Commit deca9584 authored by 未闻皂名's avatar 未闻皂名

2022/1/13 bug修复

parent fc4ef23a
local m=120203053 local m=120203053
local list={120125001} local list={120125001,120203016}
local cm=_G["c"..m] local cm=_G["c"..m]
cm.name="黑龙的怒号" cm.name="黑龙的怒号"
function cm.initial_effect(c) function cm.initial_effect(c)
aux.AddCodeList(c,list[1]) aux.AddCodeList(c,list[1],list[2])
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE+CATEGORY_TODECK+CATEGORY_GRAVE_ACTION) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE+CATEGORY_TODECK+CATEGORY_GRAVE_ACTION)
...@@ -22,7 +22,7 @@ function cm.filter(c) ...@@ -22,7 +22,7 @@ function cm.filter(c)
return c:IsFaceup() and c:IsType(TYPE_NORMAL) and c:IsRace(RACE_DRAGON) return c:IsFaceup() and c:IsType(TYPE_NORMAL) and c:IsRace(RACE_DRAGON)
end end
function cm.exfilter(c) function cm.exfilter(c)
return c:IsFaceup() and RushDuel.IsLegendCode(c,list[1]) return c:IsFaceup() and RushDuel.IsLegendCode(c,list[1],list[2])
end end
function cm.tdfilter(c) function cm.tdfilter(c)
return c:IsType(TYPE_SPELL) and c:IsAbleToDeck() return c:IsType(TYPE_SPELL) and c:IsAbleToDeck()
......
...@@ -21,7 +21,7 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp) ...@@ -21,7 +21,7 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return tc:IsControler(1-tp) and tc:IsLevelBelow(9) and bc and bc:IsDefensePos() return tc:IsControler(1-tp) and tc:IsLevelBelow(9) and bc and bc:IsDefensePos()
end end
function cm.activate(e,tp,eg,ep,ev,re,r,rp) function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if not Duel.NegateAttack() return end if not Duel.NegateAttack() then return end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,1)) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,1))
local g=Duel.SelectMatchingCard(tp,cm.posfilter,tp,LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.posfilter,tp,LOCATION_MZONE,0,1,1,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
......
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