Commit fb76d80e authored by Tachibana's avatar Tachibana

ndyd

parent 2ce1d392
...@@ -30,7 +30,7 @@ function c20000004.tg1(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -30,7 +30,7 @@ function c20000004.tg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chkc then return chkc:IsOnField() and c20000004.cof2(chkc) and chkc~=e:GetHandler() end if chkc then return chkc:IsOnField() and c20000004.cof2(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c20000004.tgf1,tp,LOCATION_DECK+LOCATION_REMOVED,0,1,nil,e,tp) and Duel.IsExistingMatchingCard(c20000004.tgf1,tp,LOCATION_DECK+LOCATION_REMOVED,0,1,nil,e,tp)
and Duel.IsExistingTarget(c20000004.cof2,tp,LOCATION_DECK,0,1,nil) end and Duel.IsExistingTarget(c20000004.cof2,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local tc=Duel.SelectTarget(tp,c20000004.cof2,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler()) local tc=Duel.SelectTarget(tp,c20000004.cof2,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_REMOVED)
......
--茜里的法杖 --茜里的法杖
function c85401630.initial_effect(c) function c85401630.initial_effect(c)
aux.AddCodeList(c,85410000)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
...@@ -52,7 +53,7 @@ function c85401630.initial_effect(c) ...@@ -52,7 +53,7 @@ function c85401630.initial_effect(c)
c:RegisterEffect(e6) c:RegisterEffect(e6)
-------手卡代破 -------手卡代破
end end
c85401630.assault_name=85401420
function c85401630.fl(e,c) function c85401630.fl(e,c)
return c:IsCode(85401420) return c:IsCode(85401420)
end end
......
--依里的法杖 --依里的法杖
function c85401660.initial_effect(c) function c85401660.initial_effect(c)
aux.AddCodeList(c,85410000)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
...@@ -52,6 +53,7 @@ function c85401660.initial_effect(c) ...@@ -52,6 +53,7 @@ function c85401660.initial_effect(c)
c:RegisterEffect(e6) c:RegisterEffect(e6)
-------手卡代破 -------手卡代破
end end
c85401660.assault_name=85401460
function c85401660.fl(e,c) function c85401660.fl(e,c)
return c:IsCode(85401460) return c:IsCode(85401460)
end end
......
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