--ダーク·ネクロフィア
function c31829185.initial_effect(c)
	c:EnableReviveLimit()
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(c31829185.spcon)
	e1:SetOperation(c31829185.spop)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetOperation(c31829185.tgop)
	c:RegisterEffect(e2)
end
function c31829185.spfilter(c)
	return c:IsRace(RACE_FIEND) and c:IsAbleToRemoveAsCost()
end
function c31829185.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c31829185.spfilter,tp,LOCATION_GRAVE,0,3,nil)
end
function c31829185.spop(e,tp,eg,ep,ev,re,r,rp,c)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,c31829185.spfilter,tp,LOCATION_GRAVE,0,3,3,nil)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c31829185.tgop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:GetPreviousControler()==tp and c:GetPreviousLocation()~=LOCATION_SZONE
		and rp~=tp and bit.band(r,REASON_DESTROY)~=0 then
		--equip action
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
		e1:SetCode(EVENT_PHASE+PHASE_END)
		e1:SetProperty(EFFECT_FLAG_REPEAT)
		e1:SetRange(LOCATION_GRAVE)
		e1:SetCountLimit(1)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
		e1:SetTarget(c31829185.eqtg)
		e1:SetOperation(c31829185.eqop)
		c:RegisterEffect(e1)
	end
end
function c31829185.filter(c)
	return c:IsFaceup() and c:IsControlerCanBeChanged()
end
function c31829185.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:GetLocation()==LOCATION_MZONE and chkc:GetControler()~=tp and c31829185.filter(chkc) end
	if chk==0 then return true end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
	local g=Duel.SelectTarget(tp,c31829185.filter,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c31829185.eqlimit(e,c)
	return e:GetOwner()==c
end
function c31829185.eqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
	local tc=Duel.GetFirstTarget()
	if tc and c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) then
		Duel.Equip(tp,c,tc)
		--Add Equip limit
		local e1=Effect.CreateEffect(tc)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_EQUIP_LIMIT)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		e1:SetValue(c31829185.eqlimit)
		c:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_EQUIP)
		e2:SetCode(EFFECT_SET_CONTROL)
		e2:SetValue(tp)
		e2:SetReset(RESET_EVENT+0x1fc0000)
		c:RegisterEffect(e2)
	end
end
