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MobiusMei
ygopro
Commits
88571dcc
Commit
88571dcc
authored
Mar 20, 2014
by
salix5
Browse files
Options
Browse Files
Download
Plain Diff
Merge remote-tracking branch 'origin/master' into patch
parents
fea7e298
145062d8
Changes
16
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Inline
Side-by-side
Showing
16 changed files
with
397 additions
and
314 deletions
+397
-314
gframe/client_card.cpp
gframe/client_card.cpp
+2
-0
gframe/client_field.cpp
gframe/client_field.cpp
+60
-59
gframe/drawing.cpp
gframe/drawing.cpp
+59
-53
gframe/event_handler.cpp
gframe/event_handler.cpp
+46
-45
gframe/game.cpp
gframe/game.cpp
+2
-2
gframe/materials.cpp
gframe/materials.cpp
+137
-136
ocgcore/card.cpp
ocgcore/card.cpp
+8
-8
ocgcore/duel.cpp
ocgcore/duel.cpp
+3
-2
ocgcore/operations.cpp
ocgcore/operations.cpp
+4
-1
script/c32476434.lua
script/c32476434.lua
+38
-0
script/c50323155.lua
script/c50323155.lua
+1
-1
script/c69865139.lua
script/c69865139.lua
+30
-0
script/c71564252.lua
script/c71564252.lua
+1
-1
script/c91078716.lua
script/c91078716.lua
+3
-3
script/c98069388.lua
script/c98069388.lua
+3
-3
textures/field2.png
textures/field2.png
+0
-0
No files found.
gframe/client_card.cpp
View file @
88571dcc
...
...
@@ -37,6 +37,8 @@ ClientCard::ClientCard() {
atkstring
[
0
]
=
0
;
defstring
[
0
]
=
0
;
lvstring
[
0
]
=
0
;
rscstring
[
0
]
=
0
;
lscstring
[
0
]
=
0
;
overlayTarget
=
0
;
equipTarget
=
0
;
}
...
...
gframe/client_field.cpp
View file @
88571dcc
...
...
@@ -3,6 +3,7 @@
#include "data_manager.h"
#include "image_manager.h"
#include "game.h"
#include "materials.h"
#include "../ocgcore/field.h"
namespace
ygo
{
...
...
@@ -655,9 +656,9 @@ void ClientField::GetCardLocation(ClientCard* pcard, irr::core::vector3df* t, ir
switch
(
location
)
{
case
LOCATION_DECK
:
{
if
(
controler
==
0
)
{
t
->
X
=
7.3
f
;
t
->
Y
=
3.0
f
;
t
->
Z
=
0.01
f
+
0.01
f
*
sequence
;
t
->
X
=
matManager
.
vFields
[
0
].
Pos
.
X
-
(
matManager
.
vFields
[
0
].
Pos
.
X
-
matManager
.
vFields
[
1
].
Pos
.
X
)
/
2
;
t
->
Y
=
matManager
.
vFields
[
0
].
Pos
.
Y
-
(
matManager
.
vFields
[
0
].
Pos
.
Y
-
matManager
.
vFields
[
3
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
+
0.01
f
*
sequence
;
if
(
deck_reversed
==
pcard
->
is_reversed
)
{
r
->
X
=
0.0
f
;
r
->
Y
=
3.1415926
f
;
...
...
@@ -668,8 +669,8 @@ void ClientField::GetCardLocation(ClientCard* pcard, irr::core::vector3df* t, ir
r
->
Z
=
0.0
f
;
}
}
else
{
t
->
X
=
0.6
f
;
t
->
Y
=
-
3.0
f
;
t
->
X
=
matManager
.
vFields
[
68
].
Pos
.
X
-
(
matManager
.
vFields
[
68
].
Pos
.
X
-
matManager
.
vFields
[
69
].
Pos
.
X
)
/
2
;
//
0.6f;
t
->
Y
=
matManager
.
vFields
[
68
].
Pos
.
Y
-
(
matManager
.
vFields
[
68
].
Pos
.
Y
-
matManager
.
vFields
[
70
].
Pos
.
Y
)
/
2
;
//
-3.0f;
t
->
Z
=
0.01
f
+
0.01
f
*
sequence
;
if
(
deck_reversed
==
pcard
->
is_reversed
)
{
r
->
X
=
0.0
f
;
...
...
@@ -733,9 +734,9 @@ void ClientField::GetCardLocation(ClientCard* pcard, irr::core::vector3df* t, ir
}
case
LOCATION_MZONE
:
{
if
(
controler
==
0
)
{
t
->
X
=
1.75
f
+
1.1
f
*
sequence
;
t
->
Y
=
1.1
f
;
t
->
Z
=
0.01
f
;
t
->
X
=
(
matManager
.
vFields
[
16
].
Pos
.
X
-
(
matManager
.
vFields
[
16
].
Pos
.
X
-
matManager
.
vFields
[
17
].
Pos
.
X
)
/
2
)
+
1.1
f
*
sequence
;
t
->
Y
=
matManager
.
vFields
[
16
].
Pos
.
Y
-
(
matManager
.
vFields
[
16
].
Pos
.
Y
-
matManager
.
vFields
[
18
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
;
if
(
pcard
->
position
&
POS_DEFENCE
)
{
r
->
X
=
0.0
f
;
r
->
Z
=
-
3.1415926
f
/
2.0
f
;
...
...
@@ -750,9 +751,9 @@ void ClientField::GetCardLocation(ClientCard* pcard, irr::core::vector3df* t, ir
else
r
->
Y
=
0.0
f
;
}
}
else
{
t
->
X
=
6.15
f
-
1.1
f
*
sequence
;
t
->
Y
=
-
1.1
f
;
t
->
Z
=
0.01
f
;
t
->
X
=
(
matManager
.
vFields
[
84
].
Pos
.
X
-
(
matManager
.
vFields
[
84
].
Pos
.
X
-
matManager
.
vFields
[
85
].
Pos
.
X
)
/
2
)
-
1.1
f
*
sequence
;
t
->
Y
=
matManager
.
vFields
[
84
].
Pos
.
Y
-
(
matManager
.
vFields
[
84
].
Pos
.
Y
-
matManager
.
vFields
[
86
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
;
if
(
pcard
->
position
&
POS_DEFENCE
)
{
r
->
X
=
0.0
f
;
r
->
Z
=
3.1415926
f
/
2.0
f
;
...
...
@@ -772,21 +773,21 @@ void ClientField::GetCardLocation(ClientCard* pcard, irr::core::vector3df* t, ir
case
LOCATION_SZONE
:
{
if
(
controler
==
0
)
{
if
(
sequence
<=
4
)
{
t
->
X
=
1.75
f
+
1.1
f
*
sequence
;
t
->
Y
=
2.3
f
;
t
->
Z
=
0.01
f
;
t
->
X
=
(
matManager
.
vFields
[
36
].
Pos
.
X
-
(
matManager
.
vFields
[
36
].
Pos
.
X
-
matManager
.
vFields
[
37
].
Pos
.
X
)
/
2
)
+
1.1
f
*
sequence
;
t
->
Y
=
matManager
.
vFields
[
36
].
Pos
.
Y
-
(
matManager
.
vFields
[
36
].
Pos
.
Y
-
matManager
.
vFields
[
38
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
;
}
else
if
(
sequence
==
5
)
{
t
->
X
=
0.6
f
;
t
->
Y
=
1.7
f
;
t
->
Z
=
0.01
f
;
t
->
X
=
matManager
.
vFields
[
56
].
Pos
.
X
-
(
matManager
.
vFields
[
56
].
Pos
.
X
-
matManager
.
vFields
[
57
].
Pos
.
X
)
/
2
;
t
->
Y
=
matManager
.
vFields
[
56
].
Pos
.
Y
-
(
matManager
.
vFields
[
56
].
Pos
.
Y
-
matManager
.
vFields
[
58
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
;
}
else
if
(
sequence
==
6
)
{
t
->
X
=
-
0.4
f
;
t
->
Y
=
1.7
f
;
t
->
Z
=
0.01
f
;
t
->
X
=
matManager
.
vFields
[
60
].
Pos
.
X
-
(
matManager
.
vFields
[
60
].
Pos
.
X
-
matManager
.
vFields
[
61
].
Pos
.
X
)
/
2
;
t
->
Y
=
matManager
.
vFields
[
60
].
Pos
.
Y
-
(
matManager
.
vFields
[
60
].
Pos
.
Y
-
matManager
.
vFields
[
62
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
;
}
else
{
t
->
X
=
8.3
f
;
t
->
Y
=
1.7
f
;
t
->
Z
=
0.01
f
;
t
->
X
=
matManager
.
vFields
[
65
].
Pos
.
X
-
(
matManager
.
vFields
[
65
].
Pos
.
X
-
matManager
.
vFields
[
66
].
Pos
.
X
)
/
2
;
t
->
Y
=
matManager
.
vFields
[
65
].
Pos
.
Y
-
(
matManager
.
vFields
[
65
].
Pos
.
Y
-
matManager
.
vFields
[
67
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
;
}
r
->
X
=
0.0
f
;
r
->
Z
=
0.0
f
;
...
...
@@ -795,21 +796,21 @@ void ClientField::GetCardLocation(ClientCard* pcard, irr::core::vector3df* t, ir
else
r
->
Y
=
0.0
f
;
}
else
{
if
(
sequence
<=
4
)
{
t
->
X
=
6.15
f
-
1.1
f
*
sequence
;
t
->
Y
=
-
2.3
f
;
t
->
Z
=
0.01
f
;
t
->
X
=
(
matManager
.
vFields
[
104
].
Pos
.
X
-
(
matManager
.
vFields
[
104
].
Pos
.
X
-
matManager
.
vFields
[
105
].
Pos
.
X
)
/
2
)
-
1.1
f
*
sequence
;
t
->
Y
=
matManager
.
vFields
[
104
].
Pos
.
Y
-
(
matManager
.
vFields
[
104
].
Pos
.
Y
-
matManager
.
vFields
[
106
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
;
}
else
if
(
sequence
==
5
)
{
t
->
X
=
7.3
f
;
t
->
Y
=
-
1.7
f
;
t
->
Z
=
0.01
f
;
t
->
X
=
matManager
.
vFields
[
124
].
Pos
.
X
-
(
matManager
.
vFields
[
124
].
Pos
.
X
-
matManager
.
vFields
[
125
].
Pos
.
X
)
/
2
;
t
->
Y
=
matManager
.
vFields
[
124
].
Pos
.
Y
-
(
matManager
.
vFields
[
124
].
Pos
.
Y
-
matManager
.
vFields
[
126
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
;
}
else
if
(
sequence
==
6
)
{
t
->
X
=
8.3
f
;
t
->
Y
=
-
1.7
f
;
t
->
Z
=
0.01
f
;
t
->
X
=
matManager
.
vFields
[
128
].
Pos
.
X
-
(
matManager
.
vFields
[
128
].
Pos
.
X
-
matManager
.
vFields
[
129
].
Pos
.
X
)
/
2
;
t
->
Y
=
matManager
.
vFields
[
128
].
Pos
.
Y
-
(
matManager
.
vFields
[
128
].
Pos
.
Y
-
matManager
.
vFields
[
130
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
;
}
else
{
t
->
X
=
-
0.4
f
;
t
->
Y
=
-
1.7
f
;
t
->
Z
=
0.01
f
;
t
->
X
=
matManager
.
vFields
[
132
].
Pos
.
X
-
(
matManager
.
vFields
[
132
].
Pos
.
X
-
matManager
.
vFields
[
133
].
Pos
.
X
)
/
2
;
//
-0.4f;
t
->
Y
=
matManager
.
vFields
[
132
].
Pos
.
Y
-
(
matManager
.
vFields
[
132
].
Pos
.
Y
-
matManager
.
vFields
[
134
].
Pos
.
Y
)
/
2
;
//
-1.7f;
t
->
Z
=
0.01
f
;
}
r
->
X
=
0.0
f
;
r
->
Z
=
3.1415926
f
;
...
...
@@ -821,16 +822,16 @@ void ClientField::GetCardLocation(ClientCard* pcard, irr::core::vector3df* t, ir
}
case
LOCATION_GRAVE
:
{
if
(
controler
==
0
)
{
t
->
X
=
7.3
f
;
t
->
Y
=
1.7
f
;
t
->
Z
=
0.01
f
+
0.01
f
*
sequence
;
t
->
X
=
matManager
.
vFields
[
4
].
Pos
.
X
-
(
matManager
.
vFields
[
4
].
Pos
.
X
-
matManager
.
vFields
[
5
].
Pos
.
X
)
/
2
;
t
->
Y
=
matManager
.
vFields
[
4
].
Pos
.
Y
-
(
matManager
.
vFields
[
4
].
Pos
.
Y
-
matManager
.
vFields
[
6
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
+
0.01
f
*
sequence
;
r
->
X
=
0.0
f
;
r
->
Y
=
0.0
f
;
r
->
Z
=
0.0
f
;
}
else
{
t
->
X
=
0.6
f
;
t
->
Y
=
-
1.7
f
;
t
->
Z
=
0.01
f
+
0.01
f
*
sequence
;
t
->
X
=
matManager
.
vFields
[
72
].
Pos
.
X
-
(
matManager
.
vFields
[
72
].
Pos
.
X
-
matManager
.
vFields
[
73
].
Pos
.
X
)
/
2
;
t
->
Y
=
matManager
.
vFields
[
72
].
Pos
.
Y
-
(
matManager
.
vFields
[
72
].
Pos
.
Y
-
matManager
.
vFields
[
74
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
+
0.01
f
*
sequence
;
r
->
X
=
0.0
f
;
r
->
Y
=
0.0
f
;
r
->
Z
=
3.1415926
f
;
...
...
@@ -839,9 +840,9 @@ void ClientField::GetCardLocation(ClientCard* pcard, irr::core::vector3df* t, ir
}
case
LOCATION_REMOVED
:
{
if
(
controler
==
0
)
{
t
->
X
=
7.3
f
;
t
->
Y
=
0.4
f
;
t
->
Z
=
0.01
f
+
0.01
f
*
sequence
;
t
->
X
=
matManager
.
vFields
[
12
].
Pos
.
X
-
(
matManager
.
vFields
[
12
].
Pos
.
X
-
matManager
.
vFields
[
13
].
Pos
.
X
)
/
2
;
t
->
Y
=
matManager
.
vFields
[
12
].
Pos
.
Y
-
(
matManager
.
vFields
[
12
].
Pos
.
Y
-
matManager
.
vFields
[
14
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
+
0.01
f
*
sequence
;
if
(
pcard
->
position
&
POS_FACEUP
)
{
r
->
X
=
0.0
f
;
r
->
Y
=
0.0
f
;
...
...
@@ -852,9 +853,9 @@ void ClientField::GetCardLocation(ClientCard* pcard, irr::core::vector3df* t, ir
r
->
Z
=
0.0
f
;
}
}
else
{
t
->
X
=
0.6
f
;
t
->
Y
=
-
0.4
f
;
t
->
Z
=
0.01
f
+
0.01
f
*
sequence
;
t
->
X
=
matManager
.
vFields
[
80
].
Pos
.
X
-
(
matManager
.
vFields
[
80
].
Pos
.
X
-
matManager
.
vFields
[
81
].
Pos
.
X
)
/
2
;
t
->
Y
=
matManager
.
vFields
[
80
].
Pos
.
Y
-
(
matManager
.
vFields
[
80
].
Pos
.
Y
-
matManager
.
vFields
[
82
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
+
0.01
f
*
sequence
;
if
(
pcard
->
position
&
POS_FACEUP
)
{
r
->
X
=
0.0
f
;
r
->
Y
=
0.0
f
;
...
...
@@ -869,18 +870,18 @@ void ClientField::GetCardLocation(ClientCard* pcard, irr::core::vector3df* t, ir
}
case
LOCATION_EXTRA
:
{
if
(
controler
==
0
)
{
t
->
X
=
0.6
f
;
t
->
Y
=
3.0
f
;
t
->
Z
=
0.01
f
+
0.01
f
*
sequence
;
t
->
X
=
matManager
.
vFields
[
8
].
Pos
.
X
-
(
matManager
.
vFields
[
8
].
Pos
.
X
-
matManager
.
vFields
[
9
].
Pos
.
X
)
/
2
;
t
->
Y
=
matManager
.
vFields
[
8
].
Pos
.
Y
-
(
matManager
.
vFields
[
8
].
Pos
.
Y
-
matManager
.
vFields
[
10
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
+
0.01
f
*
sequence
;
r
->
X
=
0.0
f
;
if
(
pcard
->
position
&
POS_FACEUP
)
r
->
Y
=
0.0
f
;
else
r
->
Y
=
3.1415926
f
;
r
->
Z
=
0.0
f
;
}
else
{
t
->
X
=
7.3
f
;
t
->
Y
=
-
3.0
f
;
t
->
Z
=
0.01
f
*
sequence
;
t
->
X
=
matManager
.
vFields
[
76
].
Pos
.
X
-
(
matManager
.
vFields
[
76
].
Pos
.
X
-
matManager
.
vFields
[
77
].
Pos
.
X
)
/
2
;
t
->
Y
=
matManager
.
vFields
[
76
].
Pos
.
Y
-
(
matManager
.
vFields
[
76
].
Pos
.
Y
-
matManager
.
vFields
[
78
].
Pos
.
Y
)
/
2
;
t
->
Z
=
0.01
f
*
sequence
;
r
->
X
=
0.0
f
;
if
(
pcard
->
position
&
POS_FACEUP
)
r
->
Y
=
0.0
f
;
...
...
@@ -895,16 +896,16 @@ void ClientField::GetCardLocation(ClientCard* pcard, irr::core::vector3df* t, ir
}
int
oseq
=
pcard
->
overlayTarget
->
sequence
;
if
(
pcard
->
overlayTarget
->
controler
==
0
)
{
t
->
X
=
1.75
f
+
1.1
f
*
oseq
-
0.12
f
+
0.06
f
*
sequence
;
t
->
Y
=
1.15
f
;
t
->
Z
=
0.005
f
+
pcard
->
sequence
*
0.0001
f
;
t
->
X
=
(
matManager
.
vFields
[
16
].
Pos
.
X
-
(
matManager
.
vFields
[
16
].
Pos
.
X
-
matManager
.
vFields
[
17
].
Pos
.
X
)
/
2
)
+
1.1
f
*
oseq
-
0.12
f
+
0.06
f
*
sequence
;
//
1.75f + 1.1f * oseq - 0.12f + 0.06f * sequence;
t
->
Y
=
matManager
.
vFields
[
16
].
Pos
.
Y
-
(
matManager
.
vFields
[
16
].
Pos
.
Y
-
matManager
.
vFields
[
18
].
Pos
.
Y
)
/
2
+
0.05
f
;
//
1.15f;
t
->
Z
=
0.005
f
+
pcard
->
sequence
*
0.0001
f
;
r
->
X
=
0.0
f
;
r
->
Y
=
0.0
f
;
r
->
Z
=
0.0
f
;
}
else
{
t
->
X
=
6.15
f
-
1.1
f
*
oseq
+
0.12
f
-
0.06
f
*
sequence
;
t
->
Y
=
-
1.15
f
;
t
->
Z
=
0.005
f
+
pcard
->
sequence
*
0.0001
f
;
t
->
X
=
(
matManager
.
vFields
[
84
].
Pos
.
X
-
(
matManager
.
vFields
[
84
].
Pos
.
X
-
matManager
.
vFields
[
85
].
Pos
.
X
)
/
2
)
-
1.1
f
*
oseq
+
0.12
f
-
0.06
f
*
sequence
;
//
6.15f - 1.1f * oseq + 0.12f - 0.06f * sequence;
t
->
Y
=
matManager
.
vFields
[
84
].
Pos
.
Y
-
(
matManager
.
vFields
[
84
].
Pos
.
Y
-
matManager
.
vFields
[
86
].
Pos
.
Y
)
/
2
-
0.05
f
;
//
-1.15f;
t
->
Z
=
0.005
f
+
pcard
->
sequence
*
0.0001
f
;
r
->
X
=
0.0
f
;
r
->
Y
=
0.0
f
;
r
->
Z
=
3.1415926
f
;
...
...
gframe/drawing.cpp
View file @
88571dcc
...
...
@@ -248,27 +248,32 @@ void Game::DrawMisc() {
matManager
.
mTexture
.
setTexture
(
0
,
imageManager
.
tAct
);
driver
->
setMaterial
(
matManager
.
mTexture
);
if
(
dField
.
deck_act
)
{
im
.
setTranslation
(
vector3df
(
7.3
f
,
3.0
f
,
dField
.
deck
[
0
].
size
()
*
0.01
f
+
0.02
f
));
im
.
setTranslation
(
vector3df
(
matManager
.
vFields
[
0
].
Pos
.
X
-
(
matManager
.
vFields
[
0
].
Pos
.
X
-
matManager
.
vFields
[
1
].
Pos
.
X
)
/
2
,
matManager
.
vFields
[
0
].
Pos
.
Y
-
(
matManager
.
vFields
[
0
].
Pos
.
Y
-
matManager
.
vFields
[
3
].
Pos
.
Y
)
/
2
,
dField
.
deck
[
0
].
size
()
*
0.01
f
+
0.02
f
));
driver
->
setTransform
(
irr
::
video
::
ETS_WORLD
,
im
);
driver
->
drawVertexPrimitiveList
(
matManager
.
vActivate
,
4
,
matManager
.
iRectangle
,
2
);
}
if
(
dField
.
grave_act
)
{
im
.
setTranslation
(
vector3df
(
7.3
f
,
1.7
f
,
dField
.
grave
[
0
].
size
()
*
0.01
f
+
0.02
f
));
im
.
setTranslation
(
vector3df
(
matManager
.
vFields
[
4
].
Pos
.
X
-
(
matManager
.
vFields
[
4
].
Pos
.
X
-
matManager
.
vFields
[
5
].
Pos
.
X
)
/
2
,
matManager
.
vFields
[
4
].
Pos
.
Y
-
(
matManager
.
vFields
[
4
].
Pos
.
Y
-
matManager
.
vFields
[
6
].
Pos
.
Y
)
/
2
,
dField
.
grave
[
0
].
size
()
*
0.01
f
+
0.02
f
));
driver
->
setTransform
(
irr
::
video
::
ETS_WORLD
,
im
);
driver
->
drawVertexPrimitiveList
(
matManager
.
vActivate
,
4
,
matManager
.
iRectangle
,
2
);
}
if
(
dField
.
remove_act
)
{
im
.
setTranslation
(
vector3df
(
7.3
f
,
0.4
f
,
dField
.
remove
[
0
].
size
()
*
0.01
f
+
0.02
f
));
im
.
setTranslation
(
vector3df
(
matManager
.
vFields
[
12
].
Pos
.
X
-
(
matManager
.
vFields
[
12
].
Pos
.
X
-
matManager
.
vFields
[
13
].
Pos
.
X
)
/
2
,
matManager
.
vFields
[
12
].
Pos
.
Y
-
(
matManager
.
vFields
[
12
].
Pos
.
Y
-
matManager
.
vFields
[
14
].
Pos
.
Y
)
/
2
,
dField
.
remove
[
0
].
size
()
*
0.01
f
+
0.02
f
));
driver
->
setTransform
(
irr
::
video
::
ETS_WORLD
,
im
);
driver
->
drawVertexPrimitiveList
(
matManager
.
vActivate
,
4
,
matManager
.
iRectangle
,
2
);
}
if
(
dField
.
extra_act
)
{
im
.
setTranslation
(
vector3df
(
0.6
f
,
3.0
f
,
dField
.
extra
[
0
].
size
()
*
0.01
f
+
0.02
f
));
im
.
setTranslation
(
vector3df
(
matManager
.
vFields
[
8
].
Pos
.
X
-
(
matManager
.
vFields
[
8
].
Pos
.
X
-
matManager
.
vFields
[
9
].
Pos
.
X
)
/
2
,
matManager
.
vFields
[
8
].
Pos
.
Y
-
(
matManager
.
vFields
[
8
].
Pos
.
Y
-
matManager
.
vFields
[
10
].
Pos
.
Y
)
/
2
,
dField
.
extra
[
0
].
size
()
*
0.01
f
+
0.02
f
));
driver
->
setTransform
(
irr
::
video
::
ETS_WORLD
,
im
);
driver
->
drawVertexPrimitiveList
(
matManager
.
vActivate
,
4
,
matManager
.
iRectangle
,
2
);
}
if
(
dField
.
pzone_act
)
{
im
.
setTranslation
(
vector3df
(
-
0.4
f
,
1.7
f
,
0.03
f
));
im
.
setTranslation
(
vector3df
(
matManager
.
vFields
[
60
].
Pos
.
X
-
(
matManager
.
vFields
[
60
].
Pos
.
X
-
matManager
.
vFields
[
61
].
Pos
.
X
)
/
2
,
matManager
.
vFields
[
60
].
Pos
.
Y
-
(
matManager
.
vFields
[
60
].
Pos
.
Y
-
matManager
.
vFields
[
62
].
Pos
.
Y
)
/
2
,
0.03
f
));
driver
->
setTransform
(
irr
::
video
::
ETS_WORLD
,
im
);
driver
->
drawVertexPrimitiveList
(
matManager
.
vActivate
,
4
,
matManager
.
iRectangle
,
2
);
}
...
...
@@ -356,92 +361,92 @@ void Game::DrawMisc() {
for
(
int
i
=
0
;
i
<
5
;
++
i
)
{
pcard
=
dField
.
mzone
[
0
][
i
];
if
(
pcard
&&
pcard
->
code
!=
0
)
{
int
m
=
4
8
3
+
i
*
90
;
adFont
->
draw
(
L"/"
,
recti
(
m
-
4
,
396
,
m
+
4
,
41
6
),
0xff000000
,
true
,
false
,
0
);
adFont
->
draw
(
L"/"
,
recti
(
m
-
3
,
397
,
m
+
5
,
41
7
),
0xffffffff
,
true
,
false
,
0
);
int
m
=
4
6
3
+
i
*
90
;
adFont
->
draw
(
L"/"
,
recti
(
m
-
4
,
416
,
m
+
4
,
43
6
),
0xff000000
,
true
,
false
,
0
);
adFont
->
draw
(
L"/"
,
recti
(
m
-
3
,
417
,
m
+
5
,
43
7
),
0xffffffff
,
true
,
false
,
0
);
int
w
=
adFont
->
getDimension
(
pcard
->
atkstring
).
Width
;
adFont
->
draw
(
pcard
->
atkstring
,
recti
(
m
-
5
-
w
,
396
,
m
-
5
,
41
6
),
0xff000000
,
false
,
false
,
0
);
adFont
->
draw
(
pcard
->
atkstring
,
recti
(
m
-
4
-
w
,
397
,
m
-
4
,
41
7
),
adFont
->
draw
(
pcard
->
atkstring
,
recti
(
m
-
5
-
w
,
416
,
m
-
5
,
43
6
),
0xff000000
,
false
,
false
,
0
);
adFont
->
draw
(
pcard
->
atkstring
,
recti
(
m
-
4
-
w
,
417
,
m
-
4
,
43
7
),
pcard
->
attack
>
pcard
->
base_attack
?
0xffffff00
:
pcard
->
attack
<
pcard
->
base_attack
?
0xffff2090
:
0xffffffff
,
false
,
false
,
0
);
w
=
adFont
->
getDimension
(
pcard
->
defstring
).
Width
;
adFont
->
draw
(
pcard
->
defstring
,
recti
(
m
+
4
,
396
,
m
+
4
+
w
,
41
6
),
0xff000000
,
false
,
false
,
0
);
adFont
->
draw
(
pcard
->
defstring
,
recti
(
m
+
5
,
397
,
m
+
5
+
w
,
41
7
),
adFont
->
draw
(
pcard
->
defstring
,
recti
(
m
+
4
,
416
,
m
+
4
+
w
,
43
6
),
0xff000000
,
false
,
false
,
0
);
adFont
->
draw
(
pcard
->
defstring
,
recti
(
m
+
5
,
417
,
m
+
5
+
w
,
43
7
),
pcard
->
defence
>
pcard
->
base_defence
?
0xffffff00
:
pcard
->
defence
<
pcard
->
base_defence
?
0xffff2090
:
0xffffffff
,
false
,
false
,
0
);
adFont
->
draw
(
pcard
->
lvstring
,
recti
(
4
63
+
i
*
85
,
346
,
49
5
+
i
*
85
,
366
),
0xff000000
,
false
,
false
,
0
);
adFont
->
draw
(
pcard
->
lvstring
,
recti
(
4
64
+
i
*
85
,
347
,
49
6
+
i
*
85
,
367
),
adFont
->
draw
(
pcard
->
lvstring
,
recti
(
4
43
+
i
*
85
,
356
,
47
5
+
i
*
85
,
366
),
0xff000000
,
false
,
false
,
0
);
adFont
->
draw
(
pcard
->
lvstring
,
recti
(
4
44
+
i
*
85
,
357
,
47
6
+
i
*
85
,
367
),
(
pcard
->
type
&
TYPE_XYZ
)
?
0xffff80ff
:
(
pcard
->
type
&
TYPE_TUNER
)
?
0xffffff00
:
0xffffffff
,
false
,
false
,
0
);
}
}
for
(
int
i
=
0
;
i
<
5
;
++
i
)
{
pcard
=
dField
.
mzone
[
1
][
i
];
if
(
pcard
&&
(
pcard
->
position
&
POS_FACEUP
))
{
int
m
=
810
-
i
*
73
;
adFont
->
draw
(
L"/"
,
recti
(
m
-
4
,
2
45
,
m
+
4
,
26
5
),
0xff000000
,
true
,
false
,
0
);
adFont
->
draw
(
L"/"
,
recti
(
m
-
3
,
2
46
,
m
+
5
,
26
6
),
0xffffffff
,
true
,
false
,
0
);
int
m
=
795
-
i
*
73
;
adFont
->
draw
(
L"/"
,
recti
(
m
-
4
,
2
35
,
m
+
4
,
25
5
),
0xff000000
,
true
,
false
,
0
);
adFont
->
draw
(
L"/"
,
recti
(
m
-
3
,
2
36
,
m
+
5
,
25
6
),
0xffffffff
,
true
,
false
,
0
);
int
w
=
adFont
->
getDimension
(
pcard
->
atkstring
).
Width
;
adFont
->
draw
(
pcard
->
atkstring
,
recti
(
m
-
5
-
w
,
2
45
,
m
-
5
,
26
5
),
0xff000000
,
false
,
false
,
0
);
adFont
->
draw
(
pcard
->
atkstring
,
recti
(
m
-
4
-
w
,
2
46
,
m
-
4
,
26
6
),
adFont
->
draw
(
pcard
->
atkstring
,
recti
(
m
-
5
-
w
,
2
35
,
m
-
5
,
25
5
),
0xff000000
,
false
,
false
,
0
);
adFont
->
draw
(
pcard
->
atkstring
,
recti
(
m
-
4
-
w
,
2
36
,
m
-
4
,
25
6
),
pcard
->
attack
>
pcard
->
base_attack
?
0xffffff00
:
pcard
->
attack
<
pcard
->
base_attack
?
0xffff2090
:
0xffffffff
,
false
,
false
,
0
);
w
=
adFont
->
getDimension
(
pcard
->
defstring
).
Width
;
adFont
->
draw
(
pcard
->
defstring
,
recti
(
m
+
4
,
2
45
,
m
+
4
+
w
,
26
5
),
0xff000000
,
false
,
false
,
0
);
adFont
->
draw
(
pcard
->
defstring
,
recti
(
m
+
5
,
2
46
,
m
+
5
+
w
,
26
6
),
adFont
->
draw
(
pcard
->
defstring
,
recti
(
m
+
4
,
2
35
,
m
+
4
+
w
,
25
5
),
0xff000000
,
false
,
false
,
0
);
adFont
->
draw
(
pcard
->
defstring
,
recti
(
m
+
5
,
2
36
,
m
+
5
+
w
,
25
6
),
pcard
->
defence
>
pcard
->
base_defence
?
0xffffff00
:
pcard
->
defence
<
pcard
->
base_defence
?
0xffff2090
:
0xffffffff
,
false
,
false
,
0
);
adFont
->
draw
(
pcard
->
lvstring
,
recti
(
7
89
-
i
*
76
,
282
,
820
-
i
*
76
,
30
2
),
0xff000000
,
false
,
false
,
0
);
adFont
->
draw
(
pcard
->
lvstring
,
recti
(
7
89
-
i
*
76
,
283
,
820
-
i
*
76
,
30
3
),
adFont
->
draw
(
pcard
->
lvstring
,
recti
(
7
69
-
i
*
76
,
272
,
800
-
i
*
76
,
29
2
),
0xff000000
,
false
,
false
,
0
);
adFont
->
draw
(
pcard
->
lvstring
,
recti
(
7
69
-
i
*
76
,
273
,
800
-
i
*
76
,
29
3
),
(
pcard
->
type
&
TYPE_XYZ
)
?
0xffff80ff
:
(
pcard
->
type
&
TYPE_TUNER
)
?
0xffffff00
:
0xffffffff
,
false
,
false
,
0
);
}
}
pcard
=
dField
.
szone
[
0
][
6
];
if
(
pcard
)
{
adFont
->
draw
(
pcard
->
lscstring
,
recti
(
3
21
,
378
,
353
,
39
8
),
0xff000000
,
true
,
false
,
0
);
adFont
->
draw
(
pcard
->
lscstring
,
recti
(
3
22
,
379
,
354
,
39
9
),
0xffffffff
,
true
,
false
,
0
);
adFont
->
draw
(
pcard
->
lscstring
,
recti
(
3
86
,
398
,
398
,
41
8
),
0xff000000
,
true
,
false
,
0
);
adFont
->
draw
(
pcard
->
lscstring
,
recti
(
3
87
,
399
,
399
,
41
9
),
0xffffffff
,
true
,
false
,
0
);
}
pcard
=
dField
.
szone
[
0
][
7
];
if
(
pcard
)
{
adFont
->
draw
(
pcard
->
rscstring
,
recti
(
975
,
378
,
1007
,
39
8
),
0xff000000
,
true
,
false
,
0
);
adFont
->
draw
(
pcard
->
rscstring
,
recti
(
976
,
379
,
1008
,
39
9
),
0xffffffff
,
true
,
false
,
0
);
adFont
->
draw
(
pcard
->
rscstring
,
recti
(
880
,
398
,
912
,
41
8
),
0xff000000
,
true
,
false
,
0
);
adFont
->
draw
(
pcard
->
rscstring
,
recti
(
881
,
399
,
913
,
41
9
),
0xffffffff
,
true
,
false
,
0
);
}
pcard
=
dField
.
szone
[
1
][
6
];
if
(
pcard
)
{
adFont
->
draw
(
pcard
->
lscstring
,
recti
(
924
,
255
,
956
,
27
5
),
0xff000000
,
true
,
false
,
0
);
adFont
->
draw
(
pcard
->
lscstring
,
recti
(
925
,
256
,
957
,
27
6
),
0xffffffff
,
true
,
false
,
0
);
adFont
->
draw
(
pcard
->
lscstring
,
recti
(
834
,
245
,
866
,
26
5
),
0xff000000
,
true
,
false
,
0
);
adFont
->
draw
(
pcard
->
lscstring
,
recti
(
835
,
246
,
867
,
26
6
),
0xffffffff
,
true
,
false
,
0
);
}
pcard
=
dField
.
szone
[
1
][
7
];
if
(
pcard
)
{
adFont
->
draw
(
pcard
->
rscstring
,
recti
(
373
,
255
,
405
,
27
5
),
0xff000000
,
true
,
false
,
0
);
adFont
->
draw
(
pcard
->
rscstring
,
recti
(
374
,
256
,
406
,
27
6
),
0xffffffff
,
true
,
false
,
0
);
adFont
->
draw
(
pcard
->
rscstring
,
recti
(
428
,
245
,
460
,
26
5
),
0xff000000
,
true
,
false
,
0
);
adFont
->
draw
(
pcard
->
rscstring
,
recti
(
429
,
246
,
461
,
26
6
),
0xffffffff
,
true
,
false
,
0
);
}
if
(
dField
.
extra
[
0
].
size
())
{
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
extra
[
0
].
size
()),
recti
(
305
,
53
2
,
381
,
552
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
extra
[
0
].
size
()),
recti
(
305
,
53
3
,
383
,
553
),
0xffffff00
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
extra
[
0
].
size
()),
recti
(
245
,
56
2
,
381
,
552
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
extra
[
0
].
size
()),
recti
(
245
,
56
3
,
383
,
553
),
0xffffff00
,
true
,
false
,
0
);
}
if
(
dField
.
deck
[
0
].
size
())
{
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
deck
[
0
].
size
()),
recti
(
9
42
,
53
2
,
1021
,
552
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
deck
[
0
].
size
()),
recti
(
9
43
,
53
3
,
1023
,
553
),
0xffffff00
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
deck
[
0
].
size
()),
recti
(
9
12
,
56
2
,
1021
,
552
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
deck
[
0
].
size
()),
recti
(
9
13
,
56
3
,
1023
,
553
),
0xffffff00
,
true
,
false
,
0
);
}
if
(
dField
.
grave
[
0
].
size
())
{
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
grave
[
0
].
size
()),
recti
(
917
,
436
,
984
,
456
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
grave
[
0
].
size
()),
recti
(
917
,
437
,
986
,
457
),
0xffffff00
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
grave
[
0
].
size
()),
recti
(
837
,
375
,
984
,
456
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
grave
[
0
].
size
()),
recti
(
837
,
376
,
986
,
457
),
0xffffff00
,
true
,
false
,
0
);
}
if
(
dField
.
remove
[
0
].
size
())
{
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
remove
[
0
].
size
()),
recti
(
895
,
360
,
957
,
380
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
remove
[
0
].
size
()),
recti
(
895
,
361
,
959
,
381
),
0xffffff00
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
remove
[
0
].
size
()),
recti
(
1025
,
375
,
957
,
380
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
remove
[
0
].
size
()),
recti
(
1025
,
376
,
959
,
381
),
0xffffff00
,
true
,
false
,
0
);
}
if
(
dField
.
extra
[
1
].
size
())
{
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
extra
[
1
].
size
()),
recti
(
8
48
,
212
,
908
,
232
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
extra
[
1
].
size
()),
recti
(
8
48
,
213
,
910
,
233
),
0xffffff00
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
extra
[
1
].
size
()),
recti
(
8
08
,
207
,
908
,
232
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
extra
[
1
].
size
()),
recti
(
8
08
,
208
,
910
,
233
),
0xffffff00
,
true
,
false
,
0
);
}
if
(
dField
.
deck
[
1
].
size
())
{
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
deck
[
1
].
size
()),
recti
(
421
,
212
,
481
,
232
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
deck
[
1
].
size
()),
recti
(
421
,
213
,
483
,
233
),
0xffffff00
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
deck
[
1
].
size
()),
recti
(
391
,
207
,
481
,
232
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
deck
[
1
].
size
()),
recti
(
391
,
208
,
483
,
233
),
0xffffff00
,
true
,
false
,
0
);
}
if
(
dField
.
grave
[
1
].
size
())
{
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
grave
[
1
].
size
()),
recti
(
408
,
261
,
462
,
281
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
grave
[
1
].
size
()),
recti
(
408
,
262
,
464
,
282
),
0xffffff00
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
grave
[
1
].
size
()),
recti
(
348
,
310
,
462
,
281
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
grave
[
1
].
size
()),
recti
(
348
,
311
,
464
,
282
),
0xffffff00
,
true
,
false
,
0
);
}
if
(
dField
.
remove
[
1
].
size
())
{
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
remove
[
1
].
size
()),
recti
(
386
,
32
0
,
443
,
340
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
remove
[
1
].
size
()),
recti
(
386
,
32
1
,
445
,
341
),
0xffffff00
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
remove
[
1
].
size
()),
recti
(
216
,
31
0
,
443
,
340
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dataManager
.
GetNumString
(
dField
.
remove
[
1
].
size
()),
recti
(
216
,
31
1
,
445
,
341
),
0xffffff00
,
true
,
false
,
0
);
}
}
void
Game
::
DrawGUI
()
{
...
...
@@ -661,11 +666,12 @@ void Game::DrawSpec() {
auto
pos
=
lpcFont
->
getDimension
(
lstr
);
if
(
showcardp
<
10
)
{
int
alpha
=
(
showcardp
*
25
)
<<
24
;
lpcFont
->
draw
(
lstr
,
recti
(
6
71
-
pos
.
Width
/
2
-
(
9
-
showcardp
)
*
40
,
271
,
970
,
35
0
),
alpha
);
lpcFont
->
draw
(
lstr
,
recti
(
6
70
-
pos
.
Width
/
2
-
(
9
-
showcardp
)
*
40
,
270
,
970
,
35
0
),
alpha
|
0xffffff
);
lpcFont
->
draw
(
lstr
,
recti
(
6
51
-
pos
.
Width
/
2
-
(
9
-
showcardp
)
*
40
,
291
,
950
,
37
0
),
alpha
);
lpcFont
->
draw
(
lstr
,
recti
(
6
50
-
pos
.
Width
/
2
-
(
9
-
showcardp
)
*
40
,
290
,
950
,
37
0
),
alpha
|
0xffffff
);
}
else
if
(
showcardp
<
showcarddif
)
{
lpcFont
->
draw
(
lstr
,
recti
(
671
-
pos
.
Width
/
2
,
271
,
970
,
350
),
0xff000000
);
lpcFont
->
draw
(
lstr
,
recti
(
670
-
pos
.
Width
/
2
,
270
,
970
,
350
),
0xffffffff
);
recti
loc
=
recti
(
650
-
pos
.
Width
/
2
,
290
,
950
,
370
);
lpcFont
->
draw
(
lstr
,
recti
(
651
-
pos
.
Width
/
2
,
291
,
950
,
370
),
0xff000000
);
lpcFont
->
draw
(
lstr
,
loc
,
0xffffffff
);
if
(
dInfo
.
vic_string
&&
(
showcardcode
==
1
||
showcardcode
==
2
))
{
driver
->
draw2DRectangle
(
0xa0000000
,
recti
(
540
,
320
,
800
,
340
));
guiFont
->
draw
(
dInfo
.
vic_string
,
recti
(
502
,
321
,
840
,
340
),
0xff000000
,
true
,
true
);
...
...
@@ -673,8 +679,8 @@ void Game::DrawSpec() {
}
}
else
if
(
showcardp
<
showcarddif
+
10
)
{
int
alpha
=
((
showcarddif
+
10
-
showcardp
)
*
25
)
<<
24
;
lpcFont
->
draw
(
lstr
,
recti
(
6
71
-
pos
.
Width
/
2
+
(
showcardp
-
showcarddif
)
*
40
,
271
,
970
,
35
0
),
alpha
);
lpcFont
->
draw
(
lstr
,
recti
(
6
70
-
pos
.
Width
/
2
+
(
showcardp
-
showcarddif
)
*
40
,
270
,
970
,
35
0
),
alpha
|
0xffffff
);
lpcFont
->
draw
(
lstr
,
recti
(
6
51
-
pos
.
Width
/
2
+
(
showcardp
-
showcarddif
)
*
40
,
291
,
950
,
37
0
),
alpha
);
lpcFont
->
draw
(
lstr
,
recti
(
6
50
-
pos
.
Width
/
2
+
(
showcardp
-
showcarddif
)
*
40
,
290
,
950
,
37
0
),
alpha
|
0xffffff
);
}
showcardp
++
;
break
;
...
...
gframe/event_handler.cpp
View file @
88571dcc
...
...
@@ -7,6 +7,7 @@
#include "image_manager.h"
#include "replay_mode.h"
#include "single_mode.h"
#include "materials.h"
#include "../ocgcore/field.h"
namespace
ygo
{
...
...
@@ -1488,15 +1489,15 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
return
false
;
}
void
ClientField
::
GetHoverField
(
int
x
,
int
y
)
{
irr
::
core
::
recti
sfRect
(
416
,
504
,
900
,
600
);
irr
::
core
::
recti
ofRect
(
5
16
,
135
,
805
,
191
);
irr
::
core
::
recti
sfRect
(
393
,
504
,
875
,
600
);
irr
::
core
::
recti
ofRect
(
5
01
,
135
,
790
,
191
);
irr
::
core
::
position2di
pos
(
x
,
y
);
if
(
sfRect
.
isPointInside
(
pos
))
{
int
hc
=
hand
[
0
].
size
();
if
(
hc
==
0
)
hovered_location
=
0
;
else
if
(
hc
<
7
)
{
int
left
=
416
+
82
*
(
6
-
hc
)
/
2
;
int
left
=
393
+
82
*
(
6
-
hc
)
/
2
;
if
(
x
<
left
)
hovered_location
=
0
;
else
{
...
...
@@ -1511,17 +1512,17 @@ void ClientField::GetHoverField(int x, int y) {
}
else
{
hovered_controler
=
0
;
hovered_location
=
LOCATION_HAND
;
if
(
x
>=
8
29
)
if
(
x
>=
8
04
)
hovered_sequence
=
hc
-
1
;
else
hovered_sequence
=
(
x
-
416
)
*
(
hc
-
1
)
/
413
;
hovered_sequence
=
(
x
-
393
)
*
(
hc
-
1
)
/
411
;
}
}
else
if
(
ofRect
.
isPointInside
(
pos
))
{
int
hc
=
hand
[
1
].
size
();
if
(
hc
==
0
)
hovered_location
=
0
;
else
if
(
hc
<
7
)
{
int
left
=
5
16
+
49
*
(
6
-
hc
)
/
2
;
int
left
=
5
01
+
49
*
(
6
-
hc
)
/
2
;
if
(
x
<
left
)
hovered_location
=
0
;
else
{
...
...
@@ -1536,95 +1537,95 @@ void ClientField::GetHoverField(int x, int y) {
}
else
{
hovered_controler
=
1
;
hovered_location
=
LOCATION_HAND
;
if
(
x
>=
7
56
)
if
(
x
>=
7
48
)
hovered_sequence
=
0
;
else
hovered_sequence
=
hc
-
1
-
(
x
-
5
16
)
*
(
hc
-
1
)
/
247
;
hovered_sequence
=
hc
-
1
-
(
x
-
5
01
)
*
(
hc
-
1
)
/
247
;
}
}
else
{
double
screenx
=
x
/
1024.0
*
1.25
-
0.81
;
double
screeny
=
y
/
640.0
*
0.84
-
0.42
;
double
angle
=
0.798056
-
atan
(
screeny
);
//0.798056 = arctan(8.0/7.8)
double
vlen
=
sqrt
(
1.0
+
screeny
*
screeny
);
double
boardx
=
3.95
+
7.8
*
screenx
/
vlen
/
cos
(
angle
);
double
boardx
=
4.2
+
7.8
*
screenx
/
vlen
/
cos
(
angle
);
double
boardy
=
8.0
-
7.8
*
tan
(
angle
);
hovered_location
=
0
;
if
(
boardx
>=
0.2
&&
boardx
<=
1.0
)
{
if
(
boardy
>=
2.4
&&
boardy
<=
3.6
)
{
if
(
boardx
>=
matManager
.
vFields
[
8
].
Pos
.
X
&&
boardx
<=
matManager
.
vFields
[
9
].
Pos
.
X
)
{
if
(
boardy
>=
matManager
.
vFields
[
8
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
10
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_location
=
LOCATION_EXTRA
;
}
else
if
(
boardy
>=
1.1
&&
boardy
<=
2.3
)
{
}
else
if
(
boardy
>=
matManager
.
vFields
[
56
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
58
].
Pos
.
Y
)
{
//field
hovered_controler
=
0
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
5
;
}
else
if
(
boardy
>=
-
1.0
&&
boardy
<=
0.2
)
{
}
else
if
(
boardy
>=
matManager
.
vFields
[
60
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
62
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
6
;
}
else
if
(
boardy
>=
matManager
.
vFields
[
134
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
132
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_location
=
LOCATION_REMOVED
;
}
else
if
(
boardy
>=
-
2.3
&&
boardy
<=
-
1.1
)
{
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
7
;
}
else
if
(
boardy
>=
matManager
.
vFields
[
74
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
72
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_location
=
LOCATION_GRAVE
;
}
else
if
(
boardy
>=
-
3.6
&&
boardy
<=
-
2.4
)
{
}
else
if
(
boardy
>=
matManager
.
vFields
[
70
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
68
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_location
=
LOCATION_DECK
;
}
}
else
if
(
boardx
>=
-
0.7
&&
boardx
<=
0.1
)
{
if
(
boardy
>=
-
2.3
&&
boardy
<=
-
1.1
)
{
}
else
if
(
boardx
>=
matManager
.
vFields
[
81
].
Pos
.
X
&&
boardx
<=
matManager
.
vFields
[
80
].
Pos
.
X
)
{
if
(
boardy
>=
matManager
.
vFields
[
82
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
80
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
7
;
}
else
if
(
boardy
>=
1.1
&&
boardy
<=
2.3
)
{
hovered_controler
=
0
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
6
;
hovered_location
=
LOCATION_REMOVED
;
}
}
else
if
(
boardx
>=
6.9
&&
boardx
<=
7.7
)
{
if
(
boardy
>=
2.4
&&
boardy
<=
3.6
)
{
}
else
if
(
boardx
>=
matManager
.
vFields
[
0
].
Pos
.
X
&&
boardx
<=
matManager
.
vFields
[
1
].
Pos
.
X
)
{
if
(
boardy
>=
matManager
.
vFields
[
0
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
2
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_location
=
LOCATION_DECK
;
}
else
if
(
boardy
>=
1.1
&&
boardy
<=
2.3
)
{
}
else
if
(
boardy
>=
matManager
.
vFields
[
4
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
6
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_location
=
LOCATION_GRAVE
;
}
else
if
(
boardy
>=
-
0.2
&&
boardy
<=
1.0
)
{
}
else
if
(
boardy
>=
matManager
.
vFields
[
130
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
128
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
6
;
}
else
if
(
boardy
>=
matManager
.
vFields
[
64
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
66
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_location
=
LOCATION_REMOVED
;
}
else
if
(
boardy
>=
-
2.3
&&
boardy
<=
-
1.1
)
{
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
7
;
}
else
if
(
boardy
>=
matManager
.
vFields
[
126
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
124
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
5
;
}
else
if
(
boardy
>=
-
3.6
&&
boardy
<=
-
2.4
)
{
}
else
if
(
boardy
>=
matManager
.
vFields
[
78
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
76
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_location
=
LOCATION_EXTRA
;
}
}
else
if
(
boardx
>=
7.8
&&
boardx
<=
8.6
)
{
if
(
boardy
>=
-
2.3
&&
boardy
<=
-
1.1
)
{
hovered_controler
=
1
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
6
;
}
else
if
(
boardy
>=
1.1
&&
boardy
<=
2.3
)
{
}
else
if
(
boardx
>=
matManager
.
vFields
[
12
].
Pos
.
X
&&
boardx
<=
matManager
.
vFields
[
13
].
Pos
.
X
)
{
if
(
boardy
>=
matManager
.
vFields
[
12
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
14
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
7
;
hovered_location
=
LOCATION_REMOVED
;
}
}
else
if
(
boardx
>=
1.2
&&
boardx
<=
6.7
)
{
if
(
boardy
>
1.7
&&
boardy
<=
2.9
)
{
}
else
if
(
boardx
>=
matManager
.
vFields
[
36
].
Pos
.
X
&&
boardx
<=
matManager
.
vFields
[
55
].
Pos
.
X
)
{
if
(
boardy
>
matManager
.
vFields
[
36
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
38
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
(
boardx
-
1.2
)
/
1.1
;
if
(
hovered_sequence
>
4
)
hovered_sequence
=
4
;
}
else
if
(
boardy
>=
0.5
&&
boardy
<=
1.7
)
{
}
else
if
(
boardy
>=
matManager
.
vFields
[
16
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
35
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_location
=
LOCATION_MZONE
;
hovered_sequence
=
(
boardx
-
1.2
)
/
1.1
;
if
(
hovered_sequence
>
4
)
hovered_sequence
=
4
;
}
else
if
(
boardy
>=
-
1.7
&&
boardy
<=
-
0.5
)
{
}
else
if
(
boardy
>=
matManager
.
vFields
[
103
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
84
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_location
=
LOCATION_MZONE
;
hovered_sequence
=
4
-
(
int
)((
boardx
-
1.2
)
/
1.1
);
if
(
hovered_sequence
<
0
)
hovered_sequence
=
0
;
}
else
if
(
boardy
>=
-
2.9
&&
boardy
<
-
1.7
)
{
}
else
if
(
boardy
>=
matManager
.
vFields
[
123
].
Pos
.
Y
&&
boardy
<
matManager
.
vFields
[
104
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
4
-
(
int
)((
boardx
-
1.2
)
/
1.1
);
...
...
@@ -1632,7 +1633,7 @@ void ClientField::GetHoverField(int x, int y) {
hovered_sequence
=
0
;
}
}
}
}
}
void
ClientField
::
ShowMenu
(
int
flag
,
int
x
,
int
y
)
{
if
(
!
flag
)
{
...
...
gframe/game.cpp
View file @
88571dcc
...
...
@@ -176,7 +176,7 @@ bool Game::Initialize() {
imgCard
=
env
->
addImage
(
rect
<
s32
>
(
9
,
9
,
187
,
262
),
wCardImg
);
imgCard
->
setUseAlphaChannel
(
true
);
//phase
wPhase
=
env
->
addStaticText
(
L""
,
rect
<
s32
>
(
4
75
,
310
,
85
0
,
330
));
wPhase
=
env
->
addStaticText
(
L""
,
rect
<
s32
>
(
4
55
,
310
,
83
0
,
330
));
wPhase
->
setVisible
(
false
);
btnDP
=
env
->
addButton
(
rect
<
s32
>
(
0
,
0
,
50
,
20
),
wPhase
,
-
1
,
L"
\xff24\xff30
"
);
btnDP
->
setEnabled
(
false
);
...
...
@@ -500,7 +500,7 @@ void Game::MainLoop() {
BuildProjectionMatrix
(
mProjection
,
-
0.81
f
,
0.44
f
,
-
0.42
f
,
0.42
f
,
1.0
f
,
100.0
f
);
camera
->
setProjectionMatrix
(
mProjection
);
mProjection
.
buildCameraLookAtMatrixLH
(
vector3df
(
3.95
f
,
8.0
f
,
7.8
f
),
vector3df
(
3.95
f
,
0
,
0
),
vector3df
(
0
,
0
,
1
));
mProjection
.
buildCameraLookAtMatrixLH
(
vector3df
(
4.2
f
,
8.0
f
,
7.8
f
),
vector3df
(
4.2
f
,
0
,
0
),
vector3df
(
0
,
0
,
1
));
camera
->
setViewMatrixAffector
(
mProjection
);
smgr
->
setAmbientLight
(
SColorf
(
1.0
f
,
1.0
f
,
1.0
f
));
float
atkframe
=
0.1
f
;
...
...
gframe/materials.cpp
View file @
88571dcc
...
...
@@ -197,153 +197,154 @@ Materials::Materials() {
iRectangle
[
5
]
=
3
;
//deck0
vFields
[
0
]
=
S3DVertex
(
vector3df
(
6.9
f
,
2.
4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
1
]
=
S3DVertex
(
vector3df
(
7.7
f
,
2.
4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
2
]
=
S3DVertex
(
vector3df
(
6.9
f
,
3.
6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
3
]
=
S3DVertex
(
vector3df
(
7.7
f
,
3.
6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
0
]
=
S3DVertex
(
vector3df
(
6.9
f
,
2.
7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
1
]
=
S3DVertex
(
vector3df
(
7.7
f
,
2.
7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
2
]
=
S3DVertex
(
vector3df
(
6.9
f
,
3.
9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
3
]
=
S3DVertex
(
vector3df
(
7.7
f
,
3.
9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//grave0
vFields
[
4
]
=
S3DVertex
(
vector3df
(
6.9
f
,
1
.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
5
]
=
S3DVertex
(
vector3df
(
7.7
f
,
1
.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
6
]
=
S3DVertex
(
vector3df
(
6.9
f
,
2
.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
7
]
=
S3DVertex
(
vector3df
(
7.7
f
,
2
.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
4
]
=
S3DVertex
(
vector3df
(
6.9
f
,
0
.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
5
]
=
S3DVertex
(
vector3df
(
7.7
f
,
0
.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
6
]
=
S3DVertex
(
vector3df
(
6.9
f
,
1
.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
7
]
=
S3DVertex
(
vector3df
(
7.7
f
,
1
.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//extra0
vFields
[
8
]
=
S3DVertex
(
vector3df
(
0.2
f
,
2.
4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
9
]
=
S3DVertex
(
vector3df
(
1.0
f
,
2.
4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
10
]
=
S3DVertex
(
vector3df
(
0.2
f
,
3.
6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
11
]
=
S3DVertex
(
vector3df
(
1.0
f
,
3.
6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
8
]
=
S3DVertex
(
vector3df
(
0.2
f
,
2.
7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
9
]
=
S3DVertex
(
vector3df
(
1.0
f
,
2.
7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
10
]
=
S3DVertex
(
vector3df
(
0.2
f
,
3.
9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
11
]
=
S3DVertex
(
vector3df
(
1.0
f
,
3.
9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//remove0
vFields
[
12
]
=
S3DVertex
(
vector3df
(
6.9
f
,
-
0.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
13
]
=
S3DVertex
(
vector3df
(
7.7
f
,
-
0.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
14
]
=
S3DVertex
(
vector3df
(
6.9
f
,
1.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
15
]
=
S3DVertex
(
vector3df
(
7.7
f
,
1.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
12
]
=
S3DVertex
(
vector3df
(
7.9
f
,
0.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
13
]
=
S3DVertex
(
vector3df
(
8.7
f
,
0.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
14
]
=
S3DVertex
(
vector3df
(
7.9
f
,
1.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
15
]
=
S3DVertex
(
vector3df
(
8.7
f
,
1.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//mzone0
vFields
[
16
]
=
S3DVertex
(
vector3df
(
1.2
f
,
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
17
]
=
S3DVertex
(
vector3df
(
2.3
f
,
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
18
]
=
S3DVertex
(
vector3df
(
1.2
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
19
]
=
S3DVertex
(
vector3df
(
2.3
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
20
]
=
S3DVertex
(
vector3df
(
2.3
f
,
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
21
]
=
S3DVertex
(
vector3df
(
3.4
f
,
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
22
]
=
S3DVertex
(
vector3df
(
2.3
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
23
]
=
S3DVertex
(
vector3df
(
3.4
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
24
]
=
S3DVertex
(
vector3df
(
3.4
f
,
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
25
]
=
S3DVertex
(
vector3df
(
4.5
f
,
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
26
]
=
S3DVertex
(
vector3df
(
3.4
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
27
]
=
S3DVertex
(
vector3df
(
4.5
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
28
]
=
S3DVertex
(
vector3df
(
4.5
f
,
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
29
]
=
S3DVertex
(
vector3df
(
5.6
f
,
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
30
]
=
S3DVertex
(
vector3df
(
4.5
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
31
]
=
S3DVertex
(
vector3df
(
5.6
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
32
]
=
S3DVertex
(
vector3df
(
5.6
f
,
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
33
]
=
S3DVertex
(
vector3df
(
6.7
f
,
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
34
]
=
S3DVertex
(
vector3df
(
5.6
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
35
]
=
S3DVertex
(
vector3df
(
6.7
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
16
]
=
S3DVertex
(
vector3df
(
1.2
f
,
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
17
]
=
S3DVertex
(
vector3df
(
2.3
f
,
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
18
]
=
S3DVertex
(
vector3df
(
1.2
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
19
]
=
S3DVertex
(
vector3df
(
2.3
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
20
]
=
S3DVertex
(
vector3df
(
2.3
f
,
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
21
]
=
S3DVertex
(
vector3df
(
3.4
f
,
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
22
]
=
S3DVertex
(
vector3df
(
2.3
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
23
]
=
S3DVertex
(
vector3df
(
3.4
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
24
]
=
S3DVertex
(
vector3df
(
3.4
f
,
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
25
]
=
S3DVertex
(
vector3df
(
4.5
f
,
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
26
]
=
S3DVertex
(
vector3df
(
3.4
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
27
]
=
S3DVertex
(
vector3df
(
4.5
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
28
]
=
S3DVertex
(
vector3df
(
4.5
f
,
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
29
]
=
S3DVertex
(
vector3df
(
5.6
f
,
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
30
]
=
S3DVertex
(
vector3df
(
4.5
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
31
]
=
S3DVertex
(
vector3df
(
5.6
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
32
]
=
S3DVertex
(
vector3df
(
5.6
f
,
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
33
]
=
S3DVertex
(
vector3df
(
6.7
f
,
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
34
]
=
S3DVertex
(
vector3df
(
5.6
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
35
]
=
S3DVertex
(
vector3df
(
6.7
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//szone0
vFields
[
36
]
=
S3DVertex
(
vector3df
(
1.2
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
37
]
=
S3DVertex
(
vector3df
(
2.3
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
38
]
=
S3DVertex
(
vector3df
(
1.2
f
,
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
39
]
=
S3DVertex
(
vector3df
(
2.3
f
,
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
40
]
=
S3DVertex
(
vector3df
(
2.3
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
41
]
=
S3DVertex
(
vector3df
(
3.4
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
42
]
=
S3DVertex
(
vector3df
(
2.3
f
,
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
43
]
=
S3DVertex
(
vector3df
(
3.4
f
,
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
44
]
=
S3DVertex
(
vector3df
(
3.4
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
45
]
=
S3DVertex
(
vector3df
(
4.5
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
46
]
=
S3DVertex
(
vector3df
(
3.4
f
,
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
47
]
=
S3DVertex
(
vector3df
(
4.5
f
,
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
48
]
=
S3DVertex
(
vector3df
(
4.5
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
49
]
=
S3DVertex
(
vector3df
(
5.6
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
50
]
=
S3DVertex
(
vector3df
(
4.5
f
,
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
51
]
=
S3DVertex
(
vector3df
(
5.6
f
,
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
52
]
=
S3DVertex
(
vector3df
(
5.6
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
53
]
=
S3DVertex
(
vector3df
(
6.7
f
,
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
54
]
=
S3DVertex
(
vector3df
(
5.6
f
,
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
55
]
=
S3DVertex
(
vector3df
(
6.7
f
,
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
56
]
=
S3DVertex
(
vector3df
(
0.2
f
,
1.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
57
]
=
S3DVertex
(
vector3df
(
1.0
f
,
1
.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
58
]
=
S3DVertex
(
vector3df
(
0.2
f
,
2
.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
59
]
=
S3DVertex
(
vector3df
(
1.0
f
,
2
.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
60
]
=
S3DVertex
(
vector3df
(
-
0.8
f
,
1.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
61
]
=
S3DVertex
(
vector3df
(
0.0
f
,
1.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
62
]
=
S3DVertex
(
vector3df
(
-
0.8
f
,
2.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
63
]
=
S3DVertex
(
vector3df
(
0.0
f
,
2.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
64
]
=
S3DVertex
(
vector3df
(
7.9
f
,
1.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
65
]
=
S3DVertex
(
vector3df
(
8.7
f
,
1.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
66
]
=
S3DVertex
(
vector3df
(
7.9
f
,
2.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
67
]
=
S3DVertex
(
vector3df
(
8.7
f
,
2.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
36
]
=
S3DVertex
(
vector3df
(
1.2
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
37
]
=
S3DVertex
(
vector3df
(
2.3
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
38
]
=
S3DVertex
(
vector3df
(
1.2
f
,
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
39
]
=
S3DVertex
(
vector3df
(
2.3
f
,
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
40
]
=
S3DVertex
(
vector3df
(
2.3
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
41
]
=
S3DVertex
(
vector3df
(
3.4
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
42
]
=
S3DVertex
(
vector3df
(
2.3
f
,
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
43
]
=
S3DVertex
(
vector3df
(
3.4
f
,
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
44
]
=
S3DVertex
(
vector3df
(
3.4
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
45
]
=
S3DVertex
(
vector3df
(
4.5
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
46
]
=
S3DVertex
(
vector3df
(
3.4
f
,
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
47
]
=
S3DVertex
(
vector3df
(
4.5
f
,
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
48
]
=
S3DVertex
(
vector3df
(
4.5
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
49
]
=
S3DVertex
(
vector3df
(
5.6
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
50
]
=
S3DVertex
(
vector3df
(
4.5
f
,
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
51
]
=
S3DVertex
(
vector3df
(
5.6
f
,
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
52
]
=
S3DVertex
(
vector3df
(
5.6
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
53
]
=
S3DVertex
(
vector3df
(
6.7
f
,
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
54
]
=
S3DVertex
(
vector3df
(
5.6
f
,
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
55
]
=
S3DVertex
(
vector3df
(
6.7
f
,
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
56
]
=
S3DVertex
(
vector3df
(
0.2
f
,
0.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//field
vFields
[
57
]
=
S3DVertex
(
vector3df
(
1.0
f
,
0
.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
58
]
=
S3DVertex
(
vector3df
(
0.2
f
,
1
.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
59
]
=
S3DVertex
(
vector3df
(
1.0
f
,
1
.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
60
]
=
S3DVertex
(
vector3df
(
0.2
f
,
1.4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//LScale
vFields
[
61
]
=
S3DVertex
(
vector3df
(
1.0
f
,
1.4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
62
]
=
S3DVertex
(
vector3df
(
0.2
f
,
2.6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
63
]
=
S3DVertex
(
vector3df
(
1.0
f
,
2.6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
64
]
=
S3DVertex
(
vector3df
(
6.9
f
,
1.4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//RScale
vFields
[
65
]
=
S3DVertex
(
vector3df
(
7.7
f
,
1.4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
66
]
=
S3DVertex
(
vector3df
(
6.9
f
,
2.6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
67
]
=
S3DVertex
(
vector3df
(
7.7
f
,
2.6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//deck1
vFields
[
68
]
=
S3DVertex
(
vector3df
(
1.0
f
,
-
2.
4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
69
]
=
S3DVertex
(
vector3df
(
0.2
f
,
-
2.
4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
70
]
=
S3DVertex
(
vector3df
(
1.0
f
,
-
3.
6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
71
]
=
S3DVertex
(
vector3df
(
0.2
f
,
-
3.
6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
68
]
=
S3DVertex
(
vector3df
(
1.0
f
,
-
2.
7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
69
]
=
S3DVertex
(
vector3df
(
0.2
f
,
-
2.
7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
70
]
=
S3DVertex
(
vector3df
(
1.0
f
,
-
3.
9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
71
]
=
S3DVertex
(
vector3df
(
0.2
f
,
-
3.
9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//grave1
vFields
[
72
]
=
S3DVertex
(
vector3df
(
1.0
f
,
-
1
.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
73
]
=
S3DVertex
(
vector3df
(
0.2
f
,
-
1
.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
74
]
=
S3DVertex
(
vector3df
(
1.0
f
,
-
2
.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
75
]
=
S3DVertex
(
vector3df
(
0.2
f
,
-
2
.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
72
]
=
S3DVertex
(
vector3df
(
1.0
f
,
-
0
.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
73
]
=
S3DVertex
(
vector3df
(
0.2
f
,
-
0
.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
74
]
=
S3DVertex
(
vector3df
(
1.0
f
,
-
1
.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
75
]
=
S3DVertex
(
vector3df
(
0.2
f
,
-
1
.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//extra1
vFields
[
76
]
=
S3DVertex
(
vector3df
(
7.7
f
,
-
2.
4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
77
]
=
S3DVertex
(
vector3df
(
6.9
f
,
-
2.
4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
78
]
=
S3DVertex
(
vector3df
(
7.7
f
,
-
3.
6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
79
]
=
S3DVertex
(
vector3df
(
6.9
f
,
-
3.
6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
76
]
=
S3DVertex
(
vector3df
(
7.7
f
,
-
2.
7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
77
]
=
S3DVertex
(
vector3df
(
6.9
f
,
-
2.
7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
78
]
=
S3DVertex
(
vector3df
(
7.7
f
,
-
3.
9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
79
]
=
S3DVertex
(
vector3df
(
6.9
f
,
-
3.
9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//remove1
vFields
[
80
]
=
S3DVertex
(
vector3df
(
1.0
f
,
0.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
81
]
=
S3DVertex
(
vector3df
(
0.2
f
,
0.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
82
]
=
S3DVertex
(
vector3df
(
1.0
f
,
-
1.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
83
]
=
S3DVertex
(
vector3df
(
0.2
f
,
-
1.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
80
]
=
S3DVertex
(
vector3df
(
0.0
f
,
-
0.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
81
]
=
S3DVertex
(
vector3df
(
-
0.8
f
,
-
0.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
82
]
=
S3DVertex
(
vector3df
(
0.0
f
,
-
1.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
83
]
=
S3DVertex
(
vector3df
(
-
0.8
f
,
-
1.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//mzone1
vFields
[
84
]
=
S3DVertex
(
vector3df
(
6.7
f
,
-
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
85
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
86
]
=
S3DVertex
(
vector3df
(
6.7
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
87
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
88
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
89
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
90
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
91
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
92
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
93
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
94
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
95
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
96
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
97
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
98
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
99
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
100
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
101
]
=
S3DVertex
(
vector3df
(
1.2
f
,
-
0.
5
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
102
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
103
]
=
S3DVertex
(
vector3df
(
1.2
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
84
]
=
S3DVertex
(
vector3df
(
6.7
f
,
-
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
85
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
86
]
=
S3DVertex
(
vector3df
(
6.7
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
87
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
88
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
89
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
90
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
91
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
92
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
93
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
94
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
95
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
96
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
97
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
98
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
99
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
100
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
101
]
=
S3DVertex
(
vector3df
(
1.2
f
,
-
0.
8
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
102
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
103
]
=
S3DVertex
(
vector3df
(
1.2
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//szone1
vFields
[
104
]
=
S3DVertex
(
vector3df
(
6.7
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
105
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
106
]
=
S3DVertex
(
vector3df
(
6.7
f
,
-
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
107
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
108
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
109
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
110
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
111
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
112
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
113
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
114
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
115
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
116
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
117
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
118
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
119
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
120
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
121
]
=
S3DVertex
(
vector3df
(
1.2
f
,
-
1.7
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
122
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
123
]
=
S3DVertex
(
vector3df
(
1.2
f
,
-
2.9
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
124
]
=
S3DVertex
(
vector3df
(
7.7
f
,
-
1.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
125
]
=
S3DVertex
(
vector3df
(
6.9
f
,
-
1.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
126
]
=
S3DVertex
(
vector3df
(
7.7
f
,
-
2.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
127
]
=
S3DVertex
(
vector3df
(
6.9
f
,
-
2.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
128
]
=
S3DVertex
(
vector3df
(
8.7
f
,
-
1.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
129
]
=
S3DVertex
(
vector3df
(
7.9
f
,
-
1.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
130
]
=
S3DVertex
(
vector3df
(
8.7
f
,
-
2.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
131
]
=
S3DVertex
(
vector3df
(
7.9
f
,
-
2.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
132
]
=
S3DVertex
(
vector3df
(
0.0
f
,
-
1.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
133
]
=
S3DVertex
(
vector3df
(
-
0.8
f
,
-
1.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
134
]
=
S3DVertex
(
vector3df
(
0.0
f
,
-
2.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
135
]
=
S3DVertex
(
vector3df
(
-
0.8
f
,
-
2.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
104
]
=
S3DVertex
(
vector3df
(
6.7
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
105
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
106
]
=
S3DVertex
(
vector3df
(
6.7
f
,
-
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
107
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
108
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
109
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
110
]
=
S3DVertex
(
vector3df
(
5.6
f
,
-
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
111
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
112
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
113
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
114
]
=
S3DVertex
(
vector3df
(
4.5
f
,
-
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
115
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
116
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
117
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
118
]
=
S3DVertex
(
vector3df
(
3.4
f
,
-
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
119
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
120
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
121
]
=
S3DVertex
(
vector3df
(
1.2
f
,
-
2.0
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
122
]
=
S3DVertex
(
vector3df
(
2.3
f
,
-
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
123
]
=
S3DVertex
(
vector3df
(
1.2
f
,
-
3.2
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
124
]
=
S3DVertex
(
vector3df
(
7.7
f
,
-
0.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//field
vFields
[
125
]
=
S3DVertex
(
vector3df
(
6.9
f
,
-
0.1
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
126
]
=
S3DVertex
(
vector3df
(
7.7
f
,
-
1.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
127
]
=
S3DVertex
(
vector3df
(
6.9
f
,
-
1.3
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
128
]
=
S3DVertex
(
vector3df
(
7.7
f
,
-
1.4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//lscale
vFields
[
129
]
=
S3DVertex
(
vector3df
(
6.9
f
,
-
1.4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
130
]
=
S3DVertex
(
vector3df
(
7.7
f
,
-
2.6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
131
]
=
S3DVertex
(
vector3df
(
6.9
f
,
-
2.6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
132
]
=
S3DVertex
(
vector3df
(
1.0
f
,
-
1.4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
//rscale
vFields
[
133
]
=
S3DVertex
(
vector3df
(
0.2
f
,
-
1.4
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
134
]
=
S3DVertex
(
vector3df
(
1.0
f
,
-
2.6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
vFields
[
135
]
=
S3DVertex
(
vector3df
(
0.2
f
,
-
2.6
f
,
0.0
f
),
vector3df
(
0
,
0
,
1
),
SColor
(
255
,
255
,
255
,
255
),
vector2df
(
0
,
0
));
for
(
int
i
=
0
;
i
<
40
;
++
i
)
iArrow
[
i
]
=
i
;
...
...
ocgcore/card.cpp
View file @
88571dcc
...
...
@@ -273,7 +273,7 @@ uint32 card::get_type() {
return
assume_value
;
if
(
!
(
current
.
location
&
0x1e
))
return
data
.
type
;
if
((
current
.
location
==
LOCATION_SZONE
)
&&
(
current
.
position
>=
6
))
if
((
current
.
location
==
LOCATION_SZONE
)
&&
(
current
.
sequence
>=
6
))
return
TYPE_PENDULUM
+
TYPE_SPELL
;
if
(
temp
.
type
!=
0xffffffff
)
return
temp
.
type
;
...
...
@@ -767,14 +767,14 @@ void card::xyz_overlay(card_set* materials) {
xyz_add
(
pcard
,
&
des
);
}
else
{
field
::
card_vector
cv
;
for
(
auto
cit
:
*
materials
)
cv
.
push_back
(
cit
);
for
(
auto
cit
=
materials
->
begin
();
cit
!=
materials
->
end
();
++
cit
)
cv
.
push_back
(
*
cit
);
std
::
sort
(
cv
.
begin
(),
cv
.
end
(),
card
::
card_operation_sort
);
for
(
auto
pcard
:
cv
)
{
pcard
->
reset
(
RESET_LEAVE
+
RESET_OVERLAY
,
RESET_EVENT
);
if
(
pcard
->
unique_code
)
pduel
->
game_field
->
remove_unique_card
(
pcard
);
xyz_add
(
pcard
,
&
des
);
for
(
auto
cvit
=
cv
.
begin
();
cvit
!=
cv
.
end
();
++
cvit
)
{
(
*
cvit
)
->
reset
(
RESET_LEAVE
+
RESET_OVERLAY
,
RESET_EVENT
);
if
(
(
*
cvit
)
->
unique_code
)
pduel
->
game_field
->
remove_unique_card
(
*
cvit
);
xyz_add
(
*
cvit
,
&
des
);
}
}
if
(
des
.
size
())
...
...
ocgcore/duel.cpp
View file @
88571dcc
...
...
@@ -105,8 +105,9 @@ void duel::release_script_group() {
sgroups
.
clear
();
}
void
duel
::
restore_assumes
()
{
for
(
auto
pcard
:
assumes
)
pcard
->
assume_type
=
0
;
std
::
set
<
card
*>::
iterator
sit
;
for
(
sit
=
assumes
.
begin
();
sit
!=
assumes
.
end
();
++
sit
)
(
*
sit
)
->
assume_type
=
0
;
assumes
.
clear
();
}
void
duel
::
write_buffer32
(
uint32
value
)
{
...
...
ocgcore/operations.cpp
View file @
88571dcc
...
...
@@ -3325,7 +3325,10 @@ int32 field::move_to_field(uint16 step, card * target, uint32 enable, uint32 ret
target
->
overlay_target
->
xyz_remove
(
target
);
move_card
(
playerid
,
target
,
location
,
target
->
temp
.
sequence
);
target
->
current
.
position
=
returns
.
ivalue
[
0
];
target
->
set_status
(
STATUS_LEAVE_CONFIRMED
|
STATUS_ACTIVATED
,
FALSE
);
if
((
target
->
previous
.
location
&
LOCATION_ONFIELD
)
&&
(
location
&
LOCATION_ONFIELD
))
target
->
set_status
(
STATUS_LEAVE_CONFIRMED
,
FALSE
);
else
target
->
set_status
(
STATUS_LEAVE_CONFIRMED
|
STATUS_ACTIVATED
,
FALSE
);
pduel
->
write_buffer32
(
target
->
get_info_location
());
pduel
->
write_buffer32
(
target
->
current
.
reason
);
if
((
target
->
current
.
location
!=
LOCATION_MZONE
))
{
...
...
script/c32476434.lua
0 → 100644
View file @
88571dcc
--ラインモンスター スピア・ホイール
function
c32476434
.
initial_effect
(
c
)
--lv
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
32476434
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
c32476434
.
target
)
e1
:
SetOperation
(
c32476434
.
operation
)
c
:
RegisterEffect
(
e1
)
end
function
c32476434
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
GetLevel
()
==
3
and
c
:
IsRace
(
RACE_BEASTWARRIOR
)
end
function
c32476434
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c32476434
.
filter
(
chkc
)
and
chkc
~=
e
:
GetHandler
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c32476434
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c32476434
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetHandler
())
end
function
c32476434
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
local
lv
=
c
:
GetLevel
()
+
tc
:
GetLevel
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
lv
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
tc
:
RegisterEffect
(
e2
)
end
end
script/c50323155.lua
View file @
88571dcc
...
...
@@ -11,7 +11,7 @@ function c50323155.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
function
c50323155
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tp
~=
ep
and
Duel
.
GetCurrentChain
()
==
0
return
tp
~=
ep
and
eg
:
GetCount
()
==
1
and
Duel
.
GetCurrentChain
()
==
0
end
function
c50323155
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
script/c69865139.lua
0 → 100644
View file @
88571dcc
--天輪の葬送士
function
c69865139
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
69865139
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetTarget
(
c69865139
.
target
)
e1
:
SetOperation
(
c69865139
.
operation
)
c
:
RegisterEffect
(
e1
)
end
function
c69865139
.
filter
(
c
,
e
,
tp
)
return
c
:
GetLevel
()
==
1
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c69865139
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c69865139
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c69865139
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c69865139
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
function
c69865139
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
script/c71564252.lua
View file @
88571dcc
...
...
@@ -21,7 +21,7 @@ function c71564252.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
c71564252
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tp
~=
ep
and
Duel
.
GetCurrentChain
()
==
0
return
tp
~=
ep
and
eg
:
GetCount
()
==
1
and
Duel
.
GetCurrentChain
()
==
0
end
function
c71564252
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
...
...
script/c91078716.lua
View file @
88571dcc
...
...
@@ -34,11 +34,11 @@ function c91078716.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c91078716
.
target1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE_SUMMON
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE_SUMMON
,
eg
,
eg
:
GetCount
()
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
eg
:
GetCount
()
,
0
,
0
)
end
function
c91078716
.
activate1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateSummon
(
eg
:
GetFirst
()
)
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
function
c91078716
.
condition2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c98069388.lua
View file @
88571dcc
...
...
@@ -27,10 +27,10 @@ function c98069388.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c98069388
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE_SUMMON
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE_SUMMON
,
eg
,
eg
:
GetCount
()
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
eg
:
GetCount
()
,
0
,
0
)
end
function
c98069388
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateSummon
(
eg
:
GetFirst
()
)
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
textures/field2.png
View replaced file @
fea7e298
View file @
88571dcc
1.86 KB
|
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|
H:
3.99 KB
|
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