--ゴーストリック・パレード
function c29400787.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--atklimit
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
	e2:SetRange(LOCATION_FZONE)
	e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
	e2:SetValue(c29400787.atlimit)
	c:RegisterEffect(e2)
	--direct attack
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_DIRECT_ATTACK)
	e3:SetRange(LOCATION_SZONE)
	e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
	e3:SetTarget(c29400787.dirtg)
	c:RegisterEffect(e3)
	--tohand
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(29400787,0))
	e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e4:SetCode(EVENT_ATTACK_ANNOUNCE)
	e4:SetRange(LOCATION_SZONE)
	e4:SetCondition(c29400787.thcon)
	e4:SetTarget(c29400787.thtg)
	e4:SetOperation(c29400787.thop)
	c:RegisterEffect(e4)
	--
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_FIELD)
	e5:SetCode(EFFECT_CHANGE_DAMAGE)
	e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e5:SetRange(LOCATION_SZONE)
	e5:SetTargetRange(0,1)
	e5:SetValue(0)
	c:RegisterEffect(e5)
end
function c29400787.atlimit(e,c)
	return c:IsFacedown()
end
function c29400787.dirtg(e,c)
	return not Duel.IsExistingMatchingCard(Card.IsFaceup,c:GetControler(),0,LOCATION_MZONE,1,nil)
end
function c29400787.thcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetAttacker():IsControler(1-tp) and Duel.GetAttackTarget()==nil
end
function c29400787.filter(c)
	return c:IsSetCard(0x8d) and c:IsAbleToHand()
end
function c29400787.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c29400787.filter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c29400787.thop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c29400787.filter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
