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Clara Grace Paulsen
ygopro-rush-duel
Commits
c368767a
Commit
c368767a
authored
Feb 24, 2022
by
未闻皂名
Browse files
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Plain Diff
2022/2/24 模块化进度:CP01
parent
4f049723
Changes
160
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160 changed files
with
712 additions
and
1770 deletions
+712
-1770
script/RDExpand.lua
script/RDExpand.lua
+125
-23
script/RDMaximum.lua
script/RDMaximum.lua
+12
-28
script/c120100001.lua
script/c120100001.lua
+3
-11
script/c120105001.lua
script/c120105001.lua
+2
-10
script/c120105002.lua
script/c120105002.lua
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script/c120105006.lua
script/c120105006.lua
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script/c120105009.lua
script/c120105009.lua
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script/c120105011.lua
script/c120105011.lua
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script/c120105012.lua
script/c120105012.lua
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script/c120105013.lua
script/c120105013.lua
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script/c120105014.lua
script/c120105014.lua
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script/c120106002.lua
script/c120106002.lua
+3
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script/c120108003.lua
script/c120108003.lua
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script/c120109004.lua
script/c120109004.lua
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-32
script/c120109005.lua
script/c120109005.lua
+6
-20
script/c120109008.lua
script/c120109008.lua
+8
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script/c120109009.lua
script/c120109009.lua
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-26
script/c120109010.lua
script/c120109010.lua
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script/c120109011.lua
script/c120109011.lua
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script/c120109012.lua
script/c120109012.lua
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script/c120109013.lua
script/c120109013.lua
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script/c120110001.lua
script/c120110001.lua
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script/c120110002.lua
script/c120110002.lua
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script/c120110006.lua
script/c120110006.lua
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script/c120110009.lua
script/c120110009.lua
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script/c120110011.lua
script/c120110011.lua
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script/c120111001.lua
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script/c120115001.lua
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script/c120116001.lua
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script/c120120034.lua
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script/c120120038.lua
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script/c120120045.lua
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script/c120120048.lua
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script/c120120049.lua
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script/c120120050.lua
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script/c120121001.lua
script/c120121001.lua
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script/c120122001.lua
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script/c120123001.lua
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script/c120124001.lua
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script/c120125002.lua
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script/c120125003.lua
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script/c120130016.lua
script/c120130016.lua
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script/c120130034.lua
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script/c120130035.lua
script/c120130035.lua
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script/c120130042.lua
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script/c120130043.lua
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script/c120130044.lua
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script/c120130047.lua
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script/c120130048.lua
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script/c120130049.lua
script/c120130049.lua
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script/c120130050.lua
script/c120130050.lua
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script/c120135002.lua
script/c120135002.lua
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script/c120140001.lua
script/c120140001.lua
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script/c120140002.lua
script/c120140002.lua
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script/c120140003.lua
script/c120140003.lua
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script/c120140004.lua
script/c120140004.lua
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script/c120140009.lua
script/c120140009.lua
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script/c120140010.lua
script/c120140010.lua
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script/c120140011.lua
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script/c120140013.lua
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script/c120140015.lua
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script/c120140016.lua
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script/c120140017.lua
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script/c120140019.lua
script/c120140019.lua
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script/c120140024.lua
script/c120140024.lua
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script/c120140025.lua
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script/c120140026.lua
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script/c120140027.lua
script/c120140027.lua
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script/c120140028.lua
script/c120140028.lua
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script/c120140029.lua
script/c120140029.lua
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script/c120140030.lua
script/c120140030.lua
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script/c120140031.lua
script/c120140031.lua
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script/c120140036.lua
script/c120140036.lua
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script/c120140037.lua
script/c120140037.lua
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script/c120140038.lua
script/c120140038.lua
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script/c120140039.lua
script/c120140039.lua
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script/c120140040.lua
script/c120140040.lua
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script/c120145025.lua
script/c120145025.lua
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script/c120150001.lua
script/c120150001.lua
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script/c120150002.lua
script/c120150002.lua
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script/c120150003.lua
script/c120150003.lua
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script/c120150010.lua
script/c120150010.lua
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script/c120150012.lua
script/c120150012.lua
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script/c120151001.lua
script/c120151001.lua
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script/c120151002.lua
script/c120151002.lua
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script/c120151003.lua
script/c120151003.lua
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script/c120151005.lua
script/c120151005.lua
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script/c120151006.lua
script/c120151006.lua
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script/c120151007.lua
script/c120151007.lua
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script/special.lua
script/special.lua
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No files found.
script/RDExpand.lua
View file @
c368767a
...
@@ -2,6 +2,27 @@
...
@@ -2,6 +2,27 @@
RushDuel
=
RushDuel
or
{}
RushDuel
=
RushDuel
or
{}
RD
=
RushDuel
RD
=
RushDuel
-- Make Card(s) or Group into a New Group (Maximum)
function
RushDuel
.
ToMaximunGroup
(
target
)
local
type
=
aux
.
GetValueType
(
target
)
local
g
=
Group
.
CreateGroup
()
if
type
==
"Group"
then
g
:
Merge
(
target
)
elseif
type
==
"Card"
then
g
:
AddCard
(
target
)
elseif
type
==
"Effect"
then
g
:
AddCard
(
target
:
GetHandler
())
end
local
overlay
=
Group
.
CreateGroup
()
g
:
ForEach
(
function
(
tc
)
if
RushDuel
.
IsMaximumMode
(
tc
)
then
overlay
:
Merge
(
tc
:
GetOverlayGroup
())
end
end
)
g
:
Merge
(
overlay
)
return
g
end
-- Hint (LP Label)
-- Hint (LP Label)
function
RushDuel
.
CreateHintEffect
(
e
,
desc
,
tp
,
s
,
o
,
reset
)
function
RushDuel
.
CreateHintEffect
(
e
,
desc
,
tp
,
s
,
o
,
reset
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
@@ -20,13 +41,36 @@ function RushDuel.CreateAttackLimitEffect(e, target, tp, s, o, reset)
...
@@ -20,13 +41,36 @@ function RushDuel.CreateAttackLimitEffect(e, target, tp, s, o, reset)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
s
,
o
)
e1
:
SetTargetRange
(
s
,
o
)
e1
:
SetTarget
(
target
)
if
target
~=
nil
then
e1
:
SetTarget
(
target
)
end
e1
:
SetReset
(
reset
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
-- Can not DirectA Attack (Promise)
function
RushDuel
.
CreateCannotDirectAttackEffect
(
e
,
target
,
tp
,
s
,
o
,
reset
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
s
,
o
)
if
target
~=
nil
then
e1
:
SetTarget
(
target
)
end
e1
:
SetReset
(
reset
)
e1
:
SetReset
(
reset
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
-- Check: Is Life Point Below
function
RushDuel
.
IsLPBelow
(
player
,
lp
)
return
Duel
.
GetLP
(
player
)
<=
lp
end
-- Check: Is Life Point Below Opponent
function
RushDuel
.
IsLPBelowOpponent
(
player
,
lp
)
return
Duel
.
GetLP
(
player
)
<=
Duel
.
GetLP
(
1
-
player
)
-
(
lp
or
0
)
end
-- Check: Is in Maximum Mode
-- Check: Is in Maximum Mode
function
RushDuel
.
IsMaximu
n
Mode
(
c
)
function
RushDuel
.
IsMaximu
m
Mode
(
c
)
return
c
:
IsSummonType
(
SUMMON_TYPE_MAXIMUM
)
and
c
:
GetOverlayCount
()
>
0
return
c
:
IsSummonType
(
SUMMON_TYPE_MAXIMUM
)
and
c
:
GetOverlayCount
()
>
0
end
end
-- Check: Is Summon this Turn
-- Check: Is Summon this Turn
...
@@ -39,11 +83,11 @@ function RushDuel.IsSpecialSummonTurn(c)
...
@@ -39,11 +83,11 @@ function RushDuel.IsSpecialSummonTurn(c)
end
end
-- Check: Is can Change Def
-- Check: Is can Change Def
function
RushDuel
.
IsCanChangeDef
(
c
)
function
RushDuel
.
IsCanChangeDef
(
c
)
return
c
:
IsDefenseAbove
(
0
)
and
not
RushDuel
.
IsMaximu
n
Mode
(
c
)
return
c
:
IsDefenseAbove
(
0
)
and
not
RushDuel
.
IsMaximu
m
Mode
(
c
)
end
end
-- Check: Is can Change Position
-- Check: Is can Change Position
function
RushDuel
.
IsCanChangePosition
(
c
)
function
RushDuel
.
IsCanChangePosition
(
c
)
return
c
:
IsCanChangePosition
()
and
not
RushDuel
.
IsMaximu
n
Mode
(
c
)
return
c
:
IsCanChangePosition
()
and
not
RushDuel
.
IsMaximu
m
Mode
(
c
)
end
end
-- Check: Is can be Special Summoned
-- Check: Is can be Special Summoned
function
RushDuel
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
pos
)
function
RushDuel
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
pos
)
...
@@ -63,7 +107,7 @@ function RushDuel.IsCanAttachDoubleTribute(c)
...
@@ -63,7 +107,7 @@ function RushDuel.IsCanAttachDoubleTribute(c)
end
end
-- Check: Is Operated Group Exists Card(s)
-- Check: Is Operated Group Exists Card(s)
function
RushDuel
.
IsOperatedGroupExists
(
filter
,
count
,
expect
)
function
RushDuel
.
IsOperatedGroupExists
(
filter
,
count
,
expect
)
return
filter
~=
nil
and
Duel
.
GetOperatedGroup
():
IsExists
(
filter
,
count
,
expect
)
return
filter
==
nil
or
Duel
.
GetOperatedGroup
():
IsExists
(
filter
,
count
,
expect
)
end
end
-- Cost: Pay LP
-- Cost: Pay LP
...
@@ -125,7 +169,7 @@ function RushDuel.CostSendSelfToGrave()
...
@@ -125,7 +169,7 @@ function RushDuel.CostSendSelfToGrave()
if
chk
==
0
then
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(
),
REASON_COST
)
Duel
.
SendtoGrave
(
RushDuel
.
ToMaximunGroup
(
e
:
GetHandler
()
),
REASON_COST
)
end
end
end
end
-- Cost: Send Grave to Deck
-- Cost: Send Grave to Deck
...
@@ -283,13 +327,17 @@ function RushDuel.AttachSingleEffect(e, c, code, value, desc, reset)
...
@@ -283,13 +327,17 @@ function RushDuel.AttachSingleEffect(e, c, code, value, desc, reset)
end
end
-- Action: Attach Atk and Def Up/Down Buff
-- Action: Attach Atk and Def Up/Down Buff
function
RushDuel
.
AttachAtkDef
(
e
,
c
,
atk
,
def
,
reset
)
function
RushDuel
.
AttachAtkDef
(
e
,
c
,
atk
,
def
,
reset
)
if
atk
and
atk
~=
0
then
if
atk
~=
nil
and
atk
~=
0
then
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_UPDATE_ATTACK
,
atk
,
nil
,
reset
)
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_UPDATE_ATTACK
,
atk
,
nil
,
reset
)
end
end
if
def
and
def
~=
0
and
RushDuel
.
IsCanChangeDef
(
c
)
then
if
def
~=
nil
and
def
~=
0
and
RushDuel
.
IsCanChangeDef
(
c
)
then
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_UPDATE_DEFENSE
,
def
,
nil
,
reset
)
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_UPDATE_DEFENSE
,
def
,
nil
,
reset
)
end
end
end
end
-- Action: Attach Level Up/Down Buff
function
RushDuel
.
AttachLevel
(
e
,
c
,
lv
,
reset
)
return
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_UPDATE_LEVEL
,
lv
,
nil
,
reset
)
end
-- Action: Attach Direct Attack
-- Action: Attach Direct Attack
function
RushDuel
.
AttachDirectAttack
(
e
,
c
,
desc
,
reset
)
function
RushDuel
.
AttachDirectAttack
(
e
,
c
,
desc
,
reset
)
return
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_DIRECT_ATTACK
,
nil
,
desc
,
reset
)
return
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_DIRECT_ATTACK
,
nil
,
desc
,
reset
)
...
@@ -310,6 +358,19 @@ end
...
@@ -310,6 +358,19 @@ end
function
RushDuel
.
AttachEffectIndes
(
e
,
c
,
value
,
desc
,
reset
)
function
RushDuel
.
AttachEffectIndes
(
e
,
c
,
value
,
desc
,
reset
)
return
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_INDESTRUCTABLE_EFFECT
,
value
,
desc
,
reset
)
return
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_INDESTRUCTABLE_EFFECT
,
value
,
desc
,
reset
)
end
end
-- Action: Attach Attack Announce Buff
function
RushDuel
.
AttachAttackAnnounce
(
e
,
c
,
operation
,
desc
,
reset
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetOperation
(
operation
)
if
desc
~=
nil
then
e1
:
SetDescription
(
desc
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
end
e1
:
SetReset
(
reset
)
c
:
RegisterEffect
(
e1
)
end
-- Action: Attach Cannot Direct Attack
-- Action: Attach Cannot Direct Attack
function
RD
.
AttachCannotDirectAttack
(
e
,
c
,
desc
,
reset
)
function
RD
.
AttachCannotDirectAttack
(
e
,
c
,
desc
,
reset
)
return
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_CANNOT_DIRECT_ATTACK
,
nil
,
desc
,
reset
)
return
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_CANNOT_DIRECT_ATTACK
,
nil
,
desc
,
reset
)
...
@@ -320,23 +381,38 @@ function RD.AttachCannotSelectBattleTarget(e, c, value, desc, reset)
...
@@ -320,23 +381,38 @@ function RD.AttachCannotSelectBattleTarget(e, c, value, desc, reset)
end
end
-- Action: Set Base Atk and Def
-- Action: Set Base Atk and Def
function
RushDuel
.
SetBaseAtkDef
(
e
,
c
,
atk
,
def
,
reset
)
function
RushDuel
.
SetBaseAtkDef
(
e
,
c
,
atk
,
def
,
reset
)
if
atk
and
atk
~=
0
then
if
atk
~=
nil
and
atk
~=
0
then
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_SET_BASE_ATTACK
,
atk
,
nil
,
reset
)
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_SET_BASE_ATTACK
,
atk
,
nil
,
reset
)
end
end
if
def
and
def
~=
0
and
RushDuel
.
IsCanChangeDef
(
c
)
then
if
def
~=
nil
and
def
~=
0
and
RushDuel
.
IsCanChangeDef
(
c
)
then
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_SET_BASE_DEFENSE
,
def
,
nil
,
reset
)
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_SET_BASE_DEFENSE
,
def
,
nil
,
reset
)
end
end
end
end
-- Action: Swap Base Atk and Def
function
RushDuel
.
SwapBaseAtkDef
(
e
,
c
,
reset
)
if
RushDuel
.
IsCanChangeDef
(
c
)
then
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_SWAP_BASE_AD
,
nil
,
nil
,
reset
)
end
end
-- Action: Swap Atk and Def
function
RushDuel
.
SwapAtkDef
(
e
,
c
,
reset
)
if
RushDuel
.
IsCanChangeDef
(
c
)
then
local
atk
=
c
:
GetAttack
()
local
def
=
c
:
GetDefense
()
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_SET_ATTACK_FINAL
,
def
,
nil
,
reset
)
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_SET_DEFENSE_FINAL
,
atk
,
nil
,
reset
)
end
end
-- Action: Change Attribute
-- Action: Change Attribute
function
RushDuel
.
ChangeAttribute
(
e
,
c
,
attribute
,
reset
)
function
RushDuel
.
ChangeAttribute
(
e
,
c
,
attribute
,
reset
)
return
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_CHANGE_ATTRIBUTE
,
attribute
,
nil
,
reset
)
return
RushDuel
.
AttachSingleEffect
(
e
,
c
,
EFFECT_CHANGE_ATTRIBUTE
,
attribute
,
nil
,
reset
)
end
end
-- Action: Change Position
-- Action: Change Position
function
RushDuel
.
ChangePosition
(
g
,
pos
)
function
RushDuel
.
ChangePosition
(
target
,
pos
)
if
pos
==
nil
then
if
pos
==
nil
then
return
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
return
Duel
.
ChangePosition
(
target
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
else
else
return
Duel
.
ChangePosition
(
g
,
pos
)
return
Duel
.
ChangePosition
(
target
,
pos
)
end
end
end
end
-- Action: Send Opponent's Hand to Grave
-- Action: Send Opponent's Hand to Grave
...
@@ -347,16 +423,29 @@ function RushDuel.SendOpponentHandToGrave(tp, desc, min, max)
...
@@ -347,16 +423,29 @@ function RushDuel.SendOpponentHandToGrave(tp, desc, min, max)
return
0
return
0
end
end
local
ops
=
{}
local
ops
=
{}
for
i
=
m
ath.min
(
max
,
ct
),
min
,
-
1
do
for
i
=
m
in
,
math.min
(
max
,
ct
),
min
do
table.insert
(
ops
,
i
)
table.insert
(
ops
,
i
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
desc
)
local
ac
=
0
local
ac
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
ops
))
if
#
ops
==
1
then
local
sg
=
g
:
RandomSelect
(
tp
,
ac
)
ac
=
table.remove
(
ops
)
return
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
elseif
#
ops
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
desc
)
ac
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
ops
))
end
if
ac
>
0
then
local
sg
=
g
:
RandomSelect
(
tp
,
ac
)
return
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
end
end
-- Action: Send to Opponent Hand
function
RushDuel
.
SendToOpponentHand
(
target
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
)
return
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
-- Action: Send to Hand and Exists (Confirm To player)
-- Action: Send to Hand and Exists (Confirm To player)
function
RushDuel
.
SendToHandAndExists
(
g
,
confirm_player
,
filter
,
count
,
expect
)
function
RushDuel
.
SendToHandAndExists
(
target
,
confirm_player
,
filter
,
count
,
expect
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
)
if
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
==
0
then
if
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
==
0
then
return
false
return
false
end
end
...
@@ -364,11 +453,22 @@ function RushDuel.SendToHandAndExists(g, confirm_player, filter, count, expect)
...
@@ -364,11 +453,22 @@ function RushDuel.SendToHandAndExists(g, confirm_player, filter, count, expect)
return
RushDuel
.
IsOperatedGroupExists
(
filter
,
count
,
expect
)
return
RushDuel
.
IsOperatedGroupExists
(
filter
,
count
,
expect
)
end
end
-- Action: Send to Deck and Exists
-- Action: Send to Deck and Exists
function
RushDuel
.
SendToDeckAndExists
(
g
,
filter
,
count
,
expect
)
function
RushDuel
.
SendToDeckAndExists
(
target
,
filter
,
count
,
expect
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
)
return
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
~=
0
and
RushDuel
.
IsOperatedGroupExists
(
filter
,
count
,
expect
)
return
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
~=
0
and
RushDuel
.
IsOperatedGroupExists
(
filter
,
count
,
expect
)
end
end
-- Action: Send to Opponent Deck Top (Sort)
function
RushDuel
.
SendToOpponentDeckTop
(
target
,
player
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
)
if
g
:
GetCount
()
==
1
then
Duel
.
SendtoDeck
(
g
,
nil
,
0
,
REASON_EFFECT
)
else
RushDuel
.
SendToDeckTop
(
target
,
player
,
1
-
player
,
true
)
end
end
-- Action: Send to Deck Top (Sort)
-- Action: Send to Deck Top (Sort)
function
RushDuel
.
SendToDeckTop
(
g
,
sort_player
,
target_player
,
sort
)
function
RushDuel
.
SendToDeckTop
(
target
,
sort_player
,
target_player
,
sort
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
0
,
REASON_EFFECT
)
~=
0
and
sort
then
if
Duel
.
SendtoDeck
(
g
,
nil
,
0
,
REASON_EFFECT
)
~=
0
and
sort
then
local
ct
=
Duel
.
GetOperatedGroup
():
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
local
ct
=
Duel
.
GetOperatedGroup
():
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
if
ct
>
1
then
if
ct
>
1
then
...
@@ -377,7 +477,8 @@ function RushDuel.SendToDeckTop(g, sort_player, target_player, sort)
...
@@ -377,7 +477,8 @@ function RushDuel.SendToDeckTop(g, sort_player, target_player, sort)
end
end
end
end
-- Action: Send to Deck Bottom (Sort)
-- Action: Send to Deck Bottom (Sort)
function
RushDuel
.
SendToDeckBottom
(
g
,
sort_player
,
target_player
,
sort
)
function
RushDuel
.
SendToDeckBottom
(
target
,
sort_player
,
target_player
,
sort
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
)
if
not
sort
then
if
not
sort
then
Duel
.
SendtoDeck
(
g
,
nil
,
1
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
g
,
nil
,
1
,
REASON_EFFECT
)
elseif
Duel
.
SendtoDeck
(
g
,
nil
,
0
,
REASON_EFFECT
)
~=
0
then
elseif
Duel
.
SendtoDeck
(
g
,
nil
,
0
,
REASON_EFFECT
)
~=
0
then
...
@@ -392,7 +493,8 @@ function RushDuel.SendToDeckBottom(g, sort_player, target_player, sort)
...
@@ -392,7 +493,8 @@ function RushDuel.SendToDeckBottom(g, sort_player, target_player, sort)
end
end
end
end
-- Action: Send to Grave and Exists
-- Action: Send to Grave and Exists
function
RushDuel
.
SendToGraveAndExists
(
g
,
filter
,
count
,
expect
)
function
RushDuel
.
SendToGraveAndExists
(
target
,
filter
,
count
,
expect
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
)
return
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
~=
0
and
RushDuel
.
IsOperatedGroupExists
(
filter
,
count
,
expect
)
return
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
~=
0
and
RushDuel
.
IsOperatedGroupExists
(
filter
,
count
,
expect
)
end
end
-- Action: Send Deck Top Card(s) to Grave and Exists
-- Action: Send Deck Top Card(s) to Grave and Exists
...
...
script/RDMaximum.lua
View file @
c368767a
-- Maximum
-- Maximum
TYPE_MAXIMUM
=
0x400
TYPE_MAXIMUM
=
0x400
SUMMON_TYPE_MAXIMUM
=
0x45000000
SUMMON_TYPE_MAXIMUM
=
0x45000000
RushDuel
=
RushDuel
or
{}
RD
=
RushDuel
function
RushDuel
.
AddMaximumProcedure
(
c
,
max_atk
,
left_code
,
right_code
)
function
RushDuel
.
AddMaximumProcedure
(
c
,
max_atk
,
left_code
,
right_code
)
-- Maximum Summon
-- Maximum Summon
...
@@ -40,7 +42,7 @@ function RushDuel.AddMaximumProcedure(c, max_atk, left_code, right_code)
...
@@ -40,7 +42,7 @@ function RushDuel.AddMaximumProcedure(c, max_atk, left_code, right_code)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e2
:
SetCondition
(
RushDuel
.
MaximumMode
)
e2
:
SetOperation
(
RushDuel
.
MaximumOverlay
)
e2
:
SetOperation
(
RushDuel
.
MaximumOverlay
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
-- Maximun Atk
-- Maximun Atk
...
@@ -49,7 +51,7 @@ function RushDuel.AddMaximumProcedure(c, max_atk, left_code, right_code)
...
@@ -49,7 +51,7 @@ function RushDuel.AddMaximumProcedure(c, max_atk, left_code, right_code)
e3
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e3
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e3
:
SetCondition
(
RushDuel
.
MaximumMode
)
e3
:
SetValue
(
max_atk
)
e3
:
SetValue
(
max_atk
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
-- Position
-- Position
...
@@ -59,14 +61,14 @@ function RushDuel.AddMaximumProcedure(c, max_atk, left_code, right_code)
...
@@ -59,14 +61,14 @@ function RushDuel.AddMaximumProcedure(c, max_atk, left_code, right_code)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetValue
(
POS_FACEUP_ATTACK
)
e4
:
SetValue
(
POS_FACEUP_ATTACK
)
e4
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e4
:
SetCondition
(
RushDuel
.
MaximumMode
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_CANNOT_CHANGE_POSITION
)
e5
:
SetCode
(
EFFECT_CANNOT_CHANGE_POSITION
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e5
:
SetCondition
(
RushDuel
.
MaximumMode
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
local
e6
=
e5
:
Clone
()
e6
:
SetCode
(
EFFECT_CANNOT_CHANGE_POS_E
)
e6
:
SetCode
(
EFFECT_CANNOT_CHANGE_POS_E
)
...
@@ -77,7 +79,7 @@ function RushDuel.AddMaximumProcedure(c, max_atk, left_code, right_code)
...
@@ -77,7 +79,7 @@ function RushDuel.AddMaximumProcedure(c, max_atk, left_code, right_code)
e7
:
SetCode
(
EFFECT_CANNOT_TURN_SET
)
e7
:
SetCode
(
EFFECT_CANNOT_TURN_SET
)
e7
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e7
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e7
:
SetCondition
(
RushDuel
.
MaximumMode
)
c
:
RegisterEffect
(
e7
)
c
:
RegisterEffect
(
e7
)
-- Use 3 MZone
-- Use 3 MZone
local
e8
=
Effect
.
CreateEffect
(
c
)
local
e8
=
Effect
.
CreateEffect
(
c
)
...
@@ -86,7 +88,7 @@ function RushDuel.AddMaximumProcedure(c, max_atk, left_code, right_code)
...
@@ -86,7 +88,7 @@ function RushDuel.AddMaximumProcedure(c, max_atk, left_code, right_code)
e8
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e8
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e8
:
SetRange
(
LOCATION_MZONE
)
e8
:
SetRange
(
LOCATION_MZONE
)
e8
:
SetTargetRange
(
1
,
0
)
e8
:
SetTargetRange
(
1
,
0
)
e8
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e8
:
SetCondition
(
RushDuel
.
MaximumMode
)
e8
:
SetValue
(
1
)
e8
:
SetValue
(
1
)
c
:
RegisterEffect
(
e8
)
c
:
RegisterEffect
(
e8
)
-- Leave Field
-- Leave Field
...
@@ -94,7 +96,7 @@ function RushDuel.AddMaximumProcedure(c, max_atk, left_code, right_code)
...
@@ -94,7 +96,7 @@ function RushDuel.AddMaximumProcedure(c, max_atk, left_code, right_code)
e9
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e9
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e9
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e9
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e9
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e9
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e9
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e9
:
SetCondition
(
RushDuel
.
MaximumMode
)
e9
:
SetOperation
(
RushDuel
.
MaximumLeaveOperation
)
e9
:
SetOperation
(
RushDuel
.
MaximumLeaveOperation
)
c
:
RegisterEffect
(
e9
)
c
:
RegisterEffect
(
e9
)
end
end
...
@@ -104,12 +106,8 @@ end
...
@@ -104,12 +106,8 @@ end
function
RushDuel
.
MaximumSummonCheck
(
g
)
function
RushDuel
.
MaximumSummonCheck
(
g
)
return
g
:
GetClassCount
(
Card
.
GetCode
)
==
g
:
GetCount
()
return
g
:
GetClassCount
(
Card
.
GetCode
)
==
g
:
GetCount
()
end
end
function
RushDuel
.
IsMaximumMode
(
e_or_c
)
function
RushDuel
.
MaximumMode
(
e
)
local
c
=
e_or_c
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_MAXIMUM
)
if
aux
.
GetValueType
(
c
)
==
"Effect"
then
c
=
c
:
GetHandler
()
end
return
c
:
IsSummonType
(
SUMMON_TYPE_MAXIMUM
)
end
end
function
RushDuel
.
MaximumOverlay
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
RushDuel
.
MaximumOverlay
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
@@ -118,7 +116,7 @@ function RushDuel.MaximumOverlay(e, tp, eg, ep, ev, re, r, rp)
...
@@ -118,7 +116,7 @@ function RushDuel.MaximumOverlay(e, tp, eg, ep, ev, re, r, rp)
Duel
.
MoveSequence
(
c
,
2
)
Duel
.
MoveSequence
(
c
,
2
)
end
end
function
RushDuel
.
MaximumPositionCondition
(
e
)
function
RushDuel
.
MaximumPositionCondition
(
e
)
return
RushDuel
.
Is
MaximumMode
(
e
)
and
e
:
GetHandler
():
IsAttackPos
()
return
RushDuel
.
MaximumMode
(
e
)
and
e
:
GetHandler
():
IsAttackPos
()
end
end
function
RushDuel
.
MaximumLeaveOperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
RushDuel
.
MaximumLeaveOperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
@@ -139,17 +137,3 @@ end
...
@@ -139,17 +137,3 @@ end
function
RushDuel
.
IsHasDefense
(
c
)
function
RushDuel
.
IsHasDefense
(
c
)
return
c
:
IsDefenseAbove
(
0
)
and
not
(
c
:
IsSummonType
(
SUMMON_TYPE_MAXIMUM
)
and
c
:
GetOverlayCount
()
>
0
)
return
c
:
IsDefenseAbove
(
0
)
and
not
(
c
:
IsSummonType
(
SUMMON_TYPE_MAXIMUM
)
and
c
:
GetOverlayCount
()
>
0
)
end
end
-- Send To Deck Top (Maximun)
function
RushDuel
.
SendtoDeckTop
(
c
,
rp
,
reason
)
if
c
:
IsSummonType
(
SUMMON_TYPE_MAXIMUM
)
and
c
:
GetOverlayCount
()
>
0
then
local
g
=
c
:
GetOverlayGroup
()
local
ct
=
g
:
GetCount
()
+
1
Duel
.
SendtoDeck
(
g
,
nil
,
0
,
reason
)
Duel
.
SendtoDeck
(
c
,
nil
,
0
,
reason
)
Duel
.
SortDecktop
(
rp
,
c
:
GetControler
(),
ct
)
Duel
.
ConfirmDecktop
(
c
:
GetControler
(),
ct
)
else
Duel
.
SendtoDeck
(
c
,
nil
,
0
,
reason
)
end
end
script/c120100001.lua
View file @
c368767a
...
@@ -24,21 +24,13 @@ end
...
@@ -24,21 +24,13 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
dam
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
*
400
local
dam
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
*
400
if
chk
==
0
then
return
dam
>
0
end
if
chk
==
0
then
return
dam
>
0
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
RD
.
TargetDamage
(
1
-
tp
,
dam
)
Duel
.
SetTargetParam
(
dam
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
dam
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
local
dam
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
*
400
local
dam
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
*
400
Duel
.
Damage
(
p
,
dam
,
REASON_EFFECT
)
RD
.
Damage
(
nil
,
dam
)
end
end
\ No newline at end of file
script/c120105001.lua
View file @
c368767a
...
@@ -17,10 +17,7 @@ end
...
@@ -17,10 +17,7 @@ end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
end
...
@@ -29,11 +26,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -29,11 +26,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
atk
=
g
:
GetClassCount
(
Card
.
GetAttribute
)
*
300
local
atk
=
g
:
GetClassCount
(
Card
.
GetAttribute
)
*
300
local
e1
=
Effect
.
CreateEffect
(
c
)
RD
.
AttachAtkDef
(
e
,
c
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
\ No newline at end of file
script/c120105002.lua
View file @
c368767a
...
@@ -14,25 +14,12 @@ function cm.initial_effect(c)
...
@@ -14,25 +14,12 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Position
--Position
function
cm
.
posfilter
(
c
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
return
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
RD
.
ChangePosition
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
end
end
end
\ No newline at end of file
script/c120105006.lua
View file @
c368767a
...
@@ -18,19 +18,11 @@ end
...
@@ -18,19 +18,11 @@ end
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
RD
.
TargetDraw
(
tp
,
1
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
RD
.
Draw
()
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c120105009.lua
View file @
c368767a
...
@@ -16,32 +16,17 @@ end
...
@@ -16,32 +16,17 @@ end
--Direct Attack
--Direct Attack
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
not
c
:
IsHasEffect
(
EFFECT_DIRECT_ATTACK
)
and
RD
.
IsCanAttachDirectAttack
(
c
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_ATTACK
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_DIRECT_ATTACK
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
return
Duel
.
IsAbleToEnterBP
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendSelfToGrave
()
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
RD
.
AttachDirectAttack
(
e
,
g
:
GetFirst
(),
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
\ No newline at end of file
script/c120105011.lua
View file @
c368767a
...
@@ -16,26 +16,12 @@ end
...
@@ -16,26 +16,12 @@ end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_SPELLCASTER
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_SPELLCASTER
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
1000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
\ No newline at end of file
script/c120105012.lua
View file @
c368767a
...
@@ -16,22 +16,19 @@ end
...
@@ -16,22 +16,19 @@ end
function
cm
.
confilter
(
c
)
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_SPELLCASTER
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_SPELLCASTER
)
end
end
function
cm
.
des
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120105013.lua
View file @
c368767a
...
@@ -20,13 +20,7 @@ end
...
@@ -20,13 +20,7 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
4
,
4
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
4
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
4
,
4
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
...
...
script/c120105014.lua
View file @
c368767a
...
@@ -21,12 +21,7 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -21,12 +21,7 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
tc
and
tc
:
IsRelateToBattle
()
and
tc
:
IsFaceup
()
then
if
tc
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToBattle
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
RD
.
AttachAtkDef
(
e
,
tc
,
-
500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
end
\ No newline at end of file
script/c120106002.lua
View file @
c368767a
...
@@ -17,12 +17,7 @@ end
...
@@ -17,12 +17,7 @@ end
function
cm
.
exfilter
(
c
)
function
cm
.
exfilter
(
c
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
end
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
0
,
1
-
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
0
,
1
-
tp
,
LOCATION_HAND
)
...
@@ -33,11 +28,8 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -33,11 +28,8 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
if
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
~=
0
then
if
RD
.
SendToGraveAndExists
(
sg
,
cm
.
exfilter
,
1
,
nil
)
then
local
og
=
Duel
.
GetOperatedGroup
()
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
if
og
:
IsExists
(
cm
.
exfilter
,
1
,
nil
)
then
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
end
end
end
Duel
.
ShuffleHand
(
1
-
tp
)
Duel
.
ShuffleHand
(
1
-
tp
)
end
end
...
...
script/c120108003.lua
View file @
c368767a
...
@@ -13,32 +13,24 @@ function cm.initial_effect(c)
...
@@ -13,32 +13,24 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Activate
--Activate
function
cm
.
td
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsLevelAbove
(
1
)
return
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsLevelAbove
(
1
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
td
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
tc
and
tc
:
IsRelateToBattle
()
and
tc
:
IsFaceup
()
then
if
tc
and
tc
:
IsRelateToBattle
()
and
tc
:
IsFaceup
()
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
lv
=
g
:
GetFirst
():
GetLevel
()
if
g
:
GetCount
()
>
0
then
RD
.
AttachAtkDef
(
e
,
tc
,
-
100
*
lv
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
Duel
.
HintSelection
(
g
)
local
atk
=
g
:
GetFirst
():
GetLevel
()
*
100
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
RD
.
SendToDeckAndExists
(
g
)
end
end
)
end
end
end
end
\ No newline at end of file
script/c120109004.lua
View file @
c368767a
...
@@ -19,48 +19,22 @@ function cm.costfilter(c)
...
@@ -19,48 +19,22 @@ function cm.costfilter(c)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsRace
(
RACE_FIEND
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP_DEFENSE
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
>
0
then
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
POS_FACEUP_DEFENCE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
1
,
0
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
RD
.
CreateAttackLimitEffect
(
e
,
cm
.
atktg
,
tp
,
LOCATION_MZONE
,
0
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
cm
.
atktg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
cm
.
atktg
(
e
,
c
)
function
cm
.
atktg
(
e
,
c
)
...
...
script/c120109005.lua
View file @
c368767a
...
@@ -16,34 +16,20 @@ function cm.initial_effect(c)
...
@@ -16,34 +16,20 @@ function cm.initial_effect(c)
end
end
--Position
--Position
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
3
)
end
Duel
.
DiscardDeck
(
tp
,
3
,
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
3
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
end
if
chk
==
0
then
return
RD
.
IsCanChangePosition
(
c
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
c
,
1
,
0
,
0
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
and
RD
.
ChangePosition
(
c
)
~=
0
then
and
Duel
.
ChangePosition
(
c
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
~=
0
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
POS_FACEUP
,
true
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
end
\ No newline at end of file
script/c120109008.lua
View file @
c368767a
...
@@ -8,6 +8,7 @@ function cm.initial_effect(c)
...
@@ -8,6 +8,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
...
@@ -18,36 +19,23 @@ function cm.costfilter(c)
...
@@ -18,36 +19,23 @@ function cm.costfilter(c)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_MACHINE
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
RD
.
IsCanAttachPierce
(
c
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_ATTACK
)
end
end
function
cm
.
exfilter
(
c
)
function
cm
.
exfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsRace
(
RACE_MACHINE
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsRace
(
RACE_MACHINE
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
return
Duel
.
IsAbleToEnterBP
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
RD
.
AttachPierce
(
e
,
g
:
GetFirst
(),
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_PIERCE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
Duel
.
Damage
(
1
-
tp
,
500
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
500
,
REASON_EFFECT
)
end
end
end
end
)
end
end
\ No newline at end of file
script/c120109009.lua
View file @
c368767a
...
@@ -13,34 +13,14 @@ function cm.initial_effect(c)
...
@@ -13,34 +13,14 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Atk Down
--Atk Down
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
RD
.
AttachAtkDef
(
e
,
c
,
-
500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
Duel
.
BreakEffect
()
e1
:
SetValue
(
-
500
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
1000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
end
)
c
:
RegisterEffect
(
e1
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
2
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetValue
(
-
1000
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
end
end
end
end
end
end
\ No newline at end of file
script/c120109010.lua
View file @
c368767a
...
@@ -20,13 +20,11 @@ end
...
@@ -20,13 +20,11 @@ end
--Recover
--Recover
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
tp
)
RD
.
TargetRecover
(
tp
,
500
)
Duel
.
SetTargetParam
(
500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
500
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
if
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
p
==
tp
then
if
RD
.
Recover
(
)
~=
0
and
p
==
tp
then
Duel
.
Damage
(
1
-
tp
,
500
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
500
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
script/c120109011.lua
View file @
c368767a
...
@@ -17,19 +17,11 @@ function cm.initial_effect(c)
...
@@ -17,19 +17,11 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Atk Up
--Atk Up
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
atk
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
*
200
local
atk
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
*
200
local
e1
=
Effect
.
CreateEffect
(
c
)
RD
.
AttachAtkDef
(
e
,
c
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
\ No newline at end of file
script/c120109012.lua
View file @
c368767a
...
@@ -18,11 +18,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -18,11 +18,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_HAND
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
1
-
tp
,
LOCATION_HAND
,
0
)
RD
.
SendOpponentHandToGrave
(
tp
,
aux
.
Stringid
(
m
,
1
),
1
,
2
)
if
g
:
GetCount
()
==
0
then
return
end
local
ct
=
1
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
if
g
:
GetCount
()
>
1
then
ct
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
),
aux
.
Stringid
(
m
,
3
))
+
1
end
local
sg
=
g
:
RandomSelect
(
1
-
tp
,
ct
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c120109013.lua
View file @
c368767a
...
@@ -15,22 +15,16 @@ function cm.initial_effect(c)
...
@@ -15,22 +15,16 @@ function cm.initial_effect(c)
end
end
--Position
--Position
function
cm
.
posfilter
(
c
)
function
cm
.
posfilter
(
c
)
return
c
:
IsFacedown
()
and
c
:
IsCanChangePosition
()
return
c
:
IsFacedown
()
and
RD
.
IsCanChangePosition
(
c
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1000
)
end
Duel
.
PayLPCost
(
tp
,
1000
)
end
end
cm
.
cost
=
RD
.
CostPayLP
(
1000
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
end
end
end
\ No newline at end of file
script/c120110001.lua
View file @
c368767a
...
@@ -16,10 +16,7 @@ end
...
@@ -16,10 +16,7 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
return
Duel
.
IsAbleToEnterBP
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
...
@@ -44,8 +41,8 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -44,8 +41,8 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
RegisterFlagEffect
(
1
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
2011000
1
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE
,
0
,
1
)
end
end
function
cm
.
atkcon
(
e
)
function
cm
.
atkcon
(
e
)
return
e
:
GetHandler
():
GetFlagEffect
(
1
)
~=
0
return
e
:
GetHandler
():
GetFlagEffect
(
2011000
1
)
~=
0
end
end
\ No newline at end of file
script/c120110002.lua
View file @
c368767a
...
@@ -14,29 +14,12 @@ function cm.initial_effect(c)
...
@@ -14,29 +14,12 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Atk & Def Down
--Atk & Def Down
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
700
,
-
700
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
700
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
end
end
end
\ No newline at end of file
script/c120110006.lua
View file @
c368767a
...
@@ -16,23 +16,10 @@ end
...
@@ -16,23 +16,10 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
return
Duel
.
IsAbleToEnterBP
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
--Extra Attack
RD
.
AttachExtraAttack
(
e
,
c
,
1
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
\ No newline at end of file
script/c120110009.lua
View file @
c368767a
...
@@ -17,21 +17,13 @@ end
...
@@ -17,21 +17,13 @@ end
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
c
:
IsLevelAbove
(
5
)
and
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsAbleToHand
()
return
c
:
IsLevelAbove
(
5
)
and
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
\ No newline at end of file
script/c120110011.lua
View file @
c368767a
...
@@ -17,15 +17,9 @@ function cm.costfilter(c)
...
@@ -17,15 +17,9 @@ function cm.costfilter(c)
return
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsRace
(
RACE_DRAGON
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsRace
(
RACE_DRAGON
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP_DEFENSE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
3
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
3
,
3
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
3
,
3
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
...
@@ -33,13 +27,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -33,13 +27,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetMZoneCount
(
tp
)
>
0
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
then
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
POS_FACEUP_DEFENCE
,
false
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
end
end
end
\ No newline at end of file
script/c120110012.lua
View file @
c368767a
...
@@ -16,22 +16,19 @@ end
...
@@ -16,22 +16,19 @@ end
function
cm
.
confilter
(
c
)
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_DRAGON
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_DRAGON
)
end
end
function
cm
.
des
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120110013.lua
View file @
c368767a
...
@@ -21,7 +21,7 @@ function cm.confilter(c,tp)
...
@@ -21,7 +21,7 @@ function cm.confilter(c,tp)
return
c
:
GetSummonPlayer
()
==
tp
return
c
:
GetSummonPlayer
()
==
tp
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsRace
(
RACE_DRAGON
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
...
@@ -32,10 +32,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -32,10 +32,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
RD
.
SelectAndSpecialSummon
(
cm
.
spfilter
,
e
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
POS_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
\ No newline at end of file
script/c120110014.lua
View file @
c368767a
...
@@ -16,27 +16,19 @@ end
...
@@ -16,27 +16,19 @@ end
--Activate
--Activate
function
cm
.
confilter
(
c
,
tp
)
function
cm
.
confilter
(
c
,
tp
)
return
c
:
GetPreviousControler
()
==
tp
and
c
==
Duel
.
GetAttackTarget
()
return
c
:
GetPreviousControler
()
==
tp
and
c
==
Duel
.
GetAttackTarget
()
and
bit
.
band
(
c
:
GetPreviousRaceOnField
(),
RACE_DRAGON
)
~=
0
and
(
c
:
GetPreviousRaceOnField
()
&
RACE_DRAGON
)
~=
0
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
tp
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120111001.lua
View file @
c368767a
...
@@ -29,12 +29,7 @@ end
...
@@ -29,12 +29,7 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
2
,
2
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
2
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
...
...
script/c120115001.lua
View file @
c368767a
...
@@ -21,34 +21,23 @@ function cm.costfilter(c,e,tp)
...
@@ -21,34 +21,23 @@ function cm.costfilter(c,e,tp)
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
exfilter
(
c
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
return
c
:
IsCode
(
list
[
1
])
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
RD
.
SelectAndSpecialSummon
(
cm
.
spfilter
,
e
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
POS_FACEUP
)
~=
0
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
and
RD
.
IsOperatedGroupExists
(
cm
.
exfilter
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
g
:
GetFirst
():
IsCode
(
list
[
1
])
and
c
:
IsFaceup
()
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
RD
.
AttachAtkDef
(
e
,
c
,
400
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
400
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
\ No newline at end of file
script/c120116001.lua
View file @
c368767a
...
@@ -15,7 +15,7 @@ function cm.initial_effect(c)
...
@@ -15,7 +15,7 @@ function cm.initial_effect(c)
end
end
--Special Summon
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsRace
(
RACE_WYRM
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsRace
(
RACE_WYRM
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_FZONE
,
LOCATION_FZONE
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_FZONE
,
LOCATION_FZONE
,
1
,
nil
)
...
@@ -26,10 +26,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -26,10 +26,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
POS_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
\ No newline at end of file
script/c120120017.lua
View file @
c368767a
...
@@ -23,19 +23,13 @@ end
...
@@ -23,19 +23,13 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
<=
1
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
<=
1
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostPayLP
(
500
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
500
)
end
Duel
.
PayLPCost
(
tp
,
500
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
\ No newline at end of file
script/c120120018.lua
View file @
c368767a
...
@@ -17,22 +17,14 @@ end
...
@@ -17,22 +17,14 @@ end
function
cm
.
tdfilter
(
c
)
function
cm
.
tdfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tdfilter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tdfilter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
2
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
2
,
nil
)
RD
.
SendToDeckAndExists
(
g
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
script/c120120019.lua
View file @
c368767a
...
@@ -15,26 +15,14 @@ function cm.initial_effect(c)
...
@@ -15,26 +15,14 @@ function cm.initial_effect(c)
end
end
--Def Down
--Def Down
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
RushDuel
.
IsHasDefense
(
c
)
return
c
:
IsFaceup
()
and
RD
.
IsCanChangeDef
(
c
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
600
)
end
Duel
.
PayLPCost
(
tp
,
600
)
end
end
cm
.
cost
=
RD
.
CostPayLP
(
600
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
0
,
-
600
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetValue
(
-
600
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
\ No newline at end of file
script/c120120020.lua
View file @
c368767a
...
@@ -20,16 +20,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -20,16 +20,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
600
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
600
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
\ No newline at end of file
script/c120120022.lua
View file @
c368767a
...
@@ -18,26 +18,14 @@ function cm.costfilter(c)
...
@@ -18,26 +18,14 @@ function cm.costfilter(c)
return
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
return
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
5
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevelBelow
(
5
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
2
,
2
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
RushDuel
.
GetSPCount
(
tp
,
2
)
RD
.
SelectAndSpecialSummon
(
cm
.
spfilter
,
e
,
tp
,
LOCATION_HAND
,
0
,
1
,
2
,
nil
,
POS_FACEUP
)
if
ct
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
ct
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
\ No newline at end of file
script/c120120024.lua
View file @
c368767a
...
@@ -17,7 +17,7 @@ function cm.initial_effect(c)
...
@@ -17,7 +17,7 @@ function cm.initial_effect(c)
end
end
--Special Summon
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
list
[
1
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
return
c
:
IsCode
(
list
[
1
])
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP_DEFENSE
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
<=
1
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
<=
1
...
@@ -28,30 +28,10 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -28,30 +28,10 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
>
0
then
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
POS_FACEUP_DEFENCE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
1
,
0
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
RD
.
CreateAttackLimitEffect
(
e
,
cm
.
atktg
,
tp
,
LOCATION_MZONE
,
0
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
cm
.
atktg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
cm
.
atktg
(
e
,
c
)
function
cm
.
atktg
(
e
,
c
)
...
...
script/c120120025.lua
View file @
c368767a
...
@@ -17,7 +17,7 @@ function cm.initial_effect(c)
...
@@ -17,7 +17,7 @@ function cm.initial_effect(c)
end
end
--Special Summon
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
list
[
1
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
return
c
:
IsCode
(
list
[
1
])
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP_DEFENSE
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
<=
1
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
<=
1
...
@@ -28,30 +28,10 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -28,30 +28,10 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
>
0
then
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
POS_FACEUP_DEFENCE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
1
,
0
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
RD
.
CreateAttackLimitEffect
(
e
,
cm
.
atktg
,
tp
,
LOCATION_MZONE
,
0
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
cm
.
atktg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
cm
.
atktg
(
e
,
c
)
function
cm
.
atktg
(
e
,
c
)
...
...
script/c120120026.lua
View file @
c368767a
...
@@ -29,10 +29,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -29,10 +29,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120120028.lua
View file @
c368767a
...
@@ -14,10 +14,7 @@ function cm.initial_effect(c)
...
@@ -14,10 +14,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Atk Up
--Atk Up
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostPayLP
(
1000
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1000
)
end
Duel
.
PayLPCost
(
tp
,
1000
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
...
@@ -25,14 +22,7 @@ end
...
@@ -25,14 +22,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
atk
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
*
300
local
atk
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
*
300
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
g
:
ForEach
(
function
(
tc
)
while
tc
do
RD
.
AttachAtkDef
(
e
,
tc
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
end
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
end
end
\ No newline at end of file
script/c120120029.lua
View file @
c368767a
...
@@ -14,12 +14,11 @@ function cm.initial_effect(c)
...
@@ -14,12 +14,11 @@ function cm.initial_effect(c)
end
end
--Cannot Summon
--Cannot Summon
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
end
if
chk
==
0
then
return
RD
.
IsCanChangePosition
(
c
)
end
Duel
.
ChangePosition
(
c
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
Duel
.
ChangePosition
(
c
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c120120030.lua
View file @
c368767a
...
@@ -20,10 +20,7 @@ end
...
@@ -20,10 +20,7 @@ end
function
cm
.
atkfilter
(
c
)
function
cm
.
atkfilter
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
return
c
:
IsType
(
TYPE_NORMAL
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
...
@@ -31,14 +28,7 @@ end
...
@@ -31,14 +28,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
atk
=
Duel
.
GetMatchingGroupCount
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
*
100
local
atk
=
Duel
.
GetMatchingGroupCount
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
*
100
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
g
:
ForEach
(
function
(
tc
)
while
tc
do
RD
.
AttachAtkDef
(
e
,
tc
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
end
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
end
end
\ No newline at end of file
script/c120120031.lua
View file @
c368767a
...
@@ -16,28 +16,12 @@ end
...
@@ -16,28 +16,12 @@ end
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsRace
(
RACE_SPELLCASTER
+
RACE_DRAGON
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsRace
(
RACE_SPELLCASTER
+
RACE_DRAGON
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
RD
.
AttachEffectIndes
(
e
,
g
:
GetFirst
(),
aux
.
indoval
,
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetValue
(
aux
.
indoval
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
\ No newline at end of file
script/c120120032.lua
View file @
c368767a
...
@@ -14,26 +14,12 @@ function cm.initial_effect(c)
...
@@ -14,26 +14,12 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Atk Down
--Atk Down
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
300
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
300
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
\ No newline at end of file
script/c120120033.lua
View file @
c368767a
...
@@ -21,11 +21,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -21,11 +21,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Recover
(
1
-
tp
,
1000
,
REASON_EFFECT
)
Duel
.
Recover
(
1
-
tp
,
1000
,
REASON_EFFECT
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
RD
.
AttachAtkDef
(
e
,
c
,
1000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
\ No newline at end of file
script/c120120034.lua
View file @
c368767a
...
@@ -17,26 +17,12 @@ end
...
@@ -17,26 +17,12 @@ end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
6
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
6
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
RD
.
SetBaseAtkDef
(
e
,
g
:
GetFirst
(),
1500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e1
:
SetValue
(
1500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
\ No newline at end of file
script/c120120035.lua
View file @
c368767a
...
@@ -17,10 +17,7 @@ end
...
@@ -17,10 +17,7 @@ end
function
cm
.
atkfilter
(
c
)
function
cm
.
atkfilter
(
c
)
return
c
:
IsLevel
(
1
)
return
c
:
IsLevel
(
1
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
...
@@ -28,16 +25,7 @@ end
...
@@ -28,16 +25,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
atk
=
Duel
.
GetMatchingGroupCount
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
*
100
local
atk
=
Duel
.
GetMatchingGroupCount
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
*
100
if
atk
==
0
then
return
end
if
atk
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
\ No newline at end of file
script/c120120036.lua
View file @
c368767a
...
@@ -18,24 +18,16 @@ function cm.costfilter(c)
...
@@ -18,24 +18,16 @@ function cm.costfilter(c)
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
cm
.
posfilter
(
c
)
function
cm
.
posfilter
(
c
)
return
c
:
IsDefensePos
()
and
c
:
IsCanChangePosition
()
return
c
:
IsDefensePos
()
and
RD
.
IsCanChangePosition
(
c
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
end
end
end
\ No newline at end of file
script/c120120037.lua
View file @
c368767a
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
end
end
--Activate
--Activate
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_ATTACK
)
return
c
:
IsFaceup
()
and
RD
.
IsCanAttachPierce
(
c
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
return
Duel
.
IsAbleToEnterBP
()
...
@@ -22,17 +22,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -22,17 +22,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
RD
.
AttachPierce
(
e
,
g
:
GetFirst
(),
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_PIERCE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
\ No newline at end of file
script/c120120038.lua
View file @
c368767a
...
@@ -17,20 +17,11 @@ end
...
@@ -17,20 +17,11 @@ end
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
return
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
3
,
3
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
3
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
RD
.
TargetDraw
(
tp
,
1
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
RD
.
Draw
()
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c120120039.lua
View file @
c368767a
...
@@ -20,28 +20,15 @@ end
...
@@ -20,28 +20,15 @@ end
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
cm
.
posfilter
(
c
)
return
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
,
RD
.
ChangePosition
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
end
end
end
\ No newline at end of file
script/c120120040.lua
View file @
c368767a
...
@@ -12,10 +12,7 @@ function cm.initial_effect(c)
...
@@ -12,10 +12,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Activate
--Activate
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostPayLP
(
1000
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1000
)
end
Duel
.
PayLPCost
(
tp
,
1000
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
end
end
...
...
script/c120120041.lua
View file @
c368767a
...
@@ -13,25 +13,17 @@ function cm.initial_effect(c)
...
@@ -13,25 +13,17 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Activate
--Activate
function
cm
.
des
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120120042.lua
View file @
c368767a
...
@@ -15,11 +15,8 @@ end
...
@@ -15,11 +15,8 @@ end
--Activate
--Activate
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
RD
.
TargetDamage
(
1
-
tp
,
200
)
Duel
.
SetTargetParam
(
200
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
200
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
RD
.
Damage
()
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c120120043.lua
View file @
c368767a
...
@@ -14,24 +14,16 @@ function cm.initial_effect(c)
...
@@ -14,24 +14,16 @@ function cm.initial_effect(c)
end
end
--Activate
--Activate
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
RushDuel
.
IsHasDefense
(
c
)
and
c
:
IsCanTurnSet
()
return
c
:
IsFaceup
()
and
RD
.
IsCanChangePosition
(
c
)
and
c
:
IsCanTurnSet
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
2
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
2
,
2
,
e
:
GetHandler
())
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
2
,
2
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
Duel
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
end
end
end
\ No newline at end of file
script/c120120044.lua
View file @
c368767a
...
@@ -13,22 +13,19 @@ function cm.initial_effect(c)
...
@@ -13,22 +13,19 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Activate
--Activate
function
cm
.
pos
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFacedown
()
and
c
:
IsCanChangePosition
(
)
return
c
:
IsFacedown
()
and
RD
.
IsCanChangePosition
(
c
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_MZONE
,
2
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_MZONE
,
2
,
nil
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
pos
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
pos
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
end
end
end
\ No newline at end of file
script/c120120045.lua
View file @
c368767a
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetTarget
(
cm
.
ad
tg
)
e2
:
SetTarget
(
cm
.
up
tg
)
e2
:
SetValue
(
200
)
e2
:
SetValue
(
200
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
local
e3
=
e2
:
Clone
()
...
@@ -21,6 +21,6 @@ function cm.initial_effect(c)
...
@@ -21,6 +21,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
--Atk & Def Up
--Atk & Def Up
function
cm
.
ad
tg
(
e
,
c
)
function
cm
.
up
tg
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_DRAGON
+
RACE_WINDBEAST
+
RACE_THUNDER
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_DRAGON
+
RACE_WINDBEAST
+
RACE_THUNDER
)
end
end
\ No newline at end of file
script/c120120046.lua
View file @
c368767a
...
@@ -18,23 +18,15 @@ end
...
@@ -18,23 +18,15 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetAttacker
():
IsLevelAbove
(
1
)
end
if
chk
==
0
then
return
Duel
.
GetAttacker
():
IsLevelAbove
(
1
)
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
local
dam
=
Duel
.
GetAttacker
():
GetLevel
()
*
200
local
dam
=
Duel
.
GetAttacker
():
GetLevel
()
*
200
Duel
.
SetTargetParam
(
dam
)
RD
.
TargetDamage
(
1
-
tp
,
dam
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
dam
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
not
tc
:
IsRelateToBattle
()
then
return
end
if
tc
:
IsRelateToBattle
()
then
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
RD
.
Damage
(
nil
,
tc
:
GetLevel
()
*
200
)
local
dam
=
tc
:
GetLevel
()
*
200
end
Duel
.
Damage
(
p
,
dam
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c120120048.lua
View file @
c368767a
...
@@ -18,22 +18,19 @@ function cm.confilter(c,tp)
...
@@ -18,22 +18,19 @@ function cm.confilter(c,tp)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_SPELL
)
~=
0
and
c
:
IsReason
(
REASON_EFFECT
)
and
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_SPELL
)
~=
0
and
c
:
IsReason
(
REASON_EFFECT
)
end
end
function
cm
.
des
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
tp
)
return
rp
==
1
-
tp
and
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
tp
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
des
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
e
:
GetHandler
())
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
e
:
GetHandler
(),
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
e
:
GetHandler
())
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120120049.lua
View file @
c368767a
...
@@ -19,7 +19,7 @@ function cm.confilter(c,tp)
...
@@ -19,7 +19,7 @@ function cm.confilter(c,tp)
and
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_NORMAL
)
~=
0
and
c
:
IsReason
(
REASON_EFFECT
)
and
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_NORMAL
)
~=
0
and
c
:
IsReason
(
REASON_EFFECT
)
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
eg
:
IsExists
(
cm
.
confilter
,
2
,
nil
,
tp
)
return
rp
==
1
-
tp
and
eg
:
IsExists
(
cm
.
confilter
,
2
,
nil
,
tp
)
...
@@ -30,11 +30,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -30,11 +30,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
RushDuel
.
GetSPCount
(
tp
,
2
)
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
,
POS_FACEUP
)
if
ct
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
ct
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
\ No newline at end of file
script/c120120050.lua
View file @
c368767a
...
@@ -19,7 +19,7 @@ function cm.confilter(c,tp,rp)
...
@@ -19,7 +19,7 @@ function cm.confilter(c,tp,rp)
and
((
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
))
or
c
==
Duel
.
GetAttackTarget
())
and
((
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
))
or
c
==
Duel
.
GetAttackTarget
())
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevel
(
1
)
and
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevel
(
1
)
and
c
:
IsType
(
TYPE_NORMAL
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
tp
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
tp
,
rp
)
...
@@ -30,10 +30,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -30,10 +30,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
POS_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
\ No newline at end of file
script/c120121001.lua
View file @
c368767a
...
@@ -17,10 +17,7 @@ end
...
@@ -17,10 +17,7 @@ end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
end
...
@@ -29,11 +26,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -29,11 +26,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
atk
=
g
:
GetClassCount
(
Card
.
GetAttribute
)
*
300
local
atk
=
g
:
GetClassCount
(
Card
.
GetAttribute
)
*
300
local
e1
=
Effect
.
CreateEffect
(
c
)
RD
.
AttachAtkDef
(
e
,
c
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
\ No newline at end of file
script/c120122001.lua
View file @
c368767a
...
@@ -16,10 +16,7 @@ end
...
@@ -16,10 +16,7 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
return
Duel
.
IsAbleToEnterBP
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
...
@@ -44,8 +41,8 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -44,8 +41,8 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
RegisterFlagEffect
(
1
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
2011000
1
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE
,
0
,
1
)
end
end
function
cm
.
atkcon
(
e
)
function
cm
.
atkcon
(
e
)
return
e
:
GetHandler
():
GetFlagEffect
(
1
)
~=
0
return
e
:
GetHandler
():
GetFlagEffect
(
2011000
1
)
~=
0
end
end
\ No newline at end of file
script/c120123001.lua
View file @
c368767a
...
@@ -21,34 +21,23 @@ function cm.costfilter(c,e,tp)
...
@@ -21,34 +21,23 @@ function cm.costfilter(c,e,tp)
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
exfilter
(
c
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
return
c
:
IsCode
(
list
[
1
])
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
RD
.
SelectAndSpecialSummon
(
cm
.
spfilter
,
e
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
POS_FACEUP
)
~=
0
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
and
RD
.
IsOperatedGroupExists
(
cm
.
exfilter
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
g
:
GetFirst
():
IsCode
(
list
[
1
])
and
c
:
IsFaceup
()
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
RD
.
AttachAtkDef
(
e
,
c
,
400
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
400
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
\ No newline at end of file
script/c120124001.lua
View file @
c368767a
...
@@ -24,31 +24,16 @@ end
...
@@ -24,31 +24,16 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
return
Duel
.
IsAbleToEnterBP
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
)
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
)
g
:
ForEach
(
function
(
tc
)
if
g
:
GetCount
()
>
0
then
RD
.
AttachAtkDef
(
e
,
tc
,
-
1500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
Duel
.
HintSelection
(
g
)
end
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
1500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
--Extra Attack
--Extra Attack
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -69,11 +54,11 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -69,11 +54,11 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
end
end
)
end
end
function
cm
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
RegisterFlagEffect
(
1
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
20145025
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE
,
0
,
1
)
end
end
function
cm
.
atkcon
(
e
)
function
cm
.
atkcon
(
e
)
return
e
:
GetHandler
():
GetFlagEffect
(
1
)
~=
0
return
e
:
GetHandler
():
GetFlagEffect
(
20145025
)
~=
0
end
end
\ No newline at end of file
script/c120125002.lua
View file @
c368767a
...
@@ -17,22 +17,14 @@ function cm.initial_effect(c)
...
@@ -17,22 +17,14 @@ function cm.initial_effect(c)
end
end
--Special Summon
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
RushDuel
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
RD
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendSelfToGrave
()
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
0
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
RD
.
SelectAndSpecialSummon
(
cm
.
spfilter
,
e
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
POS_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
\ No newline at end of file
script/c120125003.lua
View file @
c368767a
...
@@ -17,39 +17,22 @@ function cm.initial_effect(c)
...
@@ -17,39 +17,22 @@ function cm.initial_effect(c)
end
end
--Activate
--Activate
function
cm
.
confilter
(
c
)
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
R
ushDuel
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
return
c
:
IsFaceup
()
and
R
D
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
RD
.
TargetDamage
(
1
-
tp
,
2400
)
Duel
.
SetTargetParam
(
2400
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
2400
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
RD
.
Damage
()
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
1
,
0
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
RD
.
CreateAttackLimitEffect
(
e
,
cm
.
atktg
,
tp
,
LOCATION_MZONE
,
0
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
cm
.
atktg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
cm
.
atktg
(
e
,
c
)
function
cm
.
atktg
(
e
,
c
)
return
R
ushDuel
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
return
R
D
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
end
end
\ No newline at end of file
script/c120130016.lua
View file @
c368767a
...
@@ -25,30 +25,16 @@ end
...
@@ -25,30 +25,16 @@ end
function
cm
.
atkfilter
(
c
)
function
cm
.
atkfilter
(
c
)
return
c
:
IsRace
(
RACE_SPELLCASTER
)
return
c
:
IsRace
(
RACE_SPELLCASTER
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
400
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
400
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
local
atk
=
Duel
.
GetMatchingGroupCount
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
*
100
local
atk
=
Duel
.
GetMatchingGroupCount
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
*
100
local
e2
=
e1
:
Clone
()
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetValue
(
-
atk
)
tc
:
RegisterEffect
(
e2
)
end
end
end
end
)
end
end
\ No newline at end of file
script/c120130017.lua
View file @
c368767a
...
@@ -13,36 +13,19 @@ function cm.initial_effect(c)
...
@@ -13,36 +13,19 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Atk & Def Down
--Atk & Def Down
function
cm
.
costfilter
(
c
,
tp
)
function
cm
.
costfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
adfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
c
:
GetAttribute
())
and
Duel
.
IsExistingMatchingCard
(
cm
.
adfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
c
:
GetAttribute
())
end
end
function
cm
.
adfilter
(
c
,
attr
)
function
cm
.
adfilter
(
c
,
attr
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
attr
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
attr
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
,
nil
,
Group
.
GetFirst
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
tp
)
e
:
SetLabelObject
(
g
:
GetFirst
())
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
cc
=
e
:
GetLabelObject
()
local
cc
=
e
:
GetLabelObject
()
local
attr
=
cc
:
GetAttribute
()
local
down
=-
300
*
cc
:
GetLevel
()
local
down
=
cc
:
GetLevel
()
*
300
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
adfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
cc
:
GetAttribute
())
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
adfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
attr
)
g
:
ForEach
(
function
(
tc
)
local
tc
=
g
:
GetFirst
()
RD
.
AttachAtkDef
(
e
,
tc
,
down
,
down
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
while
tc
do
end
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
down
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
tc
=
g
:
GetNext
()
end
end
end
\ No newline at end of file
script/c120130018.lua
View file @
c368767a
...
@@ -22,14 +22,9 @@ function cm.desfilter(c)
...
@@ -22,14 +22,9 @@ function cm.desfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
6
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
6
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
and
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendSelfToGrave
()
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
...
...
script/c120130019.lua
View file @
c368767a
...
@@ -20,35 +20,30 @@ end
...
@@ -20,35 +20,30 @@ end
function
cm
.
confilter
(
c
)
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
list
[
1
])
return
c
:
IsFaceup
()
and
c
:
IsCode
(
list
[
1
])
end
end
function
cm
.
posfilter
(
c
,
tp
)
function
cm
.
posfilter
(
c
,
e
,
tp
)
if
c
:
IsControler
(
tp
)
then
if
c
:
IsControler
(
tp
)
then
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsCode
(
list
[
1
])
and
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsCode
(
list
[
1
])
and
RD
.
IsCanChangePosition
(
c
)
else
else
return
c
:
IsAttackPos
()
and
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
return
c
:
IsAttackPos
()
and
RD
.
IsCanChangePosition
(
c
)
end
end
end
end
function
cm
.
check
(
g
,
tp
)
function
cm
.
check
(
g
)
return
g
:
GetClassCount
(
Card
.
GetControler
)
==
2
return
g
:
GetClassCount
(
Card
.
GetControler
)
==
2
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
e
,
tp
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
check
,
2
,
2
,
tp
)
end
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
check
,
2
,
2
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
2
,
0
,
0
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
tp
)
local
function
filter
(
c
)
if
not
g
:
CheckSubGroup
(
cm
.
check
,
2
,
2
,
tp
)
then
return
end
return
cm
.
posfilter
(
c
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
end
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
check
,
false
,
2
,
2
,
tp
)
RD
.
SelectGroupAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
cm
.
check
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
2
,
2
,
nil
,
function
(
g
)
Duel
.
HintSelection
(
sg
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
Duel
.
ChangePosition
(
sg
,
POS_FACEUP_DEFENSE
)
end
)
end
end
\ No newline at end of file
script/c120130020.lua
View file @
c368767a
...
@@ -23,33 +23,14 @@ end
...
@@ -23,33 +23,14 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
RD
.
AttachAtkDef
(
e
,
tc
,
400
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
RD
.
AttachPierce
(
e
,
tc
,
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
end
)
e1
:
SetValue
(
400
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_PIERCE
)
e2
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
end
end
end
\ No newline at end of file
script/c120130021.lua
View file @
c368767a
...
@@ -14,10 +14,7 @@ function cm.initial_effect(c)
...
@@ -14,10 +14,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Atk Down
--Atk Down
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
...
@@ -28,35 +25,15 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -28,35 +25,15 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
sg
:
GetCount
()
>
0
and
og
:
GetCount
()
>
0
then
if
sg
:
GetCount
()
>
0
and
og
:
GetCount
()
>
0
then
local
_
,
atk
=
sg
:
GetMaxGroup
(
Card
.
GetAttack
)
local
_
,
atk
=
sg
:
GetMaxGroup
(
Card
.
GetAttack
)
local
g
=
og
:
GetMaxGroup
(
Card
.
GetAttack
)
local
g
=
og
:
GetMaxGroup
(
Card
.
GetAttack
)
local
tc
=
g
:
GetFirst
()
g
:
ForEach
(
function
(
tc
)
while
tc
do
RD
.
AttachAtkDef
(
e
,
tc
,
-
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
end
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
end
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
--Attack Limit
--Attack Limit
local
e2
=
Effect
.
CreateEffect
(
c
)
RD
.
AttachCannotSelectBattleTarget
(
e
,
c
,
cm
.
atlimit
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
RD
.
AttachCannotDirectAttack
(
e
,
c
,
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_CANNOT_SELECT_BATTLE_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetValue
(
cm
.
atlimit
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e3
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e3
)
end
end
end
end
function
cm
.
atlimit
(
e
,
c
)
function
cm
.
atlimit
(
e
,
c
)
...
...
script/c120130022.lua
View file @
c368767a
...
@@ -17,8 +17,7 @@ function cm.initial_effect(c)
...
@@ -17,8 +17,7 @@ function cm.initial_effect(c)
end
end
--Draw
--Draw
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
...
@@ -29,27 +28,19 @@ end
...
@@ -29,27 +28,19 @@ end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
if
chk
==
0
then
return
ct
>
0
and
Duel
.
IsPlayerCanDraw
(
tp
,
ct
)
end
if
chk
==
0
then
return
ct
>
0
and
Duel
.
IsPlayerCanDraw
(
tp
,
ct
)
end
Duel
.
SetTargetPlayer
(
tp
)
RD
.
TargetDraw
(
tp
,
ct
)
Duel
.
SetTargetParam
(
ct
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
ct
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
ct
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
ct
,
tp
,
LOCATION_HAND
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
local
d
=
Duel
.
GetFieldGroupCount
(
p
,
0
,
LOCATION_MZONE
)
local
ct
=
RD
.
Draw
()
local
ct
=
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
if
ct
==
0
then
return
end
if
ct
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
HINTMSG_TODECK
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
Card
.
IsAbleToDeck
,
p
,
LOCATION_HAND
,
0
,
ct
,
ct
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
p
,
Card
.
IsAbleToDeck
,
p
,
LOCATION_HAND
,
0
,
ct
,
ct
,
nil
)
if
g
:
GetCount
()
>
0
then
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
if
Duel
.
SendtoDeck
(
g
,
nil
,
0
,
REASON_EFFECT
)
==
0
then
return
end
if
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
==
0
then
if
ct
>
1
then
Duel
.
SortDecktop
(
p
,
p
,
ct
)
end
RD
.
SendToDeckTop
(
g
,
p
,
p
,
true
)
if
op
==
0
then
return
end
else
for
i
=
1
,
ct
do
RD
.
SendToDeckBottom
(
g
,
p
,
p
,
true
)
local
tc
=
Duel
.
GetDecktopGroup
(
p
,
1
):
GetFirst
()
Duel
.
MoveSequence
(
tc
,
1
)
end
end
end
end
)
end
end
\ No newline at end of file
script/c120130023.lua
View file @
c368767a
...
@@ -15,28 +15,24 @@ function cm.initial_effect(c)
...
@@ -15,28 +15,24 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Discard Deck
--Discard Deck
function
cm
.
exfilter
(
c
)
return
c
:
IsRace
(
RACE_PSYCHO
)
end
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsAbleToHand
()
return
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetLP
(
1
-
tp
)
>
Duel
.
GetLP
(
tp
)
return
RD
.
IsLPBelowOpponent
(
tp
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
500
)
end
Duel
.
PayLPCost
(
tp
,
500
)
end
end
cm
.
cost
=
RD
.
CostPayLP
(
500
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
3
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
3
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
tp
,
3
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
tp
,
3
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
DiscardDeck
(
tp
,
3
,
REASON_EFFECT
)
==
0
then
return
end
if
RD
.
SendDeckTopToGraveAndExists
(
tp
,
3
,
cm
.
exfilter
,
1
,
nil
)
then
local
g
=
Duel
.
GetOperatedGroup
()
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
not
g
:
IsExists
(
Card
.
IsRace
,
1
,
nil
,
RACE_PSYCHO
)
then
return
end
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
end
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
end
end
\ No newline at end of file
script/c120130024.lua
View file @
c368767a
...
@@ -15,24 +15,14 @@ function cm.initial_effect(c)
...
@@ -15,24 +15,14 @@ function cm.initial_effect(c)
end
end
--Atk & Def Down
--Atk & Def Down
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetLP
(
tp
)
<=
2000
return
RD
.
IsLPBelow
(
tp
,
2000
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
g
:
ForEach
(
function
(
tc
)
while
tc
do
RD
.
AttachAtkDef
(
e
,
tc
,
-
500
,
-
500
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
end
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
tc
=
g
:
GetNext
()
end
end
end
\ No newline at end of file
script/c120130025.lua
View file @
c368767a
...
@@ -15,7 +15,7 @@ function cm.initial_effect(c)
...
@@ -15,7 +15,7 @@ function cm.initial_effect(c)
end
end
--Destroy
--Destroy
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetLP
(
tp
)
<=
1000
return
RD
.
IsLPBelow
(
tp
,
1000
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
...
@@ -23,10 +23,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -23,10 +23,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120130026.lua
View file @
c368767a
...
@@ -14,7 +14,7 @@ function cm.initial_effect(c)
...
@@ -14,7 +14,7 @@ function cm.initial_effect(c)
end
end
--Position
--Position
function
cm
.
posfilter
(
c
)
function
cm
.
posfilter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_DEFENSE
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsCanChangePosition
(
)
return
c
:
IsPosition
(
POS_FACEUP_DEFENSE
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
RD
.
IsCanChangePosition
(
c
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
...
@@ -22,10 +22,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -22,10 +22,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DEFENSE
)
RD
.
SelectAndDoAction
(
HINTMSG_DEFENSE
,
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
end
end
end
\ No newline at end of file
script/c120130027.lua
View file @
c368767a
...
@@ -15,19 +15,11 @@ function cm.initial_effect(c)
...
@@ -15,19 +15,11 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Recover
--Recover
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
tp
)
RD
.
TargetRecover
(
tp
,
1000
)
Duel
.
SetTargetParam
(
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
1000
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
RD
.
Recover
()
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c120130028.lua
View file @
c368767a
...
@@ -20,11 +20,9 @@ end
...
@@ -20,11 +20,9 @@ end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
end
local
max
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsDefensePos
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
max
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsDefensePos
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
max
>
2
then
max
=
2
end
RD
.
SelectAndDoAction
(
HINTMSG_TOGRAVE
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
math.min
(
max
,
2
),
e
:
GetHandler
(),
function
(
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
e
:
SetLabel
(
Duel
.
SendtoGrave
(
g
,
REASON_COST
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
max
,
e
:
GetHandler
())
end
)
local
ct
=
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
e
:
SetLabel
(
ct
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDefensePos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDefensePos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
...
@@ -34,10 +32,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -34,10 +32,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
e
:
GetLabel
()
local
ct
=
e
:
GetLabel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
Card
.
IsDefensePos
,
tp
,
0
,
LOCATION_MZONE
,
ct
,
ct
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsDefensePos
,
tp
,
0
,
LOCATION_MZONE
,
ct
,
ct
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120130029.lua
View file @
c368767a
...
@@ -17,27 +17,18 @@ end
...
@@ -17,27 +17,18 @@ end
--Special Summon
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevelBelow
(
6
)
and
c
:
IsRace
(
RACE_DINOSAUR
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevelBelow
(
6
)
and
c
:
IsRace
(
RACE_DINOSAUR
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
(
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
))
return
RD
.
IsSummonTurn
(
c
)
or
RD
.
IsSpecialSummonTurn
(
c
)
or
(
c
:
IsReason
(
REASON_SPSUMMON
)
and
c
:
IsStatus
(
STATUS_SPSUMMON_TURN
))
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
POS_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
\ No newline at end of file
script/c120130030.lua
View file @
c368767a
...
@@ -17,10 +17,7 @@ end
...
@@ -17,10 +17,7 @@ end
function
cm
.
desfilter
(
c
)
function
cm
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
...
@@ -29,16 +26,13 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -29,16 +26,13 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
and
Duel
.
Damage
(
1
-
tp
,
1000
,
REASON_EFFECT
)
~=
0
and
Duel
.
Damage
(
1
-
tp
,
1000
,
REASON_EFFECT
)
~=
0
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
RD
.
SendToHandAndExists
(
c
,
1
-
tp
)
end
end
end
end
)
end
end
\ No newline at end of file
script/c120130031.lua
View file @
c368767a
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
--Destroy
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_
ATKCHANGE
+
CATEGORY_
DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCondition
(
cm
.
condition
)
...
@@ -25,8 +25,7 @@ function cm.desfilter(c)
...
@@ -25,8 +25,7 @@ function cm.desfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
8
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
8
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
and
e
:
GetLabel
()
==
20130031
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
and
e
:
GetLabel
()
==
1
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
...
@@ -43,12 +42,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -43,12 +42,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local
dg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
dg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
dg
)
Duel
.
HintSelection
(
dg
)
local
tc
=
dg
:
GetFirst
()
local
tc
=
dg
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
c
)
RD
.
AttachAtkDef
(
e
,
c
,
tc
:
GetAttack
(),
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
tc
:
GetAttack
())
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
end
end
...
@@ -57,7 +51,7 @@ end
...
@@ -57,7 +51,7 @@ end
function
cm
.
tricheck
(
e
,
c
)
function
cm
.
tricheck
(
e
,
c
)
local
g
=
c
:
GetMaterial
()
local
g
=
c
:
GetMaterial
()
if
g
:
IsExists
(
Card
.
IsLevelAbove
,
1
,
nil
,
5
)
then
if
g
:
IsExists
(
Card
.
IsLevelAbove
,
1
,
nil
,
5
)
then
e
:
GetLabelObject
():
SetLabel
(
1
)
e
:
GetLabelObject
():
SetLabel
(
2013003
1
)
else
else
e
:
GetLabelObject
():
SetLabel
(
0
)
e
:
GetLabelObject
():
SetLabel
(
0
)
end
end
...
...
script/c120130032.lua
View file @
c368767a
...
@@ -16,37 +16,19 @@ end
...
@@ -16,37 +16,19 @@ end
--Direct Attack
--Direct Attack
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_FISH
)
and
c
:
IsAttackBelow
(
1000
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_FISH
)
and
c
:
IsAttackBelow
(
1000
)
and
not
c
:
IsHasEffect
(
EFFECT_DIRECT_ATTACK
)
and
RD
.
IsCanAttachDirectAttack
(
c
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_ATTACK
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_DIRECT_ATTACK
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
return
Duel
.
IsAbleToEnterBP
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
)
g
:
ForEach
(
function
(
tc
)
if
g
:
GetCount
()
>
0
then
RD
.
AttachDirectAttack
(
e
,
tc
,
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
Duel
.
HintSelection
(
g
)
end
)
local
tc
=
g
:
GetFirst
()
end
)
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
end
end
end
\ No newline at end of file
script/c120130033.lua
View file @
c368767a
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
--Special Summon
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCondition
(
cm
.
condition
)
...
@@ -18,7 +18,7 @@ function cm.confilter(c)
...
@@ -18,7 +18,7 @@ function cm.confilter(c)
return
c
:
IsType
(
TYPE_NORMAL
)
return
c
:
IsType
(
TYPE_NORMAL
)
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENS
E
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP_DEFENC
E
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
<=
1
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
<=
1
...
@@ -33,12 +33,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -33,12 +33,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetMZoneCount
(
tp
)
>
0
then
if
c
:
IsRelateToEffect
(
e
)
and
RD
.
SendToGraveAndExists
(
c
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
POS_FACEUP_DEFENSE
,
true
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
end
end
end
\ No newline at end of file
script/c120130034.lua
View file @
c368767a
...
@@ -17,10 +17,7 @@ end
...
@@ -17,10 +17,7 @@ end
function
cm
.
tdfilter
(
c
)
function
cm
.
tdfilter
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsAbleToDeck
()
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsAbleToDeck
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostPayLP
(
800
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
800
)
end
Duel
.
PayLPCost
(
tp
,
800
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
...
@@ -29,19 +26,11 @@ end
...
@@ -29,19 +26,11 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
c
)
RD
.
AttachAtkDef
(
e
,
c
,
tc
:
GetLevel
()
*
100
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
tc
:
GetLevel
()
*
100
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
RD
.
SendToDeckAndExists
(
g
)
end
end
)
end
end
end
end
\ No newline at end of file
script/c120130035.lua
View file @
c368767a
...
@@ -14,23 +14,12 @@ function cm.initial_effect(c)
...
@@ -14,23 +14,12 @@ function cm.initial_effect(c)
end
end
--Pierce
--Pierce
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
and
not
e
:
GetHandler
():
IsHasEffect
(
EFFECT_CANNOT_ATTACK
)
return
Duel
.
IsAbleToEnterBP
()
and
RD
.
IsCanAttachPierce
(
e
:
GetHandler
())
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
RD
.
AttachPierce
(
e
,
c
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_PIERCE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
\ No newline at end of file
script/c120130036.lua
View file @
c368767a
...
@@ -26,12 +26,7 @@ end
...
@@ -26,12 +26,7 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
...
@@ -40,16 +35,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -40,16 +35,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
sg
:
GetCount
()
==
0
then
return
end
if
sg
:
GetCount
()
==
0
then
return
end
local
_
,
atk
=
sg
:
GetMaxGroup
(
Card
.
GetAttack
)
local
_
,
atk
=
sg
:
GetMaxGroup
(
Card
.
GetAttack
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
\ No newline at end of file
script/c120130037.lua
View file @
c368767a
...
@@ -17,7 +17,7 @@ function cm.confilter(c)
...
@@ -17,7 +17,7 @@ function cm.confilter(c)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PSYCHO
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PSYCHO
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
R
ushDuel
.
IsHasDefense
(
c
)
and
c
:
IsCanTurnSet
()
return
c
:
IsFaceup
()
and
R
D
.
IsCanChangePosition
(
c
)
and
c
:
IsCanTurnSet
()
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
2
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
2
,
nil
)
...
@@ -28,10 +28,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -28,10 +28,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
Duel
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
end
end
end
\ No newline at end of file
script/c120130038.lua
View file @
c368767a
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
end
end
--Activate
--Activate
function
cm
.
posfilter
(
c
)
function
cm
.
posfilter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsRace
(
RACE_AQUA
)
and
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsRace
(
RACE_AQUA
)
and
RD
.
IsCanChangePosition
(
c
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
...
@@ -24,7 +24,7 @@ end
...
@@ -24,7 +24,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
local
ct
=
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
local
ct
=
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
Duel
.
Recover
(
tp
,
ct
*
400
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
ct
*
400
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
script/c120130040.lua
View file @
c368767a
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
end
end
--Activate
--Activate
function
cm
.
confilter
(
c
)
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
R
ushDuel
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
return
c
:
IsFaceup
()
and
R
D
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
...
@@ -27,10 +27,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -27,10 +27,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120130041.lua
View file @
c368767a
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
end
end
--Activate
--Activate
function
cm
.
confilter
(
c
)
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
R
ushDuel
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
return
c
:
IsFaceup
()
and
R
D
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
end
end
function
cm
.
desfilter
(
c
)
function
cm
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
...
...
script/c120130042.lua
View file @
c368767a
...
@@ -28,10 +28,13 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -28,10 +28,13 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
3
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
3
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
tp
)
local
function
filter
(
c
)
if
not
g
:
CheckSubGroup
(
cm
.
check
,
3
,
3
,
tp
)
then
return
end
return
cm
.
desfilter
(
c
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
end
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
check
,
false
,
3
,
3
,
tp
)
local
function
check
(
g
)
Duel
.
HintSelection
(
sg
)
return
cm
.
check
(
g
,
tp
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
RD
.
SelectGroupAndDoAction
(
HINTMSG_DESTROY
,
filter
,
check
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
3
,
3
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
)
end
end
\ No newline at end of file
script/c120130043.lua
View file @
c368767a
...
@@ -11,36 +11,24 @@ function cm.initial_effect(c)
...
@@ -11,36 +11,24 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Activate
--Activate
function
cm
.
costfilter
(
c
,
tp
)
function
cm
.
costfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsPublic
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsPublic
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
attrfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
c
:
GetAttribute
())
and
Duel
.
IsExistingMatchingCard
(
cm
.
attrfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
c
:
GetAttribute
())
end
end
function
cm
.
attrfilter
(
c
,
attr
)
function
cm
.
attrfilter
(
c
,
attr
)
return
c
:
IsFaceup
()
and
not
c
:
IsAttribute
(
attr
)
return
c
:
IsFaceup
()
and
not
c
:
IsAttribute
(
attr
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostShowHand
(
cm
.
costfilter
,
1
,
1
,
function
(
g
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
end
return
g
:
GetFirst
():
GetAttribute
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
end
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
tp
)
e
:
SetLabel
(
g
:
GetFirst
():
GetAttribute
())
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ShuffleHand
(
tp
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
attr
=
e
:
GetLabel
()
local
attr
=
e
:
GetLabel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
function
filter
(
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
attrfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
,
attr
)
return
cm
.
attrfilter
(
c
,
attr
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_ATTRIBUTE
)
e1
:
SetValue
(
attr
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
end
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
,
function
(
g
)
g
:
ForEach
(
function
(
c
)
RD
.
ChangeAttribute
(
e
,
c
,
attr
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
)
end
end
\ No newline at end of file
script/c120130044.lua
View file @
c368767a
...
@@ -15,11 +15,8 @@ end
...
@@ -15,11 +15,8 @@ end
--Activate
--Activate
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
tp
)
RD
.
TargetRecover
(
tp
,
400
)
Duel
.
SetTargetParam
(
400
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
400
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
RD
.
Recover
()
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c120130045.lua
View file @
c368767a
...
@@ -17,7 +17,7 @@ function cm.confilter(c,tp)
...
@@ -17,7 +17,7 @@ function cm.confilter(c,tp)
return
c
:
GetSummonPlayer
()
==
tp
and
c
:
IsLevelAbove
(
5
)
return
c
:
GetSummonPlayer
()
==
tp
and
c
:
IsLevelAbove
(
5
)
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_AQUA
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsRace
(
RACE_AQUA
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
...
@@ -28,10 +28,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -28,10 +28,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
POS_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
\ No newline at end of file
script/c120130046.lua
View file @
c368767a
...
@@ -32,10 +32,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -32,10 +32,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120130047.lua
View file @
c368767a
...
@@ -21,13 +21,13 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -21,13 +21,13 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
if
chk
==
0
then
return
R
ushDuel
.
IsHasDefense
(
tc
)
and
tc
:
IsCanTurnSet
()
end
if
chk
==
0
then
return
R
D
.
IsCanChangePosition
(
tc
)
and
tc
:
IsCanTurnSet
()
end
Duel
.
SetTargetCard
(
tc
)
Duel
.
SetTargetCard
(
tc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
tc
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
tc
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
end
end
end
end
\ No newline at end of file
script/c120130048.lua
View file @
c368767a
...
@@ -19,12 +19,7 @@ end
...
@@ -19,12 +19,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
tc
and
tc
:
IsRelateToBattle
()
and
tc
:
IsFaceup
()
then
if
tc
and
tc
:
IsRelateToBattle
()
and
tc
:
IsFaceup
()
then
local
atk
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsRace
,
tp
,
0
,
LOCATION_GRAVE
,
nil
,
tc
:
GetRace
())
*
100
local
atk
=-
100
*
Duel
.
GetMatchingGroupCount
(
Card
.
IsRace
,
tp
,
0
,
LOCATION_GRAVE
,
nil
,
tc
:
GetRace
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
RD
.
AttachAtkDef
(
e
,
tc
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
end
\ No newline at end of file
script/c120130049.lua
View file @
c368767a
...
@@ -18,27 +18,19 @@ function cm.costfilter(c)
...
@@ -18,27 +18,19 @@ function cm.costfilter(c)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevel
(
2
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevel
(
2
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
R
ushDuel
.
IsHasDefense
(
c
)
and
c
:
IsCanTurnSet
()
return
c
:
IsFaceup
()
and
R
D
.
IsCanChangePosition
(
c
)
and
c
:
IsCanTurnSet
()
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
2
,
2
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
2
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
Duel
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
end
end
end
\ No newline at end of file
script/c120130050.lua
View file @
c368767a
...
@@ -18,22 +18,19 @@ function cm.confilter(c,tp)
...
@@ -18,22 +18,19 @@ function cm.confilter(c,tp)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_TRAP
)
~=
0
and
c
:
IsReason
(
REASON_EFFECT
)
and
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_TRAP
)
~=
0
and
c
:
IsReason
(
REASON_EFFECT
)
end
end
function
cm
.
des
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
tp
)
return
rp
==
1
-
tp
and
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
tp
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
des
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
e
:
GetHandler
())
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
e
:
GetHandler
(),
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
e
:
GetHandler
())
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120135002.lua
View file @
c368767a
...
@@ -17,27 +17,13 @@ function cm.costfilter(c)
...
@@ -17,27 +17,13 @@ function cm.costfilter(c)
return
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
return
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsHasEffect
(
EFFECT_UNRELEASABLE_SUM
)
return
RD
.
IsCanAttachDoubleTribute
(
e
:
GetHandler
())
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
2
,
2
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
--Double Tribute
RD
.
AttachDoubleTribute
(
e
,
c
,
cm
.
trival
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DOUBLE_TRIBUTE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetValue
(
cm
.
trival
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
function
cm
.
trival
(
e
,
c
)
function
cm
.
trival
(
e
,
c
)
...
...
script/c120140001.lua
View file @
c368767a
...
@@ -15,45 +15,20 @@ end
...
@@ -15,45 +15,20 @@ end
--Direct Attack
--Direct Attack
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
return
Duel
.
IsAbleToEnterBP
()
and
Duel
.
IsAbleToEnterBP
()
and
RD
.
IsSummonTurn
(
c
)
and
not
c
:
IsHasEffect
(
EFFECT_DIRECT_ATTACK
)
and
RD
.
IsCanAttachDirectAttack
(
c
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_ATTACK
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_DIRECT_ATTACK
)
and
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
RD
.
AttachDirectAttack
(
e
,
c
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
2
),
tp
,
1
,
0
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
RD
.
CreateAttackLimitEffect
(
e
,
cm
.
atktg
,
tp
,
LOCATION_MZONE
,
0
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
cm
.
atktg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
cm
.
atktg
(
e
,
c
)
function
cm
.
atktg
(
e
,
c
)
...
...
script/c120140002.lua
View file @
c368767a
...
@@ -21,27 +21,12 @@ end
...
@@ -21,27 +21,12 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
500
,
-
500
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
end
end
end
\ No newline at end of file
script/c120140003.lua
View file @
c368767a
...
@@ -15,12 +15,12 @@ function cm.initial_effect(c)
...
@@ -15,12 +15,12 @@ function cm.initial_effect(c)
end
end
--Position
--Position
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsAttackPos
()
and
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
return
c
:
IsAttackPos
()
and
RD
.
IsCanChangePosition
(
c
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAttackPos
()
and
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
end
if
chk
==
0
then
return
c
:
IsAttackPos
()
and
RD
.
IsCanChangePosition
(
c
)
end
Duel
.
ChangePosition
(
c
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
c
,
POS_FACEUP_DEFENSE
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
...
@@ -28,18 +28,9 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -28,18 +28,9 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENCE
)
~=
0
then
if
g
:
GetCount
()
>
0
then
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
0
,
-
600
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
Duel
.
HintSelection
(
g
)
if
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
~=
0
then
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetValue
(
-
600
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
end
)
end
end
\ No newline at end of file
script/c120140004.lua
View file @
c368767a
...
@@ -23,31 +23,14 @@ end
...
@@ -23,31 +23,14 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
return
Duel
.
IsAbleToEnterBP
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
RD
.
AttachAttackAnnounce
(
e
,
g
:
GetFirst
(),
cm
.
actlimit
,
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetOperation
(
cm
.
actlimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
function
cm
.
actlimit
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
actlimit
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
...
...
script/c120140009.lua
View file @
c368767a
...
@@ -13,20 +13,14 @@ function cm.initial_effect(c)
...
@@ -13,20 +13,14 @@ function cm.initial_effect(c)
end
end
--Activate
--Activate
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
R
ushDuel
.
IsHasDefense
(
c
)
return
c
:
IsFaceup
()
and
R
D
.
IsCanChangeDef
(
c
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
g
:
ForEach
(
function
(
tc
)
while
tc
do
RD
.
SwapBaseAtkDef
(
e
,
tc
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
end
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SWAP_BASE_AD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
end
end
script/c120140010.lua
View file @
c368767a
...
@@ -16,22 +16,18 @@ end
...
@@ -16,22 +16,18 @@ end
--Activate
--Activate
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsLevelAbove
(
7
)
and
c
:
IsRace
(
RACE_WARRIOR
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsLevelAbove
(
7
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
and
RD
.
IsCanChangePosition
(
c
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
Duel
.
HintSelection
(
g
)
end
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
RD
.
TargetDraw
(
tp
,
1
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
RD
.
Draw
()
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c120140011.lua
View file @
c368767a
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
end
end
--Activate
--Activate
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsAttackPos
()
and
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
return
c
:
IsAttackPos
()
and
RD
.
IsCanChangePosition
(
c
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
...
@@ -21,10 +21,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -21,10 +21,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
end
end
end
\ No newline at end of file
script/c120140012.lua
View file @
c368767a
...
@@ -14,7 +14,7 @@ function cm.initial_effect(c)
...
@@ -14,7 +14,7 @@ function cm.initial_effect(c)
end
end
--Activate
--Activate
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_ATTACK
)
return
c
:
IsFaceup
()
and
RD
.
IsCanAttachPierce
(
c
)
end
end
function
cm
.
check
(
g
)
function
cm
.
check
(
g
)
return
g
:
GetClassCount
(
Card
.
GetLevel
)
==
1
return
g
:
GetClassCount
(
Card
.
GetLevel
)
==
1
...
@@ -22,31 +22,15 @@ end
...
@@ -22,31 +22,15 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
return
Duel
.
IsAbleToEnterBP
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
check
,
2
,
2
)
end
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
check
,
2
,
2
)
end
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
RD
.
SelectGroupAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
cm
.
check
,
tp
,
LOCATION_MZONE
,
0
,
2
,
2
,
nil
,
function
(
g
)
if
not
g
:
CheckSubGroup
(
cm
.
check
,
2
,
2
)
then
return
end
g
:
ForEach
(
function
(
tc
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
AttachPierce
(
e
,
tc
,
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
check
,
false
,
2
,
2
)
end
)
Duel
.
HintSelection
(
sg
)
end
)
local
tc
=
sg
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_PIERCE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
sg
:
GetNext
()
end
end
end
\ No newline at end of file
script/c120140013.lua
View file @
c368767a
...
@@ -20,7 +20,7 @@ function cm.confilter2(c,tp)
...
@@ -20,7 +20,7 @@ function cm.confilter2(c,tp)
return
c
:
GetSummonPlayer
()
==
tp
return
c
:
GetSummonPlayer
()
==
tp
end
end
function
cm
.
posfilter
(
c
)
function
cm
.
posfilter
(
c
)
return
c
:
IsAttackPos
()
and
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
return
c
:
IsAttackPos
()
and
RD
.
IsCanChangePosition
(
c
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter1
,
tp
,
LOCATION_MZONE
,
0
,
2
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter1
,
tp
,
LOCATION_MZONE
,
0
,
2
,
nil
)
...
@@ -32,14 +32,12 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -32,14 +32,12 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
RD
.
SelectAndDoAction
(
HINTMSG_RTOHAND
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
then
if
g
:
GetCount
()
>
0
then
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
Duel
.
HintSelection
(
g
)
if
sg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
if
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
==
0
then
return
end
RD
.
ChangePosition
(
sg
,
POS_FACEUP_DEFENSE
)
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
end
if
sg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
ChangePosition
(
sg
,
POS_FACEUP_DEFENSE
)
end
end
end
end
)
end
end
\ No newline at end of file
script/c120140014.lua
View file @
c368767a
...
@@ -14,7 +14,7 @@ function cm.initial_effect(c)
...
@@ -14,7 +14,7 @@ function cm.initial_effect(c)
end
end
--Activate
--Activate
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsAttack
(
0
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsAttack
(
0
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
Duel
.
GetAttackTarget
()
local
c
=
Duel
.
GetAttackTarget
()
...
@@ -22,20 +22,12 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -22,20 +22,12 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
chk
==
0
then
return
tc
:
IsAttackPos
()
and
tc
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
tc
)
end
if
chk
==
0
then
return
tc
:
IsAttackPos
()
and
RD
.
IsCanChangePosition
(
tc
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
tc
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
tc
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
tc
:
IsRelateToBattle
()
and
tc
:
IsAttackPos
()
if
tc
:
IsRelateToBattle
()
and
tc
:
IsAttackPos
()
and
RD
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
~=
0
then
and
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
~=
0
RD
.
CanSelectAndSpecialSummon
(
HINTMSG_SPSUMMON
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
POS_FACEUP
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
end
\ No newline at end of file
script/c120140015.lua
View file @
c368767a
...
@@ -25,8 +25,7 @@ function cm.desfilter(c)
...
@@ -25,8 +25,7 @@ function cm.desfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
4
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
4
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
and
e
:
GetLabel
()
==
20140015
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
and
e
:
GetLabel
()
==
1
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
...
@@ -43,7 +42,7 @@ end
...
@@ -43,7 +42,7 @@ end
function
cm
.
tricheck
(
e
,
c
)
function
cm
.
tricheck
(
e
,
c
)
local
g
=
c
:
GetMaterial
()
local
g
=
c
:
GetMaterial
()
if
g
:
IsExists
(
Card
.
IsLevelAbove
,
2
,
nil
,
5
)
then
if
g
:
IsExists
(
Card
.
IsLevelAbove
,
2
,
nil
,
5
)
then
e
:
GetLabelObject
():
SetLabel
(
1
)
e
:
GetLabelObject
():
SetLabel
(
20140015
)
else
else
e
:
GetLabelObject
():
SetLabel
(
0
)
e
:
GetLabelObject
():
SetLabel
(
0
)
end
end
...
...
script/c120140016.lua
View file @
c368767a
...
@@ -26,39 +26,24 @@ function cm.filter(c)
...
@@ -26,39 +26,24 @@ function cm.filter(c)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
8
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
8
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
and
e
:
GetLabel
()
==
20140016
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
and
e
:
GetLabel
()
==
1
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
local
down
=
tc
:
GetLevel
()
*
200
local
down
=-
200
*
tc
:
GetLevel
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
RD
.
AttachAtkDef
(
e
,
tc
,
down
,
down
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
end
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
down
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
end
end
end
--Tribute
--Tribute
function
cm
.
tricheck
(
e
,
c
)
function
cm
.
tricheck
(
e
,
c
)
local
g
=
c
:
GetMaterial
()
local
g
=
c
:
GetMaterial
()
if
g
:
IsExists
(
Card
.
IsLevelAbove
,
1
,
nil
,
5
)
then
if
g
:
IsExists
(
Card
.
IsLevelAbove
,
1
,
nil
,
5
)
then
e
:
GetLabelObject
():
SetLabel
(
1
)
e
:
GetLabelObject
():
SetLabel
(
20140016
)
else
else
e
:
GetLabelObject
():
SetLabel
(
0
)
e
:
GetLabelObject
():
SetLabel
(
0
)
end
end
...
...
script/c120140017.lua
View file @
c368767a
...
@@ -18,35 +18,18 @@ function cm.thfilter(c)
...
@@ -18,35 +18,18 @@ function cm.thfilter(c)
return
c
:
IsLevelAbove
(
6
)
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAbleToHand
()
return
c
:
IsLevelAbove
(
6
)
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
1
,
0
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
RD
.
CreateCannotDirectAttackEffect
(
e
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
\ No newline at end of file
script/c120140018.lua
View file @
c368767a
...
@@ -21,22 +21,11 @@ end
...
@@ -21,22 +21,11 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
end
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_HAND
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
1
-
tp
,
LOCATION_HAND
,
0
)
RD
.
SendOpponentHandToGrave
(
tp
,
aux
.
Stringid
(
m
,
1
),
1
,
2
)
if
g
:
GetCount
()
==
0
then
return
end
local
ct
=
1
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
if
g
:
GetCount
()
>
1
then
ct
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
),
aux
.
Stringid
(
m
,
3
))
+
1
end
local
sg
=
g
:
RandomSelect
(
1
-
tp
,
ct
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c120140019.lua
View file @
c368767a
...
@@ -12,20 +12,10 @@ function cm.initial_effect(c)
...
@@ -12,20 +12,10 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Level Up
--Level Up
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
RD
.
AttachLevel
(
e
,
c
,
1
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
\ No newline at end of file
script/c120140024.lua
View file @
c368767a
...
@@ -16,46 +16,24 @@ end
...
@@ -16,46 +16,24 @@ end
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevel
(
1
)
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevel
(
1
)
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
end
function
cm
.
des
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
6
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
6
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
1
-
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
1
-
tp
,
1
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
then
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
then
Duel
.
Draw
(
1
-
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
1
-
tp
,
1
,
REASON_EFFECT
)
end
end
end
end
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
1
,
0
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
RD
.
CreateCannotDirectAttackEffect
(
e
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
\ No newline at end of file
script/c120140025.lua
View file @
c368767a
...
@@ -16,22 +16,19 @@ end
...
@@ -16,22 +16,19 @@ end
function
cm
.
confilter
(
c
)
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_FIEND
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_FIEND
)
end
end
function
cm
.
th
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
th
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
th
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
RD
.
SelectAndDoAction
(
HINTMSG_RTOHAND
,
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
RD
.
SendToOpponentHand
(
g
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
script/c120140026.lua
View file @
c368767a
...
@@ -18,13 +18,7 @@ end
...
@@ -18,13 +18,7 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateAttack
()
Duel
.
NegateAttack
()
end
end
\ No newline at end of file
script/c120140027.lua
View file @
c368767a
...
@@ -20,25 +20,20 @@ end
...
@@ -20,25 +20,20 @@ end
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
cm
.
des
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
8
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
8
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
2
,
2
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
2
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
des
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
...
...
script/c120140028.lua
View file @
c368767a
...
@@ -16,15 +16,12 @@ function cm.initial_effect(c)
...
@@ -16,15 +16,12 @@ function cm.initial_effect(c)
end
end
--Damage
--Damage
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetLP
(
1
-
tp
)
-
Duel
.
GetLP
(
tp
)
>=
2000
return
RD
.
IsLPBelowOpponent
(
tp
,
2000
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
RD
.
Damage
(
1
-
tp
,
1500
)
Duel
.
SetTargetParam
(
1500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
1500
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
RD
.
Damage
()
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c120140029.lua
View file @
c368767a
...
@@ -20,25 +20,17 @@ function cm.confilter(c)
...
@@ -20,25 +20,17 @@ function cm.confilter(c)
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevel
(
2
)
and
c
:
IsRace
(
RACE_PSYCHO
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevel
(
2
)
and
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostPayLP
(
500
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
500
)
end
Duel
.
PayLPCost
(
tp
,
500
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
POS_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
\ No newline at end of file
script/c120140030.lua
View file @
c368767a
...
@@ -17,28 +17,12 @@ function cm.costfilter(c)
...
@@ -17,28 +17,12 @@ function cm.costfilter(c)
return
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
return
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsLPBelowOpponent
(
tp
,
1000
)
and
Duel
.
IsAbleToEnterBP
()
and
RD
.
IsCanAttachDirectAttack
(
e
:
GetHandler
())
return
Duel
.
GetLP
(
1
-
tp
)
-
Duel
.
GetLP
(
tp
)
>=
1000
and
Duel
.
IsAbleToEnterBP
()
and
not
c
:
IsHasEffect
(
EFFECT_DIRECT_ATTACK
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_ATTACK
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_DIRECT_ATTACK
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
RD
.
AttachDirectAttack
(
e
,
c
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
\ No newline at end of file
script/c120140031.lua
View file @
c368767a
...
@@ -15,17 +15,11 @@ function cm.initial_effect(c)
...
@@ -15,17 +15,11 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Damage
--Damage
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostPayLP
(
800
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
800
)
end
Duel
.
PayLPCost
(
tp
,
800
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
RD
.
TargetDamage
(
1
-
tp
,
300
)
Duel
.
SetTargetParam
(
300
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
300
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
RD
.
Damage
()
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c120140036.lua
View file @
c368767a
...
@@ -20,11 +20,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -20,11 +20,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
)
Duel
.
Recover
(
tp
,
g
:
GetSum
(
Card
.
GetAttack
),
REASON_EFFECT
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
rec
=
g
:
GetSum
(
Card
.
GetAttack
)
Duel
.
Recover
(
tp
,
rec
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
script/c120140037.lua
View file @
c368767a
...
@@ -17,26 +17,20 @@ end
...
@@ -17,26 +17,20 @@ end
function
cm
.
confilter
(
c
)
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PSYCHO
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PSYCHO
)
end
end
function
cm
.
td
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToDeck
()
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToDeck
()
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostPayLP
(
500
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
500
)
end
Duel
.
PayLPCost
(
tp
,
500
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
td
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
td
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tdfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
RD
.
SendToOpponentDeckTop
(
g
,
tp
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
RushDuel
.
SendtoDeckTop
(
g
:
GetFirst
(),
tp
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
script/c120140038.lua
View file @
c368767a
...
@@ -30,16 +30,7 @@ end
...
@@ -30,16 +30,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
atk
=
Duel
.
GetMatchingGroupCount
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
*
100
local
atk
=
Duel
.
GetMatchingGroupCount
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
*
100
if
atk
==
0
then
return
end
if
atk
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
\ No newline at end of file
script/c120140039.lua
View file @
c368767a
...
@@ -26,12 +26,9 @@ end
...
@@ -26,12 +26,9 @@ end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
rec
=
Duel
.
GetMatchingGroupCount
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
*
500
local
rec
=
Duel
.
GetMatchingGroupCount
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
*
500
if
chk
==
0
then
return
rec
>
0
end
if
chk
==
0
then
return
rec
>
0
end
Duel
.
SetTargetPlayer
(
tp
)
RD
.
TargetRecover
(
tp
,
rec
)
Duel
.
SetTargetParam
(
rec
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
rec
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
local
rec
=
Duel
.
GetMatchingGroupCount
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
*
500
local
rec
=
Duel
.
GetMatchingGroupCount
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
*
500
Duel
.
Recover
(
p
,
rec
,
REASON_EFFECT
)
RD
.
Recover
(
nil
,
rec
)
end
end
\ No newline at end of file
script/c120140040.lua
View file @
c368767a
...
@@ -21,21 +21,10 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -21,21 +21,10 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
c
and
c
:
IsControler
(
tp
)
and
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PSYCHO
)
and
c
and
c
:
IsControler
(
tp
)
and
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PSYCHO
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttackTarget
()
local
tc
=
Duel
.
GetAttackTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToBattle
()
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToBattle
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
RD
.
AttachAtkDef
(
e
,
tc
,
500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
end
end
\ No newline at end of file
script/c120145025.lua
View file @
c368767a
...
@@ -24,31 +24,16 @@ end
...
@@ -24,31 +24,16 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
return
Duel
.
IsAbleToEnterBP
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
)
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
)
g
:
ForEach
(
function
(
tc
)
if
g
:
GetCount
()
>
0
then
RD
.
AttachAtkDef
(
e
,
tc
,
-
1500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
Duel
.
HintSelection
(
g
)
end
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
1500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
--Extra Attack
--Extra Attack
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -69,11 +54,11 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -69,11 +54,11 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
end
end
)
end
end
function
cm
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
RegisterFlagEffect
(
1
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
20145025
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE
,
0
,
1
)
end
end
function
cm
.
atkcon
(
e
)
function
cm
.
atkcon
(
e
)
return
e
:
GetHandler
():
GetFlagEffect
(
1
)
~=
0
return
e
:
GetHandler
():
GetFlagEffect
(
20145025
)
~=
0
end
end
\ No newline at end of file
script/c120150001.lua
View file @
c368767a
...
@@ -17,7 +17,7 @@ function cm.initial_effect(c)
...
@@ -17,7 +17,7 @@ function cm.initial_effect(c)
end
end
--Atk Up
--Atk Up
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
RushDuel
.
Is
MaximumMode
(
e
)
and
Duel
.
GetLP
(
tp
)
<
Duel
.
GetLP
(
1
-
tp
)
return
RushDuel
.
MaximumMode
(
e
)
and
Duel
.
GetLP
(
tp
)
<
Duel
.
GetLP
(
1
-
tp
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
...
...
script/c120150002.lua
View file @
c368767a
...
@@ -12,7 +12,7 @@ function cm.initial_effect(c)
...
@@ -12,7 +12,7 @@ function cm.initial_effect(c)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetValue
(
cm
.
efilter
)
e1
:
SetValue
(
cm
.
efilter
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
...
...
script/c120150003.lua
View file @
c368767a
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetLabel
(
m
)
e1
:
SetLabel
(
m
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
...
...
script/c120150010.lua
View file @
c368767a
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetLabel
(
m
)
e1
:
SetLabel
(
m
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
...
...
script/c120150011.lua
View file @
c368767a
...
@@ -12,7 +12,7 @@ function cm.initial_effect(c)
...
@@ -12,7 +12,7 @@ function cm.initial_effect(c)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetValue
(
cm
.
efilter
)
e1
:
SetValue
(
cm
.
efilter
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
...
...
script/c120150012.lua
View file @
c368767a
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetLabel
(
m
)
e1
:
SetLabel
(
m
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
...
...
script/c120151001.lua
View file @
c368767a
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetLabel
(
m
)
e1
:
SetLabel
(
m
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
...
...
script/c120151002.lua
View file @
c368767a
...
@@ -12,7 +12,7 @@ function cm.initial_effect(c)
...
@@ -12,7 +12,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
...
...
script/c120151003.lua
View file @
c368767a
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetLabel
(
m
)
e1
:
SetLabel
(
m
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
...
...
script/c120151005.lua
View file @
c368767a
...
@@ -6,7 +6,7 @@ function cm.initial_effect(c)
...
@@ -6,7 +6,7 @@ function cm.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetValue
(
cm
.
indes
)
e1
:
SetValue
(
cm
.
indes
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
...
...
script/c120151006.lua
View file @
c368767a
...
@@ -26,7 +26,7 @@ function cm.costfilter(c)
...
@@ -26,7 +26,7 @@ function cm.costfilter(c)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
RushDuel
.
Is
MaximumMode
(
e
)
return
RushDuel
.
MaximumMode
(
e
)
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c120151007.lua
View file @
c368767a
...
@@ -8,7 +8,7 @@ function cm.initial_effect(c)
...
@@ -8,7 +8,7 @@ function cm.initial_effect(c)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetValue
(
cm
.
efilter
)
e1
:
SetValue
(
cm
.
efilter
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
...
...
script/c120155021.lua
View file @
c368767a
...
@@ -6,7 +6,7 @@ function cm.initial_effect(c)
...
@@ -6,7 +6,7 @@ function cm.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetValue
(
cm
.
atkval
)
e1
:
SetValue
(
cm
.
atkval
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
...
...
script/c120155022.lua
View file @
c368767a
...
@@ -12,7 +12,7 @@ function cm.initial_effect(c)
...
@@ -12,7 +12,7 @@ function cm.initial_effect(c)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetValue
(
cm
.
efilter
)
e1
:
SetValue
(
cm
.
efilter
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
...
...
script/c120155023.lua
View file @
c368767a
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetLabel
(
m
)
e1
:
SetLabel
(
m
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
...
...
script/c120170014.lua
View file @
c368767a
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetLabel
(
m
)
e1
:
SetLabel
(
m
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
...
...
script/c120170015.lua
View file @
c368767a
...
@@ -12,7 +12,7 @@ function cm.initial_effect(c)
...
@@ -12,7 +12,7 @@ function cm.initial_effect(c)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetValue
(
cm
.
efilter
)
e1
:
SetValue
(
cm
.
efilter
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
...
...
script/c120170016.lua
View file @
c368767a
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetLabel
(
m
)
e1
:
SetLabel
(
m
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
...
...
script/c120183041.lua
View file @
c368767a
...
@@ -45,7 +45,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -45,7 +45,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
R
ushDuel
.
SendtoDeckTop
(
g
:
GetFirst
(),
tp
,
REASON_EFFECT
)
R
D
.
SendToOpponentDeckTop
(
g
,
tp
)
if
e
:
GetLabel
()
==
1
if
e
:
GetLabel
()
==
1
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
...
...
script/c120199032.lua
View file @
c368767a
...
@@ -17,13 +17,6 @@ end
...
@@ -17,13 +17,6 @@ end
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
end
function
cm
.
exfilter
(
c
,
tc
)
if
c
:
IsCode
(
120000000
)
then
return
RushDuel
.
IsLegendCode
(
c
,
tc
:
GetOriginalCode
())
else
return
c
:
IsCode
(
tc
:
GetCode
())
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
...
@@ -41,7 +34,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -41,7 +34,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
tc
then
if
tc
then
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
ConfirmCards
(
tp
,
g
)
if
Duel
.
IsExistingMatchingCard
(
RushDuel
.
IsLegendCode
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
,
tc
)
if
Duel
.
IsExistingMatchingCard
(
RushDuel
.
IsLegendCode
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
,
tc
:
GetCode
()
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
...
...
script/c120204001.lua
View file @
c368767a
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
end
end
--Multiple Attack
--Multiple Attack
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
RushDuel
.
Is
MaximumMode
(
e
)
and
Duel
.
IsAbleToEnterBP
()
return
RushDuel
.
MaximumMode
(
e
)
and
Duel
.
IsAbleToEnterBP
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
...
...
script/c120204002.lua
View file @
c368767a
...
@@ -12,7 +12,7 @@ function cm.initial_effect(c)
...
@@ -12,7 +12,7 @@ function cm.initial_effect(c)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetValue
(
cm
.
efilter
)
e1
:
SetValue
(
cm
.
efilter
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
...
...
script/c120204003.lua
View file @
c368767a
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetLabel
(
m
)
e1
:
SetLabel
(
m
)
e1
:
SetCondition
(
RushDuel
.
Is
MaximumMode
)
e1
:
SetCondition
(
RushDuel
.
MaximumMode
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
...
...
script/c120208030.lua
View file @
c368767a
local
m
=
120208030
local
m
=
120208030
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"生化
机械
螳螂"
cm
.
name
=
"生化螳螂"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Atk Down
--Atk Down
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120208032.lua
View file @
c368767a
local
m
=
120208032
local
m
=
120208032
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"狂食虫
母螳虫
"
cm
.
name
=
"狂食虫
麦迪莱斯
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Atk & Def Down
--Atk & Def Down
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120208034.lua
View file @
c368767a
local
m
=
120208034
local
m
=
120208034
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
潜地龙虫·黛戈
拉"
cm
.
name
=
"
安格拉德·迪古
拉"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Discard Deck
--Discard Deck
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120208048.lua
View file @
c368767a
local
m
=
120208048
local
m
=
120208048
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"先
之
兆"
cm
.
name
=
"先兆"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/special.lua
View file @
c368767a
-- Load Rush Duel
-- Load Rush Duel
Duel
.
LoadScript
(
"RDBase.lua"
)
Duel
.
LoadScript
(
"RDBase.lua"
)
Duel
.
LoadScript
(
"RDMaximum.lua"
)
Duel
.
LoadScript
(
"RDMaximum.lua"
)
Duel
.
LoadScript
(
"RDExpand.lua"
)
function
Auxiliary
.
PreloadUds
()
function
Auxiliary
.
PreloadUds
()
RD
.
Init
()
RD
.
Init
()
...
...
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