--ワーム·ノーブル
function c7700132.initial_effect(c)
	--flip
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FLIP+EFFECT_TYPE_SINGLE)
	e1:SetCategory(CATEGORY_DAMAGE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetTarget(c7700132.damtg)
	e1:SetOperation(c7700132.damop)
	c:RegisterEffect(e1)
end
function c7700132.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	if Duel.GetCurrentPhase()==PHASE_DAMAGE and e:GetHandler()==Duel.GetAttackTarget() then
		Duel.SetTargetPlayer(1-tp)
		Duel.SetTargetParam(Duel.GetAttacker():GetAttack()/2)
		Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,Duel.GetAttacker():GetAttack()/2)
	end
end
function c7700132.damop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetCurrentPhase()==PHASE_DAMAGE and e:GetHandler()==Duel.GetAttackTarget() then
		local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
		Duel.Damage(p,d,REASON_EFFECT)
	end
end
