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Nguyễn Anh Kiệt
ygopro-222DIY-cards
Commits
fe828543
Commit
fe828543
authored
May 13, 2020
by
TanakaKotoha
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Mercury233
parent
b45d11c9
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expansions/script/c47510001.lua
expansions/script/c47510001.lua
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expansions/script/c47510001.lua
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fe828543
--守护的星晶兽 雅典娜
function
c47510001
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--splimit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
c47510001
.
psplimit
)
c
:
RegisterEffect
(
e1
)
--pendulum set
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetCountLimit
(
1
,
47510001
)
e2
:
SetCondition
(
c47510001
.
pencon
)
e2
:
SetTarget
(
c47510001
.
pentg
)
e2
:
SetOperation
(
c47510001
.
penop
)
c
:
RegisterEffect
(
e2
)
--serch
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCountLimit
(
1
,
47510002
)
e3
:
SetTarget
(
c47510001
.
thtg2
)
e3
:
SetOperation
(
c47510001
.
thop2
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e4
)
--sunmoneffect
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetRange
(
LOCATION_EXTRA
)
e5
:
SetCode
(
EVENT_FREE_CHAIN
)
e5
:
SetCountLimit
(
1
,
47510000
)
e5
:
SetCost
(
c47510001
.
cost
)
e5
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e5
:
SetOperation
(
c47510001
.
ssop
)
c
:
RegisterEffect
(
e5
)
c47510001
.
ss_effect
=
e5
--summon
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
47510001
,
0
))
e6
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
)
e6
:
SetCode
(
EFFECT_SUMMON_PROC
)
e6
:
SetRange
(
LOCATION_HAND
)
e6
:
SetCondition
(
c47510001
.
ntcon
)
c
:
RegisterEffect
(
e6
)
--act limit
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e7
:
SetCode
(
EVENT_CHAINING
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetCondition
(
c47510001
.
chaincon
)
e7
:
SetOperation
(
c47510001
.
chainop
)
c
:
RegisterEffect
(
e7
)
--spsummon bgm
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e8
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e8
:
SetOperation
(
c47510001
.
sumsuc
)
c
:
RegisterEffect
(
e8
)
local
e9
=
e8
:
Clone
()
e9
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
c
:
RegisterEffect
(
e9
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--splimit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
c47510001
.
psplimit
)
c
:
RegisterEffect
(
e1
)
--pendulum set
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetCountLimit
(
1
,
47510001
)
e2
:
SetCondition
(
c47510001
.
pencon
)
e2
:
SetTarget
(
c47510001
.
pentg
)
e2
:
SetOperation
(
c47510001
.
penop
)
c
:
RegisterEffect
(
e2
)
--serch
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCountLimit
(
1
,
47510002
)
e3
:
SetTarget
(
c47510001
.
thtg2
)
e3
:
SetOperation
(
c47510001
.
thop2
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e4
)
--sunmoneffect
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetRange
(
LOCATION_EXTRA
)
e5
:
SetCode
(
EVENT_FREE_CHAIN
)
e5
:
SetCountLimit
(
1
,
47510000
)
e5
:
SetCost
(
c47510001
.
cost
)
e5
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e5
:
SetOperation
(
c47510001
.
ssop
)
c
:
RegisterEffect
(
e5
)
c47510001
.
ss_effect
=
e5
--summon
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
47510001
,
0
))
e6
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
)
e6
:
SetCode
(
EFFECT_SUMMON_PROC
)
e6
:
SetRange
(
LOCATION_HAND
)
e6
:
SetCondition
(
c47510001
.
ntcon
)
c
:
RegisterEffect
(
e6
)
--act limit
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e7
:
SetCode
(
EVENT_CHAINING
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetCondition
(
c47510001
.
chaincon
)
e7
:
SetOperation
(
c47510001
.
chainop
)
c
:
RegisterEffect
(
e7
)
--spsummon bgm
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e8
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e8
:
SetOperation
(
c47510001
.
sumsuc
)
c
:
RegisterEffect
(
e8
)
local
e9
=
e8
:
Clone
()
e9
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
c
:
RegisterEffect
(
e9
)
end
function
c47510001
.
pefilter
(
c
)
return
c
:
IsRace
(
RACE_FAIRY
)
or
c
:
IsSetCard
(
0x5da
)
or
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
return
c
:
IsRace
(
RACE_FAIRY
)
or
c
:
IsSetCard
(
0x5da
)
or
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
end
function
c47510001
.
psplimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c47510001
.
pefilter
(
c
)
and
bit
.
band
(
sumtp
,
SUMMON_TYPE_PENDULUM
)
==
SUMMON_TYPE_PENDULUM
return
not
c47510001
.
pefilter
(
c
)
and
bit
.
band
(
sumtp
,
SUMMON_TYPE_PENDULUM
)
==
SUMMON_TYPE_PENDULUM
end
function
c47510001
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x5de
)
or
c
:
IsSetCard
(
0x5da
)
return
c
:
IsSetCard
(
0x5de
)
or
c
:
IsSetCard
(
0x5da
)
end
function
c47510001
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c47510001
.
cfilter
,
tp
,
LOCATION_PZONE
,
0
,
1
,
e
:
GetHandler
())
return
Duel
.
IsExistingMatchingCard
(
c47510001
.
cfilter
,
tp
,
LOCATION_PZONE
,
0
,
1
,
e
:
GetHandler
())
end
function
c47510001
.
penfilter
(
c
)
return
c
:
IsSetCard
(
0x5da
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
not
c
:
IsForbidden
()
and
not
c
:
IsCode
(
47510001
)
return
c
:
IsSetCard
(
0x5da
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
not
c
:
IsForbidden
()
and
not
c
:
IsCode
(
47510001
)
end
function
c47510001
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
sc
=
Duel
.
GetFirstMatchingCard
(
nil
,
tp
,
LOCATION_PZONE
,
0
,
e
:
GetHandler
())
if
chk
==
0
then
return
e
:
GetHandler
():
IsDestructable
()
and
Duel
.
IsExistingMatchingCard
(
c47510001
.
penfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetTargetCard
(
sc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
sc
,
1
,
0
,
0
)
local
sc
=
Duel
.
GetFirstMatchingCard
(
nil
,
tp
,
LOCATION_PZONE
,
0
,
e
:
GetHandler
())
if
chk
==
0
then
return
e
:
GetHandler
():
IsDestructable
()
and
Duel
.
IsExistingMatchingCard
(
c47510001
.
penfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetTargetCard
(
sc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
sc
,
1
,
0
,
0
)
end
function
c47510001
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c47510001
.
penfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_S
ZONE
,
POS_FACEUP
,
true
)
end
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c47510001
.
penfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_P
ZONE
,
POS_FACEUP
,
true
)
end
end
end
function
c47510001
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x5da
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
47510001
)
return
c
:
IsSetCard
(
0x5da
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
47510001
)
end
function
c47510001
.
thtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c47510001
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c47510001
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c47510001
.
thop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c47510001
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
Duel
.
Hint
(
HINT_SOUND
,
0
,
aux
.
Stringid
(
47510001
,
3
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c47510001
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
Duel
.
Hint
(
HINT_SOUND
,
0
,
aux
.
Stringid
(
47510001
,
3
))
end
function
c47510001
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
function
c47510001
.
ssop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PRE_BATTLE_DAMAGE
)
e2
:
SetCondition
(
c47510001
.
rdcon
)
e2
:
SetOperation
(
c47510001
.
rdop
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
Hint
(
HINT_SOUND
,
0
,
aux
.
Stringid
(
47510001
,
4
))
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PRE_BATTLE_DAMAGE
)
e2
:
SetCondition
(
c47510001
.
rdcon
)
e2
:
SetOperation
(
c47510001
.
rdop
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
Hint
(
HINT_SOUND
,
0
,
aux
.
Stringid
(
47510001
,
4
))
end
function
c47510001
.
rdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
==
tp
return
ep
==
tp
end
function
c47510001
.
rdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChangeBattleDamage
(
tp
,
ev
/
2
)
Duel
.
ChangeBattleDamage
(
tp
,
ev
/
2
)
end
function
c47510001
.
ntcon
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
==
0
and
c
:
IsLevelAbove
(
5
)
and
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
LOCATION_MZONE
,
0
)
==
0
and
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
if
c
==
nil
then
return
true
end
return
minc
==
0
and
c
:
IsLevelAbove
(
5
)
and
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
LOCATION_MZONE
,
0
)
==
0
and
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
end
function
c47510001
.
chaincon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct1
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
)
local
ct2
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_HAND
)
return
ct1
<
ct2
local
ct1
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
)
local
ct2
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_HAND
)
return
ct1
<
ct2
end
function
c47510001
.
chainop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
re
:
GetHandler
():
IsSetCard
(
0x5da
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
ep
==
tp
then
Duel
.
SetChainLimit
(
c47510001
.
chainlm
)
end
if
re
:
GetHandler
():
IsSetCard
(
0x5da
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
ep
==
tp
then
Duel
.
SetChainLimit
(
c47510001
.
chainlm
)
end
end
function
c47510001
.
chainlm
(
e
,
rp
,
tp
)
return
tp
==
rp
return
tp
==
rp
end
function
c47510001
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SOUND
,
0
,
aux
.
Stringid
(
47510001
,
1
))
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
47510001
,
2
))
Duel
.
Hint
(
HINT_SOUND
,
0
,
aux
.
Stringid
(
47510001
,
1
))
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
47510001
,
2
))
end
\ No newline at end of file
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