--PSYフレームギア・α
function c75425043.initial_effect(c)
	c:SetStatus(STATUS_UNSUMMONABLE_CARD,true)
	--splimit
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(c75425043.splimit)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(75425043,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetRange(LOCATION_HAND)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetCondition(c75425043.condition)
	e2:SetTarget(c75425043.target)
	e2:SetOperation(c75425043.operation)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
end
function c75425043.splimit(e,se,sp,st)
	return se:IsHasType(EFFECT_TYPE_ACTIONS)
end
function c75425043.cfilter(c,tp)
	return c:GetSummonPlayer()==tp
end
function c75425043.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and eg:IsExists(c75425043.cfilter,1,nil,1-tp)
end
function c75425043.spfilter1(c,e,tp)
	return c:IsCode(49036338) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
		and Duel.IsExistingMatchingCard(c75425043.thfilter,tp,LOCATION_DECK,0,1,c)
end
function c75425043.spfilter2(c,e,tp)
	return c:IsCode(49036338) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end
function c75425043.thfilter(c)
	return c:IsSetCard(0xc1) and not c:IsCode(75425043) and c:IsAbleToHand()
end
function c75425043.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>1
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
		and Duel.IsExistingMatchingCard(c75425043.spfilter1,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c75425043.operation(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 or not e:GetHandler():IsRelateToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c75425043.spfilter2,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
	if g:GetCount()==0 then return end
	local tc=g:GetFirst()
	local c=e:GetHandler()
	local fid=c:GetFieldID()
	Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
	Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP)
	tc:RegisterFlagEffect(75425043,RESET_EVENT+0x1fe0000,0,1,fid)
	c:RegisterFlagEffect(75425043,RESET_EVENT+0x1fe0000,0,1,fid)
	Duel.SpecialSummonComplete()
	g:AddCard(c)
	g:KeepAlive()
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_PHASE+PHASE_END)
	e1:SetCountLimit(1)
	e1:SetLabel(fid)
	e1:SetLabelObject(g)
	e1:SetCondition(c75425043.rmcon)
	e1:SetOperation(c75425043.rmop)
	Duel.RegisterEffect(e1,tp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g2=Duel.SelectMatchingCard(tp,c75425043.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g2:GetCount()>0 then
		Duel.SendtoHand(g2,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g2)
	end
end
function c75425043.rmfilter(c,fid)
	return c:GetFlagEffectLabel(75425043)==fid
end
function c75425043.rmcon(e,tp,eg,ep,ev,re,r,rp)
	local g=e:GetLabelObject()
	if not g:IsExists(c75425043.rmfilter,1,nil,e:GetLabel()) then
		g:DeleteGroup()
		e:Reset()
		return false
	else return true end
end
function c75425043.rmop(e,tp,eg,ep,ev,re,r,rp)
	local g=e:GetLabelObject()
	local tg=g:Filter(c75425043.rmfilter,nil,e:GetLabel())
	Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
end
