--マタンゴ
function c93900406.initial_effect(c)
	--damage
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(93900406,0))
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e1:SetCategory(CATEGORY_DAMAGE)
	e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e1:SetRange(LOCATION_MZONE)
	e1:SetProperty(EFFECT_FLAG_REPEAT)
	e1:SetCountLimit(1)
	e1:SetCondition(c93900406.damcon)
	e1:SetTarget(c93900406.damtg)
	e1:SetOperation(c93900406.damop)
	c:RegisterEffect(e1)
	--control
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(93900406,1))
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCategory(CATEGORY_CONTROL)
	e2:SetCode(EVENT_PHASE+PHASE_END)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(c93900406.ctlcon)
	e2:SetCost(c93900406.ctlcost)
	e2:SetTarget(c93900406.ctltg)
	e2:SetOperation(c93900406.ctlop)
	c:RegisterEffect(e2)
end
function c93900406.damcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp
end
function c93900406.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,0,0,tp,300)
end
function c93900406.damop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Damage(tp,300,REASON_EFFECT)
end
function c93900406.ctlcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp
end
function c93900406.ctlcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckLPCost(tp,500) end
	Duel.PayLPCost(tp,500)
end
function c93900406.ctltg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsControlerCanBeChanged() end
	Duel.SetOperationInfo(0,CATEGORY_CONTROL,e:GetHandler(),1,0,0)
end
function c93900406.ctlop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and c:IsFaceup() and not Duel.GetControl(c,1-tp) then
		if not c:IsImmuneToEffect(e) and c:IsAbleToChangeControler() then
			Duel.Destroy(c,REASON_EFFECT)
		end
	end
end
