Commit b0a2deec authored by Tachibana's avatar Tachibana

rar

parent bd5a69fc
{
"id": "CharacterChange1",
"version": "1.1.0",
"name": "就是看不见1",
"author": ["Handle","哈神流风","Tachibana"],
"description": "一姬?不认识的孩子呢。",
......
......@@ -57,8 +57,14 @@ if (game) {
player_datas.forEach(player_data => {
if(player_data.avatar_id == 400101||player_data.avatar_id == 400102||player_data.avatar_id == 400103||player_data.avatar_id == 400104||player_data.avatar_id == 400105) {
/*检测是否为妄*/
x = player_data.avatar_id - 400100
z = 8
if (x>4) {
x = 4
}
y = x + z*100 + 400000
/*//player_data.avatar_id = 403801 //福姬*/
player_data.avatar_id = 401401
player_data.avatar_id = y
/*//一姬,人物头像,3-4位为角色编号,5-6位为皮肤编号*/
player_data.avatar_frame = 0
/*//头像框,0为默认头像框*/
......@@ -66,12 +72,12 @@ if (game) {
if (character.charid) {
const views = character.views
/*//character.charid = 200038*/
character.charid = 200014
character.charid = z + 200000
character.extra_emoji = [10, 11, 12, 13]
character.is_upgraded = true
character.level = 5
/*character.skin = 403801*/
character.skin = 401401
character.skin = y
character.views = [
{
item_id: 307006,
......
{
"id": "CharacterChange2",
"version": "1.1.0",
"name": "就是看不见2",
"author": ["Handle","哈神流风","Tachibana"],
"description": "二阶堂美树?不认识的孩子呢。",
......
......@@ -57,8 +57,14 @@ if (game) {
player_datas.forEach(player_data => {
if(player_data.avatar_id == 400201||player_data.avatar_id == 400202||player_data.avatar_id == 400203||player_data.avatar_id == 400204||player_data.avatar_id == 400205) {
/*检测是否为妄*/
x = player_data.avatar_id - 400200
z = 4
//if (x>4) {
//x = 4
//}
y = x + z*100 + 400000
/*//player_data.avatar_id = 403801 //福姬*/
player_data.avatar_id = 401101
player_data.avatar_id = y
/*//一姬,人物头像,3-4位为角色编号,5-6位为皮肤编号*/
player_data.avatar_frame = 0
/*//头像框,0为默认头像框*/
......@@ -66,12 +72,12 @@ if (game) {
if (character.charid) {
const views = character.views
/*//character.charid = 200038*/
character.charid = 200011
character.charid = z + 200000
character.extra_emoji = [10, 11, 12, 13]
character.is_upgraded = true
character.level = 5
/*character.skin = 403801*/
character.skin = 401101
character.skin = y
character.views = [
{
item_id: 307006,
......
{
"id": "CharacterChangeTemplate",
"version": "1.1.0",
"name": "就是看不见-模板",
"author": ["Handle","哈神流风","Tachibana"],
"description": "○○?不认识的孩子呢。\n请参阅script.js进行修改",
......
......@@ -57,21 +57,29 @@ if (game) {
if (Array.isArray(player_datas)) {
player_datas.forEach(player_data => {
if(player_data.avatar_id == 400101||player_data.avatar_id == 400102||player_data.avatar_id == 400103||player_data.avatar_id == 400104||player_data.avatar_id == 400105) {
/*↑填写要替换的角色的所有皮肤(只需改动中间二位即可)*/
player_data.avatar_id = 401401
/*//↑填写覆盖后显示的角色头像,3-4位为角色编号,5-6位为皮肤编号。角色编号可参考表情资源文件夹的后二位编号。 //福姬*/
/*↑▲:填写要替换的角色的所有皮肤(仅一个角色的场合只需改动中间二位的角色编号(表情资源文件夹编号后二位)即可)*/
x = player_data.avatar_id - 400200
/*↑把▲处的第一个数字末位改成0后填写到此处(「player_data.avatar_id - 」后)*/
z = 4
/*↑△:填写替换后的角色编号(表情资源文件夹编号后二位)*/
//if (x>4) {
//x = 4
//}
/*↑若要替换的角色的皮肤总数大于替换后的角色,请将上面三行前的「//」删除。*/
/*「x>」后和「x=」后这两处,填写△角色的皮肤(包括默认和契约后)总数。*/
/*如:凉宫杏树现有2套皮肤,一姬为4套。则将上面三行前的「//」删除后把对应的数字改成2。*/
/*注意:若要替换的角色的皮肤总数等于或大于替换后的角色,则此处的「//」无需删除。*/
y = x + z*100 + 400000
player_data.avatar_id = y
player_data.avatar_frame = 0
/*//头像框,0为默认头像框*/
const character = player_data.character
if (character.charid) {
const views = character.views
character.charid = 200014
/*//↑覆盖后的角色编号,可参考表情资源文件夹的编号方式*/
character.charid = z + 200000
character.extra_emoji = [10, 11, 12, 13]
character.is_upgraded = true
character.level = 5
character.skin = 401401
/*↑填写第60行处的数字代码内容*/
character.skin = y
character.views = [
{
item_id: 307006,
......
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