Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-rush-duel
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Clara Grace Paulsen
ygopro-rush-duel
Commits
ce43e4b5
Commit
ce43e4b5
authored
Mar 27, 2022
by
未闻皂名
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
2022/3/27 模块化KP08
parent
35c79fc1
Changes
72
Show whitespace changes
Inline
Side-by-side
Showing
72 changed files
with
356 additions
and
1027 deletions
+356
-1027
RD Patch.cdb
RD Patch.cdb
+0
-0
RD Standard.cdb
RD Standard.cdb
+0
-0
script/RDAction.lua
script/RDAction.lua
+3
-5
script/RDBase.lua
script/RDBase.lua
+2
-64
script/RDMaximum.lua
script/RDMaximum.lua
+1
-7
script/c120151027.lua
script/c120151027.lua
+1
-1
script/c120155022.lua
script/c120155022.lua
+1
-1
script/c120155046.lua
script/c120155046.lua
+1
-1
script/c120170063.lua
script/c120170063.lua
+1
-1
script/c120183042.lua
script/c120183042.lua
+1
-1
script/c120190002.lua
script/c120190002.lua
+1
-1
script/c120195004.lua
script/c120195004.lua
+25
-0
script/c120196004.lua
script/c120196004.lua
+1
-1
script/c120199053.lua
script/c120199053.lua
+4
-1
script/c120205000.lua
script/c120205000.lua
+5
-10
script/c120205011.lua
script/c120205011.lua
+7
-21
script/c120205012.lua
script/c120205012.lua
+3
-11
script/c120205013.lua
script/c120205013.lua
+4
-14
script/c120205014.lua
script/c120205014.lua
+3
-13
script/c120205015.lua
script/c120205015.lua
+4
-8
script/c120205016.lua
script/c120205016.lua
+6
-25
script/c120205017.lua
script/c120205017.lua
+7
-30
script/c120205018.lua
script/c120205018.lua
+5
-18
script/c120205019.lua
script/c120205019.lua
+8
-17
script/c120205020.lua
script/c120205020.lua
+3
-11
script/c120205021.lua
script/c120205021.lua
+3
-11
script/c120205023.lua
script/c120205023.lua
+4
-16
script/c120205024.lua
script/c120205024.lua
+2
-13
script/c120205025.lua
script/c120205025.lua
+2
-8
script/c120205026.lua
script/c120205026.lua
+7
-20
script/c120205027.lua
script/c120205027.lua
+4
-12
script/c120205028.lua
script/c120205028.lua
+4
-16
script/c120205029.lua
script/c120205029.lua
+4
-19
script/c120205030.lua
script/c120205030.lua
+2
-7
script/c120205031.lua
script/c120205031.lua
+3
-17
script/c120205033.lua
script/c120205033.lua
+15
-46
script/c120205034.lua
script/c120205034.lua
+7
-19
script/c120205035.lua
script/c120205035.lua
+6
-9
script/c120205036.lua
script/c120205036.lua
+8
-16
script/c120205037.lua
script/c120205037.lua
+5
-10
script/c120205039.lua
script/c120205039.lua
+16
-41
script/c120205040.lua
script/c120205040.lua
+4
-14
script/c120205041.lua
script/c120205041.lua
+11
-26
script/c120205042.lua
script/c120205042.lua
+5
-18
script/c120205043.lua
script/c120205043.lua
+1
-7
script/c120205044.lua
script/c120205044.lua
+4
-15
script/c120205045.lua
script/c120205045.lua
+5
-14
script/c120205046.lua
script/c120205046.lua
+8
-21
script/c120205047.lua
script/c120205047.lua
+9
-20
script/c120205048.lua
script/c120205048.lua
+8
-12
script/c120205049.lua
script/c120205049.lua
+10
-20
script/c120205050.lua
script/c120205050.lua
+3
-6
script/c120205051.lua
script/c120205051.lua
+7
-22
script/c120205052.lua
script/c120205052.lua
+7
-14
script/c120205053.lua
script/c120205053.lua
+6
-13
script/c120205054.lua
script/c120205054.lua
+9
-17
script/c120205055.lua
script/c120205055.lua
+6
-20
script/c120205056.lua
script/c120205056.lua
+5
-8
script/c120205057.lua
script/c120205057.lua
+3
-12
script/c120205058.lua
script/c120205058.lua
+7
-22
script/c120205059.lua
script/c120205059.lua
+1
-4
script/c120205060.lua
script/c120205060.lua
+7
-29
script/c120205061.lua
script/c120205061.lua
+7
-26
script/c120205062.lua
script/c120205062.lua
+6
-14
script/c120205063.lua
script/c120205063.lua
+6
-22
script/c120205064.lua
script/c120205064.lua
+2
-16
script/c120205065.lua
script/c120205065.lua
+4
-14
script/c120208037.lua
script/c120208037.lua
+3
-3
script/c120208046.lua
script/c120208046.lua
+1
-1
script/c120210001.lua
script/c120210001.lua
+6
-33
script/c120210002.lua
script/c120210002.lua
+2
-2
script/c120210003.lua
script/c120210003.lua
+4
-20
No files found.
RD Patch.cdb
View file @
ce43e4b5
No preview for this file type
RD Standard.cdb
View file @
ce43e4b5
No preview for this file type
script/RDAction.lua
View file @
ce43e4b5
...
...
@@ -28,11 +28,9 @@ function RushDuel._private_action_select_group(hint, filter, check, tp, s_range,
local
g
=
Duel
.
GetMatchingGroup
(
filter
,
tp
,
s_range
,
o_range
,
expect
,
...
)
if
g
:
CheckSubGroup
(
check
,
min
,
max
,
...
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
hint
)
aux
.
GCheckAdditional
=
check
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
TRUE
,
false
,
min
,
max
,
...
)
aux
.
GCheckAdditional
=
nil
local
sg
=
g
:
SelectSubGroup
(
tp
,
check
,
false
,
min
,
max
,
...
)
if
sg
:
GetCount
()
>
0
then
RushDuel
.
HintOrConfirm
(
g
,
hint_selection
,
confirm
,
1
-
tp
)
RushDuel
.
HintOrConfirm
(
s
g
,
hint_selection
,
confirm
,
1
-
tp
)
return
action
(
sg
,
...
)
end
end
...
...
@@ -44,7 +42,7 @@ function RushDuel._private_action_can_select_group(desc, hint, filter, check, tp
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
hint
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
check
,
false
,
min
,
max
,
...
)
if
sg
:
GetCount
()
>
0
then
RushDuel
.
HintOrConfirm
(
g
,
hint_selection
,
confirm
,
1
-
tp
)
RushDuel
.
HintOrConfirm
(
s
g
,
hint_selection
,
confirm
,
1
-
tp
)
return
action
(
sg
,
...
)
end
end
...
...
script/RDBase.lua
View file @
ce43e4b5
...
...
@@ -7,7 +7,7 @@ RACE_MAGICALKNIGHT = 0x4000000 -- 魔导骑士
RACE_HYDRAGON
=
0x8000000
-- 多头龙
RACE_OMEGAPSYCHO
=
0x10000000
-- 欧米茄念动力
RACE_CELESTIALKNIGHT
=
0x20000000
-- 天界骑士
RACE_GALAXY
=
0x
2
00000
-- 银河
RACE_GALAXY
=
0x
400
00000
-- 银河
-- 创建效果: 玩家对象的全局效果
function
RushDuel
.
CreatePlayerTargetGlobalEffect
(
code
,
value
)
...
...
@@ -165,8 +165,7 @@ end
function
RushDuel
.
MultiChooseTarget
(
condition1
,
condition2
,
target
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
(
condition1
==
nil
or
condition1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
false
))
or
(
condition2
==
nil
or
condition2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
false
))
return
(
condition1
==
nil
or
condition1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
false
))
or
(
condition2
==
nil
or
condition2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
false
))
end
if
target
~=
nil
then
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -195,64 +194,3 @@ function RushDuel.MultiChooseOperation(hint1, condition1, operation1, hint2, con
end
end
end
-- Select Effect
function
RushDuel
.
BaseSelectEffect
(
c
,
eff1hint
,
eff1con
,
eff1op
,
eff2hint
,
eff2con
,
eff2op
)
local
e
=
Effect
.
CreateEffect
(
c
)
e
:
SetType
(
EFFECT_TYPE_IGNITION
)
e
:
SetRange
(
LOCATION_MZONE
)
e
:
SetTarget
(
RushDuel
.
SelectEffectTarget
(
eff1con
,
eff2con
))
e
:
SetOperation
(
RushDuel
.
SelectEffectOperation
(
eff1hint
,
eff1con
,
eff1op
,
eff2hint
,
eff2con
,
eff2op
))
return
e
end
function
RushDuel
.
SelectEffectCondition
(
eff1con
,
eff2con
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eff1con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
false
)
or
eff2con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
false
)
end
end
function
RushDuel
.
SelectEffectTarget
(
eff1con
,
eff2con
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
eff1con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
false
)
or
eff2con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
false
)
end
end
end
function
RushDuel
.
SelectEffectOperation
(
eff1hint
,
eff1con
,
eff1op
,
eff2hint
,
eff2con
,
eff2op
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
eff1
=
eff1con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
true
)
local
eff2
=
eff2con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
true
)
local
select
=
0
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EFFECT
)
if
eff1
and
eff2
then
select
=
Duel
.
SelectOption
(
tp
,
eff1hint
,
eff2hint
)
+
1
elseif
eff1
then
Duel
.
SelectOption
(
tp
,
eff1hint
)
select
=
1
elseif
eff2
then
Duel
.
SelectOption
(
tp
,
eff2hint
)
select
=
2
end
if
select
==
1
then
eff1op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
elseif
select
==
2
then
eff2op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
end
-- Expand
-- Special Summon Count
function
RushDuel
.
GetSPCount
(
tp
,
max
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
max
=
1
end
local
ct
=
Duel
.
GetMZoneCount
(
tp
)
if
ct
<
1
then
return
0
elseif
ct
>
max
then
return
max
else
return
ct
end
end
script/RDMaximum.lua
View file @
ce43e4b5
-- Rush Duel 极大
RushDuel
=
RushDuel
or
{}
TYPE_MAXIMUM
=
0x400
-- 极大怪兽
SUMMON_TYPE_MAXIMUM
=
0x45000000
-- 极大模式
...
...
@@ -134,10 +135,3 @@ function RushDuel.MaximumLeaveOperation(e, tp, eg, ep, ev, re, r, rp)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_RULE
)
end
end
-- Expand
-- Is Monster has Def (Maximum)
function
RushDuel
.
IsHasDefense
(
c
)
return
c
:
IsDefenseAbove
(
0
)
and
not
(
c
:
IsSummonType
(
SUMMON_TYPE_MAXIMUM
)
and
c
:
GetOverlayCount
()
>
0
)
end
script/c120151027.lua
View file @
ce43e4b5
...
...
@@ -37,8 +37,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
res
=
e
:
GetLabel
()
==
1
or
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
local
res
=
e
:
GetLabel
()
==
1
or
Duel
.
GetMZoneCount
(
tp
)
>
0
RD
.
ResetCostLabel
(
e
)
return
res
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
...
...
script/c120155022.lua
View file @
ce43e4b5
...
...
@@ -5,7 +5,7 @@ cm.name="幻龙重骑 超斗轮挖掘鳞虫"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--Maximum Summon
R
ushDuel
.
AddMaximumProcedure
(
c
,
3500
,
list
[
1
],
list
[
2
])
R
D
.
AddMaximumProcedure
(
c
,
3500
,
list
[
1
],
list
[
2
])
--Indes
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c120155046.lua
View file @
ce43e4b5
...
...
@@ -29,8 +29,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
res
=
e
:
GetLabel
()
==
1
or
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
local
res
=
e
:
GetLabel
()
==
1
or
Duel
.
GetMZoneCount
(
tp
)
>
0
RD
.
ResetCostLabel
(
e
)
return
res
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
...
...
script/c120170063.lua
View file @
ce43e4b5
...
...
@@ -20,7 +20,7 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
confilter1
(
c
)
return
c
:
IsFaceup
()
and
(
R
ushDuel
.
IsLegendCode
(
c
,
list
[
1
])
return
c
:
IsFaceup
()
and
(
R
D
.
IsLegendCode
(
c
,
list
[
1
])
or
(
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevelAbove
(
7
)
and
c
:
IsRace
(
RACE_FIEND
)))
end
function
cm
.
confilter2
(
c
,
tp
)
...
...
script/c120183042.lua
View file @
ce43e4b5
...
...
@@ -17,7 +17,7 @@ function cm.costfilter(c)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsDefenseAbove
(
2000
)
and
RushDuel
.
IsHasDefense
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WARRIOR
)
and
RD
.
IsDefenseAbove
(
c
,
2000
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c120190002.lua
View file @
ce43e4b5
...
...
@@ -16,7 +16,7 @@ end
--Atk Up
function
cm
.
costfilter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsLevelAbove
(
5
)
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
and
RD
.
IsCanChangePosition
(
c
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
...
...
script/c120195004.lua
0 → 100644
View file @
ce43e4b5
local
m
=
120195004
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"死者苏生"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
filter
(
c
,
e
,
tp
)
return
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
\ No newline at end of file
script/c120196004.lua
View file @
ce43e4b5
...
...
@@ -7,7 +7,7 @@ function cm.initial_effect(c)
--Fusion Material
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
2
],
true
,
true
)
--Multi-Choose Effect
local
e1
=
R
ushDuel
.
BaseSelect
Effect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
local
e1
=
R
D
.
CreateMultiChoose
Effect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetCost
(
cm
.
cost
)
...
...
script/c120199053.lua
View file @
ce43e4b5
...
...
@@ -32,9 +32,12 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
1
-
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectGroupAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
cm
.
check
,
tp
,
0
,
LOCATION_GRAVE
,
2
,
7
,
nil
,
function
(
g
)
aux
.
GCheckAdditional
=
cm
.
check
RD
.
SelectGroupAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
aux
.
TRUE
,
tp
,
0
,
LOCATION_GRAVE
,
2
,
7
,
nil
,
function
(
g
)
aux
.
GCheckAdditional
=
nil
if
RD
.
SendToDeckAndExists
(
g
,
cm
.
exfilter
,
4
,
nil
)
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
end
end
)
aux
.
GCheckAdditional
=
nil
end
\ No newline at end of file
script/c120205000.lua
View file @
ce43e4b5
...
...
@@ -22,7 +22,7 @@ function cm.initial_effect(c)
end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
>
0
...
...
@@ -33,15 +33,10 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGrave
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
then
RD
.
SelectAndDoAction
(
HINTMSG_TOGRAVE
,
Card
.
IsAbleToGrave
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
Duel
.
SendtoGrave
(
s
g
,
REASON_EFFECT
)
end
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
)
end
end
\ No newline at end of file
script/c120205011.lua
View file @
ce43e4b5
...
...
@@ -20,17 +20,12 @@ function cm.costfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
7
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevelBelow
(
7
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
exfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
list
[
2
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
3
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
3
,
3
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
return
c
:
IsCode
(
list
[
2
])
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
cm
.
cost
=
RD
.
CostSendMZoneToGrave
(
cm
.
costfilter
,
3
,
3
,
false
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
g
)
>
0
...
...
@@ -38,19 +33,10 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
g
:
GetFirst
():
IsCode
(
list
[
1
])
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
exfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
exfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
if
tc
:
IsCode
(
list
[
1
])
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
exfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
end
end
\ No newline at end of file
script/c120205012.lua
View file @
ce43e4b5
...
...
@@ -17,21 +17,13 @@ end
function
cm
.
exfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeck
(
1
-
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
1
-
tp
,
1
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
DiscardDeck
(
1
-
tp
,
1
,
REASON_EFFECT
)
~=
0
then
local
og
=
Duel
.
GetOperatedGroup
()
if
og
:
IsExists
(
cm
.
exfilter
,
1
,
nil
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
if
RD
.
SendDeckTopToGraveAndExists
(
1
-
tp
,
1
,
cm
.
exfilter
,
1
,
nil
)
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
end
end
\ No newline at end of file
script/c120205013.lua
View file @
ce43e4b5
...
...
@@ -21,23 +21,13 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
200
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
g
:
ForEach
(
function
(
tc
)
RD
.
AttachAtkDef
(
e
,
tc
,
200
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
\ No newline at end of file
script/c120205014.lua
View file @
ce43e4b5
...
...
@@ -16,27 +16,17 @@ function cm.initial_effect(c)
end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsAttack
(
0
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsAttack
(
0
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
<=
1
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeckAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeckAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SendtoDeck
(
g
,
nil
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToDeckBottom
(
Card
.
IsAbleToDeckAsCost
,
1
,
1
,
false
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
\ No newline at end of file
script/c120205015.lua
View file @
ce43e4b5
...
...
@@ -23,8 +23,7 @@ function cm.thfilter(c)
return
c
:
IsCode
(
list
[
1
])
and
c
:
IsAbleToHand
()
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
and
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
@@ -32,10 +31,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
end
)
end
\ No newline at end of file
script/c120205016.lua
View file @
ce43e4b5
...
...
@@ -16,34 +16,15 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsLevel
(
4
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
3
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
3
,
3
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
if
Duel
.
GetLP
(
tp
)
<=
1000
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
2
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e2
=
e1
:
Clone
()
e2
:
SetValue
(
-
3000
)
tc
:
RegisterEffect
(
e2
)
end
RD
.
AttachAtkDef
(
e
,
c
,
1500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
if
RD
.
IsLPBelow
(
tp
,
1000
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
3000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
end
end
\ No newline at end of file
script/c120205017.lua
View file @
ce43e4b5
...
...
@@ -20,43 +20,20 @@ end
function
cm
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsRace
(
RACE_REPTILE
)
and
c
:
IsAbleToHand
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
300
)
end
Duel
.
PayLPCost
(
tp
,
300
)
end
cm
.
cost
=
RD
.
CostPayLP
(
300
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
3
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
tp
,
3
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
DiscardDeck
(
tp
,
3
,
REASON_EFFECT
)
~=
0
then
local
g
=
Duel
.
GetOperatedGroup
()
if
g
:
IsExists
(
cm
.
exfilter
,
1
,
nil
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
if
RD
.
SendDeckTopToGraveAndExists
(
tp
,
3
,
cm
.
exfilter
,
1
,
nil
)
then
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
end
)
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
cm
.
atktg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
1
,
0
,
RESET_PHASE
+
PHASE_END
)
RD
.
CreateAttackLimitEffect
(
e
,
cm
.
atktg
,
tp
,
LOCATION_MZONE
,
0
,
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
cm
.
atktg
(
e
,
c
)
...
...
script/c120205018.lua
View file @
ce43e4b5
...
...
@@ -15,30 +15,17 @@ function cm.initial_effect(c)
end
--Pierce
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
7
)
and
c
:
IsRace
(
RACE_REPTILE
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_ATTACK
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
7
)
and
c
:
IsRace
(
RACE_REPTILE
)
and
RD
.
IsCanAttachPierce
(
c
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
2
)
end
Duel
.
DiscardDeck
(
tp
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
2
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_PIERCE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachPierce
(
e
,
g
:
GetFirst
(),
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
\ No newline at end of file
script/c120205019.lua
View file @
ce43e4b5
...
...
@@ -15,32 +15,23 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
--Discard Deck
function
cm
.
exfilter
(
c
)
return
c
:
IsRace
(
RACE_REPTILE
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevelBelow
(
6
)
and
c
:
IsRace
(
RACE_REPTILE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetLP
(
1
-
tp
)
>
Duel
.
GetLP
(
tp
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
600
)
end
Duel
.
PayLPCost
(
tp
,
600
)
return
RD
.
IsLPBelowOpponent
(
tp
,
1
)
end
cm
.
cost
=
RD
.
CostPayLP
(
600
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
3
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
tp
,
3
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
DiscardDeck
(
tp
,
3
,
REASON_EFFECT
)
==
0
then
return
end
local
g
=
Duel
.
GetOperatedGroup
()
if
g
:
IsExists
(
Card
.
IsRace
,
1
,
nil
,
RACE_REPTILE
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
if
RD
.
SendDeckTopToGraveAndExists
(
tp
,
3
,
cm
.
exfilter
,
1
,
nil
)
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
end
\ No newline at end of file
script/c120205020.lua
View file @
ce43e4b5
...
...
@@ -16,12 +16,9 @@ function cm.initial_effect(c)
end
--Discard Deck
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetLP
(
1
-
tp
)
>
Duel
.
GetLP
(
tp
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
600
)
end
Duel
.
PayLPCost
(
tp
,
600
)
return
RD
.
IsLPBelowOpponent
(
tp
,
1
)
end
cm
.
cost
=
RD
.
CostPayLP
(
600
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
3
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
tp
,
3
)
...
...
@@ -30,11 +27,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
DiscardDeck
(
tp
,
3
,
REASON_EFFECT
)
==
0
then
return
end
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
600
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
RD
.
AttachAtkDef
(
e
,
c
,
600
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
end
end
\ No newline at end of file
script/c120205021.lua
View file @
ce43e4b5
...
...
@@ -15,21 +15,13 @@ function cm.initial_effect(c)
end
--Atk Up
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetLP
(
tp
)
<=
1000
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
5
)
end
Duel
.
DiscardDeck
(
tp
,
5
,
REASON_COST
)
return
RD
.
IsLPBelow
(
tp
,
1000
)
and
Duel
.
GetLP
(
tp
)
~=
Duel
.
GetLP
(
1
-
tp
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
5
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
atk
=
math.abs
(
Duel
.
GetLP
(
tp
)
-
Duel
.
GetLP
(
1
-
tp
))
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
RD
.
AttachAtkDef
(
e
,
c
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
end
end
\ No newline at end of file
script/c120205023.lua
View file @
ce43e4b5
...
...
@@ -16,24 +16,12 @@ end
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
3
)
and
c
:
IsLevelBelow
(
8
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetValue
(
-
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachLevel
(
e
,
g
:
GetFirst
(),
-
2
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
\ No newline at end of file
script/c120205024.lua
View file @
ce43e4b5
...
...
@@ -16,22 +16,11 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_REPTILE
)
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
e
:
GetHandler
())
local
ct
=
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
e
:
SetLabel
(
ct
)
end
cm
.
cost
=
RD
.
CostSendMZoneToGrave
(
cm
.
costfilter
,
1
,
2
,
true
,
nil
,
nil
,
Group
.
GetCount
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
atk
=
e
:
GetLabel
()
*
700
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
RD
.
AttachAtkDef
(
e
,
c
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
end
end
\ No newline at end of file
script/c120205025.lua
View file @
ce43e4b5
...
...
@@ -17,19 +17,13 @@ function cm.confilter(c)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsRace
(
RACE_THUNDER
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
and
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
400
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
RD
.
AttachAtkDef
(
e
,
c
,
400
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
Duel
.
BreakEffect
()
Duel
.
Damage
(
1
-
tp
,
400
,
REASON_EFFECT
)
end
...
...
script/c120205026.lua
View file @
ce43e4b5
...
...
@@ -17,31 +17,18 @@ end
function
cm
.
exfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsLocation
(
LOCATION_DECK
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToGrave
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
==
0
then
return
end
local
og
=
Duel
.
GetOperatedGroup
()
if
og
:
IsExists
(
cm
.
exfilter
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
Card
.
IsAbleToGrave
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToGrave
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
end
end
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToDeckAndExists
(
g
,
cm
.
exfilter
,
1
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
SendToDeckAndExists
(
sg
)
end
)
end
end
)
end
\ No newline at end of file
script/c120205027.lua
View file @
ce43e4b5
...
...
@@ -17,21 +17,13 @@ end
function
cm
.
thfilter
(
c
)
return
c
:
IsLevelAbove
(
5
)
and
c
:
IsRace
(
RACE_THUNDER
)
and
c
:
IsAbleToHand
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeckAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeckAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SendtoDeck
(
g
,
nil
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToDeckBottom
(
Card
.
IsAbleToDeckAsCost
,
1
,
1
,
false
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
end
)
end
\ No newline at end of file
script/c120205028.lua
View file @
ce43e4b5
...
...
@@ -17,26 +17,14 @@ end
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
5
)
and
c
:
IsRace
(
RACE_THUNDER
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetValue
(
-
4
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachLevel
(
e
,
g
:
GetFirst
(),
-
4
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
Duel
.
BreakEffect
()
Duel
.
Damage
(
1
-
tp
,
400
,
REASON_EFFECT
)
end
end
)
end
\ No newline at end of file
script/c120205029.lua
View file @
ce43e4b5
...
...
@@ -24,27 +24,12 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
<=
1
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
400
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
400
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
\ No newline at end of file
script/c120205030.lua
View file @
ce43e4b5
...
...
@@ -16,7 +16,7 @@ end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsRace
(
RACE_THUNDER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
<=
2
...
...
@@ -27,10 +27,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
\ No newline at end of file
script/c120205031.lua
View file @
ce43e4b5
...
...
@@ -13,27 +13,13 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
--Atk Up
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
300
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
RD
.
AttachAtkDef
(
e
,
c
,
300
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
if
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
==
0
then
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_PIERCE
)
e2
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
RD
.
AttachPierce
(
e
,
c
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
end
end
end
\ No newline at end of file
script/c120205033.lua
View file @
ce43e4b5
...
...
@@ -6,68 +6,37 @@ function cm.initial_effect(c)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--Fusion Material
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
2
],
true
,
true
)
--
Select
Effect
local
e1
=
R
ushDuel
.
BaseSelect
Effect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
--
Multi-Choose
Effect
local
e1
=
R
D
.
CreateMultiChoose
Effect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetCost
(
cm
.
cost
)
c
:
RegisterEffect
(
e1
)
end
--Select Effect
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
--Multi-Choose Effect
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
--Atk Down
function
cm
.
eff1con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
function
cm
.
eff1op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
3
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
3
),
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
,
function
(
g
)
g
:
ForEach
(
function
(
tc
)
RD
.
AttachAtkDef
(
e
,
tc
,
-
1500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
c
=
e
:
GetHandler
()
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
1500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
--Extra Attack
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
4
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_EXTRA_ATTACK_MONSTER
)
e2
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetValue
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
end
RD
.
AttachExtraAttackMonster
(
e
,
c
,
1
,
aux
.
Stringid
(
m
,
4
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
end
end
)
end
)
end
--Direct Attack
function
cm
.
eff2con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
Duel
.
IsAbleToEnterBP
()
and
not
c
:
IsHasEffect
(
EFFECT_DIRECT_ATTACK
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_ATTACK
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_DIRECT_ATTACK
)
return
Duel
.
IsAbleToEnterBP
()
and
RD
.
IsCanAttachDirectAttack
(
e
:
GetHandler
())
end
function
cm
.
eff2op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
5
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
RD
.
AttachDirectAttack
(
e
,
c
,
aux
.
Stringid
(
m
,
5
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
end
end
\ No newline at end of file
script/c120205034.lua
View file @
ce43e4b5
...
...
@@ -6,29 +6,19 @@ function cm.initial_effect(c)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--Fusion Material
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
2
],
true
,
true
)
--
Select
Effect
local
e1
=
R
ushDuel
.
BaseSelectEffect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
--
Multi-Choose
Effect
local
e1
=
R
D
.
CreateMultiChooseEffect
(
c
,
aux
.
Stringid
(
m
,
1
),
nil
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DAMAGE
+
CATEGORY_DRAW
+
CATEGORY_TOGRAVE
)
e1
:
SetCost
(
cm
.
cost
)
c
:
RegisterEffect
(
e1
)
end
--
Select
Effect
--
Multi-Choose
Effect
function
cm
.
costfilter
(
c
)
return
c
:
IsCode
(
list
[
1
],
list
[
2
])
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
aux
.
dncheck
,
2
,
2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
2
,
2
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveSubToDeck
(
cm
.
costfilter
,
aux
.
dncheck
,
2
,
2
)
--Damage
function
cm
.
eff1con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
true
end
function
cm
.
eff1op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Damage
(
1
-
tp
,
1500
,
REASON_EFFECT
)
end
...
...
@@ -38,11 +28,9 @@ function cm.eff2con(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
eff2op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
Draw
(
tp
,
3
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGrave
,
tp
,
LOCATION_HAND
,
0
,
2
,
2
,
nil
)
if
g
:
GetCount
()
>
0
then
RD
.
SelectAndDoAction
(
HINTMSG_TOGRAVE
,
Card
.
IsAbleToGrave
,
tp
,
LOCATION_HAND
,
0
,
2
,
2
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
RD
.
SendToGraveAndExists
(
g
)
end
)
end
end
\ No newline at end of file
script/c120205035.lua
View file @
ce43e4b5
local
m
=
120205035
local
list
=
{
120188015
,
120188015
}
local
list
=
{
120188015
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"同胞英雄"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
]
,
list
[
2
]
)
aux
.
AddCodeList
(
c
,
list
[
1
])
--Fusion Material
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
2
],
true
,
true
)
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
1
],
true
,
true
)
--To Hand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -25,10 +25,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
end
)
end
\ No newline at end of file
script/c120205036.lua
View file @
ce43e4b5
...
...
@@ -6,15 +6,15 @@ function cm.initial_effect(c)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--Fusion Material
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
2
],
true
,
true
)
--
Select
Effect
local
e1
=
R
ushDuel
.
BaseSelect
Effect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
--
Multi-Choose
Effect
local
e1
=
R
D
.
CreateMultiChoose
Effect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
+
CATEGORY_TODECK
+
CATEGORY_GRAVE_ACTION
)
c
:
RegisterEffect
(
e1
)
end
--
Special Summon
--
Multi-Choose Effect
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
8
)
and
c
:
IsRace
(
RACE_WARRIOR
+
RACE_FAIRY
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevelBelow
(
8
)
and
c
:
IsRace
(
RACE_WARRIOR
+
RACE_FAIRY
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
eff1con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
op
)
local
filter
=
cm
.
spfilter
...
...
@@ -23,12 +23,7 @@ function cm.eff1con(e,tp,eg,ep,ev,re,r,rp,op)
and
Duel
.
IsExistingMatchingCard
(
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
function
cm
.
eff1op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
--To Deck
function
cm
.
ctfilter
(
c
)
...
...
@@ -44,10 +39,7 @@ end
function
cm
.
eff2op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
cm
.
ctfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
ct
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
ct
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
end
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
ct
,
nil
,
function
(
g
)
RD
.
SendToDeckAndExists
(
g
)
end
)
end
\ No newline at end of file
script/c120205037.lua
View file @
ce43e4b5
local
m
=
120205037
local
list
=
{
120170029
,
120170029
}
local
list
=
{
120170029
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"花牙绚烂名花·绘都兰世"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
]
,
list
[
2
]
)
aux
.
AddCodeList
(
c
,
list
[
1
])
--Fusion Material
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
2
],
true
,
true
)
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
1
],
true
,
true
)
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -18,7 +18,7 @@ function cm.initial_effect(c)
end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
8
)
and
c
:
IsRace
(
RACE_PLANT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevelBelow
(
8
)
and
c
:
IsRace
(
RACE_PLANT
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
...
...
@@ -26,10 +26,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
\ No newline at end of file
script/c120205039.lua
View file @
ce43e4b5
...
...
@@ -6,32 +6,25 @@ function cm.initial_effect(c)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--Fusion Material
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
2
],
true
,
true
)
--
Select
Effect
local
e1
=
R
ushDuel
.
BaseSelect
Effect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
--
Multi-Choose
Effect
local
e1
=
R
D
.
CreateMultiChoose
Effect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_TOGRAVE
+
CATEGORY_ATKCHANGE
)
e1
:
SetCost
(
cm
.
cost
)
c
:
RegisterEffect
(
e1
)
end
--Select Effect
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
--Multi-Choose Effect
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
--Draw
function
cm
.
eff1con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerCanDraw
(
tp
,
2
)
end
function
cm
.
eff1op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGrave
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
RD
.
SelectAndDoAction
(
HINTMSG_TOGRAVE
,
Card
.
IsAbleToGrave
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
RD
.
SendToGraveAndExists
(
g
)
end
)
end
end
--Atk & Def Down
...
...
@@ -42,31 +35,13 @@ function cm.eff2con(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
IsExistingMatchingCard
(
cm
.
downfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
function
cm
.
eff2op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
3
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tdfilter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
)
if
g
:
GetCount
()
==
0
then
return
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
3
),
cm
.
downfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
,
function
(
g
)
g
:
ForEach
(
function
(
tc
)
RD
.
AttachAtkDef
(
e
,
tc
,
-
1000
,
-
1000
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
local
c
=
e
:
GetHandler
()
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
tc
=
g
:
GetNext
()
end
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
4
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e3
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e3
:
SetValue
(
1
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e3
)
RD
.
AttachExtraAttack
(
e
,
c
,
1
,
aux
.
Stringid
(
m
,
4
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
end
end
)
end
\ No newline at end of file
script/c120205040.lua
View file @
ce43e4b5
...
...
@@ -21,23 +21,13 @@ end
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_THUNDER
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
400
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
g
:
ForEach
(
function
(
tc
)
RD
.
AttachAtkDef
(
e
,
tc
,
400
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
\ No newline at end of file
script/c120205041.lua
View file @
ce43e4b5
...
...
@@ -28,33 +28,18 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
then
Duel
.
BreakEffect
()
Duel
.
Damage
(
1
-
tp
,
800
,
REASON_EFFECT
)
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
atkfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
sg
:
GetCount
()
>
0
then
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
800
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
local
tc
=
sg
:
GetFirst
()
while
tc
do
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetValue
(
-
800
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
tc
=
sg
:
GetNext
()
end
end
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
atkfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
sg
:
GetCount
()
>
0
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
RD
.
AttachAtkDef
(
e
,
c
,
800
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
sg
:
ForEach
(
function
(
tc
)
RD
.
AttachAtkDef
(
e
,
tc
,
-
800
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
end
end
)
end
\ No newline at end of file
script/c120205042.lua
View file @
ce43e4b5
...
...
@@ -26,29 +26,16 @@ function cm.thfilter(c)
return
c
:
IsCode
(
list
[
3
],
list
[
4
],
list
[
5
])
and
c
:
IsAbleToHand
()
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_SPSUMMON
)
and
c
:
IsStatus
(
STATUS_SPSUMMON_TURN
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
4
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
4
,
4
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
0
,
REASON_COST
)
local
ct
=
Duel
.
GetOperatedGroup
():
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
return
RD
.
IsSpecialSummonTurn
(
e
:
GetHandler
())
end
cm
.
cost
=
RD
.
CostSendGraveToDeckTop
(
cm
.
costfilter
,
4
,
4
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
1
,
3
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
RD
.
SelectGroupAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
aux
.
dncheck
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
3
,
nil
,
function
(
g
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
end
)
end
\ No newline at end of file
script/c120205043.lua
View file @
ce43e4b5
...
...
@@ -24,13 +24,7 @@ end
function
cm
.
desfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
9
)
and
not
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
2
,
2
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
...
...
script/c120205044.lua
View file @
ce43e4b5
...
...
@@ -34,20 +34,9 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
600
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
if
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoDeck
(
g
,
nil
,
0
,
REASON_EFFECT
)
Duel
.
ConfirmDecktop
(
tp
,
1
)
end
end
RD
.
AttachAtkDef
(
e
,
c
,
600
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
3
),
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SendToDeckTop
(
g
)
end
)
end
end
\ No newline at end of file
script/c120205045.lua
View file @
ce43e4b5
...
...
@@ -18,28 +18,19 @@ function cm.confilter(c)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MAXIMUM
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsRace
(
RACE_WARRIOR
)
end
function
cm
.
exfilter
(
c
)
return
R
ushDuel
.
IsMaximumMode
(
c
)
return
R
D
.
IsMaximumMode
(
c
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
800
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
800
)
RD
.
TargetDamage
(
1
-
tp
,
800
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
RD
.
Damage
()
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120205046.lua
View file @
ce43e4b5
...
...
@@ -17,37 +17,24 @@ function cm.costfilter(c,e,tp)
return
c
:
IsAbleToDeckAsCost
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
c
,
e
,
tp
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
7
)
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsDefense
(
0
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevelBelow
(
7
)
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsDefense
(
0
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
thfilter
(
c
)
return
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAbleToHand
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
(),
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
(),
e
,
tp
)
Duel
.
SendtoDeck
(
g
,
nil
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToDeckBottom
(
cm
.
costfilter
,
1
,
1
,
false
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
tc
:
IsLevel
(
7
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
if
tc
:
IsLevel
(
7
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
end
)
end
end
end
\ No newline at end of file
script/c120205047.lua
View file @
ce43e4b5
...
...
@@ -16,30 +16,19 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PLANT
)
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
posfilter
(
c
)
return
c
:
IsDefensePos
()
and
c
:
IsCanChangePosition
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
function
cm
.
filter
(
c
)
return
c
:
IsDefensePos
()
and
RD
.
IsCanChangePosition
(
c
)
end
cm
.
cost
=
RD
.
CostSendMZoneToGrave
(
cm
.
costfilter
,
1
,
1
,
false
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
pos
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
pos
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
~=
0
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
~=
0
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
,
true
)
end
end
)
end
\ No newline at end of file
script/c120205048.lua
View file @
ce43e4b5
...
...
@@ -16,14 +16,14 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PLANT
)
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
sp
filter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_PLANT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_PLANT
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
costcheck
(
g
,
tp
)
return
Duel
.
GetMZoneCount
(
tp
,
g
)
>
0
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
RD
.
SetCostLabel
(
e
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
costcheck
,
2
,
2
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
...
...
@@ -31,18 +31,14 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
res
=
e
:
GetLabel
()
==
1
or
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
e
:
SetLabel
(
0
)
return
res
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
local
res
=
RD
.
IsCostLabel
(
e
)
or
Duel
.
GetMZoneCount
(
tp
)
>
0
RD
.
ResetCostLabel
(
e
)
return
res
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
RD
.
ResetCostLabel
(
e
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
\ No newline at end of file
script/c120205049.lua
View file @
ce43e4b5
...
...
@@ -17,14 +17,14 @@ function cm.costfilter(c,tp)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsAbleToGraveAsCost
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
function
cm
.
sp
filter
(
c
,
e
,
tp
)
return
c
:
IsLevel
(
8
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsLevel
(
8
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
RD
.
SetCostLabel
(
e
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
...
...
@@ -32,27 +32,17 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
res
=
e
:
GetLabel
()
==
1
or
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
e
:
SetLabel
(
0
)
return
res
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
local
res
=
e
:
GetLabel
()
==
1
or
Duel
.
GetMZoneCount
(
tp
)
>
0
RD
.
ResetCostLabel
(
e
)
return
res
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
e
:
GetLabel
()
==
8
and
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
sg
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
if
RD
.
SelectAndSpecialSummon
(
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
and
e
:
GetLabel
()
==
8
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
)
end
end
\ No newline at end of file
script/c120205050.lua
View file @
ce43e4b5
...
...
@@ -21,10 +21,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
,
function
(
g
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
end
)
end
\ No newline at end of file
script/c120205051.lua
View file @
ce43e4b5
...
...
@@ -14,7 +14,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
ct
filter
(
c
)
function
cm
.
ex
filter
(
c
)
return
c
:
IsRace
(
RACE_REPTILE
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
end
function
cm
.
atkfilter
(
c
)
...
...
@@ -23,31 +23,16 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1000
)
end
Duel
.
PayLPCost
(
tp
,
1000
)
end
cm
.
cost
=
RD
.
CostPayLP
(
1000
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
5
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
tp
,
5
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
DiscardDeck
(
tp
,
5
,
REASON_EFFECT
)
==
0
then
return
end
local
g
=
Duel
.
GetOperatedGroup
()
local
ct
=
g
:
FilterCount
(
cm
.
ctfilter
,
nil
)
if
ct
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
2
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
ct
*
200
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
if
RD
.
SendDeckTopToGraveAndExists
(
tp
,
5
,
cm
.
exfilter
,
1
,
nil
)
then
local
atk
=
Duel
.
GetOperatedGroup
():
FilterCount
(
cm
.
exfilter
,
nil
)
*
200
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
),
cm
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
end
\ No newline at end of file
script/c120205052.lua
View file @
ce43e4b5
...
...
@@ -19,18 +19,13 @@ end
function
cm
.
desfilter
(
c
,
lv
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
lv
)
end
function
cm
.
costcheck
(
g
,
tp
)
function
cm
.
costcheck
(
g
,
e
,
tp
)
local
lv
=
g
:
GetSum
(
Card
.
GetLevel
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
lv
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
costcheck
,
2
,
2
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
costcheck
,
false
,
2
,
2
,
tp
)
e
:
SetLabel
(
sg
:
GetSum
(
Card
.
GetLevel
))
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandSubToGrave
(
cm
.
costfilter
,
cm
.
costcheck
,
2
,
2
,
nil
,
nil
,
function
(
g
)
return
g
:
GetSum
(
Card
.
GetLevel
)
end
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
lv
=
e
:
GetLabel
()
...
...
@@ -39,10 +34,8 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
lv
=
e
:
GetLabel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
lv
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
filter
=
RD
.
Filter
(
cm
.
desfilter
,
lv
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
\ No newline at end of file
script/c120205053.lua
View file @
ce43e4b5
...
...
@@ -28,18 +28,11 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
<
1
then
return
end
Duel
.
ConfirmDecktop
(
tp
,
1
)
local
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
if
op
==
1
then
local
tc
=
Duel
.
GetDecktopGroup
(
tp
,
1
):
GetFirst
()
Duel
.
MoveSequence
(
tc
,
1
)
local
option
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
if
option
==
1
then
RD
.
SendDeckTopToBottom
(
tp
,
1
)
end
if
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
3
),
HINTMSG_DESTROY
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
end
)
end
\ No newline at end of file
script/c120205054.lua
View file @
ce43e4b5
...
...
@@ -12,7 +12,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
des
filter
(
c
,
tp
)
function
cm
.
filter
(
c
,
tp
)
if
c
:
IsControler
(
tp
)
then
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_REPTILE
)
else
...
...
@@ -23,24 +23,16 @@ function cm.check(g,tp)
return
g
:
FilterCount
(
Card
.
IsControler
,
nil
,
tp
)
==
2
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
tp
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
check
,
3
,
3
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
3
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
tp
)
if
not
g
:
CheckSubGroup
(
cm
.
check
,
3
,
3
,
tp
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
check
,
false
,
3
,
3
,
tp
)
Duel
.
HintSelection
(
sg
)
local
tc
=
sg
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
1500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
sg
:
GetNext
()
end
local
filter
=
RD
.
Filter
(
cm
.
filter
,
tp
)
local
check
=
RD
.
Check
(
cm
.
check
,
tp
)
RD
.
SelectGroupAndDoAction
(
aux
.
Stringid
(
m
,
1
),
filter
,
check
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
3
,
3
,
nil
,
function
(
g
)
g
:
ForEach
(
function
(
tc
)
RD
.
AttachAtkDef
(
e
,
tc
,
-
1500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
)
end
\ No newline at end of file
script/c120205055.lua
View file @
ce43e4b5
...
...
@@ -16,9 +16,6 @@ end
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_THUNDER
)
end
function
cm
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
2
,
nil
)
end
...
...
@@ -27,22 +24,11 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
400
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
tc
=
g
:
GetNext
()
end
if
Duel
.
GetMatchingGroupCount
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
==
3
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
if
g
:
GetCount
()
==
0
then
return
end
g
:
ForEach
(
function
(
tc
)
RD
.
AttachAtkDef
(
e
,
tc
,
-
400
,
-
400
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
if
Duel
.
GetMatchingGroupCount
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
==
3
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
end
end
\ No newline at end of file
script/c120205056.lua
View file @
ce43e4b5
...
...
@@ -16,22 +16,19 @@ end
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_THUNDER
)
end
function
cm
.
des
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
\ No newline at end of file
script/c120205057.lua
View file @
ce43e4b5
...
...
@@ -13,23 +13,14 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
tp
,
1
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
==
0
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
local
ct
=
RushDuel
.
GetSPCount
(
tp
,
2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
ct
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
if
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
==
0
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
,
e
,
POS_FACEUP
)
end
end
\ No newline at end of file
script/c120205058.lua
View file @
ce43e4b5
...
...
@@ -15,39 +15,24 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
filter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
(
R
ushDuel
.
IsLegendCode
(
c
,
list
[
1
])
or
c
:
IsRace
(
RACE_THUNDER
))
return
c
:
IsFaceup
()
and
(
R
D
.
IsLegendCode
(
c
,
list
[
1
])
or
c
:
IsRace
(
RACE_THUNDER
))
and
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
c
:
GetAttack
())
end
function
cm
.
desfilter
(
c
,
atk
)
return
c
:
IsFaceup
()
and
R
ushDuel
.
IsHasDefense
(
c
)
and
c
:
IsDefenseBelow
(
atk
)
return
c
:
IsFaceup
()
and
R
D
.
IsDefenseBelow
(
c
,
atk
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
tp
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
g
:
GetFirst
():
GetAttack
())
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
end
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
2
),
tp
,
1
,
0
,
RESET_PHASE
+
PHASE_END
)
RD
.
CreateAttackLimitEffect
(
e
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
\ No newline at end of file
script/c120205059.lua
View file @
ce43e4b5
...
...
@@ -26,10 +26,7 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
2
)
end
Duel
.
DiscardDeck
(
tp
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
2
)
--Indes
function
cm
.
target
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_DINOSAUR
)
...
...
script/c120205060.lua
View file @
ce43e4b5
...
...
@@ -20,46 +20,24 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_FIELD
)
and
c
:
IsAbleToDeckAsCost
()
end
function
cm
.
atk
filter
(
c
)
function
cm
.
up
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WYRM
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeckBottom
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
eg
:
GetFirst
()
if
chk
==
0
then
return
R
ushDuel
.
IsHasDefense
(
tc
)
and
tc
:
IsCanTurnSet
()
end
if
chk
==
0
then
return
R
D
.
IsCanChangePosition
(
tc
)
and
tc
:
IsCanTurnSet
()
end
Duel
.
SetTargetCard
(
tc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
tc
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
2
))
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
HintSelection
(
sg
)
local
tc
=
sg
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
end
if
tc
:
IsRelateToEffect
(
e
)
and
RD
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
),
cm
.
upfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
500
,
500
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
end
\ No newline at end of file
script/c120205061.lua
View file @
ce43e4b5
...
...
@@ -30,33 +30,14 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
and
eg
:
IsExists
(
cm
.
confilter2
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetTarget
(
cm
.
atktg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
0
,
1
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
==
0
then
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
0
,
1
,
RESET_PHASE
+
PHASE_END
)
RD
.
CreateAttackLimitEffect
(
e
,
cm
.
atktg
,
tp
,
0
,
LOCATION_MZONE
,
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
if
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
5
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
end
end
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
2
),
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
5
,
nil
,
function
(
g
)
RD
.
SendToDeckAndExists
(
g
)
end
)
end
function
cm
.
atktg
(
e
,
c
)
return
c
:
IsAttackAbove
(
3000
)
...
...
script/c120205062.lua
View file @
ce43e4b5
...
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
posfilter
(
c
)
return
c
:
IsDefensePos
()
and
c
:
IsCanChangePosition
(
)
return
c
:
IsDefensePos
()
and
RD
.
IsCanChangePosition
(
c
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
...
...
@@ -22,18 +22,10 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
NegateAttack
()
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
HintSelection
(
g
)
if
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_ATTACK
)
~=
0
and
tc
:
IsType
(
TYPE_NORMAL
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
if
RD
.
ChangePosition
(
tc
,
POS_FACEUP_ATTACK
)
~=
0
and
tc
:
IsType
(
TYPE_NORMAL
)
then
RD
.
AttachAtkDef
(
e
,
tc
,
1000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
)
end
\ No newline at end of file
script/c120205063.lua
View file @
ce43e4b5
...
...
@@ -19,36 +19,20 @@ function cm.costfilter(c)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
exfilter
(
c
)
return
R
ushDuel
.
IsLegendCode
(
c
,
list
[
1
])
return
R
D
.
IsLegendCode
(
c
,
list
[
1
])
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
3
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
3
,
3
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
if
tc
and
tc
:
IsRelateToBattle
()
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
AttachAtkDef
(
e
,
tc
,
-
500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
end
\ No newline at end of file
script/c120205064.lua
View file @
ce43e4b5
...
...
@@ -16,28 +16,14 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsRace
(
RACE_THUNDER
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
exfilter
(
c
)
return
RushDuel
.
IsLegendCode
(
c
,
list
[
1
])
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
2
,
2
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
if
tc
and
tc
:
IsRelateToBattle
()
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
800
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
RD
.
AttachAtkDef
(
e
,
tc
,
-
800
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
Duel
.
BreakEffect
()
Duel
.
Damage
(
1
-
tp
,
400
,
REASON_EFFECT
)
end
...
...
script/c120205065.lua
View file @
ce43e4b5
...
...
@@ -21,27 +21,17 @@ function cm.confilter(c,tp,rp)
and
((
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
))
or
c
==
Duel
.
GetAttackTarget
())
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
list
[
1
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsCode
(
list
[
1
])
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
tp
,
rp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
2
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
2
)
RD
.
TargetDraw
(
tp
,
2
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
if
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
if
RD
.
Draw
()
~=
0
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
,
true
)
end
end
\ No newline at end of file
script/c120208037.lua
View file @
ce43e4b5
...
...
@@ -6,15 +6,15 @@ function cm.initial_effect(c)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--Fusion Material
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
2
],
true
,
true
)
--
Select
Effect
local
e1
=
R
ushDuel
.
BaseSelect
Effect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
--
Multi-Choose
Effect
local
e1
=
R
D
.
CreateMultiChoose
Effect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DESTROY
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCost
(
cm
.
cost
)
c
:
RegisterEffect
(
e1
)
end
--
Select
Effect
--
Multi-Choose
Effect
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
7
)
end
...
...
script/c120208046.lua
View file @
ce43e4b5
...
...
@@ -18,7 +18,7 @@ function cm.costfilter(c)
return
c
:
IsLevel
(
8
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttackAbove
(
2500
)
and
c
:
IsDefenseAbove
(
2500
)
and
RushDuel
.
IsHasDefense
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttackAbove
(
2500
)
and
RD
.
IsDefenseAbove
(
c
,
2500
)
end
function
cm
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
...
...
script/c120210001.lua
View file @
ce43e4b5
...
...
@@ -16,12 +16,9 @@ function cm.initial_effect(c)
end
--Multiple Attack
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
RushDuel
.
MaximumMode
(
e
)
and
Duel
.
IsAbleToEnterBP
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
return
RD
.
MaximumMode
(
e
)
and
Duel
.
IsAbleToEnterBP
()
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
...
...
@@ -29,35 +26,11 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK_MONSTER
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetValue
(
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
m
,
aux
.
Stringid
(
m
,
2
))
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetLabelObject
(
c
)
e2
:
SetCondition
(
cm
.
tdcon
)
e2
:
SetOperation
(
cm
.
tdop
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
cm
.
tdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
local
fids
=
{
tc
:
GetFlagEffectLabel
(
tc
,
0
)}
for
i
=
1
,
#
fids
do
if
fids
[
i
]
==
m
then
return
true
end
RD
.
AttachExtraAttackMonster
(
e
,
c
,
2
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachEndPhase
(
e
,
c
,
tp
,
m
,
cm
.
tdop
,
aux
.
Stringid
(
m
,
2
))
end
e
:
Reset
()
return
false
end
function
cm
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SendtoDeck
(
e
:
GetLabelObject
(),
nil
,
2
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
RD
.
SendToDeckAndExists
(
e
:
GetLabelObject
())
end
\ No newline at end of file
script/c120210002.lua
View file @
ce43e4b5
...
...
@@ -5,14 +5,14 @@ cm.name="大连击龙 齿车戒龙·爆裂"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--Maximum Summon
R
ushDuel
.
AddMaximumProcedure
(
c
,
3500
,
list
[
1
],
list
[
2
])
R
D
.
AddMaximumProcedure
(
c
,
3500
,
list
[
1
],
list
[
2
])
--Indes
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
R
ushDuel
.
MaximumMode
)
e1
:
SetCondition
(
R
D
.
MaximumMode
)
e1
:
SetValue
(
cm
.
efilter
)
c
:
RegisterEffect
(
e1
)
end
...
...
script/c120210003.lua
View file @
ce43e4b5
...
...
@@ -9,19 +9,14 @@ function cm.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetLabel
(
m
)
e1
:
SetCondition
(
R
ushDuel
.
MaximumMode
)
e1
:
SetCondition
(
R
D
.
MaximumMode
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Pierce
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
3
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
3
,
3
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
3
,
3
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
...
...
@@ -29,18 +24,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_PIERCE
)
e2
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
RD
.
AttachAtkDef
(
e
,
c
,
1000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachPierce
(
e
,
c
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
end
end
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment