--高速决斗技能-同盟联合
Duel.LoadScript("speed_duel_common.lua")
function c100730047.initial_effect(c)
	aux.SpeedDuelBeforeDraw(c,c100730047.skill)
	aux.RegisterSpeedDuelSkillCardCommon()
end
function c100730047.nttg(e,c)
	return c:IsType(TYPE_UNION) or c:IsType(TYPE_NORMAL)
end
function c100730047.skill(e,tp,eg,ep,ev,re,r,rp)
	tp=e:GetLabelObject():GetOwner()
	local c=e:GetLabelObject()
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(100730047,0))
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
	e2:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
	e2:SetTarget(aux.TargetBoolFunction(Card.IsType,TYPE_NORMAL))
	Duel.RegisterEffect(e2,tp)
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(100730047,1))
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetTargetRange(LOCATION_HAND,0)
	e3:SetCode(EFFECT_SUMMON_PROC)
	e3:SetTarget(c100730047.nttg)
	Duel.RegisterEffect(e3,tp)
	e:Reset()
end