field
&
0x
7
f
;
}
else
if
(
mainGame
->
dField
.
selectable_field
&
0x1f00
)
{
}
else
if
(
mainGame
->
dField
.
selectable_field
&
0x1f00
)
{
respbuf
[
0
]
=
mainGame
->
dInfo
.
isFirst
?
0
:
1
;
respbuf
[
0
]
=
mainGame
->
LocalPlayer
(
0
)
;
respbuf
[
1
]
=
0x8
;
respbuf
[
1
]
=
LOCATION_SZONE
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
8
)
&
0x1f
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
8
)
&
0x1f
;
}
else
if
(
mainGame
->
dField
.
selectable_field
&
0xc000
)
{
}
else
if
(
mainGame
->
dField
.
selectable_field
&
0xc000
)
{
respbuf
[
0
]
=
mainGame
->
dInfo
.
isFirst
?
0
:
1
;
respbuf
[
0
]
=
mainGame
->
LocalPlayer
(
0
)
;
respbuf
[
1
]
=
0x8
;
respbuf
[
1
]
=
LOCATION_SZONE
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
14
)
&
0x3
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
14
)
&
0x3
;
pzone
=
1
;
pzone
=
1
;
}
else
if
(
mainGame
->
dField
.
selectable_field
&
0x
1
f0000
)
{
}
else
if
(
mainGame
->
dField
.
selectable_field
&
0x
7
f0000
)
{
respbuf
[
0
]
=
mainGame
->
dInfo
.
isFirst
?
1
:
0
;
respbuf
[
0
]
=
mainGame
->
LocalPlayer
(
1
)
;
respbuf
[
1
]
=
0x4
;
respbuf
[
1
]
=
LOCATION_MZONE
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
16
)
&
0x
1
f
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
16
)
&
0x
7
f
;
}
else
if
(
mainGame
->
dField
.
selectable_field
&
0x1f000000
)
{
}
else
if
(
mainGame
->
dField
.
selectable_field
&
0x1f000000
)
{
respbuf
[
0
]
=
mainGame
->
dInfo
.
isFirst
?
1
:
0
;
respbuf
[
0
]
=
mainGame
->
LocalPlayer
(
1
)
;
respbuf
[
1
]
=
0x8
;
respbuf
[
1
]
=
LOCATION_SZONE
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
24
)
&
0x1f
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
24
)
&
0x1f
;
}
else
{
}
else
{
respbuf
[
0
]
=
mainGame
->
dInfo
.
isFirst
?
1
:
0
;
respbuf
[
0
]
=
mainGame
->
LocalPlayer
(
1
)
;
respbuf
[
1
]
=
0x8
;
respbuf
[
1
]
=
LOCATION_SZONE
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
30
)
&
0x3
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
30
)
&
0x3
;
pzone
=
1
;
pzone
=
1
;
}
}
if
(
!
pzone
)
{
if
(
!
pzone
)
{
if
(
mainGame
->
chkRandomPos
->
isChecked
())
{
if
(
mainGame
->
chkRandomPos
->
isChecked
())
{
respbuf
[
2
]
=
rnd
.
real
()
*
5
;
do
{
while
(
!
(
filter
&
(
1
<<
respbuf
[
2
])))
respbuf
[
2
]
=
rnd
.
real
()
*
7
;
respbuf
[
2
]
=
rnd
.
real
()
*
5
;
}
while
(
!
(
filter
&
(
1
<<
respbuf
[
2
])))
;
}
else
{
}
else
{
if
(
filter
&
0x4
)
respbuf
[
2
]
=
2
;
if
(
filter
&
0x40
)
respbuf
[
2
]
=
6
;
else
if
(
filter
&
0x20
)
respbuf
[
2
]
=
5
;
else
if
(
filter
&
0x4
)
respbuf
[
2
]
=
2
;
else
if
(
filter
&
0x2
)
respbuf
[
2
]
=
1
;
else
if
(
filter
&
0x2
)
respbuf
[
2
]
=
1
;
else
if
(
filter
&
0x8
)
respbuf
[
2
]
=
3
;
else
if
(
filter
&
0x8
)
respbuf
[
2
]
=
3
;
else
if
(
filter
&
0x1
)
respbuf
[
2
]
=
0
;
else
if
(
filter
&
0x1
)
respbuf
[
2
]
=
0
;
...
@@ -1952,7 +1954,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1952,7 +1954,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
(
*
cit
)
->
location
=
LOCATION_GRAVE
;
(
*
cit
)
->
location
=
LOCATION_GRAVE
;
int
m
=
0
;
int
m
=
0
;
for
(
auto
cit
=
mainGame
->
dField
.
deck
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
deck
[
player
].
end
();
)
{
for
(
auto
cit
=
mainGame
->
dField
.
deck
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
deck
[
player
].
end
();
)
{
if
((
*
cit
)
->
type
&
0x802040
)
{
if
((
*
cit
)
->
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
{
(
*
cit
)
->
position
=
POS_FACEDOWN
;
(
*
cit
)
->
position
=
POS_FACEDOWN
;
mainGame
->
dField
.
AddCard
(
*
cit
,
player
,
LOCATION_EXTRA
,
0
);
mainGame
->
dField
.
AddCard
(
*
cit
,
player
,
LOCATION_EXTRA
,
0
);
cit
=
mainGame
->
dField
.
deck
[
player
].
erase
(
cit
);
cit
=
mainGame
->
dField
.
deck
[
player
].
erase
(
cit
);
...
@@ -1972,7 +1974,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1972,7 +1974,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
int
m
=
0
;
int
m
=
0
;
for
(
auto
cit
=
mainGame
->
dField
.
deck
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
deck
[
player
].
end
();
)
{
for
(
auto
cit
=
mainGame
->
dField
.
deck
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
deck
[
player
].
end
();
)
{
ClientCard
*
pcard
=
*
cit
;
ClientCard
*
pcard
=
*
cit
;
if
(
pcard
->
type
&
0x802040
)
{
if
(
pcard
->
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
{
pcard
->
position
=
POS_FACEDOWN
;
pcard
->
position
=
POS_FACEDOWN
;
mainGame
->
dField
.
AddCard
(
pcard
,
player
,
LOCATION_EXTRA
,
0
);
mainGame
->
dField
.
AddCard
(
pcard
,
player
,
LOCATION_EXTRA
,
0
);
cit
=
mainGame
->
dField
.
deck
[
player
].
erase
(
cit
);
cit
=
mainGame
->
dField
.
deck
[
player
].
erase
(
cit
);
...
@@ -3373,7 +3375,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -3373,7 +3375,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
int
p
=
mainGame
->
LocalPlayer
(
i
);
int
p
=
mainGame
->
LocalPlayer
(
i
);
mainGame
->
dInfo
.
lp
[
p
]
=
BufferIO
::
ReadInt32
(
pbuf
);
mainGame
->
dInfo
.
lp
[
p
]
=
BufferIO
::
ReadInt32
(
pbuf
);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
p
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
p
]);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
p
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
p
]);
for
(
int
seq
=
0
;
seq
<
5
;
++
seq
)
{
for
(
int
seq
=
0
;
seq
<
7
;
++
seq
)
{
val
=
BufferIO
::
ReadInt8
(
pbuf
);
val
=
BufferIO
::
ReadInt8
(
pbuf
);
if
(
val
)
{
if
(
val
)
{
ClientCard
*
ccard
=
new
ClientCard
;
ClientCard
*
ccard
=
new
ClientCard
;
...
@@ -3642,7 +3644,7 @@ void DuelClient::BroadcastReply(evutil_socket_t fd, short events, void * arg) {
...
@@ -3642,7 +3644,7 @@ void DuelClient::BroadcastReply(evutil_socket_t fd, short events, void * arg) {
hoststr
.
append
(
dataManager
.
GetSysString
(
pHP
->
host
.
mode
+
1244
));
hoststr
.
append
(
dataManager
.
GetSysString
(
pHP
->
host
.
mode
+
1244
));
hoststr
.
append
(
L"]["
);
hoststr
.
append
(
L"]["
);
if
(
pHP
->
host
.
draw_count
==
1
&&
pHP
->
host
.
start_hand
==
5
&&
pHP
->
host
.
start_lp
==
8000
if
(
pHP
->
host
.
draw_count
==
1
&&
pHP
->
host
.
start_hand
==
5
&&
pHP
->
host
.
start_lp
==
8000
&&
!
pHP
->
host
.
no_check_deck
&&
!
pHP
->
host
.
no_shuffle_deck
&&
!
pHP
->
host
.
enable_priority
&&
!
pHP
->
host
.
destiny_draw
&&
pHP
->
host
.
rule_count
==
0
)
&&
!
pHP
->
host
.
no_check_deck
&&
!
pHP
->
host
.
no_shuffle_deck
&&
pHP
->
host
.
duel_rule
==
2
&&
!
pHP
->
host
.
destiny_draw
&&
pHP
->
host
.
rule_count
==
0
)
hoststr
.
append
(
dataManager
.
GetSysString
(
1280
));
hoststr
.
append
(
dataManager
.
GetSysString
(
1280
));
else
hoststr
.
append
(
dataManager
.
GetSysString
(
1281
));
else
hoststr
.
append
(
dataManager
.
GetSysString
(
1281
));
hoststr
.
append
(
L"]"
);
hoststr
.
append
(
L"]"
);
...
...
gframe/event_handler.cpp
View file @
098e8649
This diff is collapsed.
Click to expand it.
gframe/game.cpp
View file @
098e8649
...
@@ -153,7 +153,6 @@ bool Game::Initialize() {
...
@@ -153,7 +153,6 @@ bool Game::Initialize() {
ebTimeLimit
=
env
->
addEditBox
(
strbuf
,
rect
<
s32
>
(
140
,
115
,
220
,
140
),
true
,
wCreateHost
);
ebTimeLimit
=
env
->
addEditBox
(
strbuf
,
rect
<
s32
>
(
140
,
115
,
220
,
140
),
true
,
wCreateHost
);
ebTimeLimit
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
ebTimeLimit
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1228
),
rect
<
s32
>
(
20
,
150
,
320
,
170
),
false
,
false
,
wCreateHost
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1228
),
rect
<
s32
>
(
20
,
150
,
320
,
170
),
false
,
false
,
wCreateHost
);
chkEnablePriority
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
180
,
360
,
200
),
wCreateHost
,
-
1
,
dataManager
.
GetSysString
(
1236
));
btnRuleCards
=
env
->
addButton
(
rect
<
s32
>
(
260
,
330
,
370
,
350
),
wCreateHost
,
BUTTON_RULE_CARDS
,
dataManager
.
GetSysString
(
1625
));
btnRuleCards
=
env
->
addButton
(
rect
<
s32
>
(
260
,
330
,
370
,
350
),
wCreateHost
,
BUTTON_RULE_CARDS
,
dataManager
.
GetSysString
(
1625
));
wRules
=
env
->
addWindow
(
rect
<
s32
>
(
630
,
100
,
1000
,
310
),
false
,
dataManager
.
strBuffer
);
wRules
=
env
->
addWindow
(
rect
<
s32
>
(
630
,
100
,
1000
,
310
),
false
,
dataManager
.
strBuffer
);
wRules
->
getCloseButton
()
->
setVisible
(
false
);
wRules
->
getCloseButton
()
->
setVisible
(
false
);
...
@@ -164,6 +163,13 @@ bool Game::Initialize() {
...
@@ -164,6 +163,13 @@ bool Game::Initialize() {
for
(
int
i
=
0
;
i
<
14
;
++
i
)
for
(
int
i
=
0
;
i
<
14
;
++
i
)
chkRules
[
i
]
=
env
->
addCheckBox
(
false
,
recti
(
10
+
(
i
%
2
)
*
150
,
10
+
(
i
/
2
)
*
20
,
200
+
(
i
%
2
)
*
120
,
30
+
(
i
/
2
)
*
20
),
wRules
,
353
+
i
,
dataManager
.
GetSysString
(
1132
+
i
));
chkRules
[
i
]
=
env
->
addCheckBox
(
false
,
recti
(
10
+
(
i
%
2
)
*
150
,
10
+
(
i
/
2
)
*
20
,
200
+
(
i
%
2
)
*
120
,
30
+
(
i
/
2
)
*
20
),
wRules
,
353
+
i
,
dataManager
.
GetSysString
(
1132
+
i
));
chkDrawDestiny
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
180
,
180
,
360
,
200
),
wCreateHost
,
-
1
,
dataManager
.
GetSysString
(
1626
));
chkDrawDestiny
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
180
,
180
,
360
,
200
),
wCreateHost
,
-
1
,
dataManager
.
GetSysString
(
1626
));
env
->
addStaticText
(
dataManager
.
GetSysString
(
1236
),
rect
<
s32
>
(
20
,
180
,
220
,
200
),
false
,
false
,
wCreateHost
);
cbDuelRule
=
env
->
addComboBox
(
rect
<
s32
>
(
140
,
175
,
300
,
200
),
wCreateHost
);
cbDuelRule
->
addItem
(
dataManager
.
GetSysString
(
1260
));
cbDuelRule
->
addItem
(
dataManager
.
GetSysString
(
1261
));
cbDuelRule
->
addItem
(
dataManager
.
GetSysString
(
1262
));
cbDuelRule
->
addItem
(
dataManager
.
GetSysString
(
1263
));
cbDuelRule
->
setSelected
(
2
);
chkNoCheckDeck
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
210
,
170
,
230
),
wCreateHost
,
-
1
,
dataManager
.
GetSysString
(
1229
));
chkNoCheckDeck
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
210
,
170
,
230
),
wCreateHost
,
-
1
,
dataManager
.
GetSysString
(
1229
));
chkNoShuffleDeck
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
180
,
210
,
360
,
230
),
wCreateHost
,
-
1
,
dataManager
.
GetSysString
(
1230
));
chkNoShuffleDeck
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
180
,
210
,
360
,
230
),
wCreateHost
,
-
1
,
dataManager
.
GetSysString
(
1230
));
env
->
addStaticText
(
dataManager
.
GetSysString
(
1231
),
rect
<
s32
>
(
20
,
240
,
320
,
260
),
false
,
false
,
wCreateHost
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1231
),
rect
<
s32
>
(
20
,
240
,
320
,
260
),
false
,
false
,
wCreateHost
);
...
@@ -478,7 +484,7 @@ bool Game::Initialize() {
...
@@ -478,7 +484,7 @@ bool Game::Initialize() {
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1312
));
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1312
));
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1313
));
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1313
));
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1314
));
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1314
));
cbCardType2
=
env
->
addComboBox
(
rect
<
s32
>
(
125
,
25
/
6
,
200
,
20
+
25
/
6
),
wFilter
,
COMBOBOX_
OTHER_FILT
);
cbCardType2
=
env
->
addComboBox
(
rect
<
s32
>
(
125
,
25
/
6
,
200
,
20
+
25
/
6
),
wFilter
,
COMBOBOX_
SECONDTYPE
);
cbCardType2
->
setMaxSelectionRows
(
10
);
cbCardType2
->
setMaxSelectionRows
(
10
);
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1310
),
0
);
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1310
),
0
);
stLimit
=
env
->
addStaticText
(
dataManager
.
GetSysString
(
1315
),
rect
<
s32
>
(
205
,
2
+
25
/
6
,
280
,
22
+
25
/
6
),
false
,
false
,
wFilter
);
stLimit
=
env
->
addStaticText
(
dataManager
.
GetSysString
(
1315
),
rect
<
s32
>
(
205
,
2
+
25
/
6
,
280
,
22
+
25
/
6
),
false
,
false
,
wFilter
);
...
@@ -1177,19 +1183,27 @@ void Game::ShowCardInfo(int code) {
...
@@ -1177,19 +1183,27 @@ void Game::ShowCardInfo(int code) {
if
(
cd
.
type
&
TYPE_MONSTER
)
{
if
(
cd
.
type
&
TYPE_MONSTER
)
{
myswprintf
(
formatBuffer
,
L"[%ls] %ls/%ls"
,
dataManager
.
FormatType
(
cd
.
type
),
dataManager
.
FormatRace
(
cd
.
race
),
dataManager
.
FormatAttribute
(
cd
.
attribute
));
myswprintf
(
formatBuffer
,
L"[%ls] %ls/%ls"
,
dataManager
.
FormatType
(
cd
.
type
),
dataManager
.
FormatRace
(
cd
.
race
),
dataManager
.
FormatAttribute
(
cd
.
attribute
));
stInfo
->
setText
(
formatBuffer
);
stInfo
->
setText
(
formatBuffer
);
if
(
cd
.
type
&
TYPE_LINK
){
if
(
cd
.
attack
<
0
)
myswprintf
(
formatBuffer
,
L"?/Link %d"
,
cd
.
level
);
else
myswprintf
(
formatBuffer
,
L"%d/Link %d"
,
cd
.
attack
,
cd
.
level
);
}
else
{
int
form
=
0x2605
;
int
form
=
0x2605
;
if
(
cd
.
type
&
TYPE_XYZ
)
++
form
;
if
(
cd
.
type
&
TYPE_XYZ
)
++
form
;
myswprintf
(
formatBuffer
,
L"[%c%d] "
,
form
,
cd
.
level
);
myswprintf
(
formatBuffer
,
L"[%c%d] "
,
form
,
cd
.
level
);
wchar_t
adBuffer
[
16
];
wchar_t
adBuffer
[
16
];
if
(
cd
.
attack
<
0
&&
cd
.
defense
<
0
)
if
(
cd
.
attack
<
0
&&
cd
.
defense
<
0
)
myswprintf
(
adBuffer
,
L"?/?"
);
myswprintf
(
adBuffer
,
L"?/?"
);
else
if
(
cd
.
attack
<
0
)
else
if
(
cd
.
attack
<
0
)
myswprintf
(
adBuffer
,
L"?/%d"
,
cd
.
defense
);
myswprintf
(
adBuffer
,
L"?/%d"
,
cd
.
defense
);
else
if
(
cd
.
defense
<
0
)
else
if
(
cd
.
defense
<
0
)
myswprintf
(
adBuffer
,
L"%d/?"
,
cd
.
attack
);
myswprintf
(
adBuffer
,
L"%d/?"
,
cd
.
attack
);
else
else
myswprintf
(
adBuffer
,
L"%d/%d"
,
cd
.
attack
,
cd
.
defense
);
myswprintf
(
adBuffer
,
L"%d/%d"
,
cd
.
attack
,
cd
.
defense
);
wcscat
(
formatBuffer
,
adBuffer
);
wcscat
(
formatBuffer
,
adBuffer
);
}
if
(
cd
.
type
&
TYPE_PENDULUM
)
{
if
(
cd
.
type
&
TYPE_PENDULUM
)
{
wchar_t
scaleBuffer
[
16
];
wchar_t
scaleBuffer
[
16
];
myswprintf
(
scaleBuffer
,
L" %d/%d"
,
cd
.
lscale
,
cd
.
rscale
);
myswprintf
(
scaleBuffer
,
L" %d/%d"
,
cd
.
lscale
,
cd
.
rscale
);
...
...
gframe/game.h
View file @
098e8649
...
@@ -98,6 +98,7 @@ public:
...
@@ -98,6 +98,7 @@ public:
void
DrawCards
();
void
DrawCards
();
void
DrawCard
(
ClientCard
*
pcard
);
void
DrawCard
(
ClientCard
*
pcard
);
void
DrawMisc
();
void
DrawMisc
();
void
DrawStatus
(
ClientCard
*
pcard
,
int
x1
,
int
y1
,
int
x2
,
int
y2
);
void
DrawGUI
();
void
DrawGUI
();
void
DrawSpec
();
void
DrawSpec
();
void
ShowElement
(
irr
::
gui
::
IGUIElement
*
element
,
int
autoframe
=
0
);
void
ShowElement
(
irr
::
gui
::
IGUIElement
*
element
,
int
autoframe
=
0
);
...
@@ -253,12 +254,12 @@ public:
...
@@ -253,12 +254,12 @@ public:
irr
::
gui
::
IGUIEditBox
*
ebDrawCount
;
irr
::
gui
::
IGUIEditBox
*
ebDrawCount
;
irr
::
gui
::
IGUIEditBox
*
ebServerName
;
irr
::
gui
::
IGUIEditBox
*
ebServerName
;
irr
::
gui
::
IGUIEditBox
*
ebServerPass
;
irr
::
gui
::
IGUIEditBox
*
ebServerPass
;
irr
::
gui
::
IGUICheckBox
*
chkEnablePriority
;
irr
::
gui
::
IGUIButton
*
btnRuleCards
;
irr
::
gui
::
IGUIButton
*
btnRuleCards
;
irr
::
gui
::
IGUIWindow
*
wRules
;
irr
::
gui
::
IGUIWindow
*
wRules
;
irr
::
gui
::
IGUICheckBox
*
chkRules
[
14
];
irr
::
gui
::
IGUICheckBox
*
chkRules
[
14
];
irr
::
gui
::
IGUIButton
*
btnRulesOK
;
irr
::
gui
::
IGUIButton
*
btnRulesOK
;
irr
::
gui
::
IGUICheckBox
*
chkDrawDestiny
;
irr
::
gui
::
IGUICheckBox
*
chkDrawDestiny
;
irr
::
gui
::
IGUIComboBox
*
cbDuelRule
;
irr
::
gui
::
IGUICheckBox
*
chkNoCheckDeck
;
irr
::
gui
::
IGUICheckBox
*
chkNoCheckDeck
;
irr
::
gui
::
IGUICheckBox
*
chkNoShuffleDeck
;
irr
::
gui
::
IGUICheckBox
*
chkNoShuffleDeck
;
irr
::
gui
::
IGUIButton
*
btnHostConfirm
;
irr
::
gui
::
IGUIButton
*
btnHostConfirm
;
...
@@ -562,11 +563,12 @@ extern Game* mainGame;
...
@@ -562,11 +563,12 @@ extern Game* mainGame;
#define BUTTON_SIDE_OK 309
#define BUTTON_SIDE_OK 309
#define BUTTON_SHUFFLE_DECK 310
#define BUTTON_SHUFFLE_DECK 310
#define COMBOBOX_MAINTYPE 311
#define COMBOBOX_MAINTYPE 311
#define BUTTON_EFFECT_FILTER 312
#define COMBOBOX_SECONDTYPE 312
#define BUTTON_START_FILTER 313
#define BUTTON_EFFECT_FILTER 313
#define SCROLL_FILTER 314
#define BUTTON_START_FILTER 314
#define EDITBOX_KEYWORD 315
#define SCROLL_FILTER 315
#define BUTTON_CLEAR_FILTER 316
#define EDITBOX_KEYWORD 316
#define BUTTON_CLEAR_FILTER 317
#define COMBOBOX_OTHER_FILT 319
#define COMBOBOX_OTHER_FILT 319
#define BUTTON_REPLAY_START 320
#define BUTTON_REPLAY_START 320
#define BUTTON_REPLAY_PAUSE 321
#define BUTTON_REPLAY_PAUSE 321
...
...
gframe/materials.cpp
View file @
098e8649
This diff is collapsed.
Click to expand it.
gframe/materials.h
View file @
098e8649
...
@@ -19,12 +19,18 @@ public:
...
@@ -19,12 +19,18 @@ public:
S3DVertex
vFieldSpell
[
4
];
S3DVertex
vFieldSpell
[
4
];
S3DVertex
vFieldSpell1
[
4
];
S3DVertex
vFieldSpell1
[
4
];
S3DVertex
vFieldSpell2
[
4
];
S3DVertex
vFieldSpell2
[
4
];
S3DVertex
vBackLine
[
76
];
//S3DVertex vBackLine[76];
S3DVertex
vFields
[
140
];
S3DVertex
vFieldDeck
[
2
][
4
];
S3DVertex
vFieldGrave
[
2
][
4
];
S3DVertex
vFieldExtra
[
2
][
4
];
S3DVertex
vFieldRemove
[
2
][
4
];
S3DVertex
vFieldMzone
[
2
][
7
][
4
];
S3DVertex
vFieldSzone
[
2
][
8
][
4
];
irr
::
core
::
vector3df
vFieldContiAct
[
4
];
S3DVertex
vArrow
[
40
];
S3DVertex
vArrow
[
40
];
SColor
c2d
[
4
];
SColor
c2d
[
4
];
u16
iRectangle
[
6
];
u16
iRectangle
[
6
];
u16
iBackLine
[
116
];
//
u16 iBackLine[116];
u16
iArrow
[
40
];
u16
iArrow
[
40
];
irr
::
video
::
SMaterial
mCard
;
irr
::
video
::
SMaterial
mCard
;
irr
::
video
::
SMaterial
mTexture
;
irr
::
video
::
SMaterial
mTexture
;
...
...
gframe/network.h
View file @
098e8649
...
@@ -15,7 +15,6 @@ struct HostInfo {
...
@@ -15,7 +15,6 @@ struct HostInfo {
unsigned
int
lflist
;
unsigned
int
lflist
;
unsigned
char
rule
;
unsigned
char
rule
;
unsigned
char
mode
;
unsigned
char
mode
;
bool
enable_priority
;
bool
destiny_draw
;
bool
destiny_draw
;
bool
sealed
;
bool
sealed
;
bool
booster
;
bool
booster
;
...
@@ -32,6 +31,7 @@ struct HostInfo {
...
@@ -32,6 +31,7 @@ struct HostInfo {
bool
command
;
bool
command
;
bool
master
;
bool
master
;
unsigned
int
rule_count
;
unsigned
int
rule_count
;
unsigned
char
duel_rule
;
bool
no_check_deck
;
bool
no_check_deck
;
bool
no_shuffle_deck
;
bool
no_shuffle_deck
;
unsigned
int
start_lp
;
unsigned
int
start_lp
;
...
...
gframe/replay_mode.cpp
View file @
098e8649
...
@@ -820,7 +820,7 @@ bool ReplayMode::ReplayAnalyze(char* msg, unsigned int len) {
...
@@ -820,7 +820,7 @@ bool ReplayMode::ReplayAnalyze(char* msg, unsigned int len) {
return
true
;
return
true
;
}
}
void
ReplayMode
::
ReplayRefresh
(
int
flag
)
{
void
ReplayMode
::
ReplayRefresh
(
int
flag
)
{
unsigned
char
queryBuffer
[
0x
2
000
];
unsigned
char
queryBuffer
[
0x
4
000
];
/*int len = */
query_field_card
(
pduel
,
0
,
LOCATION_MZONE
,
flag
,
queryBuffer
,
0
);
/*int len = */
query_field_card
(
pduel
,
0
,
LOCATION_MZONE
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
0
),
LOCATION_MZONE
,
(
char
*
)
queryBuffer
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
0
),
LOCATION_MZONE
,
(
char
*
)
queryBuffer
);
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_MZONE
,
flag
,
queryBuffer
,
0
);
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_MZONE
,
flag
,
queryBuffer
,
0
);
...
@@ -855,7 +855,7 @@ void ReplayMode::ReplayRefreshExtra(int player, int flag) {
...
@@ -855,7 +855,7 @@ void ReplayMode::ReplayRefreshExtra(int player, int flag) {
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
player
),
LOCATION_EXTRA
,
(
char
*
)
queryBuffer
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
player
),
LOCATION_EXTRA
,
(
char
*
)
queryBuffer
);
}
}
void
ReplayMode
::
ReplayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
)
{
void
ReplayMode
::
ReplayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
)
{
unsigned
char
queryBuffer
[
0x
2
000
];
unsigned
char
queryBuffer
[
0x
4
000
];
/*int len = */
query_card
(
pduel
,
player
,
location
,
sequence
,
flag
,
queryBuffer
,
0
);
/*int len = */
query_card
(
pduel
,
player
,
location
,
sequence
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateCard
(
mainGame
->
LocalPlayer
(
player
),
location
,
sequence
,
(
char
*
)
queryBuffer
);
mainGame
->
dField
.
UpdateCard
(
mainGame
->
LocalPlayer
(
player
),
location
,
sequence
,
(
char
*
)
queryBuffer
);
}
}
...
...
gframe/replay_mode.h
View file @
098e8649
...
@@ -37,12 +37,12 @@ public:
...
@@ -37,12 +37,12 @@ public:
static
void
Undo
();
static
void
Undo
();
static
bool
ReplayAnalyze
(
char
*
msg
,
unsigned
int
len
);
static
bool
ReplayAnalyze
(
char
*
msg
,
unsigned
int
len
);
static
void
ReplayRefresh
(
int
flag
=
0x
7
81fff
);
static
void
ReplayRefresh
(
int
flag
=
0x
f
81fff
);
static
void
ReplayRefreshHand
(
int
player
,
int
flag
=
0x781fff
);
static
void
ReplayRefreshHand
(
int
player
,
int
flag
=
0x781fff
);
static
void
ReplayRefreshGrave
(
int
player
,
int
flag
=
0x181fff
);
static
void
ReplayRefreshGrave
(
int
player
,
int
flag
=
0x181fff
);
static
void
ReplayRefreshDeck
(
int
player
,
int
flag
=
0x181fff
);
static
void
ReplayRefreshDeck
(
int
player
,
int
flag
=
0x181fff
);
static
void
ReplayRefreshExtra
(
int
player
,
int
flag
=
0x181fff
);
static
void
ReplayRefreshExtra
(
int
player
,
int
flag
=
0x181fff
);
static
void
ReplayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
7
81fff
);
static
void
ReplayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
f
81fff
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
};
};
...
...
gframe/single_duel.cpp
View file @
098e8649
...
@@ -412,9 +412,7 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
...
@@ -412,9 +412,7 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
pduel
=
create_duel
(
rnd
.
rand
());
pduel
=
create_duel
(
rnd
.
rand
());
set_player_info
(
pduel
,
0
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
set_player_info
(
pduel
,
0
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
set_player_info
(
pduel
,
1
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
set_player_info
(
pduel
,
1
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
int
opt
=
0
;
int
opt
=
((
int
)
host_info
.
duel_rule
+
1
)
<<
16
;
if
(
host_info
.
enable_priority
)
opt
|=
DUEL_OBSOLETE_RULING
;
if
(
host_info
.
no_shuffle_deck
)
if
(
host_info
.
no_shuffle_deck
)
opt
|=
DUEL_PSEUDO_SHUFFLE
;
opt
|=
DUEL_PSEUDO_SHUFFLE
;
last_replay
.
WriteInt32
(
host_info
.
start_lp
,
false
);
last_replay
.
WriteInt32
(
host_info
.
start_lp
,
false
);
...
...
gframe/single_duel.h
View file @
098e8649
...
@@ -31,12 +31,12 @@ public:
...
@@ -31,12 +31,12 @@ public:
void
DuelEndProc
();
void
DuelEndProc
();
void
WaitforResponse
(
int
playerid
);
void
WaitforResponse
(
int
playerid
);
void
RefreshMzone
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshMzone
(
int
player
,
int
flag
=
0x8
8
1fff
,
int
use_cache
=
1
);
void
RefreshSzone
(
int
player
,
int
flag
=
0x681fff
,
int
use_cache
=
1
);
void
RefreshSzone
(
int
player
,
int
flag
=
0x681fff
,
int
use_cache
=
1
);
void
RefreshHand
(
int
player
,
int
flag
=
0x781fff
,
int
use_cache
=
1
);
void
RefreshHand
(
int
player
,
int
flag
=
0x781fff
,
int
use_cache
=
1
);
void
RefreshGrave
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshGrave
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
7
81fff
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
f
81fff
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
void
SingleTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
static
void
SingleTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
...
...
gframe/single_mode.cpp
View file @
098e8649
...
@@ -650,7 +650,7 @@ bool SingleMode::SinglePlayAnalyze(char* msg, unsigned int len) {
...
@@ -650,7 +650,7 @@ bool SingleMode::SinglePlayAnalyze(char* msg, unsigned int len) {
for
(
int
p
=
0
;
p
<
2
;
++
p
)
{
for
(
int
p
=
0
;
p
<
2
;
++
p
)
{
mainGame
->
dInfo
.
lp
[
p
]
=
BufferIO
::
ReadInt32
(
pbuf
);
mainGame
->
dInfo
.
lp
[
p
]
=
BufferIO
::
ReadInt32
(
pbuf
);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
p
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
p
]);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
p
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
p
]);
for
(
int
seq
=
0
;
seq
<
5
;
++
seq
)
{
for
(
int
seq
=
0
;
seq
<
7
;
++
seq
)
{
val
=
BufferIO
::
ReadInt8
(
pbuf
);
val
=
BufferIO
::
ReadInt8
(
pbuf
);
if
(
val
)
{
if
(
val
)
{
ClientCard
*
ccard
=
new
ClientCard
;
ClientCard
*
ccard
=
new
ClientCard
;
...
@@ -784,7 +784,7 @@ void SingleMode::SinglePlayRefreshSingle(int player, int location, int sequence,
...
@@ -784,7 +784,7 @@ void SingleMode::SinglePlayRefreshSingle(int player, int location, int sequence,
}
}
void
SingleMode
::
SinglePlayReload
()
{
void
SingleMode
::
SinglePlayReload
()
{
unsigned
char
queryBuffer
[
0x2000
];
unsigned
char
queryBuffer
[
0x2000
];
unsigned
int
flag
=
0x
7
fdfff
;
unsigned
int
flag
=
0x
f
fdfff
;
/*int len = */
query_field_card
(
pduel
,
0
,
LOCATION_MZONE
,
flag
,
queryBuffer
,
0
);
/*int len = */
query_field_card
(
pduel
,
0
,
LOCATION_MZONE
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
0
),
LOCATION_MZONE
,
(
char
*
)
queryBuffer
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
0
),
LOCATION_MZONE
,
(
char
*
)
queryBuffer
);
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_MZONE
,
flag
,
queryBuffer
,
0
);
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_MZONE
,
flag
,
queryBuffer
,
0
);
...
...
gframe/single_mode.h
View file @
098e8649
...
@@ -21,12 +21,12 @@ public:
...
@@ -21,12 +21,12 @@ public:
static
int
SinglePlayThread
(
void
*
param
);
static
int
SinglePlayThread
(
void
*
param
);
static
bool
SinglePlayAnalyze
(
char
*
msg
,
unsigned
int
len
);
static
bool
SinglePlayAnalyze
(
char
*
msg
,
unsigned
int
len
);
static
void
SinglePlayRefresh
(
int
flag
=
0x
7
81fff
);
static
void
SinglePlayRefresh
(
int
flag
=
0x
f
81fff
);
static
void
SinglePlayRefreshHand
(
int
player
,
int
flag
=
0x781fff
);
static
void
SinglePlayRefreshHand
(
int
player
,
int
flag
=
0x781fff
);
static
void
SinglePlayRefreshGrave
(
int
player
,
int
flag
=
0x181fff
);
static
void
SinglePlayRefreshGrave
(
int
player
,
int
flag
=
0x181fff
);
static
void
SinglePlayRefreshDeck
(
int
player
,
int
flag
=
0x181fff
);
static
void
SinglePlayRefreshDeck
(
int
player
,
int
flag
=
0x181fff
);
static
void
SinglePlayRefreshExtra
(
int
player
,
int
flag
=
0x181fff
);
static
void
SinglePlayRefreshExtra
(
int
player
,
int
flag
=
0x181fff
);
static
void
SinglePlayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
7
81fff
);
static
void
SinglePlayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
f
81fff
);
static
void
SinglePlayReload
();
static
void
SinglePlayReload
();
static
byte
*
ScriptReader
(
const
char
*
script_name
,
int
*
slen
);
static
byte
*
ScriptReader
(
const
char
*
script_name
,
int
*
slen
);
...
...
gframe/tag_duel.cpp
View file @
098e8649
...
@@ -382,9 +382,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
...
@@ -382,9 +382,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
pduel
=
create_duel
(
rnd
.
rand
());
pduel
=
create_duel
(
rnd
.
rand
());
set_player_info
(
pduel
,
0
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
set_player_info
(
pduel
,
0
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
set_player_info
(
pduel
,
1
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
set_player_info
(
pduel
,
1
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
int
opt
=
0
;
int
opt
=
((
int
)
host_info
.
duel_rule
+
1
)
<<
16
;
if
(
host_info
.
enable_priority
)
opt
|=
DUEL_OBSOLETE_RULING
;
if
(
host_info
.
no_shuffle_deck
)
if
(
host_info
.
no_shuffle_deck
)
opt
|=
DUEL_PSEUDO_SHUFFLE
;
opt
|=
DUEL_PSEUDO_SHUFFLE
;
opt
|=
DUEL_TAG_MODE
;
opt
|=
DUEL_TAG_MODE
;
...
...
gframe/tag_duel.h
View file @
098e8649
...
@@ -31,12 +31,12 @@ public:
...
@@ -31,12 +31,12 @@ public:
void
DuelEndProc
();
void
DuelEndProc
();
void
WaitforResponse
(
int
playerid
);
void
WaitforResponse
(
int
playerid
);
void
RefreshMzone
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshMzone
(
int
player
,
int
flag
=
0x8
8
1fff
,
int
use_cache
=
1
);
void
RefreshSzone
(
int
player
,
int
flag
=
0x681fff
,
int
use_cache
=
1
);
void
RefreshSzone
(
int
player
,
int
flag
=
0x681fff
,
int
use_cache
=
1
);
void
RefreshHand
(
int
player
,
int
flag
=
0x781fff
,
int
use_cache
=
1
);
void
RefreshHand
(
int
player
,
int
flag
=
0x781fff
,
int
use_cache
=
1
);
void
RefreshGrave
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshGrave
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
7
81fff
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
f
81fff
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
void
TagTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
static
void
TagTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
...
...
lflist.conf
View file @
098e8649
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