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神之吹息
windbot
Commits
afaff398
Commit
afaff398
authored
Sep 28, 2021
by
mercury233
Browse files
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add deck Brave Token
parent
ec73c69a
Changes
6
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6 changed files
with
1070 additions
and
6 deletions
+1070
-6
Decks/AI_Brave.ydk
Decks/AI_Brave.ydk
+74
-0
Game/AI/Decks/BraveExecutor.cs
Game/AI/Decks/BraveExecutor.cs
+981
-0
Game/AI/DefaultExecutor.cs
Game/AI/DefaultExecutor.cs
+6
-3
Game/ClientField.cs
Game/ClientField.cs
+5
-0
Game/GameAI.cs
Game/GameAI.cs
+3
-3
WindBot.csproj
WindBot.csproj
+1
-0
No files found.
Decks/AI_Brave.ydk
0 → 100644
View file @
afaff398
#created by ...
#main
2563463
81866673
72090076
63362460
30680659
30680659
30680659
26202165
26202165
26202165
91646304
14558127
14558127
14558127
72291078
72291078
23434538
23434538
9742784
97268402
3285551
3285551
3285551
18144506
52947044
52947044
52947044
81439173
83764718
24224830
24224830
65681983
65681983
39568067
38745520
10045474
10045474
10045474
40605147
40605147
#extra
15291624
60461804
84815190
92519087
27548199
42566602
90953320
98558751
21915012
44097050
50588353
70369116
98978921
98978921
60303245
!side
55063751
55063751
55063751
34267821
34267821
34267821
43534808
43534808
43534808
94145021
94145021
94145021
14532163
14532163
14532163
Game/AI/Decks/BraveExecutor.cs
0 → 100644
View file @
afaff398
using
System
;
using
YGOSharp.OCGWrapper.Enums
;
using
System.Collections.Generic
;
using
WindBot
;
using
WindBot.Game
;
using
WindBot.Game.AI
;
using
System.Linq
;
namespace
WindBot.Game.AI.Decks
{
[
Deck
(
"Brave"
,
"AI_Brave"
)]
class
BraveExecutor
:
DefaultExecutor
{
public
class
CardId
{
public
const
int
WanderingGryphonRider
=
2563463
;
public
const
int
DestinyHeroDasher
=
81866673
;
public
const
int
NemesesCorridor
=
72090076
;
public
const
int
DestinyHeroCelestial
=
63362460
;
public
const
int
AquamancerOfTheSanctuary
=
30680659
;
public
const
int
Sangan
=
26202165
;
public
const
int
CrusadiaArboria
=
91646304
;
public
const
int
AshBlossomJoyousSpring
=
14558127
;
public
const
int
MechaPhantomBeastOLion
=
72291078
;
public
const
int
MaxxC
=
23434538
;
public
const
int
JetSynchron
=
9742784
;
public
const
int
EffectVeiler
=
97268402
;
public
const
int
RiteofAramesia
=
3285551
;
public
const
int
HarpiesFeatherDuster
=
18144506
;
public
const
int
FusionDestiny
=
52947044
;
public
const
int
FoolishBurial
=
81439173
;
public
const
int
MonsterReborn
=
83764718
;
public
const
int
CalledByTheGrave
=
24224830
;
public
const
int
CrossoutDesignator
=
65681983
;
public
const
int
JourneyOfDestiny
=
39568067
;
public
const
int
DracobackTheDragonSteed
=
38745520
;
public
const
int
InfiniteImpermanence
=
10045474
;
public
const
int
SolemnStrike
=
40605147
;
public
const
int
ThunderDragonColossus
=
15291624
;
public
const
int
DestinyHeroDestroyPhoenixEnforcer
=
60461804
;
public
const
int
BaronessDeFleur
=
84815190
;
public
const
int
VirtualWorldKyubiShenshen
=
92519087
;
public
const
int
BorreloadSavageDragon
=
27548199
;
public
const
int
CoralDragon
=
42566602
;
public
const
int
TGHyperLibrarian
=
90953320
;
public
const
int
TGWonderMagician
=
98558751
;
public
const
int
CupidPitch
=
21915012
;
public
const
int
MechaPhantomBeastAuroradon
=
44097050
;
public
const
int
CrystronHalqifibrax
=
50588353
;
public
const
int
PredaplantVerteAnaconda
=
70369116
;
public
const
int
LinkSpider
=
98978921
;
public
const
int
SalamangreatAlmiraj
=
60303245
;
public
const
int
BraveToken
=
3285552
;
public
const
int
MechaPhantomBeastToken
=
31533705
;
}
public
BraveExecutor
(
GameAI
ai
,
Duel
duel
)
:
base
(
ai
,
duel
)
{
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
WanderingGryphonRider
,
WanderingGryphonRiderCounter
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
AshBlossomJoyousSpring
,
DefaultAshBlossomAndJoyousSpring
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
CalledByTheGrave
,
DefaultCalledByTheGrave
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
CrossoutDesignator
,
CrossoutDesignatorEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
EffectVeiler
,
DefaultEffectVeiler
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
InfiniteImpermanence
,
DefaultInfiniteImpermanence
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
BorreloadSavageDragon
,
BorreloadSavageDragonEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
BaronessDeFleur
,
BaronessDeFleurEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
SolemnStrike
,
DefaultSolemnStrike
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
MaxxC
,
DefaultMaxxC
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
HarpiesFeatherDuster
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
ThunderDragonColossus
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
DracobackTheDragonSteed
,
DracobackTheDragonSteedBounce
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
DestinyHeroDestroyPhoenixEnforcer
,
DestinyHeroDestroyPhoenixEnforcerEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
RiteofAramesia
,
RiteofAramesiaEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
AquamancerOfTheSanctuary
,
AquamancerOfTheSanctuarySearchEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
JourneyOfDestiny
,
JourneyOfDestinyActivate
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
WanderingGryphonRider
,
WanderingGryphonRiderSummon
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
FoolishBurial
,
FoolishBurialFirst
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
Sangan
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
MechaPhantomBeastOLion
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
MechaPhantomBeastOLion
,
MechaPhantomBeastOLionEffect
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
JetSynchron
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
JourneyOfDestiny
,
JourneyOfDestinyEffect
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
SalamangreatAlmiraj
,
SalamangreatAlmirajSummonFirst
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
CrusadiaArboria
,
CrusadiaArboriaSummon
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
CrystronHalqifibrax
,
CrystronNeedlefiberSummon
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
CrystronHalqifibrax
,
CrystronNeedlefiberEffect
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
MechaPhantomBeastAuroradon
,
MechaPhantomBeastAuroradonSummon
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
MechaPhantomBeastAuroradon
,
MechaPhantomBeastAuroradonEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
AquamancerOfTheSanctuary
,
AquamancerOfTheSanctuarySummonEffect
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
TGHyperLibrarian
,
TGHyperLibrarianSummon
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
TGHyperLibrarian
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
CupidPitch
,
CupidPitchSummon
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
CupidPitch
,
CupidPitchEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
JetSynchron
,
JetSynchronEffect
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
SalamangreatAlmiraj
,
SalamangreatAlmirajSummon
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
LinkSpider
,
LinkSpiderSummon
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
DracobackTheDragonSteed
,
DracobackTheDragonSteedEquip
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
BorreloadSavageDragon
,
BorreloadSavageDragonSummon
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
NemesesCorridor
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
ThunderDragonColossus
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
CrusadiaArboria
,
SummonForMaterial
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
AshBlossomJoyousSpring
,
SummonForMaterial
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
EffectVeiler
,
SummonForMaterial
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
AquamancerOfTheSanctuary
,
SummonForMaterial
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
MaxxC
,
SummonForMaterial
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
FoolishBurial
,
FoolishBurialEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
MonsterReborn
,
MonsterRebornEffect
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
BaronessDeFleur
,
BaronessDeFleurSummon
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
VirtualWorldKyubiShenshen
,
VirtualWorldKyubiShenshenSummon
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
VirtualWorldKyubiShenshen
,
VirtualWorldKyubiShenshenEffect
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
CoralDragon
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
CoralDragon
,
CoralDragonEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
TGWonderMagician
,
TGWonderMagicianEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
FusionDestiny
,
FusionDestinyEffect
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
PredaplantVerteAnaconda
,
PredaplantVerteAnacondaSummon
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
PredaplantVerteAnaconda
,
PredaplantVerteAnacondaEffect
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
NemesesCorridor
,
SummonForMaterial
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
DestinyHeroCelestial
,
SummonForMaterial
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
DestinyHeroDasher
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
DestinyHeroCelestial
,
DestinyHeroCelestialEffect
);
AddExecutor
(
ExecutorType
.
Repos
,
MonsterRepos
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
InfiniteImpermanence
,
TrapSet
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
SolemnStrike
,
TrapSet
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
CrossoutDesignator
,
TrapSet
);
AddExecutor
(
ExecutorType
.
MonsterSet
,
CardId
.
Sangan
);
AddExecutor
(
ExecutorType
.
SpellSet
,
SetForCelestial
);
}
private
bool
BeastOLionUsed
=
false
;
private
bool
JetSynchronUsed
=
false
;
private
bool
FusionDestinyUsed
=
false
;
private
bool
BaronessDeFleurUsed
=
false
;
public
override
bool
OnSelectHand
()
{
// go first
return
true
;
}
public
override
void
OnNewTurn
()
{
BeastOLionUsed
=
false
;
JetSynchronUsed
=
false
;
FusionDestinyUsed
=
false
;
}
public
override
CardPosition
OnSelectPosition
(
int
cardId
,
IList
<
CardPosition
>
positions
)
{
YGOSharp
.
OCGWrapper
.
NamedCard
cardData
=
YGOSharp
.
OCGWrapper
.
NamedCard
.
Get
(
cardId
);
if
(
cardData
!=
null
)
{
if
(
cardData
.
Attack
<=
1000
)
return
CardPosition
.
FaceUpDefence
;
}
return
0
;
}
public
override
int
OnSelectPlace
(
int
cardId
,
int
player
,
CardLocation
location
,
int
available
)
{
if
(
location
==
CardLocation
.
MonsterZone
)
{
if
(
cardId
==
CardId
.
SalamangreatAlmiraj
)
{
return
available
&
Zones
.
ExtraMonsterZones
;
}
if
(
cardId
==
CardId
.
TGHyperLibrarian
&&
Bot
.
GetMonsterCount
()
>=
3
)
{
return
available
&
Zones
.
ExtraMonsterZones
;
}
return
available
&
Zones
.
MainMonsterZones
&
~
Bot
.
GetLinkedZones
()
&
~(
Zones
.
z2
+
Zones
.
z4
);
// preserve place for arboria
}
return
0
;
}
public
override
IList
<
ClientCard
>
OnSelectCard
(
IList
<
ClientCard
>
cards
,
int
min
,
int
max
,
int
hint
,
bool
cancelable
)
{
if
(
hint
==
HintMsg
.
AddToHand
&&
max
==
1
)
{
foreach
(
ClientCard
card
in
cards
)
{
if
(
card
.
IsCode
(
CardId
.
CrusadiaArboria
))
return
new
List
<
ClientCard
>(
new
[]
{
card
});
if
(
card
.
IsCode
(
CardId
.
NemesesCorridor
))
return
new
List
<
ClientCard
>(
new
[]
{
card
});
}
foreach
(
ClientCard
card
in
cards
)
{
if
(
card
.
IsCode
(
CardId
.
MaxxC
)
&&
!
Bot
.
HasInHand
(
CardId
.
MaxxC
))
return
new
List
<
ClientCard
>(
new
[]
{
card
});
if
(
card
.
IsCode
(
CardId
.
AshBlossomJoyousSpring
)
&&
!
Bot
.
HasInHand
(
CardId
.
AshBlossomJoyousSpring
))
return
new
List
<
ClientCard
>(
new
[]
{
card
});
if
(
card
.
IsCode
(
CardId
.
EffectVeiler
)
&&
!
Bot
.
HasInHand
(
CardId
.
EffectVeiler
))
return
new
List
<
ClientCard
>(
new
[]
{
card
});
}
}
if
(
hint
==
HintMsg
.
SpSummon
&&
max
==
1
)
{
foreach
(
ClientCard
card
in
cards
)
{
if
(
card
.
IsCode
(
CardId
.
DestinyHeroDestroyPhoenixEnforcer
))
return
new
List
<
ClientCard
>(
new
[]
{
card
});
}
}
return
base
.
OnSelectCard
(
cards
,
min
,
max
,
hint
,
cancelable
);
}
public
override
int
OnSelectOption
(
IList
<
int
>
options
)
{
if
(
options
.
Count
==
2
&&
options
[
0
]
==
Util
.
GetStringId
(
CardId
.
CupidPitch
,
1
))
return
0
;
else
return
base
.
OnSelectOption
(
options
);
}
private
IList
<
int
>
GetHandCost
()
{
List
<
int
>
result
=
new
List
<
int
>
{
};
if
(
Bot
.
HasInMonstersZone
(
CardId
.
BraveToken
))
result
.
Add
(
CardId
.
DracobackTheDragonSteed
);
if
(
Bot
.
Hand
.
Count
(
card
=>
card
.
IsCode
(
CardId
.
FusionDestiny
))
>=
2
)
result
.
Add
(
CardId
.
FusionDestiny
);
if
(
Bot
.
Hand
.
Count
(
card
=>
card
.
IsCode
(
CardId
.
Sangan
))
>=
2
)
result
.
Add
(
CardId
.
Sangan
);
if
(
Bot
.
Hand
.
Count
(
card
=>
card
.
IsCode
(
CardId
.
RiteofAramesia
))
>=
2
)
result
.
Add
(
CardId
.
RiteofAramesia
);
if
(
Bot
.
Hand
.
Count
(
card
=>
card
.
IsCode
(
CardId
.
AquamancerOfTheSanctuary
))
>=
2
)
result
.
Add
(
CardId
.
AquamancerOfTheSanctuary
);
if
(
Bot
.
HasInGraveyardOrInBanished
(
CardId
.
DestinyHeroCelestial
)
||
!
Bot
.
HasInExtra
(
CardId
.
DestinyHeroDestroyPhoenixEnforcer
))
result
.
Add
(
CardId
.
DestinyHeroDasher
);
if
(
Bot
.
HasInGraveyardOrInBanished
(
CardId
.
DestinyHeroDasher
)
||
!
Bot
.
HasInExtra
(
CardId
.
DestinyHeroDestroyPhoenixEnforcer
))
result
.
Add
(
CardId
.
DestinyHeroCelestial
);
if
(
Bot
.
Hand
.
Count
(
card
=>
card
.
IsCode
(
CardId
.
AshBlossomJoyousSpring
))
>=
2
)
result
.
Add
(
CardId
.
AshBlossomJoyousSpring
);
if
(
Bot
.
Hand
.
Count
(
card
=>
card
.
IsCode
(
CardId
.
CrossoutDesignator
))
>=
2
)
result
.
Add
(
CardId
.
CrossoutDesignator
);
if
(
Bot
.
HasInHand
(
result
))
return
result
;
result
.
AddRange
(
new
int
[]{
CardId
.
HarpiesFeatherDuster
,
CardId
.
MechaPhantomBeastOLion
,
CardId
.
Sangan
,
CardId
.
AshBlossomJoyousSpring
,
CardId
.
MaxxC
,
CardId
.
EffectVeiler
,
CardId
.
CrossoutDesignator
,
CardId
.
CalledByTheGrave
,
CardId
.
RiteofAramesia
,
CardId
.
AquamancerOfTheSanctuary
,
CardId
.
InfiniteImpermanence
,
CardId
.
SolemnStrike
});
return
result
;
}
private
bool
WanderingGryphonRiderCounter
()
{
if
(
Card
.
Location
==
CardLocation
.
Hand
)
return
false
;
return
Duel
.
LastChainPlayer
==
1
;
}
private
bool
CrossoutDesignatorEffect
()
{
ClientCard
LastChainCard
=
Util
.
GetLastChainCard
();
if
(
LastChainCard
==
null
||
Duel
.
LastChainPlayer
!=
1
)
return
false
;
return
CrossoutDesignatorCheck
(
LastChainCard
,
CardId
.
AquamancerOfTheSanctuary
,
3
)
||
CrossoutDesignatorCheck
(
LastChainCard
,
CardId
.
Sangan
,
3
)
||
CrossoutDesignatorCheck
(
LastChainCard
,
CardId
.
AshBlossomJoyousSpring
,
3
)
||
CrossoutDesignatorCheck
(
LastChainCard
,
CardId
.
MaxxC
,
2
)
||
CrossoutDesignatorCheck
(
LastChainCard
,
CardId
.
EffectVeiler
,
1
)
||
CrossoutDesignatorCheck
(
LastChainCard
,
CardId
.
RiteofAramesia
,
3
)
||
CrossoutDesignatorCheck
(
LastChainCard
,
CardId
.
HarpiesFeatherDuster
,
1
)
||
CrossoutDesignatorCheck
(
LastChainCard
,
CardId
.
FusionDestiny
,
3
)
||
CrossoutDesignatorCheck
(
LastChainCard
,
CardId
.
FoolishBurial
,
1
)
||
CrossoutDesignatorCheck
(
LastChainCard
,
CardId
.
MonsterReborn
,
1
)
||
CrossoutDesignatorCheck
(
LastChainCard
,
CardId
.
CalledByTheGrave
,
2
)
||
CrossoutDesignatorCheck
(
LastChainCard
,
CardId
.
CrossoutDesignator
,
3
)
||
CrossoutDesignatorCheck
(
LastChainCard
,
CardId
.
InfiniteImpermanence
,
3
)
;
}
private
bool
CrossoutDesignatorCheck
(
ClientCard
LastChainCard
,
int
id
,
int
count
)
{
if
(
LastChainCard
.
IsCode
(
id
)
&&
Bot
.
GetRemainingCount
(
id
,
count
)
>
0
)
{
AI
.
SelectAnnounceID
(
id
);
return
true
;
}
return
false
;
}
private
bool
DestinyHeroDestroyPhoenixEnforcerEffect
()
{
if
(
Card
.
Location
==
CardLocation
.
Grave
)
return
true
;
else
{
ClientCard
target
=
Util
.
GetProblematicEnemyCard
();
if
(
target
!=
null
)
{
AI
.
SelectCard
(
CardId
.
DestinyHeroDestroyPhoenixEnforcer
);
AI
.
SelectNextCard
(
target
);
return
true
;
}
target
=
Util
.
GetBestEnemyCard
();
if
(
target
==
null
)
return
false
;
if
(
DefaultOnBecomeTarget
()
||
Bot
.
UnderAttack
||
Duel
.
Phase
==
DuelPhase
.
End
||
(
Duel
.
Player
==
0
&&
Util
.
IsTurn1OrMain2
())
||
(
Duel
.
Player
==
1
&&
Enemy
.
GetMonsterCount
()
>=
2
))
{
AI
.
SelectCard
(
CardId
.
DestinyHeroDestroyPhoenixEnforcer
);
AI
.
SelectNextCard
(
target
);
return
true
;
}
return
false
;
}
}
private
bool
DracobackTheDragonSteedBounce
()
{
if
(
Card
.
Location
!=
CardLocation
.
SpellZone
)
return
false
;
ClientCard
target
=
Util
.
GetProblematicEnemyCard
();
AI
.
SelectCard
(
target
);
return
true
;
}
private
bool
DracobackTheDragonSteedEquip
()
{
if
(
Card
.
Location
==
CardLocation
.
SpellZone
)
return
false
;
if
(
Card
.
Location
==
CardLocation
.
Grave
)
return
true
;
if
(
Bot
.
HasInMonstersZone
(
CardId
.
BraveToken
,
faceUp
:
true
))
{
AI
.
SelectCard
(
CardId
.
BraveToken
);
return
true
;
}
return
false
;
}
private
bool
BorreloadSavageDragonSummon
()
{
int
[]
materials
=
new
[]
{
CardId
.
CupidPitch
,
CardId
.
MechaPhantomBeastToken
,
CardId
.
AquamancerOfTheSanctuary
};
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
card
.
IsCode
(
materials
))
>=
2
)
{
AI
.
SelectMaterials
(
materials
);
return
true
;
}
return
false
;
}
private
bool
BorreloadSavageDragonEffect
()
{
if
(
ActivateDescription
==
-
1
)
{
AI
.
SelectCard
(
new
[]
{
CardId
.
MechaPhantomBeastAuroradon
,
CardId
.
CrystronHalqifibrax
,
CardId
.
PredaplantVerteAnaconda
});
return
true
;
}
else
{
return
true
;
}
}
private
bool
RiteofAramesiaEffect
()
{
AI
.
SelectYesNo
(
true
);
return
true
;
}
private
bool
WanderingGryphonRiderSummon
()
{
if
(
Card
.
Location
!=
CardLocation
.
Hand
)
return
false
;
return
Bot
.
HasInMonstersZone
(
CardId
.
BraveToken
)
||
(
Duel
.
Player
==
0
&&
(
Duel
.
LastChainPlayer
==
-
1
||
Bot
.
HasInSpellZone
(
CardId
.
JourneyOfDestiny
)));
}
private
bool
JourneyOfDestinyActivate
()
{
return
Card
.
Location
==
CardLocation
.
Hand
;
}
private
bool
JourneyOfDestinyEffect
()
{
if
(
Card
.
Location
==
CardLocation
.
Hand
)
return
false
;
if
(
ActivateDescription
==
-
1
||
ActivateDescription
==
Util
.
GetStringId
(
CardId
.
JourneyOfDestiny
,
1
))
{
// search equip to hand
AI
.
SelectOption
(
0
);
return
true
;
}
else
{
// search rider or aquamancer
if
(
Bot
.
GetRemainingCount
(
CardId
.
WanderingGryphonRider
,
1
)
==
0
&&
Bot
.
HasInHandOrInMonstersZoneOrInGraveyard
(
CardId
.
AquamancerOfTheSanctuary
))
return
false
;
AI
.
SelectCard
(
CardId
.
WanderingGryphonRider
);
AI
.
SelectNextCard
(
GetHandCost
());
return
true
;
}
}
private
bool
AquamancerOfTheSanctuarySearchEffect
()
{
if
(
Card
.
Location
==
CardLocation
.
Grave
)
{
AI
.
SelectCard
(
CardLocation
.
Deck
);
return
true
;
}
if
(
ActivateDescription
==
Util
.
GetStringId
(
CardId
.
AquamancerOfTheSanctuary
,
0
))
{
// summon
return
false
;
}
else
{
// search
return
!
Bot
.
HasInHand
(
CardId
.
RiteofAramesia
)
&&
!
Bot
.
HasInMonstersZone
(
CardId
.
BraveToken
);
}
}
private
bool
AquamancerOfTheSanctuarySummonEffect
()
{
if
(
ActivateDescription
==
Util
.
GetStringId
(
CardId
.
AquamancerOfTheSanctuary
,
0
))
{
// summon
return
Bot
.
GetMonsterCount
()
<=
3
;
}
return
false
;
}
private
bool
MechaPhantomBeastOLionEffect
()
{
if
(
Bot
.
GetMonsterCount
()
>=
3
&&
((
Bot
.
HasInExtra
(
CardId
.
MechaPhantomBeastAuroradon
)
&&
Bot
.
HasInMonstersZone
(
CardId
.
CrystronHalqifibrax
))
||
Bot
.
HasInMonstersZone
(
CardId
.
MechaPhantomBeastAuroradon
)))
return
false
;
if
(
ActivateDescription
==
-
1
)
{
BeastOLionUsed
=
true
;
return
true
;
}
return
!
BeastOLionUsed
;
}
private
bool
CrusadiaArboriaSummon
()
{
return
!
Bot
.
GetMonsters
().
Any
(
card
=>
card
.
IsFaceup
()
&&
card
.
IsTuner
());
}
private
bool
CrystronNeedlefiberSummon
()
{
if
(
JetSynchronUsed
&&
!
Bot
.
HasInMonstersZone
(
CardId
.
MechaPhantomBeastOLion
))
return
false
;
List
<
int
>
materials
=
new
List
<
int
>{
CardId
.
Sangan
,
CardId
.
PredaplantVerteAnaconda
,
CardId
.
SalamangreatAlmiraj
,
CardId
.
LinkSpider
,
CardId
.
MaxxC
,
CardId
.
MechaPhantomBeastToken
,
CardId
.
AquamancerOfTheSanctuary
,
CardId
.
CrusadiaArboria
,
CardId
.
MechaPhantomBeastOLion
,
CardId
.
JetSynchron
,
CardId
.
AshBlossomJoyousSpring
,
CardId
.
EffectVeiler
};
if
(!
Bot
.
HasInMonstersZone
(
CardId
.
BraveToken
)
||
!
Bot
.
HasInMonstersZone
(
CardId
.
WanderingGryphonRider
))
{
materials
.
Add
(
CardId
.
BraveToken
);
materials
.
Add
(
CardId
.
WanderingGryphonRider
);
}
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
card
.
IsCode
(
materials
))
>=
2
)
{
AI
.
SelectMaterials
(
materials
);
return
true
;
}
return
false
;
}
private
bool
CrystronNeedlefiberEffect
()
{
if
(
Duel
.
Player
==
0
)
{
AI
.
SelectCard
(
CardId
.
JetSynchron
,
CardId
.
MechaPhantomBeastOLion
,
CardId
.
EffectVeiler
);
return
true
;
}
else
{
if
(
Enemy
.
GetSpells
().
Any
(
card
=>
card
.
IsFacedown
()
||
card
.
HasType
(
CardType
.
Continuous
)
||
card
.
HasType
(
CardType
.
Field
)
||
card
.
HasType
(
CardType
.
Equip
)))
{
AI
.
SelectCard
(
CardId
.
TGWonderMagician
);
}
else
{
AI
.
SelectCard
(
CardId
.
CoralDragon
);
}
return
true
;
}
}
private
bool
TGWonderMagicianEffect
()
{
ClientCard
target
=
Util
.
GetProblematicEnemySpell
();
if
(
target
==
null
)
target
=
Enemy
.
GetSpells
().
Find
(
card
=>
card
.
IsFacedown
()
||
card
.
HasType
(
CardType
.
Continuous
)
||
card
.
HasType
(
CardType
.
Field
)
||
card
.
HasType
(
CardType
.
Equip
));
if
(
target
==
null
)
return
false
;
AI
.
SelectCard
(
target
);
return
true
;
}
private
bool
MechaPhantomBeastAuroradonSummon
()
{
return
Bot
.
GetMonsterCount
()
<=
4
;
// has 3 field for tokens
}
private
bool
MechaPhantomBeastAuroradonEffect
()
{
if
(
ActivateDescription
==
-
1
)
return
true
;
else
{
AI
.
SelectOption
(
1
);
// release 2 monsters
AI
.
SelectCard
(
CardId
.
MechaPhantomBeastAuroradon
);
AI
.
SelectNextCard
(
CardId
.
MechaPhantomBeastToken
);
return
true
;
}
}
private
bool
TGHyperLibrarianSummon
()
{
int
[]
materials
=
new
[]
{
CardId
.
MechaPhantomBeastOLion
,
CardId
.
MechaPhantomBeastToken
,
CardId
.
AquamancerOfTheSanctuary
};
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
card
.
IsCode
(
materials
))
>=
3
)
{
AI
.
SelectMaterials
(
materials
);
return
true
;
}
return
false
;
}
private
bool
JetSynchronEffect
()
{
int
[]
materials
=
new
[]
{
CardId
.
MechaPhantomBeastToken
};
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
card
.
IsCode
(
materials
))
>=
2
||
Bot
.
GetMonsterCount
()
<=
3
)
{
JetSynchronUsed
=
true
;
AI
.
SelectCard
(
GetHandCost
());
return
true
;
}
return
false
;
}
private
bool
CupidPitchSummon
()
{
int
[]
materials
=
new
[]
{
CardId
.
JetSynchron
,
CardId
.
EffectVeiler
,
CardId
.
MechaPhantomBeastToken
,
CardId
.
AquamancerOfTheSanctuary
,
CardId
.
Sangan
,
CardId
.
TGHyperLibrarian
,
CardId
.
BraveToken
};
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
card
.
IsCode
(
materials
))
>=
3
)
{
AI
.
SelectMaterials
(
materials
);
return
true
;
}
return
false
;
}
private
bool
CupidPitchEffect
()
{
if
(
Card
.
Location
==
CardLocation
.
MonsterZone
)
{
AI
.
SelectOption
(
1
);
// level up
}
else
{
AI
.
SelectCard
(
CardId
.
NemesesCorridor
);
}
return
true
;
}
private
bool
SalamangreatAlmirajSummonFirst
()
{
int
[]
materials
=
new
[]
{
CardId
.
Sangan
};
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
card
.
IsCode
(
materials
)
&&
!
card
.
IsSpecialSummoned
)
==
0
)
return
false
;
AI
.
SelectMaterials
(
materials
);
return
true
;
}
private
bool
SalamangreatAlmirajSummon
()
{
int
[]
materials
=
new
[]
{
CardId
.
Sangan
,
CardId
.
MechaPhantomBeastOLion
,
CardId
.
JetSynchron
};
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
card
.
IsCode
(
materials
)
&&
!
card
.
IsSpecialSummoned
)
==
0
)
return
false
;
AI
.
SelectMaterials
(
materials
);
return
true
;
}
private
bool
LinkSpiderSummon
()
{
if
(
PhoenixNotAvail
())
return
false
;
List
<
int
>
materials
=
new
List
<
int
>{
CardId
.
MechaPhantomBeastToken
};
if
(!
Bot
.
HasInMonstersZone
(
CardId
.
BraveToken
)
||
!
Bot
.
HasInMonstersZone
(
CardId
.
WanderingGryphonRider
))
{
materials
.
Add
(
CardId
.
BraveToken
);
}
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
card
.
IsCode
(
materials
))
==
0
)
return
false
;
AI
.
SelectMaterials
(
materials
);
return
true
;
}
private
bool
NeedMonster
()
{
if
(
Bot
.
HasInMonstersZone
(
CardId
.
PredaplantVerteAnaconda
,
true
)
||
PhoenixNotAvail
())
return
false
;
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
card
.
Level
>=
8
)
>
0
)
return
false
;
if
(
Bot
.
GetMonsterCount
()
==
0
&&
Bot
.
Hand
.
GetMatchingCardsCount
(
card
=>
card
.
Level
<=
4
)
==
0
)
return
false
;
if
(
Bot
.
GetMonsterCount
()
>=
2
)
return
false
;
return
true
;
}
private
bool
SummonForMaterial
()
{
if
(
Bot
.
HasInMonstersZone
(
CardId
.
PredaplantVerteAnaconda
,
true
)
||
!
Bot
.
HasInExtra
(
CardId
.
PredaplantVerteAnaconda
))
return
false
;
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
(
card
.
HasType
(
CardType
.
Effect
)
||
card
.
IsTuner
())
&&
card
.
Level
<
8
)
==
1
)
return
true
;
return
false
;
}
private
bool
PhoenixNotAvail
()
{
return
Bot
.
GetRemainingCount
(
CardId
.
FusionDestiny
,
3
)
==
0
||
Bot
.
HasInHand
(
CardId
.
FusionDestiny
)
||
!
Bot
.
HasInExtra
(
CardId
.
PredaplantVerteAnaconda
)
||
!
Bot
.
HasInExtra
(
CardId
.
DestinyHeroDestroyPhoenixEnforcer
)
||
(
Bot
.
GetRemainingCount
(
CardId
.
DestinyHeroCelestial
,
1
)
==
0
&&
!
Bot
.
HasInHand
(
CardId
.
DestinyHeroCelestial
))
||
(
Bot
.
GetRemainingCount
(
CardId
.
DestinyHeroDasher
,
1
)
==
0
&&
!
Bot
.
HasInHand
(
CardId
.
DestinyHeroDasher
));
}
private
bool
PredaplantVerteAnacondaSummon
()
{
if
(
PhoenixNotAvail
())
return
false
;
List
<
int
>
materials
=
new
List
<
int
>{
CardId
.
AquamancerOfTheSanctuary
,
CardId
.
Sangan
,
CardId
.
SalamangreatAlmiraj
,
CardId
.
LinkSpider
,
CardId
.
NemesesCorridor
,
CardId
.
DestinyHeroCelestial
,
CardId
.
DestinyHeroDasher
,
CardId
.
CrusadiaArboria
,
CardId
.
AshBlossomJoyousSpring
,
CardId
.
MechaPhantomBeastOLion
,
CardId
.
MaxxC
,
CardId
.
JetSynchron
,
CardId
.
EffectVeiler
,
CardId
.
CrystronHalqifibrax
,
CardId
.
TGHyperLibrarian
};
if
(!
Bot
.
HasInMonstersZone
(
CardId
.
BraveToken
)
||
!
Bot
.
HasInMonstersZone
(
CardId
.
WanderingGryphonRider
))
{
materials
.
Add
(
CardId
.
WanderingGryphonRider
);
}
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
card
.
IsCode
(
materials
))
>=
2
)
{
AI
.
SelectMaterials
(
materials
);
return
true
;
}
return
false
;
}
private
bool
PredaplantVerteAnacondaEffect
()
{
if
(
ActivateDescription
==
Util
.
GetStringId
(
CardId
.
PredaplantVerteAnaconda
,
0
))
return
false
;
FusionDestinyUsed
=
true
;
AI
.
SelectCard
(
CardId
.
FusionDestiny
);
AI
.
SelectMaterials
(
CardLocation
.
Deck
);
return
true
;
}
private
bool
FusionDestinyEffect
()
{
FusionDestinyUsed
=
true
;
return
true
;
}
private
bool
FoolishBurialFirst
()
{
if
(!
Bot
.
HasInHand
(
CardId
.
RiteofAramesia
)
&&
!
Bot
.
HasInHandOrInGraveyard
(
CardId
.
AquamancerOfTheSanctuary
)
&&
!
Bot
.
HasInMonstersZone
(
CardId
.
BraveToken
))
{
AI
.
SelectCard
(
CardId
.
AquamancerOfTheSanctuary
);
return
true
;
}
return
false
;
}
private
bool
FoolishBurialEffect
()
{
if
(
FusionDestinyUsed
)
return
false
;
if
(!
NeedMonster
())
return
false
;
AI
.
SelectCard
(
new
[]
{
CardId
.
MechaPhantomBeastOLion
});
return
true
;
}
private
bool
MonsterRebornEffect
()
{
if
(
Bot
.
HasInGraveyard
(
CardId
.
BaronessDeFleur
))
{
AI
.
SelectCard
(
CardId
.
BaronessDeFleur
);
return
true
;
}
else
if
(
Bot
.
HasInGraveyard
(
CardId
.
WanderingGryphonRider
))
{
AI
.
SelectCard
(
CardId
.
WanderingGryphonRider
);
return
true
;
}
else
{
if
(!
NeedMonster
())
return
false
;
AI
.
SelectCard
(
new
[]
{
CardId
.
Sangan
,
CardId
.
MechaPhantomBeastOLion
,
CardId
.
CrusadiaArboria
,
CardId
.
AshBlossomJoyousSpring
});
return
true
;
}
}
private
bool
DestinyHeroCelestialEffect
()
{
if
(!
Bot
.
HasInGraveyard
(
CardId
.
DestinyHeroDasher
))
return
false
;
AI
.
SelectCard
(
CardId
.
DestinyHeroDasher
);
return
true
;
}
private
bool
BaronessDeFleurSummon
()
{
int
[]
materials
=
new
[]
{
CardId
.
CupidPitch
,
CardId
.
TGWonderMagician
,
CardId
.
TGHyperLibrarian
};
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
card
.
IsCode
(
materials
))
>=
2
)
{
AI
.
SelectMaterials
(
materials
);
return
true
;
}
if
(!
Bot
.
HasInMonstersZone
(
CardId
.
BraveToken
))
{
materials
=
new
[]
{
CardId
.
AshBlossomJoyousSpring
,
CardId
.
CrusadiaArboria
,
CardId
.
WanderingGryphonRider
};
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
card
.
IsCode
(
materials
))
>=
2
)
{
AI
.
SelectMaterials
(
materials
);
return
true
;
}
}
if
(!
Bot
.
HasInMonstersZone
(
CardId
.
WanderingGryphonRider
)
||
Bot
.
HasInHand
(
CardId
.
RiteofAramesia
))
{
materials
=
new
[]
{
CardId
.
CoralDragon
,
CardId
.
BraveToken
};
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
card
.
IsCode
(
materials
))
>=
2
)
{
AI
.
SelectMaterials
(
materials
);
return
true
;
}
}
return
false
;
}
private
bool
BaronessDeFleurEffect
()
{
if
(
Duel
.
LastChainPlayer
==
1
)
{
BaronessDeFleurUsed
=
true
;
return
true
;
}
if
(
Duel
.
Phase
==
DuelPhase
.
Standby
&&
BaronessDeFleurUsed
)
{
BaronessDeFleurUsed
=
false
;
return
true
;
}
if
(
Duel
.
Phase
==
DuelPhase
.
Main1
||
Duel
.
Phase
==
DuelPhase
.
Main2
)
{
ClientCard
target
=
Util
.
GetProblematicEnemyCard
(
canBeTarget
:
true
);
if
(
target
==
null
)
target
=
Util
.
GetBestEnemyCard
(
canBeTarget
:
true
);
if
(
target
!=
null
)
{
AI
.
SelectCard
(
target
);
return
true
;
}
}
return
false
;
}
private
bool
VirtualWorldKyubiShenshenSummon
()
{
int
[]
materials
=
new
[]
{
CardId
.
CoralDragon
,
CardId
.
AquamancerOfTheSanctuary
,
CardId
.
Sangan
};
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
card
.
IsCode
(
materials
))
>=
2
)
{
AI
.
SelectMaterials
(
materials
);
return
true
;
}
if
(!
Bot
.
HasInMonstersZone
(
CardId
.
BraveToken
))
{
materials
=
new
[]
{
CardId
.
MechaPhantomBeastOLion
,
CardId
.
WanderingGryphonRider
};
if
(
Bot
.
MonsterZone
.
GetMatchingCardsCount
(
card
=>
card
.
IsCode
(
materials
))
>=
2
)
{
AI
.
SelectMaterials
(
materials
);
return
true
;
}
}
return
false
;
}
private
bool
VirtualWorldKyubiShenshenEffect
()
{
if
(
Card
.
Location
==
CardLocation
.
MonsterZone
&&
Bot
.
HasInBanished
(
CardId
.
AquamancerOfTheSanctuary
))
{
AI
.
SelectCard
(
CardId
.
AquamancerOfTheSanctuary
);
return
true
;
}
else
{
int
[]
costs
=
new
[]
{
CardId
.
NemesesCorridor
,
CardId
.
Sangan
,
CardId
.
CrusadiaArboria
,
CardId
.
AshBlossomJoyousSpring
,
CardId
.
MechaPhantomBeastOLion
,
CardId
.
MaxxC
,
CardId
.
EffectVeiler
,
CardId
.
ThunderDragonColossus
,
CardId
.
BorreloadSavageDragon
,
CardId
.
CoralDragon
,
CardId
.
TGHyperLibrarian
,
CardId
.
TGWonderMagician
,
CardId
.
CupidPitch
,
CardId
.
CrystronHalqifibrax
,
CardId
.
PredaplantVerteAnaconda
,
CardId
.
LinkSpider
,
CardId
.
SalamangreatAlmiraj
};
AI
.
SelectCard
(
costs
);
AI
.
SelectNextCard
(
costs
);
return
true
;
}
}
private
bool
CoralDragonEffect
()
{
if
(
Card
.
Location
==
CardLocation
.
Grave
)
return
true
;
ClientCard
target
=
Util
.
GetProblematicEnemyCard
(
canBeTarget
:
true
);
if
(
target
!=
null
)
{
AI
.
SelectCard
(
target
);
return
true
;
}
return
false
;
}
private
bool
TrapSet
()
{
AI
.
SelectPlace
(
Zones
.
z0
+
Zones
.
z1
+
Zones
.
z3
+
Zones
.
z4
);
return
true
;
}
private
bool
SetForCelestial
()
{
return
!
FusionDestinyUsed
&&
Bot
.
HasInGraveyard
(
CardId
.
DestinyHeroCelestial
)
&&
Bot
.
HasInGraveyard
(
CardId
.
DestinyHeroDasher
)
&&
TrapSet
();
}
private
bool
MonsterRepos
()
{
if
(
Card
.
IsFacedown
())
return
true
;
return
DefaultMonsterRepos
();
}
}
}
Game/AI/DefaultExecutor.cs
View file @
afaff398
...
@@ -498,8 +498,9 @@ namespace WindBot.Game.AI
...
@@ -498,8 +498,9 @@ namespace WindBot.Game.AI
/// </summary>
/// </summary>
protected
bool
DefaultEffectVeiler
()
protected
bool
DefaultEffectVeiler
()
{
{
if
(
Util
.
GetLastChainCard
()
!=
null
&&
Util
.
GetLastChainCard
().
IsCode
(
_CardId
.
GalaxySoldier
)
&&
Enemy
.
Hand
.
Count
>=
3
)
return
false
;
ClientCard
LastChainCard
=
Util
.
GetLastChainCard
();
if
(
Util
.
ChainContainsCard
(
_CardId
.
EffectVeiler
))
if
(
LastChainCard
!=
null
&&
(
LastChainCard
.
IsCode
(
_CardId
.
GalaxySoldier
)
&&
Enemy
.
Hand
.
Count
>=
3
||
LastChainCard
.
IsCode
(
_CardId
.
EffectVeiler
,
_CardId
.
InfiniteImpermanence
)))
return
false
;
return
false
;
return
DefaultBreakthroughSkill
();
return
DefaultBreakthroughSkill
();
}
}
...
@@ -537,7 +538,9 @@ namespace WindBot.Game.AI
...
@@ -537,7 +538,9 @@ namespace WindBot.Game.AI
protected
bool
DefaultInfiniteImpermanence
()
protected
bool
DefaultInfiniteImpermanence
()
{
{
// TODO: disable s & t
// TODO: disable s & t
if
(!
DefaultUniqueTrap
())
ClientCard
LastChainCard
=
Util
.
GetLastChainCard
();
if
(
LastChainCard
!=
null
&&
(
LastChainCard
.
IsCode
(
_CardId
.
GalaxySoldier
)
&&
Enemy
.
Hand
.
Count
>=
3
||
LastChainCard
.
IsCode
(
_CardId
.
EffectVeiler
,
_CardId
.
InfiniteImpermanence
)))
return
false
;
return
false
;
return
DefaultDisableMonster
();
return
DefaultDisableMonster
();
}
}
...
...
Game/ClientField.cs
View file @
afaff398
...
@@ -248,6 +248,11 @@ namespace WindBot.Game
...
@@ -248,6 +248,11 @@ namespace WindBot.Game
return
HasInHand
(
cardId
)
||
HasInGraveyard
(
cardId
);
return
HasInHand
(
cardId
)
||
HasInGraveyard
(
cardId
);
}
}
public
bool
HasInGraveyardOrInBanished
(
int
cardId
)
{
return
HasInBanished
(
cardId
)
||
HasInGraveyard
(
cardId
);
}
public
bool
HasInMonstersZoneOrInGraveyard
(
int
cardId
)
public
bool
HasInMonstersZoneOrInGraveyard
(
int
cardId
)
{
{
return
HasInMonstersZone
(
cardId
)
||
HasInGraveyard
(
cardId
);
return
HasInMonstersZone
(
cardId
)
||
HasInGraveyard
(
cardId
);
...
...
Game/GameAI.cs
View file @
afaff398
...
@@ -464,13 +464,13 @@ namespace WindBot.Game
...
@@ -464,13 +464,13 @@ namespace WindBot.Game
/// <returns>Index of the selected option.</returns>
/// <returns>Index of the selected option.</returns>
public
int
OnSelectOption
(
IList
<
int
>
options
)
public
int
OnSelectOption
(
IList
<
int
>
options
)
{
{
if
(
m_option
!=
-
1
&&
m_option
<
options
.
Count
)
return
m_option
;
int
result
=
Executor
.
OnSelectOption
(
options
);
int
result
=
Executor
.
OnSelectOption
(
options
);
if
(
result
!=
-
1
)
if
(
result
!=
-
1
)
return
result
;
return
result
;
if
(
m_option
!=
-
1
&&
m_option
<
options
.
Count
)
return
m_option
;
return
0
;
// Always select the first option.
return
0
;
// Always select the first option.
}
}
...
...
WindBot.csproj
View file @
afaff398
...
@@ -70,6 +70,7 @@
...
@@ -70,6 +70,7 @@
<Compile
Include=
"Game\AI\DeckAttribute.cs"
/>
<Compile
Include=
"Game\AI\DeckAttribute.cs"
/>
<Compile
Include=
"Game\AI\DecksManager.cs"
/>
<Compile
Include=
"Game\AI\DecksManager.cs"
/>
<Compile
Include=
"Game\AI\Decks\AltergeistExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\AltergeistExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\BraveExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\FamiliarPossessedExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\FamiliarPossessedExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\BlackwingExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\BlackwingExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\LuckyExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\LuckyExecutor.cs"
/>
...
...
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