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REIKAI
ygopro-222DIY-cards
Commits
485e8cb6
Commit
485e8cb6
authored
Dec 23, 2024
by
聖園ミカ
🐟
Browse files
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Plain Diff
Replace c22600031.lua
parent
f0c84417
Changes
1
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1 changed file
with
14 additions
and
32 deletions
+14
-32
expansions/script/c22600031.lua
expansions/script/c22600031.lua
+14
-32
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expansions/script/c22600031.lua
View file @
485e8cb6
--进化的终点
--进化的终点
--
local
m
=
22600031
local
m
=
22600031
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
c22600031
.
initial_effect
(
c
)
function
c22600031
.
initial_effect
(
c
)
...
@@ -7,35 +6,17 @@ function c22600031.initial_effect(c)
...
@@ -7,35 +6,17 @@ function c22600031.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
if
not
cm
.
global_check_spsummoncount
then
cm
.
global_check_spsummoncount
=
true
local
ge0
=
Effect
.
CreateEffect
(
c
)
ge0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge0
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
ge0
:
SetOperation
(
cm
.
checkop
)
Duel
.
RegisterEffect
(
ge0
,
0
)
end
end
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
while
tc
do
if
tc
:
IsCode
(
22600032
)
then
Duel
.
RegisterFlagEffect
(
tp
,
22600032
,
nil
,
0
,
1
)
--Duel.Recover(tp,1000,REASON_EFFECT)
end
tc
=
eg
:
GetNext
()
end
end
end
function
cm
.
sumlimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
function
cm
.
sumlimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
not
c
:
IsCode
(
22600032
)
return
not
c
:
IsCode
(
22600032
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
22600032
,
0
,
TYPES_TOKEN_MONSTER
,
0
,
0
,
1
,
RACE_
BEAS
T
,
ATTRIBUTE_EARTH
,
POS_FACEUP_ATTACK
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
22600032
,
0
,
TYPES_TOKEN_MONSTER
,
0
,
0
,
1
,
RACE_
INSEC
T
,
ATTRIBUTE_EARTH
,
POS_FACEUP_ATTACK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
...
@@ -43,9 +24,10 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -43,9 +24,10 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
aj
=
Duel
.
GetFlagEffect
(
tp
,
22600032
)
*
500
local
aj
=
Duel
.
GetFlagEffect
(
tp
,
22600032
)
*
500
local
cj
=
Duel
.
GetFlagEffect
(
tp
,
22600032
)
local
cj
=
Duel
.
GetFlagEffect
(
tp
,
22600032
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
22600032
,
0
,
TYPES_TOKEN_MONSTER
,
0
,
0
,
1
,
RACE_
BEAS
T
,
ATTRIBUTE_EARTH
,
POS_FACEUP_ATTACK
)
then
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
22600032
,
0
,
TYPES_TOKEN_MONSTER
,
0
,
0
,
1
,
RACE_
INSEC
T
,
ATTRIBUTE_EARTH
,
POS_FACEUP_ATTACK
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
22600032
)
local
token
=
Duel
.
CreateToken
(
tp
,
22600032
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
if
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
then
Duel
.
RegisterFlagEffect
(
tp
,
22600032
,
nil
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
...
@@ -53,7 +35,7 @@ local cj=Duel.GetFlagEffect(tp,22600032)
...
@@ -53,7 +35,7 @@ local cj=Duel.GetFlagEffect(tp,22600032)
e1
:
SetCode
(
EVENT_TO_HAND
)
e1
:
SetCode
(
EVENT_TO_HAND
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
cm
.
tgcon
)
--
e1:SetCondition(cm.tgcon)
e1
:
SetOperation
(
cm
.
tgop
)
e1
:
SetOperation
(
cm
.
tgop
)
token
:
RegisterEffect
(
e1
,
true
)
token
:
RegisterEffect
(
e1
,
true
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
@@ -87,6 +69,7 @@ local cj=Duel.GetFlagEffect(tp,22600032)
...
@@ -87,6 +69,7 @@ local cj=Duel.GetFlagEffect(tp,22600032)
e6
:
SetCode
(
EFFECT_SELF_DESTROY
)
e6
:
SetCode
(
EFFECT_SELF_DESTROY
)
e6
:
SetCondition
(
cm
.
sdcon
)
e6
:
SetCondition
(
cm
.
sdcon
)
token
:
RegisterEffect
(
e6
,
true
)
token
:
RegisterEffect
(
e6
,
true
)
end
end
end
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
end
end
...
@@ -95,19 +78,18 @@ function cm.sdcon(e)
...
@@ -95,19 +78,18 @@ function cm.sdcon(e)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
GetControler
()
~=
tp
return
c
:
GetControler
()
~=
tp
end
end
function
cm
.
cfilter
(
c
,
tp
)
--
function cm.cfilter(c,tp)
return
c
:
IsControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_DECK
)
--
return c:IsControler(tp) and c:IsPreviousLocation(LOCATION_DECK)
end
--
end
function
cm
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
--
function cm.tgcon(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
,
1
-
tp
)
--
return eg:IsExists(cm.cfilter,1,nil,1-tp)
end
--
end
function
cm
.
ffilter
(
c
)
function
cm
.
ffilter
(
c
)
return
c
:
IsCode
(
22600031
)
return
c
:
IsCode
(
22600031
)
end
end
function
cm
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
~=
0
then
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
22600032
,
0
,
TYPES_TOKEN_MONSTER
,
0
,
0
,
1
,
RACE_BEAST
,
ATTRIBUTE_EARTH
,
POS_FACEUP_ATTACK
)
then
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
ffilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
nil
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
ffilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
nil
,
tp
)
local
te
,
ceg
,
cep
,
cev
,
cre
,
cr
,
crp
=
g
:
GetFirst
():
CheckActivateEffect
(
false
,
true
,
true
)
local
te
,
ceg
,
cep
,
cev
,
cre
,
cr
,
crp
=
g
:
GetFirst
():
CheckActivateEffect
(
false
,
true
,
true
)
local
op
=
te
:
GetOperation
()
local
op
=
te
:
GetOperation
()
...
...
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