--蛇神降臨
function c16067089.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_DESTROY)
	e1:SetCondition(c16067089.condition)
	e1:SetTarget(c16067089.target)
	e1:SetOperation(c16067089.activate)
	c:RegisterEffect(e1)
end
function c16067089.cfilter(c,tp)
	return c:IsCode(72677437) and c:GetPreviousControler()==tp
		and c:IsPreviousLocation(LOCATION_ONFIELD)
		and c:IsPreviousPosition(POS_FACEUP)
end
function c16067089.condition(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c16067089.cfilter,1,nil,tp)
end
function c16067089.filter(c,e,tp)
	return c:IsCode(8062132) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c16067089.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c16067089.filter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK+LOCATION_HAND)
end
function c16067089.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c16067089.filter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,e,tp)
	local tc=g:GetFirst()
	if tc then
		Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)
	end
end
