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Windbot-408
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神之吹息
Windbot-408
Commits
fc10fcec
Commit
fc10fcec
authored
Nov 03, 2017
by
mercury233
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Plain Diff
remove safe mode eventually
"catch when" was included in C#6.0, which shouldn't be neccessary
parent
c626f14f
Changes
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73 deletions
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-73
Program.cs
Program.cs
+83
-73
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Program.cs
View file @
fc10fcec
...
...
@@ -11,13 +11,6 @@ namespace WindBot
{
public
class
Program
{
// In safe mode, all errors will be catched instead of causing the program to crash.
#if DEBUG
public
static
bool
SafeMode
=
false
;
#else
public
static
bool
SafeMode
=
true
;
#endif
internal
static
Random
Rand
;
internal
static
void
Main
(
string
[]
args
)
...
...
@@ -89,8 +82,10 @@ namespace WindBot
Logger
.
WriteLine
(
"HTTP GET http://127.0.0.1:"
+
ServerPort
+
"/?name=WindBot&host=127.0.0.1&port=7911 to call the bot."
);
while
(
true
)
{
#if !DEBUG
try
{
#endif
HttpListenerContext
ctx
=
MainServer
.
GetContext
();
WindBotInfo
Info
=
new
WindBotInfo
();
...
...
@@ -121,53 +116,68 @@ namespace WindBot
}
else
{
#if !DEBUG
try
{
#endif
Thread
workThread
=
new
Thread
(
new
ParameterizedThreadStart
(
Run
));
workThread
.
Start
(
Info
);
#if !DEBUG
}
catch
(
Exception
ex
)
when
(
SafeMode
)
catch
(
Exception
ex
)
{
Logger
.
WriteErrorLine
(
"Start Thread Error: "
+
ex
);
}
#endif
ctx
.
Response
.
StatusCode
=
200
;
ctx
.
Response
.
Close
();
}
#if !DEBUG
}
catch
(
Exception
ex
)
when
(
SafeMode
)
catch
(
Exception
ex
)
{
Logger
.
WriteErrorLine
(
"Parse Http Request Error: "
+
ex
);
}
#endif
}
}
}
private
static
void
Run
(
object
o
)
{
#if !DEBUG
try
{
//all errors will be catched instead of causing the program to crash.
#endif
WindBotInfo
Info
=
(
WindBotInfo
)
o
;
GameClient
client
=
new
GameClient
(
Info
);
client
.
Start
();
Logger
.
DebugWriteLine
(
client
.
Username
+
" started."
);
while
(
client
.
Connection
.
IsConnected
)
{
#if !DEBUG
try
{
#endif
client
.
Tick
();
Thread
.
Sleep
(
30
);
#if !DEBUG
}
catch
(
Exception
ex
)
when
(
SafeMode
)
catch
(
Exception
ex
)
{
Logger
.
WriteErrorLine
(
"Tick Error: "
+
ex
);
}
#endif
}
Logger
.
DebugWriteLine
(
client
.
Username
+
" end."
);
#if !DEBUG
}
catch
(
Exception
ex
)
when
(
SafeMode
)
catch
(
Exception
ex
)
{
Logger
.
WriteErrorLine
(
"Run Error: "
+
ex
);
}
#endif
}
}
}
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