--獣装合体 ライオ・ホープレイ
function c68679595.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,nil,5,3)
	c:EnableReviveLimit()
	--equip
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(68679595,0))
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_INACTIVATE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
	e1:SetCountLimit(1)
	e1:SetCost(c68679595.eqcost)
	e1:SetTarget(c68679595.eqtg)
	e1:SetOperation(c68679595.eqop)
	c:RegisterEffect(e1)
	--disable
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(68679595,1))
	e2:SetCategory(CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(c68679595.discon)
	e2:SetTarget(c68679595.distg)
	e2:SetOperation(c68679595.disop)
	c:RegisterEffect(e2)
end
c68679595.xyz_number=39
function c68679595.eqcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c68679595.eqfilter(c,tp)
	return c:IsSetCard(0x107e) and c:IsType(TYPE_MONSTER) and c.zw_equip_monster and not c:IsForbidden() and c:CheckUniqueOnField(tp,LOCATION_SZONE)
end
function c68679595.eqtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingMatchingCard(c68679595.eqfilter,tp,LOCATION_EXTRA+LOCATION_DECK,0,1,nil,tp) end
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,nil,1,tp,LOCATION_EXTRA+LOCATION_DECK)
end
function c68679595.eqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
	if c:IsRelateToEffect(e) and c:IsFaceup() then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
		local g=Duel.SelectMatchingCard(tp,c68679595.eqfilter,tp,LOCATION_EXTRA+LOCATION_DECK,0,1,1,nil,tp)
		local tc=g:GetFirst()
		tc.zw_equip_monster(tc,tp,c)
	end
end
function c68679595.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x107e) and c:GetOriginalType()&TYPE_MONSTER~=0
end
function c68679595.discon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local g=c:GetEquipGroup()
	return g:IsExists(c68679595.cfilter,1,nil)
end
function c68679595.disfilter(c)
	return c:IsFaceup() and not c:IsDisabled() and c:IsType(TYPE_EFFECT)
end
function c68679595.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and c68679595.disfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c68679595.disfilter,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
	local g=Duel.SelectTarget(tp,c68679595.disfilter,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end
function c68679595.disop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) and not tc:IsDisabled() then
		Duel.NegateRelatedChain(tc,RESET_TURN_SET)
		local atk=tc:GetAttack()
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetValue(RESET_TURN_SET)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e2)
		Duel.AdjustInstantly()
		local e3=Effect.CreateEffect(c)
		e3:SetType(EFFECT_TYPE_SINGLE)
		e3:SetCode(EFFECT_SET_ATTACK_FINAL)
		e3:SetReset(RESET_EVENT+RESETS_STANDARD)
		e3:SetValue(math.ceil(atk/2))
		tc:RegisterEffect(e3)
	end
end
