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神之吹息
windbot
Commits
b345d9b6
Commit
b345d9b6
authored
Oct 29, 2017
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
part of lightsworn deck
parent
deda84bb
Changes
3
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Inline
Side-by-side
Showing
3 changed files
with
29 additions
and
24 deletions
+29
-24
Decks/AI_Lightsworn.ydk
Decks/AI_Lightsworn.ydk
+10
-10
Game/AI/Decks/CyberDragonExecutor.cs
Game/AI/Decks/CyberDragonExecutor.cs
+2
-1
Game/AI/Decks/LightswornExecutor.cs
Game/AI/Decks/LightswornExecutor.cs
+17
-13
No files found.
Decks/AI_Lightsworn.ydk
View file @
b345d9b6
...
@@ -2,20 +2,19 @@
...
@@ -2,20 +2,19 @@
#main
#main
57774843
57774843
57774843
57774843
57774843
58996430
58996430
58996430
58996430
58996430
58996430
55623480
59019082
55623480
55623480
77558536
77558536
77558536
77558536
77558536
77558536
22624373
22624373
22624373
67696066
67696066
67696066
67696066
67696066
67696066
51858306
25259669
25259669
25259669
25259669
25259669
25259669
...
@@ -29,31 +28,32 @@
...
@@ -29,31 +28,32 @@
95503687
95503687
95503687
95503687
40164421
40164421
21502796
67441435
67441435
691925
691925
691925
691925
691925
691925
5133471
18144506
18144506
32807846
32807846
81439173
73594093
83764718
94886282
94886282
94886282
94886282
94886282
94886282
#extra
#extra
9753964
52687916
52687916
80666118
80666118
74586817
74586817
4779823
4779823
8204427
9
3719210
9
56832966
56832966
84013237
84013237
48739166
82633039
82633039
61344030
30100551
30100551
30100551
30100551
30100551
30100551
46772449
46772449
83531441
1861629
3987233
!side
!side
Game/AI/Decks/CyberDragonExecutor.cs
View file @
b345d9b6
...
@@ -124,7 +124,8 @@ namespace WindBot.Game.AI.Decks
...
@@ -124,7 +124,8 @@ namespace WindBot.Game.AI.Decks
private
bool
进化光焰
()
private
bool
进化光焰
()
{
{
if
(!
AI
.
Utils
.
IsOneEnemyBetterThanValue
(
Bot
.
MonsterZone
.
GetHighestAttackMonster
().
Attack
,
false
))
ClientCard
bestMy
=
Bot
.
GetMonsters
().
GetHighestAttackMonster
();
if
(
bestMy
==
null
||
!
AI
.
Utils
.
IsOneEnemyBetterThanValue
(
bestMy
.
Attack
,
false
))
return
false
;
return
false
;
else
else
AI
.
SelectCard
(
Enemy
.
MonsterZone
.
GetHighestAttackMonster
());
AI
.
SelectCard
(
Enemy
.
MonsterZone
.
GetHighestAttackMonster
());
...
...
Game/AI/Decks/LightswornExecutor.cs
View file @
b345d9b6
...
@@ -13,37 +13,38 @@ namespace WindBot.Game.AI.Decks
...
@@ -13,37 +13,38 @@ namespace WindBot.Game.AI.Decks
{
{
裁决之龙
=
57774843
,
裁决之龙
=
57774843
,
光道兽沃尔夫
=
58996430
,
光道兽沃尔夫
=
58996430
,
妖精传姬白雪
=
55623480
,
光道战士加洛斯
=
59019082
,
光道暗杀者莱登
=
77558536
,
光道暗杀者莱登
=
77558536
,
光道魔术师丽拉
=
22624373
,
光道魔术师丽拉
=
22624373
,
娱乐法师戏法小丑
=
67696066
,
娱乐法师戏法小丑
=
67696066
,
日食翼龙
=
51858306
,
哥布林德伯格
=
25259669
,
哥布林德伯格
=
25259669
,
英豪挑战者千刀兵
=
1833916
,
英豪挑战者千刀兵
=
1833916
,
光道弓手费莉丝
=
73176465
,
光道弓手费莉丝
=
73176465
,
欧尼斯特
=
37742478
,
欧尼斯特
=
37742478
,
光道召唤师露米娜丝
=
95503687
,
光道召唤师露米娜丝
=
95503687
,
光道少女密涅瓦
=
40164421
,
光道少女密涅瓦
=
40164421
,
光道猎犬雷光
=
21502796
,
成长的鳞茎
=
67441435
,
成长的鳞茎
=
67441435
,
太阳交换
=
691925
,
太阳交换
=
691925
,
银河旋风
=
5133471
,
鹰身女妖的羽毛扫
=
18144506
,
鹰身女妖的羽毛扫
=
18144506
,
增援
=
32807846
,
增援
=
32807846
,
愚蠢的埋葬
=
81439173
,
炼装融合
=
73594093
,
死者苏生
=
83764718
,
光之援军
=
94886282
,
光之援军
=
94886282
,
琰魔龙红莲魔渊
=
9753964
,
冰结界之龙三叉龙
=
52687916
,
冰结界之龙三叉龙
=
52687916
,
红莲魔龙右红痕
=
80666118
,
红莲魔龙右红痕
=
80666118
,
PSY
骨架王Ω
=
74586817
,
PSY
骨架王Ω
=
74586817
,
光道主大天使米迦勒
=
4779823
,
光道主大天使米迦勒
=
4779823
,
幻透翼同调龙
=
8204427
9
,
PSY
骨架王Ζ
=
3719210
9
,
闪光
No39
希望皇霍普电光皇
=
56832966
,
闪光
No39
希望皇霍普电光皇
=
56832966
,
No39
希望皇霍普
=
84013237
,
No39
希望皇霍普
=
84013237
,
No101
寂静荣誉方舟骑士
=
48739166
,
鸟铳士卡斯泰尔
=
82633039
,
鸟铳士卡斯泰尔
=
82633039
,
辉光子帕拉迪奥斯
=
61344030
,
光道圣女密涅瓦
=
30100551
,
光道圣女密涅瓦
=
30100551
,
励辉士入魔蝇王
=
46772449
励辉士入魔蝇王
=
46772449
,
彼岸的旅人但丁
=
83531441
,
解码语者
=
1861629
,
金毛妇
=
3987233
}
}
bool
已发动小丑
=
false
;
bool
已发动小丑
=
false
;
...
@@ -51,7 +52,13 @@ namespace WindBot.Game.AI.Decks
...
@@ -51,7 +52,13 @@ namespace WindBot.Game.AI.Decks
public
LightswornExecutor
(
GameAI
ai
,
Duel
duel
)
public
LightswornExecutor
(
GameAI
ai
,
Duel
duel
)
:
base
(
ai
,
duel
)
:
base
(
ai
,
duel
)
{
{
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
鹰身女妖的羽毛扫
,
DefaultHarpiesFeatherDusterFirst
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
银河旋风
,
DefaultGalaxyCyclone
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
鹰身女妖的羽毛扫
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
鹰身女妖的羽毛扫
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
炼装融合
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
成长的鳞茎
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
裁决之龙
,
DefaultDarkHole
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
裁决之龙
,
DefaultDarkHole
);
AddExecutor
(
ExecutorType
.
SpSummon
,
(
int
)
CardId
.
裁决之龙
);
AddExecutor
(
ExecutorType
.
SpSummon
,
(
int
)
CardId
.
裁决之龙
);
...
@@ -60,12 +67,11 @@ namespace WindBot.Game.AI.Decks
...
@@ -60,12 +67,11 @@ namespace WindBot.Game.AI.Decks
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
太阳交换
,
太阳交换效果
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
太阳交换
,
太阳交换效果
);
AddExecutor
(
ExecutorType
.
Summon
,
(
int
)
CardId
.
哥布林德伯格
,
哥布林德伯格通常召唤
);
AddExecutor
(
ExecutorType
.
Summon
,
(
int
)
CardId
.
哥布林德伯格
,
哥布林德伯格通常召唤
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
哥布林德伯格
,
哥布林德伯格效果
);
// 常用额外
// 常用额外
AddExecutor
(
ExecutorType
.
SpSummon
,
(
int
)
CardId
.
励辉士入魔蝇王
,
励辉士入魔蝇王特殊召唤
);
AddExecutor
(
ExecutorType
.
SpSummon
,
(
int
)
CardId
.
励辉士入魔蝇王
,
励辉士入魔蝇王特殊召唤
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
励辉士入魔蝇王
,
励辉士入魔蝇王效果
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
励辉士入魔蝇王
,
励辉士入魔蝇王效果
);
AddExecutor
(
ExecutorType
.
SpSummon
,
(
int
)
CardId
.
辉光子帕拉迪奥斯
,
辉光子帕拉迪奥斯特殊召唤
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
辉光子帕拉迪奥斯
,
辉光子帕拉迪奥斯效果
);
AddExecutor
(
ExecutorType
.
SpSummon
,
(
int
)
CardId
.
鸟铳士卡斯泰尔
,
鸟铳士卡斯泰尔特殊召唤
);
AddExecutor
(
ExecutorType
.
SpSummon
,
(
int
)
CardId
.
鸟铳士卡斯泰尔
,
鸟铳士卡斯泰尔特殊召唤
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
鸟铳士卡斯泰尔
,
鸟铳士卡斯泰尔效果
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
鸟铳士卡斯泰尔
,
鸟铳士卡斯泰尔效果
);
AddExecutor
(
ExecutorType
.
SpSummon
,
(
int
)
CardId
.
红莲魔龙右红痕
,
红莲魔龙右红痕特殊召唤
);
AddExecutor
(
ExecutorType
.
SpSummon
,
(
int
)
CardId
.
红莲魔龙右红痕
,
红莲魔龙右红痕特殊召唤
);
...
@@ -74,7 +80,6 @@ namespace WindBot.Game.AI.Decks
...
@@ -74,7 +80,6 @@ namespace WindBot.Game.AI.Decks
AddExecutor
(
ExecutorType
.
SpSummon
,
(
int
)
CardId
.
闪光
No39
希望皇霍普电光皇
);
AddExecutor
(
ExecutorType
.
SpSummon
,
(
int
)
CardId
.
闪光
No39
希望皇霍普电光皇
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
闪光
No39
希望皇霍普电光皇
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
闪光
No39
希望皇霍普电光皇
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
日食翼龙
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
娱乐法师戏法小丑
,
娱乐法师戏法小丑效果
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
娱乐法师戏法小丑
,
娱乐法师戏法小丑效果
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
英豪挑战者千刀兵
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
英豪挑战者千刀兵
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
欧尼斯特
,
欧尼斯特效果
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
欧尼斯特
,
欧尼斯特效果
);
...
@@ -194,7 +199,6 @@ namespace WindBot.Game.AI.Decks
...
@@ -194,7 +199,6 @@ namespace WindBot.Game.AI.Decks
(
int
)
CardId
.
光道弓手费莉丝
,
(
int
)
CardId
.
光道弓手费莉丝
,
(
int
)
CardId
.
光道兽沃尔夫
,
(
int
)
CardId
.
光道兽沃尔夫
,
(
int
)
CardId
.
光道暗杀者莱登
,
(
int
)
CardId
.
光道暗杀者莱登
,
(
int
)
CardId
.
妖精传姬白雪
,
(
int
)
CardId
.
娱乐法师戏法小丑
,
(
int
)
CardId
.
娱乐法师戏法小丑
,
(
int
)
CardId
.
英豪挑战者千刀兵
(
int
)
CardId
.
英豪挑战者千刀兵
});
});
...
...
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