Commit 3e2be30d authored by mercury233's avatar mercury233 Committed by GitHub

don't use panel_confirm if the player is watching (#2477)

parent 11f8ada8
......@@ -2164,7 +2164,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
}
mainGame->WaitFrameSignal(5);
}
if (panel_confirm.size()) {
if (panel_confirm.size() && mainGame->dInfo.player_type != 7) {
std::sort(panel_confirm.begin(), panel_confirm.end(), ClientCard::client_card_sort);
mainGame->gMutex.lock();
mainGame->dField.selectable_cards = panel_confirm;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment