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Clara Grace Paulsen
ygopro-rush-duel
Commits
aa9c83f0
Commit
aa9c83f0
authored
Jan 01, 2023
by
未闻皂名
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2023/1/1 新增:传说的战士 吉尔福德
parent
a44c0955
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RD Patch.cdb
RD Patch.cdb
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script/c120235029.lua
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local
m
=
120235029
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"传说的战士 吉尔福德"
function
cm
.
initial_effect
(
c
)
--Special Summon Limit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
c
:
RegisterEffect
(
e0
)
--Equip
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Equip
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WARRIOR
)
end
function
cm
.
eqfilter
(
c
,
g
)
return
c
:
IsType
(
TYPE_EQUIP
)
and
g
:
IsExists
(
cm
.
eqcheck
,
1
,
nil
,
c
)
end
function
cm
.
eqcheck
(
c
,
ec
)
return
ec
:
CheckEquipTarget
(
c
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
false
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
eqfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
g
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
nil
,
1
,
tp
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
math.min
(
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
),
3
)
if
ft
<=
0
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
filter
=
RD
.
Filter
(
cm
.
eqfilter
,
g
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
ft
,
nil
,
function
(
sg
)
for
i
=
1
,
sg
:
GetCount
()
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
2
))
local
ec
=
sg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
3
))
local
tc
=
g
:
FilterSelect
(
tp
,
cm
.
eqcheck
,
1
,
1
,
nil
,
ec
):
GetFirst
()
Duel
.
Equip
(
tp
,
ec
,
tc
,
true
,
true
)
sg
:
RemoveCard
(
ec
)
end
Duel
.
EquipComplete
()
end
)
end
\ No newline at end of file
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