--地縛神 Aslla piscu
function c10875327.initial_effect(c)
	c:SetUniqueOnField(1,1,10000000)
	--
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCode(EFFECT_SELF_DESTROY)
	e4:SetCondition(c10875327.sdcon)
	c:RegisterEffect(e4)
	--battle target
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_SINGLE)
	e5:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
	e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e5:SetRange(LOCATION_MZONE)
	e5:SetValue(1)
	c:RegisterEffect(e5)
	--direct atk
	local e6=Effect.CreateEffect(c)
	e6:SetType(EFFECT_TYPE_SINGLE)
	e6:SetCode(EFFECT_DIRECT_ATTACK)
	c:RegisterEffect(e6)
	--destroy
	local e7=Effect.CreateEffect(c)
	e7:SetDescription(aux.Stringid(10875327,0))
	e7:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
	e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e7:SetCode(EVENT_LEAVE_FIELD)
	e7:SetCondition(c10875327.descon)
	e7:SetTarget(c10875327.destg)
	e7:SetOperation(c10875327.desop)
	c:RegisterEffect(e7)
end
function c10875327.sdcon(e)
	local c=e:GetHandler()
	if c:IsStatus(STATUS_BATTLE_DESTROYED) then return false end
	local f1=Duel.GetFieldCard(0,LOCATION_SZONE,5)
	local f2=Duel.GetFieldCard(1,LOCATION_SZONE,5)
	return ((f1==nil or not f1:IsFaceup()) and (f2==nil or not f2:IsFaceup()))
end
function c10875327.descon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousPosition(POS_FACEUP) and not c:IsLocation(LOCATION_DECK)
		and (not re or re:GetHandler()~=c)
end
function c10875327.desfilter(c)
	return c:IsFaceup() and c:IsDestructable()
end
function c10875327.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local g=Duel.GetMatchingGroup(c10875327.desfilter,tp,0,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
	if g:GetCount()~=0 then
		Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,g:GetCount()*800)
	end
end
function c10875327.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c10875327.desfilter,tp,0,LOCATION_MZONE,nil)
	local ct=Duel.Destroy(g,REASON_EFFECT)
	if ct~=0 then
		Duel.BreakEffect()
		Duel.Damage(1-tp,ct*800,REASON_EFFECT)
	end
end
