--Vampire Vamp
function c82962242.initial_effect(c)
	--equip
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(82962242,0))
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
	e1:SetTarget(c82962242.eqtg)
	e1:SetOperation(c82962242.eqop)
	c:RegisterEffect(e1)
	--equip
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(82962242,1))
	e2:SetCategory(CATEGORY_EQUIP)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetRange(LOCATION_MZONE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
	e2:SetCondition(c82962242.eqcon)
	e2:SetTarget(c82962242.eqtg)
	e2:SetOperation(c82962242.eqop)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EVENT_LEAVE_FIELD_P)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e3:SetOperation(c82962242.checkop)
	c:RegisterEffect(e3)
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(82962242,2))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e4:SetCode(EVENT_TO_GRAVE)
	e4:SetCondition(c82962242.spcon)
	e4:SetTarget(c82962242.sptg)
	e4:SetOperation(c82962242.spop)
	c:RegisterEffect(e4)
	e3:SetLabelObject(e4)
end
function c82962242.cfilter(c,tp)
	return c:IsFaceup() and c:IsSetCard(0x8e) and c:IsControler(tp)
end
function c82962242.eqcon(e,tp,eg,ep,ev,re,r,rp)
	return not eg:IsContains(e:GetHandler()) and eg:IsExists(c82962242.cfilter,1,nil,tp)
end
function c82962242.eqfilter(c,atk)
	return c:IsFaceup() and c:GetAttack()>atk and c:IsAbleToChangeControler()
end
function c82962242.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c82962242.eqfilter(chkc,e:GetHandler():GetAttack()) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingTarget(c82962242.eqfilter,tp,0,LOCATION_MZONE,1,nil,e:GetHandler():GetAttack()) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local g=Duel.SelectTarget(tp,c82962242.eqfilter,tp,0,LOCATION_MZONE,1,1,nil,e:GetHandler():GetAttack())
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
end
function c82962242.eqop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToEffect(e) then return end
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		local atk=tc:GetTextAttack()
		if tc:IsFacedown() or atk<0 then atk=0 end
		if Duel.Equip(tp,tc,c)==0 then return end
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_EQUIP)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(atk)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_EQUIP_LIMIT)
		e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e2:SetValue(c82962242.eqlimit)
		e2:SetReset(RESET_EVENT+0x1fe0000)
		tc:RegisterEffect(e2)
		tc:RegisterFlagEffect(82962242,RESET_EVENT+0x1fe0000,0,1)
	else Duel.SendtoGrave(tc,REASON_EFFECT) end
end
function c82962242.eqlimit(e,c)
	return e:GetOwner()==c and not c:IsDisabled()
end
function c82962242.spfilter(c)
	return c:GetFlagEffect(82962242)~=0
end
function c82962242.checkop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():GetEquipGroup():IsExists(c82962242.spfilter,1,nil) then
		e:GetLabelObject():SetLabel(1)
	else
		e:GetLabelObject():SetLabel(0)
	end
end
function c82962242.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetLabel()==1 and e:GetHandler():IsPreviousLocation(LOCATION_MZONE)
end
function c82962242.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c82962242.spop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsRelateToEffect(e) then
		Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP)
	end
end
