Commit 080706ee authored by nanahira's avatar nanahira

Merge branch 'diff' into another

parents 7ef46909 dbd1928d
......@@ -94,6 +94,7 @@ void ClientField::Clear() {
pzone_act[1] = false;
conti_act = false;
deck_reversed = false;
RefreshCardCountDisplay();
}
void ClientField::Initial(int player, int deckc, int extrac) {
ClientCard* pcard;
......@@ -117,6 +118,7 @@ void ClientField::Initial(int player, int deckc, int extrac) {
pcard->position = POS_FACEDOWN_DEFENSE;
GetCardLocation(pcard, &pcard->curPos, &pcard->curRot, true);
}
RefreshCardCountDisplay();
}
ClientCard* ClientField::GetCard(int controler, int location, int sequence, int sub_seq) {
std::vector<ClientCard*>* lst = 0;
......@@ -226,6 +228,7 @@ void ClientField::AddCard(ClientCard* pcard, int controler, int location, int se
break;
}
}
RefreshCardCountDisplay();
}
ClientCard* ClientField::RemoveCard(int controler, int location, int sequence) {
ClientCard* pcard = 0;
......@@ -297,6 +300,7 @@ ClientCard* ClientField::RemoveCard(int controler, int location, int sequence) {
}
}
pcard->location = 0;
RefreshCardCountDisplay();
return pcard;
}
void ClientField::UpdateCard(int controler, int location, int sequence, char* data) {
......@@ -1462,4 +1466,37 @@ void ClientField::UpdateDeclarableCode(bool enter) {
else
UpdateDeclarableCodeOpcode(enter);
}
void ClientField::RefreshCardCountDisplay() {
for(int p = 0; p < 2; ++p) {
mainGame->dInfo.card_count[p] = hand[p].size();
for(auto it = mzone[p].begin(); it != mzone[p].end(); ++it) {
if(*it)
mainGame->dInfo.card_count[p]++;
}
for(auto it = szone[p].begin(); it != szone[p].end(); ++it) {
if(*it)
mainGame->dInfo.card_count[p]++;
}
myswprintf(mainGame->dInfo.str_card_count[p], L"%d", mainGame->dInfo.card_count[p]);
}
if(mainGame->dInfo.card_count[0] > mainGame->dInfo.card_count[1]) {
mainGame->dInfo.card_adv_color[0] = 0xffffff00;
mainGame->dInfo.card_adv_color[1] = 0xffff0000;
mainGame->dInfo.card_adv = mainGame->dInfo.card_count[0] - mainGame->dInfo.card_count[1];
myswprintf(mainGame->dInfo.str_card_adv[0], L"+%d", mainGame->dInfo.card_adv);
myswprintf(mainGame->dInfo.str_card_adv[1], L"-%d", mainGame->dInfo.card_adv);
} else if(mainGame->dInfo.card_count[1] > mainGame->dInfo.card_count[0]) {
mainGame->dInfo.card_adv_color[1] = 0xffffff00;
mainGame->dInfo.card_adv_color[0] = 0xffff0000;
mainGame->dInfo.card_adv = mainGame->dInfo.card_count[1] - mainGame->dInfo.card_count[0];
myswprintf(mainGame->dInfo.str_card_adv[1], L"+%d", mainGame->dInfo.card_adv);
myswprintf(mainGame->dInfo.str_card_adv[0], L"-%d", mainGame->dInfo.card_adv);
} else {
mainGame->dInfo.card_adv_color[0] = 0xffffffff;
mainGame->dInfo.card_adv_color[1] = 0xffffffff;
mainGame->dInfo.card_adv = 0;
myswprintf(mainGame->dInfo.str_card_adv[0], L"+%d", mainGame->dInfo.card_adv);
myswprintf(mainGame->dInfo.str_card_adv[1], L"+%d", mainGame->dInfo.card_adv);
}
}
}
......@@ -115,6 +115,8 @@ public:
void UpdateDeclarableCodeOpcode(bool enter);
void UpdateDeclarableCode(bool enter);
void RefreshCardCountDisplay();
irr::gui::IGUIElement* panel;
std::vector<int> ancard;
int hovered_controler;
......
......@@ -543,6 +543,19 @@ void Game::DrawMisc() {
driver->draw2DRectangleOutline(Resize(525, 34, 625, 44), 0xffffffff);
driver->draw2DRectangle(Resize(795 - dInfo.time_left[1] * 100 / dInfo.time_limit, 34, 795, 44), 0xa0e0e0e0, 0xa0e0e0e0, 0xa0c0c0c0, 0xa0c0c0c0);
driver->draw2DRectangleOutline(Resize(695, 34, 795, 44), 0xffffffff);
DrawShadowText(numFont, dInfo.str_card_adv[0], Resize(395, 31, 425, 50), Resize(0, 1, 2, 0), dInfo.card_adv_color[0], 0xff000000, true, false, 0);
DrawShadowText(numFont, dInfo.str_card_count[0], Resize(425, 31, 455, 50), Resize(0, 1, 2, 0), 0xffffffff, 0xff000000, true, false, 0);
DrawShadowText(numFont, dInfo.str_card_count[1], Resize(865, 31, 895, 50), Resize(0, 1, 2, 0), 0xffffffff, 0xff000000, true, false, 0);
DrawShadowText(numFont, dInfo.str_card_adv[1], Resize(895, 31, 925, 50), Resize(0, 1, 2, 0), dInfo.card_adv_color[1], 0xff000000, true, false, 0);
}
else {
DrawShadowText(numFont, dInfo.str_card_adv[0], Resize(565, 31, 595, 50), Resize(0, 1, 2, 0), dInfo.card_adv_color[0], 0xff000000, true, false, 0);
DrawShadowText(numFont, dInfo.str_card_count[0], Resize(595, 31, 625, 50), Resize(0, 1, 2, 0), 0xffffffff, 0xff000000, true, false, 0);
DrawShadowText(numFont, dInfo.str_card_count[1], Resize(695, 31, 725, 50), Resize(0, 1, 2, 0), 0xffffffff, 0xff000000, true, false, 0);
DrawShadowText(numFont, dInfo.str_card_adv[1], Resize(725, 31, 755, 50), Resize(0, 1, 2, 0), dInfo.card_adv_color[1], 0xff000000, true, false, 0);
}
DrawShadowText(numFont, dInfo.strLP[0], Resize(330, 12, 631, 30), Resize(0, 1, 2, 0), 0xffffff00, 0xff000000, true, false, 0);
DrawShadowText(numFont, dInfo.strLP[1], Resize(691, 12, 992, 30), Resize(0, 1, 2, 0), 0xffffff00, 0xff000000, true, false, 0);
......
......@@ -69,6 +69,8 @@ struct DuelInfo {
bool tag_player[2];
int lp[2];
int start_lp[2];
int card_count[2];
int card_adv;
int duel_rule;
int turn;
short curMsg;
......@@ -85,6 +87,9 @@ struct DuelInfo {
wchar_t str_time_limit[16];
wchar_t str_time_left[2][16];
video::SColor time_color[2];
wchar_t str_card_adv[2][16];
wchar_t str_card_count[2][16];
video::SColor card_adv_color[2];
bool isReplaySwapped;
};
......
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