Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MobiusMei
ygopro
Commits
7d3de646
Commit
7d3de646
authored
Oct 04, 2016
by
salix5
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
face-down cards in deck
Now cards in deck are face-down by default.
parent
1c456c5c
Changes
3
Show whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
3 additions
and
2 deletions
+3
-2
gframe/client_field.cpp
gframe/client_field.cpp
+1
-0
ocgcore
ocgcore
+1
-1
script
script
+1
-1
No files found.
gframe/client_field.cpp
View file @
7d3de646
...
...
@@ -91,6 +91,7 @@ void ClientField::Initial(int player, int deckc, int extrac) {
pcard
->
controler
=
player
;
pcard
->
location
=
0x1
;
pcard
->
sequence
=
i
;
pcard
->
position
=
POS_FACEDOWN_DEFENSE
;
GetCardLocation
(
pcard
,
&
pcard
->
curPos
,
&
pcard
->
curRot
);
pcard
->
mTransform
.
setTranslation
(
pcard
->
curPos
);
pcard
->
mTransform
.
setRotationRadians
(
pcard
->
curRot
);
...
...
ocgcore
@
0f903247
Subproject commit
6f0ed26cbb46029fc7ea42145440317df49c43ff
Subproject commit
0f903247f51851bbef5ca0eda1fe22cd98607317
script
@
7a6bc6c7
Subproject commit
99af5eaa34236235429924d9a9690f32f5c464e5
Subproject commit
7a6bc6c7bb8a1d9512f823781ed2ce6c62d9eb32
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment