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Windbot-408
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神之吹息
Windbot-408
Commits
0f47b3c6
Commit
0f47b3c6
authored
Apr 24, 2018
by
mercury233
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add AI.Utils.GetBestBotMonster
parent
d0454523
Changes
1
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Game/AI/AIFunctions.cs
Game/AI/AIFunctions.cs
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Game/AI/AIFunctions.cs
View file @
0f47b3c6
...
...
@@ -132,6 +132,25 @@ namespace WindBot.Game.AI
return
IsAllEnemyBetterThanValue
(
bestBotPower
,
onlyATK
);
}
public
ClientCard
GetBestBotMonster
(
bool
onlyATK
=
false
)
{
int
bestPower
=
-
1
;
ClientCard
bestMonster
=
null
;
for
(
int
i
=
0
;
i
<
7
;
++
i
)
{
ClientCard
card
=
Bot
.
MonsterZone
[
i
];
if
(
card
==
null
||
card
.
Data
==
null
)
continue
;
if
(
onlyATK
&&
card
.
IsDefense
())
continue
;
int
newPower
=
card
.
GetDefensePower
();
if
(
newPower
>
bestPower
)
{
bestPower
=
newPower
;
bestMonster
=
card
;
}
}
return
bestMonster
;
}
public
ClientCard
GetOneEnemyBetterThanValue
(
int
value
,
bool
onlyATK
=
false
)
{
ClientCard
bestCard
=
null
;
...
...
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