--コドモドラゴン
function c35629124.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(35629124,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_TO_GRAVE)
	e1:SetCountLimit(1,35629124)
	e1:SetCondition(c35629124.spcon)
	e1:SetCost(c35629124.spcost)
	e1:SetTarget(c35629124.sptg)
	e1:SetOperation(c35629124.spop)
	c:RegisterEffect(e1)
	if not c35629124.global_check then
		c35629124.global_check=true
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_SPSUMMON_SUCCESS)
		ge1:SetOperation(c35629124.checkop)
		Duel.RegisterEffect(ge1,0)
		local ge2=Effect.CreateEffect(c)
		ge2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge2:SetCode(EVENT_PHASE_START+PHASE_BATTLE)
		ge2:SetOperation(c35629124.checkop2)
		Duel.RegisterEffect(ge2,0)
	end
end
function c35629124.checkop(e,tp,eg,ep,ev,re,r,rp)
	local p1=nil
	local p2=nil
	local tc=eg:GetFirst()
	while tc do
		if not tc:IsRace(RACE_DRAGON) then
			if tc:GetSummonPlayer()==0 then p1=true else p2=true end
		end
		tc=eg:GetNext()
	end
	if p1 then Duel.RegisterFlagEffect(0,35629124,RESET_PHASE+PHASE_END,0,1) end
	if p2 then Duel.RegisterFlagEffect(1,35629124,RESET_PHASE+PHASE_END,0,1) end
end
function c35629124.checkop2(e,tp,eg,ep,ev,re,r,rp)
	Duel.RegisterFlagEffect(Duel.GetTurnPlayer(),35629124,RESET_PHASE+PHASE_END,0,1)
end
function c35629124.spcon(e,tp,eg,ep,ev,re,r,rp)
	return not e:GetHandler():IsReason(REASON_RETURN)
end
function c35629124.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFlagEffect(tp,35629124)==0 end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_BP)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
	e1:SetTargetRange(1,0)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
	local e2=Effect.CreateEffect(e:GetHandler())
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
	e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e2:SetReset(RESET_PHASE+PHASE_END)
	e2:SetTargetRange(1,0)
	e2:SetTarget(c35629124.sumlimit)
	Duel.RegisterEffect(e2,tp)
end
function c35629124.sumlimit(e,c)
	return c:IsRace(0xffffff-RACE_DRAGON)
end
function c35629124.filter(c,e,tp)
	return c:IsRace(RACE_DRAGON) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c35629124.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c35629124.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c35629124.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c35629124.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
