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ygopro-222DIY-cards
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Nguyễn Anh Kiệt
ygopro-222DIY-cards
Commits
d30d2780
Commit
d30d2780
authored
Oct 26, 2022
by
songtongtong
Browse files
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update 10.26
parent
93839bed
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8 changed files
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expansions/pics/.bashdo.sh.swp
expansions/pics/.bashdo.sh.swp
+0
-0
expansions/script/c33331712.lua
expansions/script/c33331712.lua
+82
-82
expansions/script/c33401309.lua
expansions/script/c33401309.lua
+109
-108
expansions/script/c33500502.lua
expansions/script/c33500502.lua
+95
-98
expansions/script/c64800173.lua
expansions/script/c64800173.lua
+173
-173
expansions/script/c71400001.lua
expansions/script/c71400001.lua
+304
-305
expansions/script/c81003036.lua
expansions/script/c81003036.lua
+101
-101
expansions/script/c98800213.lua
expansions/script/c98800213.lua
+1
-1
No files found.
expansions/pics/.bashdo.sh.swp
0 → 100644
View file @
d30d2780
File added
expansions/script/c33331712.lua
View file @
d30d2780
--砾岩玄陆-镇冥砾岩巨龟
--砾岩玄陆-镇冥砾岩巨龟
local
m
=
33331712
local
m
=
33331712
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--cannot special summon
--cannot special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
cm
.
splimit
)
e1
:
SetValue
(
cm
.
splimit
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--special summon
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCondition
(
cm
.
spcon
)
e2
:
SetCondition
(
cm
.
spcon
)
e2
:
SetTarget
(
cm
.
sptg
)
e2
:
SetTarget
(
cm
.
sptg
)
e2
:
SetOperation
(
cm
.
spop
)
e2
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--flip
--flip
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_REMOVE
)
e3
:
SetCategory
(
CATEGORY_REMOVE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_FLIP
)
e3
:
SetCode
(
EVENT_FLIP
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e3
:
SetTarget
(
cm
.
destg
)
e3
:
SetTarget
(
cm
.
destg
)
e3
:
SetOperation
(
cm
.
desop
)
e3
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
cm
.
splimit
(
e
,
se
,
sp
,
st
)
function
cm
.
splimit
(
e
,
se
,
sp
,
st
)
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
end
end
function
cm
.
cfilter
(
c
,
tp
)
function
cm
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousLocation
(
LOCATION_DECK
+
LOCATION_HAND
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsPreviousControler
(
tp
)
return
c
:
IsPreviousLocation
(
LOCATION_DECK
+
LOCATION_HAND
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsPreviousControler
(
tp
)
end
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
,
1
-
tp
)
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
,
1
-
tp
)
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
end
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
end
end
end
end
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
end
if
chkc
then
return
chkc
:
IsOnField
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
NegateAnyFilter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
2
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
NegateAnyFilter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
3
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
3
,
0
,
0
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
while
tc
do
while
tc
do
Duel
.
SetChainLimit
(
cm
.
limit
(
tc
))
Duel
.
SetChainLimit
(
cm
.
limit
(
tc
))
tc
=
g
:
GetNext
()
tc
=
g
:
GetNext
()
end
end
end
end
function
cm
.
limit
(
c
)
function
cm
.
limit
(
c
)
return
function
(
e
,
lp
,
tp
)
return
function
(
e
,
lp
,
tp
)
return
e
:
GetHandler
()
~=
c
return
e
:
GetHandler
()
~=
c
end
end
end
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
while
tc
do
while
tc
do
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
tc
=
g
:
GetNext
()
tc
=
g
:
GetNext
()
end
end
end
end
end
end
\ No newline at end of file
expansions/script/c33401309.lua
View file @
d30d2780
--五河士道 暴走形态
--五河士道 暴走形态
local
m
=
33401309
local
m
=
33401309
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--fusion material
--fusion material
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcMix
(
c
,
false
,
true
,
cm
.
fusfilter1
,
cm
.
fusfilter2
,
cm
.
fusfilter2
,
cm
.
fusfilter2
,
cm
.
fusfilter5
)
aux
.
AddFusionProcMix
(
c
,
false
,
true
,
cm
.
fusfilter1
,
cm
.
fusfilter2
,
cm
.
fusfilter2
,
cm
.
fusfilter2
,
cm
.
fusfilter5
)
--spsummon condition
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
aux
.
fuslimit
)
e1
:
SetValue
(
aux
.
fuslimit
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--activate from hand
--activate from hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_QP_ACT_IN_NTPHAND
)
e1
:
SetCode
(
EFFECT_QP_ACT_IN_NTPHAND
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x341
,
0x340
))
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x341
,
0x340
))
e1
:
SetTargetRange
(
LOCATION_HAND
,
0
)
e1
:
SetTargetRange
(
LOCATION_HAND
,
0
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_TRAP_ACT_IN_HAND
)
e2
:
SetCode
(
EFFECT_TRAP_ACT_IN_HAND
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
--
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
m
)
e3
:
SetCountLimit
(
1
,
m
)
e3
:
SetTarget
(
cm
.
thtg
)
e3
:
SetTarget
(
cm
.
thtg
)
e3
:
SetOperation
(
cm
.
thop
)
e3
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--copy
--copy
local
e6
=
Effect
.
CreateEffect
(
c
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e6
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e6
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e6
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e6
:
SetCode
(
EVENT_FREE_CHAIN
)
e6
:
SetCode
(
EVENT_FREE_CHAIN
)
e6
:
SetRange
(
LOCATION_MZONE
)
e6
:
SetRange
(
LOCATION_MZONE
)
e6
:
SetCountLimit
(
1
,
m
+
10000
)
e6
:
SetCountLimit
(
1
,
m
+
10000
)
e6
:
SetTarget
(
cm
.
cptg
)
e6
:
SetTarget
(
cm
.
cptg
)
e6
:
SetOperation
(
cm
.
cpop
)
e6
:
SetOperation
(
cm
.
cpop
)
c
:
RegisterEffect
(
e6
)
c
:
RegisterEffect
(
e6
)
end
end
function
cm
.
fusfilter1
(
c
)
function
cm
.
fusfilter1
(
c
)
return
c
:
IsSetCard
(
0xc342
)
return
c
:
IsSetCard
(
0xc342
)
end
end
function
cm
.
fusfilter2
(
c
)
function
cm
.
fusfilter2
(
c
)
return
c
:
IsSetCard
(
0x341
)
and
(
c
:
IsFusionType
(
TYPE_SYNCHRO
+
TYPE_FUSION
+
TYPE_XYZ
)
or
(
c
:
IsLinkAbove
(
2
)
and
c
:
IsFusionType
(
TYPE_LINK
)))
return
c
:
IsSetCard
(
0x341
)
and
(
c
:
IsFusionType
(
TYPE_SYNCHRO
+
TYPE_FUSION
+
TYPE_XYZ
)
or
(
c
:
IsLinkAbove
(
2
)
and
c
:
IsFusionType
(
TYPE_LINK
)))
end
end
function
cm
.
fusfilter5
(
c
)
function
cm
.
fusfilter5
(
c
)
return
c
:
IsSetCard
(
0x341
)
return
c
:
IsSetCard
(
0x341
)
end
end
function
cm
.
thfilter1
(
c
)
function
cm
.
thfilter1
(
c
)
return
c
:
IsSetCard
(
0xc342
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0xc342
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
thfilter2
(
c
)
function
cm
.
thfilter2
(
c
)
return
c
:
IsSetCard
(
0x340
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsType
(
TYPE_SPELL
)
and
not
c
:
IsForbidden
()
return
c
:
IsSetCard
(
0x340
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsType
(
TYPE_SPELL
)
and
not
c
:
IsForbidden
()
end
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
if
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
then
if
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
0
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
0
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
#
g
>
0
then
if
#
g
>
0
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
end
end
end
function
cm
.
matfilter
(
c
)
return
c
:
IsOriginalSetCard
(
0x341
)
and
c
:
IsType
(
TYPE_MONSTER
)
function
cm
.
matfilter
(
c
)
end
return
c
:
IsOriginalSetCard
(
0x341
)
and
c
:
IsType
(
TYPE_MONSTER
)
function
cm
.
cptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
matfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
function
cm
.
cptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
matfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
function
cm
.
cpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
function
cm
.
cpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
local
cg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
matfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
if
cg
:
GetCount
()
==
0
then
return
end
local
cg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
matfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
cg
)
if
cg
:
GetCount
()
==
0
then
return
end
local
code
=
cg
:
GetFirst
():
GetOriginalCode
()
Duel
.
ConfirmCards
(
1
-
tp
,
cg
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
code
=
cg
:
GetFirst
():
GetOriginalCode
()
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCode
(
EFFECT_CHANGE_CODE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_CHANGE_CODE
)
e1
:
SetValue
(
code
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetLabel
(
tp
)
e1
:
SetValue
(
code
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetLabel
(
tp
)
c
:
RegisterEffect
(
e1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
CopyEffect
(
code
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
1
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterFlagEffect
(
33401301
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
c
:
CopyEffect
(
code
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
1
)
c
:
RegisterFlagEffect
(
33401301
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
\ No newline at end of file
expansions/script/c33500502.lua
View file @
d30d2780
--GGO 二刀流-桐子
--GGO 二刀流-桐子
local
m
=
33500502
local
m
=
33500502
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--negate
--negate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCondition
(
cm
.
discon
)
e1
:
SetCondition
(
cm
.
discon
)
e1
:
SetTarget
(
cm
.
distg
)
e1
:
SetTarget
(
cm
.
distg
)
e1
:
SetOperation
(
cm
.
disop
)
e1
:
SetOperation
(
cm
.
disop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--spsummon from szone
--spsummon from szone
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
,
m
+
10000
)
e2
:
SetCountLimit
(
1
,
m
+
10000
)
e2
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e2
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e2
:
SetCondition
(
cm
.
spcon1
)
e2
:
SetCondition
(
cm
.
spcon1
)
e2
:
SetTarget
(
cm
.
target
)
e2
:
SetTarget
(
cm
.
target
)
e2
:
SetOperation
(
cm
.
operation
)
e2
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
--e1
--e1
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
end
function
cm
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
and
ep
==
1
-
tp
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
and
ep
==
1
-
tp
end
end
function
cm
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
0
,
LOCATION_ONFIELD
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
0
,
LOCATION_ONFIELD
)
end
end
function
cm
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
~=
0
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
exfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
if
g
:
GetCount
()
>
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
exfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
~=
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
NegateActivation
(
ev
)
-- Duel.HintSelection(g)
end
-- Duel.Destroy(g,REASON_EFFECT)
end
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
function
cm
.
exfilter
(
c
)
end
return
c
:
IsSetCard
(
0x5a2
)
and
c
:
IsAbleToRemove
()
end
end
function
cm
.
exfilter
(
c
)
--e2
return
c
:
IsSetCard
(
0x5a2
)
and
c
:
IsAbleToRemove
(
POS_FACEUP
)
function
cm
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
ph
=
Duel
.
GetCurrentPhase
()
--e2
return
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
and
e
:
GetHandler
():
GetType
()
==
TYPE_TRAP
+
TYPE_CONTINUOUS
function
cm
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
ph
=
Duel
.
GetCurrentPhase
()
function
cm
.
filter
(
c
)
return
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
and
e
:
GetHandler
():
GetType
()
==
TYPE_TRAP
+
TYPE_CONTINUOUS
return
c
:
IsSetCard
(
0x5a2
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsForbidden
()
end
end
function
cm
.
filter
(
c
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
return
c
:
IsSetCard
(
0x5a2
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsForbidden
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
local
c
=
e
:
GetHandler
()
end
if
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
if
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
local
tc
=
g
:
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
if
tc
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
c
)
if
tc
then
e1
:
SetCode
(
EFFECT_CHANGE_TYPE
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_CHANGE_TYPE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetValue
(
TYPE_TRAP
+
TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
tc
:
RegisterEffect
(
e1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
end
e1
:
SetValue
(
TYPE_TRAP
+
TYPE_CONTINUOUS
)
local
bg
=
Duel
.
GetMatchingGroupCount
(
cm
.
tgfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_ONFIELD
,
0
,
nil
)
*
500
tc
:
RegisterEffect
(
e1
)
Duel
.
Damage
(
1
-
tp
,
bg
,
REASON_EFFECT
)
end
end
local
bg
=
Duel
.
GetMatchingGroupCount
(
cm
.
tgfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_ONFIELD
,
0
,
nil
)
*
500
end
Duel
.
Damage
(
1
-
tp
,
bg
,
REASON_EFFECT
)
function
cm
.
tgfilter
(
c
)
end
return
c
:
IsSetCard
(
0x5a2
)
end
function
cm
.
tgfilter
(
c
)
return
c
:
IsSetCard
(
0x5a2
)
end
end
\ No newline at end of file
expansions/script/c64800173.lua
View file @
d30d2780
--祖先的最后仪式
--祖先的最后仪式
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
64800172
)
aux
.
AddCodeList
(
c
,
64800172
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DECKDES
)
e0
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DECKDES
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
e0
:
SetTarget
(
s
.
target
)
e0
:
SetTarget
(
s
.
target
)
e0
:
SetOperation
(
s
.
activate
)
e0
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e0
)
c
:
RegisterEffect
(
e0
)
--token
--token
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_TOHAND
)
e1
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetLabel
(
0
)
e1
:
SetLabel
(
0
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
mtg
)
e1
:
SetTarget
(
s
.
mtg
)
e1
:
SetOperation
(
s
.
mop
)
e1
:
SetOperation
(
s
.
mop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--MJspsm
--MJspsm
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetLabel
(
1
)
e2
:
SetLabel
(
1
)
e2
:
SetCost
(
s
.
cost
)
e2
:
SetCost
(
s
.
cost
)
e2
:
SetTarget
(
s
.
stg
)
e2
:
SetTarget
(
s
.
stg
)
e2
:
SetOperation
(
s
.
sop
)
e2
:
SetOperation
(
s
.
sop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
--e1
--e1
function
s
.
cfilter
(
c
,
e
,
tp
)
function
s
.
cfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
64800172
)
return
c
:
IsCode
(
64800172
)
end
end
function
s
.
mfilter
(
c
)
function
s
.
mfilter
(
c
)
return
c
:
IsCode
(
64800172
)
and
c
:
IsAbleToGrave
()
return
c
:
IsCode
(
64800172
)
and
c
:
IsAbleToGrave
()
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
mfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
):
GetFirst
()
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
mfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
):
GetFirst
()
local
mg3
=
Duel
.
GetRitualMaterial
(
tp
):
Filter
(
Card
.
IsLevelBelow
,
nil
,
7
)
local
mg3
=
Duel
.
GetRitualMaterial
(
tp
):
Filter
(
Card
.
IsLevelBelow
,
nil
,
7
)
return
Duel
.
IsExistingMatchingCard
(
s
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
nil
,
e
,
tp
,
mg1
,
mg2
,
Card
.
GetLevel
,
"Greater"
)
or
Duel
.
IsExistingMatchingCard
(
s
.
RitualUltimateFilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
s
.
cfilter
,
e
,
tp
,
mg3
,
nil
,
Card
.
GetLevel
,
"Greater"
)
return
Duel
.
IsExistingMatchingCard
(
s
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
nil
,
e
,
tp
,
mg1
,
mg2
,
Card
.
GetLevel
,
"Greater"
)
or
Duel
.
IsExistingMatchingCard
(
s
.
RitualUltimateFilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
s
.
cfilter
,
e
,
tp
,
mg3
,
nil
,
Card
.
GetLevel
,
"Greater"
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
0
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
0
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
mfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
mfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
mg3
=
Duel
.
GetRitualMaterial
(
tp
):
Filter
(
Card
.
IsLevelBelow
,
nil
,
7
)
local
mg3
=
Duel
.
GetRitualMaterial
(
tp
):
Filter
(
Card
.
IsLevelBelow
,
nil
,
7
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
,
0
,
nil
,
nil
,
e
,
tp
,
mg1
,
mg2
,
Card
.
GetLevel
,
"Greater"
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
,
0
,
nil
,
nil
,
e
,
tp
,
mg1
,
mg2
,
Card
.
GetLevel
,
"Greater"
)
local
g1
=
Duel
.
GetMatchingGroup
(
s
.
RitualUltimateFilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
,
s
.
cfilter
,
e
,
tp
,
mg3
,
nil
,
Card
.
GetLevel
,
"Greater"
)
local
g1
=
Duel
.
GetMatchingGroup
(
s
.
RitualUltimateFilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
,
s
.
cfilter
,
e
,
tp
,
mg3
,
nil
,
Card
.
GetLevel
,
"Greater"
)
g
:
Merge
(
g1
)
g
:
Merge
(
g1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
if
tc
and
tc
:
IsLocation
(
LOCATION_DECK
)
then
if
tc
and
tc
:
IsLocation
(
LOCATION_DECK
)
then
mg3
=
mg3
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
mg3
=
mg3
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
if
tc
.
mat_filter
then
if
tc
.
mat_filter
then
mg3
=
mg3
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
mg3
=
mg3
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
else
else
mg3
:
RemoveCard
(
tc
)
mg3
:
RemoveCard
(
tc
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
aux
.
GCheckAdditional
=
aux
.
RitualCheckAdditional
(
tc
,
tc
:
GetLevel
(),
"Greater"
)
aux
.
GCheckAdditional
=
aux
.
RitualCheckAdditional
(
tc
,
tc
:
GetLevel
(),
"Greater"
)
local
mat
=
mg3
:
SelectSubGroup
(
tp
,
s
.
RitualCheck
,
false
,
1
,
tc
:
GetLevel
(),
tp
,
tc
,
tc
:
GetLevel
(),
"Greater"
)
local
mat
=
mg3
:
SelectSubGroup
(
tp
,
s
.
RitualCheck
,
false
,
1
,
tc
:
GetLevel
(),
tp
,
tc
,
tc
:
GetLevel
(),
"Greater"
)
aux
.
GCheckAdditional
=
nil
aux
.
GCheckAdditional
=
nil
if
not
mat
or
mat
:
GetCount
()
==
0
then
return
end
if
not
mat
or
mat
:
GetCount
()
==
0
then
return
end
tc
:
SetMaterial
(
mat
)
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
tc
:
CompleteProcedure
()
else
else
local
mg
=
mg1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
local
mg
=
mg1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
mg
:
AddCard
(
mg2
)
mg
:
Merge
(
mg2
)
if
tc
.
mat_filter
then
if
tc
.
mat_filter
then
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
else
else
mg
:
RemoveCard
(
tc
)
mg
:
RemoveCard
(
tc
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
aux
.
GCheckAdditional
=
aux
.
RitualCheckAdditional
(
tc
,
tc
:
GetLevel
(),
"Greater"
)
aux
.
GCheckAdditional
=
aux
.
RitualCheckAdditional
(
tc
,
tc
:
GetLevel
(),
"Greater"
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
s
.
RitualCheck
,
false
,
1
,
tc
:
GetLevel
(),
tp
,
tc
,
tc
:
GetLevel
(),
"Greater"
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
s
.
RitualCheck
,
false
,
1
,
tc
:
GetLevel
(),
tp
,
tc
,
tc
:
GetLevel
(),
"Greater"
)
aux
.
GCheckAdditional
=
nil
aux
.
GCheckAdditional
=
nil
if
not
mat
or
mat
:
GetCount
()
==
0
then
return
end
if
not
mat
or
mat
:
GetCount
()
==
0
then
return
end
tc
:
SetMaterial
(
mat
)
tc
:
SetMaterial
(
mat
)
local
mat2
=
mat
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
):
Filter
(
s
.
mfilter
,
nil
)
local
mat2
=
mat
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
):
Filter
(
s
.
mfilter
,
nil
)
mat
:
Sub
(
mat2
)
mat
:
Sub
(
mat2
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
SendtoGrave
(
mat2
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_RITUAL
)
Duel
.
SendtoGrave
(
mat2
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_RITUAL
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
tc
:
CompleteProcedure
()
end
end
end
end
--e2
--e2
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
aux
.
Stringid
(
id
,
e
:
GetLabel
()))
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
aux
.
Stringid
(
id
,
e
:
GetLabel
()))
end
end
function
s
.
thfilter1
(
c
,
ec
)
function
s
.
thfilter1
(
c
,
ec
)
local
ce
=
c
:
GetReasonEffect
()
local
ce
=
c
:
GetReasonEffect
()
return
c
:
IsAbleToHand
()
and
ce
and
ce
:
GetHandler
()
==
ec
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsAbleToHand
()
and
ce
and
ce
:
GetHandler
()
==
ec
and
c
:
IsType
(
TYPE_MONSTER
)
end
end
function
s
.
mtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
mtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
:
GetHandler
())
and
e
:
GetHandler
():
IsAbleToRemove
()
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
:
GetHandler
())
and
e
:
GetHandler
():
IsAbleToRemove
()
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
:
GetHandler
())
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
s
.
mop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
mop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsExistingMatchingCard
(
s
.
thfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
:
GetHandler
())
and
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_EFFECT
)
then
if
Duel
.
IsExistingMatchingCard
(
s
.
thfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
:
GetHandler
())
and
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_EFFECT
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
:
GetHandler
())
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
:
GetHandler
())
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
end
end
end
end
function
s
.
thfilter2
(
c
)
function
s
.
thfilter2
(
c
)
return
c
:
IsAbleToRemove
()
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsAbleToRemove
()
and
c
:
IsType
(
TYPE_MONSTER
)
end
end
function
s
.
stg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
stg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
IsAbleToHand
()
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
IsAbleToHand
()
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
end
end
function
s
.
sop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
sop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
if
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
then
if
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
then
Duel
.
SendtoHand
(
e
:
GetHandler
(),
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
e
:
GetHandler
(),
nil
,
REASON_EFFECT
)
end
end
end
end
------------------------------------------------------------------------
------------------------------------------------------------------------
function
s
.
RitualUltimateFilter
(
c
,
filter
,
e
,
tp
,
m1
,
m2
,
level_function
,
greater_or_equal
,
chk
)
function
s
.
RitualUltimateFilter
(
c
,
filter
,
e
,
tp
,
m1
,
m2
,
level_function
,
greater_or_equal
,
chk
)
if
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
(
filter
and
not
filter
(
c
,
e
,
tp
,
chk
))
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
if
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
(
filter
and
not
filter
(
c
,
e
,
tp
,
chk
))
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
local
mg
=
m1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
if
m2
then
if
m2
then
mg
:
AddCard
(
m2
)
mg
:
AddCard
(
m2
)
end
end
if
c
.
mat_filter
then
if
c
.
mat_filter
then
mg
=
mg
:
Filter
(
c
.
mat_filter
,
c
,
tp
)
mg
=
mg
:
Filter
(
c
.
mat_filter
,
c
,
tp
)
else
else
mg
:
RemoveCard
(
c
)
mg
:
RemoveCard
(
c
)
end
end
local
lv
=
level_function
(
c
)
local
lv
=
level_function
(
c
)
Auxiliary
.
GCheckAdditional
=
Auxiliary
.
RitualCheckAdditional
(
c
,
lv
,
greater_or_equal
)
Auxiliary
.
GCheckAdditional
=
Auxiliary
.
RitualCheckAdditional
(
c
,
lv
,
greater_or_equal
)
local
res
=
mg
:
CheckSubGroup
(
Auxiliary
.
RitualCheck
,
1
,
lv
,
tp
,
c
,
lv
,
greater_or_equal
)
local
res
=
mg
:
CheckSubGroup
(
Auxiliary
.
RitualCheck
,
1
,
lv
,
tp
,
c
,
lv
,
greater_or_equal
)
Auxiliary
.
GCheckAdditional
=
nil
Auxiliary
.
GCheckAdditional
=
nil
return
res
return
res
end
end
function
s
.
dcfilter
(
c
)
function
s
.
dcfilter
(
c
)
return
c
:
IsCode
(
64800172
)
and
c
:
IsLocation
(
LOCATION_DECK
)
return
c
:
IsCode
(
64800172
)
and
c
:
IsLocation
(
LOCATION_DECK
)
end
end
function
s
.
RitualCheck
(
g
,
tp
,
c
,
lv
,
greater_or_equal
)
function
s
.
RitualCheck
(
g
,
tp
,
c
,
lv
,
greater_or_equal
)
return
Auxiliary
[
"RitualCheck"
..
greater_or_equal
](
g
,
c
,
lv
)
and
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
>
0
and
(
not
c
.
mat_group_check
or
c
.
mat_group_check
(
g
,
tp
))
return
Auxiliary
[
"RitualCheck"
..
greater_or_equal
](
g
,
c
,
lv
)
and
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
>
0
and
(
not
c
.
mat_group_check
or
c
.
mat_group_check
(
g
,
tp
))
and
(
not
Auxiliary
.
RCheckAdditional
or
Auxiliary
.
RCheckAdditional
(
tp
,
g
,
c
))
and
(
not
Auxiliary
.
RCheckAdditional
or
Auxiliary
.
RCheckAdditional
(
tp
,
g
,
c
))
and
g
:
Filter
(
s
.
dcfilter
,
nil
):
GetCount
()
<=
1
and
g
:
Filter
(
s
.
dcfilter
,
nil
):
GetCount
()
<=
1
end
end
\ No newline at end of file
expansions/script/c71400001.lua
View file @
d30d2780
--梦见
--梦见
yume
=
yume
or
{}
yume
=
yume
or
{}
yume
.
temp_card_field
=
yume
.
temp_card_field
or
{}
yume
.
temp_card_field
=
yume
.
temp_card_field
or
{}
if
c71400001
then
if
c71400001
then
function
c71400001
.
initial_effect
(
c
)
function
c71400001
.
initial_effect
(
c
)
--Activate(nofield)
--Activate(nofield)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
71400001
,
2
))
e1
:
SetDescription
(
aux
.
Stringid
(
71400001
,
2
))
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
c71400001
.
tg1
)
e1
:
SetTarget
(
c71400001
.
tg1
)
e1
:
SetCost
(
c71400001
.
cost
)
e1
:
SetCost
(
c71400001
.
cost
)
e1
:
SetOperation
(
c71400001
.
op1
)
e1
:
SetOperation
(
c71400001
.
op1
)
e1
:
SetCountLimit
(
1
,
71400001
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
71400001
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCategory
(
0
)
e1
:
SetCategory
(
0
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c71400001
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c71400001
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
500
)
end
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
500
)
end
Duel
.
PayLPCost
(
tp
,
500
)
Duel
.
PayLPCost
(
tp
,
500
)
end
end
function
c71400001
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c71400001
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
b1
=
yume
.
YumeFieldCheck
(
tp
,
0
,
1
)
local
b1
=
yume
.
YumeFieldCheck
(
tp
,
0
,
1
)
local
b2
=
yume
.
IsYumeFieldOnField
(
tp
)
and
Duel
.
IsExistingMatchingCard
(
c71400001
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b2
=
yume
.
IsYumeFieldOnField
(
tp
)
and
Duel
.
IsExistingMatchingCard
(
c71400001
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
local
op
=
0
local
op
=
0
if
b1
and
b2
then
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
71400001
,
2
),
aux
.
Stringid
(
71400001
,
0
))
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
71400001
,
2
),
aux
.
Stringid
(
71400001
,
0
))
elseif
b1
then
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
71400001
,
2
))
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
71400001
,
2
))
else
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
71400001
,
0
))
+
1
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
71400001
,
0
))
+
1
end
end
if
op
==
0
then
if
op
==
0
then
e
:
SetCategory
(
0
)
e
:
SetCategory
(
0
)
if
not
Duel
.
CheckPhaseActivity
()
then
e
:
SetLabel
(
1
,
op
)
else
e
:
SetLabel
(
0
,
op
)
end
if
not
Duel
.
CheckPhaseActivity
()
then
e
:
SetLabel
(
1
,
op
)
else
e
:
SetLabel
(
0
,
op
)
end
else
else
e
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
end
end
function
c71400001
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c71400001
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
act
,
op
=
e
:
GetLabel
()
local
act
,
op
=
e
:
GetLabel
()
if
op
==
0
then
if
op
==
0
then
yume
.
ActivateYumeField
(
e
,
tp
,
nil
,
1
)
yume
.
ActivateYumeField
(
e
,
tp
,
nil
,
1
)
else
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c71400001
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c71400001
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
end
end
function
c71400001
.
filter
(
c
)
function
c71400001
.
filter
(
c
)
return
c
:
IsSetCard
(
0x714
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
71400001
)
return
c
:
IsSetCard
(
0x714
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
71400001
)
end
end
end
end
--global part
--global part
table
=
require
(
"table"
)
table
=
require
(
"table"
)
yume
.
RustFlag
=
false
function
yume
.
AddYumeSummonLimit
(
c
,
ssm
)
function
yume
.
AddYumeSummonLimit
(
c
,
ssm
)
--1=special summon monster, 0=non special summon monster
--1=special summon monster, 0=non special summon monster
ssm
=
ssm
or
0
ssm
=
ssm
or
0
local
el1
=
Effect
.
CreateEffect
(
c
)
local
el1
=
Effect
.
CreateEffect
(
c
)
el1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
el1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
el1
:
SetType
(
EFFECT_TYPE_SINGLE
)
el1
:
SetType
(
EFFECT_TYPE_SINGLE
)
el1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
el1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
el1
:
SetValue
(
yume
.
YumeCheck
)
el1
:
SetValue
(
yume
.
YumeCheck
)
c
:
RegisterEffect
(
el1
)
c
:
RegisterEffect
(
el1
)
if
ssm
==
0
then
if
ssm
==
0
then
local
el2
=
Effect
.
CreateEffect
(
c
)
local
el2
=
Effect
.
CreateEffect
(
c
)
el2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
el2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
el2
:
SetType
(
EFFECT_TYPE_SINGLE
)
el2
:
SetType
(
EFFECT_TYPE_SINGLE
)
el2
:
SetCode
(
EFFECT_CANNOT_MSET
)
el2
:
SetCode
(
EFFECT_CANNOT_MSET
)
el2
:
SetCondition
(
yume
.
YumeCheck2
)
el2
:
SetCondition
(
yume
.
YumeCheck2
)
c
:
RegisterEffect
(
el2
)
c
:
RegisterEffect
(
el2
)
local
el3
=
el2
:
Clone
()
local
el3
=
el2
:
Clone
()
el3
:
SetCode
(
EFFECT_CANNOT_SUMMON
)
el3
:
SetCode
(
EFFECT_CANNOT_SUMMON
)
c
:
RegisterEffect
(
el3
)
c
:
RegisterEffect
(
el3
)
else
else
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
end
end
end
end
function
yume
.
GetValueType
(
v
)
function
yume
.
GetValueType
(
v
)
local
t
=
type
(
v
)
local
t
=
type
(
v
)
if
t
==
"userdata"
then
if
t
==
"userdata"
then
local
mt
=
getmetatable
(
v
)
local
mt
=
getmetatable
(
v
)
if
mt
==
Group
then
return
"G"
if
mt
==
Group
then
return
"G"
elseif
mt
==
Effect
then
return
"E"
elseif
mt
==
Effect
then
return
"E"
else
return
"C"
end
else
return
"C"
end
else
return
t
end
else
return
t
end
end
end
function
yume
.
YumeCheckFilter
(
c
)
function
yume
.
YumeCheckFilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x3714
)
and
c
:
IsType
(
TYPE_FIELD
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x3714
)
and
c
:
IsType
(
TYPE_FIELD
)
end
end
function
yume
.
IsYumeFieldOnField
(
tp
)
function
yume
.
IsYumeFieldOnField
(
tp
)
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_FZONE
,
0
)
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_FZONE
,
0
)
return
fc
and
yume
.
YumeCheckFilter
(
fc
)
return
fc
and
yume
.
YumeCheckFilter
(
fc
)
end
end
--[[
--[[
Yume SpSummon check
Yume SpSummon check
v in effect = spsummon condition value(return true = can summon)
v in effect = spsummon condition value(return true = can summon)
v in card = material filter generator(return true = can summon, se = set check)
v in card = material filter generator(return true = can summon, se = set check)
--]]
--]]
function
yume
.
YumeCheck
(
v
,
se
,
sp
)
function
yume
.
YumeCheck
(
v
,
se
,
sp
)
local
t
=
yume
.
GetValueType
(
v
)
local
t
=
yume
.
GetValueType
(
v
)
if
t
==
"E"
then
if
t
==
"E"
then
return
yume
.
IsYumeFieldOnField
(
sp
)
return
yume
.
IsYumeFieldOnField
(
sp
)
elseif
t
==
"C"
then
elseif
t
==
"C"
then
if
se
==
true
then
if
se
==
true
then
return
function
(
c
)
return
function
(
c
)
return
c
:
IsSetCard
(
0x714
)
and
yume
.
IsYumeFieldOnField
(
v
:
GetControler
())
return
c
:
IsSetCard
(
0x714
)
and
yume
.
IsYumeFieldOnField
(
v
:
GetControler
())
end
end
else
return
function
(
c
)
else
return
function
(
c
)
return
yume
.
IsYumeFieldOnField
(
v
:
GetControler
())
return
yume
.
IsYumeFieldOnField
(
v
:
GetControler
())
end
end
end
end
end
end
end
end
--[[
--[[
Yume Link Material group filter generator
Yume Link Material group filter generator
return true = can summon
return true = can summon
--]]
--]]
function
yume
.
YumeLMGFilterFunction
(
c
)
function
yume
.
YumeLMGFilterFunction
(
c
)
return
function
(
g
)
return
yume
.
IsYumeFieldOnField
(
c
:
GetControler
())
and
g
:
IsExists
(
Card
.
IsLinkSetCard
,
1
,
nil
,
0x714
)
end
return
function
(
g
)
return
yume
.
IsYumeFieldOnField
(
c
:
GetControler
())
and
g
:
IsExists
(
Card
.
IsLinkSetCard
,
1
,
nil
,
0x714
)
end
end
end
--[[
--[[
Yume Summon/Set check
Yume Summon/Set check
return true = cannot summon
return true = cannot summon
--]]
--]]
function
yume
.
YumeCheck2
(
e
)
function
yume
.
YumeCheck2
(
e
)
return
not
yume
.
IsYumeFieldOnField
(
e
:
GetHandler
():
GetControler
())
return
not
yume
.
IsYumeFieldOnField
(
e
:
GetHandler
():
GetControler
())
end
end
--Yume Condition
--Yume Condition
function
yume
.
YumeCon
(
e
,
tp
)
function
yume
.
YumeCon
(
e
,
tp
)
if
not
tp
then
tp
=
e
:
GetHandlerPlayer
()
end
if
not
tp
then
tp
=
e
:
GetHandlerPlayer
()
end
return
yume
.
IsYumeFieldOnField
(
tp
)
return
yume
.
IsYumeFieldOnField
(
tp
)
end
end
function
yume
.
nonYumeCon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
yume
.
nonYumeCon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
tp
then
tp
=
e
:
GetHandlerPlayer
()
end
if
not
tp
then
tp
=
e
:
GetHandlerPlayer
()
end
return
not
yume
.
IsYumeFieldOnField
(
tp
)
return
not
yume
.
IsYumeFieldOnField
(
tp
)
end
end
function
yume
.
RustCon
(
e
,
tp
)
function
yume
.
RustCon
(
e
,
tp
)
if
not
tp
then
tp
=
e
:
GetHandlerPlayer
()
end
if
not
tp
then
tp
=
e
:
GetHandlerPlayer
()
end
return
yume
.
IsRust
(
tp
)
return
yume
.
IsRust
(
tp
)
end
end
function
yume
.
nonRustCon
(
e
,
tp
)
function
yume
.
nonRustCon
(
e
,
tp
)
if
not
tp
then
tp
=
e
:
GetHandlerPlayer
()
end
if
not
tp
then
tp
=
e
:
GetHandlerPlayer
()
end
return
not
yume
.
IsRust
(
tp
)
return
not
yume
.
IsRust
(
tp
)
end
end
function
yume
.
IsRust
(
tp
)
function
yume
.
IsRust
(
tp
)
return
Duel
.
GetFlagEffect
(
tp
,
71400038
)
>
0
return
Duel
.
GetFlagEffect
(
tp
,
71400038
)
>
0
end
end
--ft=field type, 0-All Yume 1-Visionary Yume 2-Structured Yume
--ft=field type, 0-All Yume 1-Visionary Yume 2-Structured Yume
--loc=location
--loc=location
function
yume
.
AddYumeFieldGlobal
(
c
,
id
,
ft
)
function
yume
.
AddYumeFieldGlobal
(
c
,
id
,
ft
)
ft
=
ft
or
0
ft
=
ft
or
0
if
not
id
then
return
end
if
not
id
then
return
end
yume
.
temp_card_field
[
c
]
=
yume
.
temp_card_field
[
c
]
or
{}
yume
.
temp_card_field
[
c
]
=
yume
.
temp_card_field
[
c
]
or
{}
yume
.
temp_card_field
[
c
].
id
=
id
yume
.
temp_card_field
[
c
].
id
=
id
yume
.
temp_card_field
[
c
].
ft
=
ft
yume
.
temp_card_field
[
c
].
ft
=
ft
--Activate
--Activate
local
eac
=
Effect
.
CreateEffect
(
c
)
local
eac
=
Effect
.
CreateEffect
(
c
)
eac
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
eac
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
eac
:
SetCode
(
EVENT_FREE_CHAIN
)
eac
:
SetCode
(
EVENT_FREE_CHAIN
)
eac
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
eac
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
c
:
RegisterEffect
(
eac
)
c
:
RegisterEffect
(
eac
)
--[[
--[[
--self to deck
--self to deck
local esd1=Effect.CreateEffect(c)
local esd1=Effect.CreateEffect(c)
esd1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
esd1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
esd1:SetCode(EVENT_CHAINING)
esd1:SetCode(EVENT_CHAINING)
esd1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
esd1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
esd1:SetRange(LOCATION_FZONE)
esd1:SetRange(LOCATION_FZONE)
esd1:SetOperation(aux.chainreg)
esd1:SetOperation(aux.chainreg)
c:RegisterEffect(esd1)
c:RegisterEffect(esd1)
local esd2=Effect.CreateEffect(c)
local esd2=Effect.CreateEffect(c)
esd2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
esd2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
esd2:SetCode(EVENT_CHAIN_SOLVED)
esd2:SetCode(EVENT_CHAIN_SOLVED)
esd2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
esd2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
esd2:SetRange(LOCATION_FZONE)
esd2:SetRange(LOCATION_FZONE)
esd2:SetOperation(yume.SelfToDeckOp)
esd2:SetOperation(yume.SelfToDeckOp)
c:RegisterEffect(esd2)
c:RegisterEffect(esd2)
--]]
--]]
--activate field
--activate field
local
efa
=
Effect
.
CreateEffect
(
c
)
local
efa
=
Effect
.
CreateEffect
(
c
)
efa
:
SetDescription
(
aux
.
Stringid
(
71400001
,
2
))
efa
:
SetDescription
(
aux
.
Stringid
(
71400001
,
2
))
efa
:
SetCategory
(
EFFECT_TYPE_ACTIVATE
)
efa
:
SetCategory
(
EFFECT_TYPE_ACTIVATE
)
efa
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
efa
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
efa
:
SetCode
(
EVENT_LEAVE_FIELD
)
efa
:
SetCode
(
EVENT_LEAVE_FIELD
)
efa
:
SetRange
(
LOCATION_FZONE
)
efa
:
SetRange
(
LOCATION_FZONE
)
efa
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
efa
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
efa
:
SetCondition
(
yume
.
ActivateFieldCon
)
efa
:
SetCondition
(
yume
.
ActivateFieldCon
)
efa
:
SetOperation
(
yume
.
ActivateFieldOp
)
efa
:
SetOperation
(
yume
.
ActivateFieldOp
)
c
:
RegisterEffect
(
efa
)
c
:
RegisterEffect
(
efa
)
end
end
--[[
--[[
--Self To Deck
--Self To Deck
function yume.SelfToDeckOp(e,tp,eg,ep,ev,re,r,rp)
function yume.SelfToDeckOp(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local c=e:GetHandler()
if not re:GetHandler():IsSetCard(0x714) and rp==tp and c:GetFlagEffect(1)>0 then
if not re:GetHandler():IsSetCard(0x714) and rp==tp and c:GetFlagEffect(1)>0 then
Duel.SendtoDeck(c,nil,2,REASON_EFFECT)
Duel.SendtoDeck(c,nil,2,REASON_EFFECT)
end
end
end
end
--]]
--]]
function
yume
.
AddYumeWeaponGlobal
(
c
)
function
yume
.
AddYumeWeaponGlobal
(
c
)
--set
--set
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
71400001
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
71400001
,
1
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
yume
.
YumeCon
)
e1
:
SetCondition
(
yume
.
YumeCon
)
e1
:
SetCost
(
yume
.
WeaponSetCost
)
e1
:
SetCost
(
yume
.
WeaponSetCost
)
e1
:
SetTarget
(
yume
.
WeaponSetTg
)
e1
:
SetTarget
(
yume
.
WeaponSetTg
)
e1
:
SetOperation
(
yume
.
WeaponSetOp
)
e1
:
SetOperation
(
yume
.
WeaponSetOp
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--activate field
--activate field
function
yume
.
WeaponSetCostFilter
(
c
)
function
yume
.
WeaponSetCostFilter
(
c
)
return
c
:
IsSetCard
(
0x714
)
and
c
:
IsDiscardable
()
return
c
:
IsSetCard
(
0x714
)
and
c
:
IsDiscardable
()
end
end
function
yume
.
WeaponSetCost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
yume
.
WeaponSetCost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
yume
.
WeaponSetCostFilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
yume
.
WeaponSetCostFilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
yume
.
WeaponSetCostFilter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
yume
.
WeaponSetCostFilter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
end
function
yume
.
WeaponSetTg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
yume
.
WeaponSetTg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsSSetable
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsSSetable
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
yume
.
WeaponSetOp
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
yume
.
WeaponSetOp
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SSet
(
tp
,
c
)
Duel
.
SSet
(
tp
,
c
)
end
end
end
end
function
yume
.
YumeFieldCheck
(
tp
,
id
,
ft
,
loc
)
function
yume
.
YumeFieldCheck
(
tp
,
id
,
ft
,
loc
)
ft
=
ft
or
0
ft
=
ft
or
0
id
=
id
or
0
id
=
id
or
0
loc
=
loc
or
LOCATION_DECK
loc
=
loc
or
LOCATION_DECK
return
Duel
.
IsExistingMatchingCard
(
yume
.
ActivateFieldFilter
,
tp
,
loc
,
0
,
1
,
nil
,
tp
,
id
,
ft
)
return
Duel
.
IsExistingMatchingCard
(
yume
.
ActivateFieldFilter
,
tp
,
loc
,
0
,
1
,
nil
,
tp
,
id
,
ft
)
end
end
function
yume
.
YumeFieldCheckTarget
(
id
,
ft
,
loc
)
function
yume
.
YumeFieldCheckTarget
(
id
,
ft
,
loc
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
yume
.
YumeFieldCheck
(
tp
,
id
,
ft
,
loc
)
end
if
chk
==
0
then
return
yume
.
YumeFieldCheck
(
tp
,
id
,
ft
,
loc
)
end
if
not
Duel
.
CheckPhaseActivity
()
then
e
:
SetLabel
(
1
)
else
e
:
SetLabel
(
0
)
end
if
not
Duel
.
CheckPhaseActivity
()
then
e
:
SetLabel
(
1
)
else
e
:
SetLabel
(
0
)
end
end
end
end
end
function
yume
.
ActivateYumeField
(
e
,
tp
,
id
,
ft
,
loc
)
function
yume
.
ActivateYumeField
(
e
,
tp
,
id
,
ft
,
loc
)
ft
=
ft
or
0
ft
=
ft
or
0
id
=
id
or
0
id
=
id
or
0
loc
=
loc
or
LOCATION_DECK
loc
=
loc
or
LOCATION_DECK
local
tc
local
tc
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
71400001
,
3
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
71400001
,
3
))
if
e
:
GetLabel
()
==
1
then
Duel
.
RegisterFlagEffect
(
tp
,
15248873
,
RESET_CHAIN
,
0
,
1
)
end
if
e
:
GetLabel
()
==
1
then
Duel
.
RegisterFlagEffect
(
tp
,
15248873
,
RESET_CHAIN
,
0
,
1
)
end
if
loc
&
LOCATION_GRAVE
~=
0
and
loc
~=
LOCATION_GRAVE
then
if
loc
&
LOCATION_GRAVE
~=
0
and
loc
~=
LOCATION_GRAVE
then
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
yume
.
ActivateFieldFilter
),
tp
,
loc
,
0
,
1
,
1
,
nil
,
tp
,
id
,
ft
):
GetFirst
()
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
yume
.
ActivateFieldFilter
),
tp
,
loc
,
0
,
1
,
1
,
nil
,
tp
,
id
,
ft
):
GetFirst
()
else
else
tc
=
Duel
.
SelectMatchingCard
(
tp
,
yume
.
ActivateFieldFilter
,
tp
,
loc
,
0
,
1
,
1
,
nil
,
tp
,
id
,
ft
):
GetFirst
()
tc
=
Duel
.
SelectMatchingCard
(
tp
,
yume
.
ActivateFieldFilter
,
tp
,
loc
,
0
,
1
,
1
,
nil
,
tp
,
id
,
ft
):
GetFirst
()
end
end
Duel
.
ResetFlagEffect
(
tp
,
15248873
)
Duel
.
ResetFlagEffect
(
tp
,
15248873
)
if
tc
then
if
tc
then
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_FZONE
,
0
)
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_FZONE
,
0
)
if
fc
then
if
fc
then
Duel
.
SendtoGrave
(
fc
,
REASON_RULE
)
Duel
.
SendtoGrave
(
fc
,
REASON_RULE
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
end
end
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
te
=
tc
:
GetActivateEffect
()
te
:
UseCountLimit
(
tp
,
1
,
true
)
te
:
UseCountLimit
(
tp
,
1
,
true
)
local
tep
=
tc
:
GetControler
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
Duel
.
RaiseEvent
(
tc
,
4179255
,
te
,
0
,
tp
,
tp
,
Duel
.
GetCurrentChain
())
Duel
.
RaiseEvent
(
tc
,
4179255
,
te
,
0
,
tp
,
tp
,
Duel
.
GetCurrentChain
())
return
tc
return
tc
end
end
return
nil
return
nil
end
end
function
yume
.
ActivateFieldFilter
(
c
,
tp
,
id
,
ft
)
function
yume
.
ActivateFieldFilter
(
c
,
tp
,
id
,
ft
)
local
flag
=
c
:
IsType
(
TYPE_FIELD
)
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
,
true
)
and
not
c
:
IsCode
(
id
)
local
flag
=
c
:
IsType
(
TYPE_FIELD
)
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
,
true
)
and
not
c
:
IsCode
(
id
)
if
ft
==
0
then
return
flag
and
c
:
IsSetCard
(
0x3714
)
if
ft
==
0
then
return
flag
and
c
:
IsSetCard
(
0x3714
)
elseif
ft
==
1
then
return
flag
and
c
:
IsSetCard
(
0xb714
)
elseif
ft
==
1
then
return
flag
and
c
:
IsSetCard
(
0xb714
)
elseif
ft
==
2
then
return
flag
and
c
:
IsSetCard
(
0x7714
)
elseif
ft
==
2
then
return
flag
and
c
:
IsSetCard
(
0x7714
)
end
end
end
end
function
yume
.
ActivateFieldCon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
yume
.
ActivateFieldCon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
return
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
end
function
yume
.
ActivateFieldOp
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
yume
.
ActivateFieldOp
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
id
=
yume
.
temp_card_field
[
c
].
id
local
id
=
yume
.
temp_card_field
[
c
].
id
local
ft
=
yume
.
temp_card_field
[
c
].
ft
local
ft
=
yume
.
temp_card_field
[
c
].
ft
yume
.
ActivateYumeField
(
e
,
tp
,
id
,
ft
,
LOCATION_DECK
+
LOCATION_HAND
)
yume
.
ActivateYumeField
(
e
,
tp
,
id
,
ft
,
LOCATION_DECK
+
LOCATION_HAND
)
end
end
--uniquify the same name
--uniquify the same name
function
yume
.
UniquifyCardName
(
g
)
function
yume
.
UniquifyCardName
(
g
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
while
tc
do
while
tc
do
g
:
Remove
(
Card
.
IsCode
,
tc
,
tc
:
GetCode
())
g
:
Remove
(
Card
.
IsCode
,
tc
,
tc
:
GetCode
())
tc
=
g
:
GetNext
()
tc
=
g
:
GetNext
()
end
end
end
end
\ No newline at end of file
expansions/script/c81003036.lua
View file @
d30d2780
--纪念日 森永Miu
--纪念日 森永Miu
local
m
=
81003036
local
m
=
81003036
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c81000000.lua"
)
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
4
,
2
)
aux
.
AddXyzProcedure
(
c
,
nil
,
4
,
2
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--set
--set
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
cm
.
setcost
)
e1
:
SetCost
(
cm
.
setcost
)
e1
:
SetTarget
(
cm
.
settg
)
e1
:
SetTarget
(
cm
.
settg
)
e1
:
SetOperation
(
cm
.
setop
)
e1
:
SetOperation
(
cm
.
setop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--search
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
m
+
900
)
e2
:
SetCountLimit
(
1
,
m
+
900
)
e2
:
SetCost
(
cm
.
thcost
)
e2
:
SetCost
(
cm
.
thcost
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetOperation
(
cm
.
thop
)
e2
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
cm
.
setcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
setcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
end
function
cm
.
setfilter
(
c
)
function
cm
.
setfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
and
c
:
IsFaceup
()
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
and
c
:
IsFaceup
()
end
end
function
cm
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_REMO
ED
)
and
cm
.
setfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_REMO
VED
)
and
cm
.
setfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
cm
.
setfilter
,
tp
,
LOCATION_REMO
ED
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingTarget
(
cm
.
setfilter
,
tp
,
LOCATION_REMO
VED
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
setfilter
,
tp
,
LOCATION_REMO
ED
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
setfilter
,
tp
,
LOCATION_REMO
VED
,
0
,
1
,
1
,
nil
)
end
end
function
cm
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SSet
(
tp
,
tc
)
Duel
.
SSet
(
tp
,
tc
)
if
not
tc
:
IsSetCard
(
0x817
)
then
if
not
tc
:
IsSetCard
(
0x817
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
cm
.
aclimit
)
e1
:
SetValue
(
cm
.
aclimit
)
e1
:
SetLabel
(
tc
:
GetCode
())
e1
:
SetLabel
(
tc
:
GetCode
())
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
end
end
end
function
cm
.
aclimit
(
e
,
re
,
tp
)
function
cm
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetHandler
():
IsCode
(
e
:
GetLabel
())
return
re
:
GetHandler
():
IsCode
(
e
:
GetLabel
())
end
end
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToRemoveAsCost
()
end
end
function
cm
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_COST
)
end
end
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x817
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x817
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e3
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e3
:
SetTargetRange
(
1
,
0
)
e3
:
SetTargetRange
(
1
,
0
)
e3
:
SetTarget
(
cm
.
splimit
)
e3
:
SetTarget
(
cm
.
splimit
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e3
,
tp
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
end
function
cm
.
splimit
(
e
,
c
)
function
cm
.
splimit
(
e
,
c
)
return
not
c
:
IsRace
(
RACE_CYBERSE
)
return
not
c
:
IsRace
(
RACE_CYBERSE
)
end
end
expansions/script/c98800213.lua
View file @
d30d2780
...
@@ -77,7 +77,7 @@ function c98800213.splimit(e,c,sump,sumtype,sumpos,targetp,se)
...
@@ -77,7 +77,7 @@ function c98800213.splimit(e,c,sump,sumtype,sumpos,targetp,se)
end
end
function
c98800213
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c98800213
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
return
ep
==
tp
and
Duel
.
GetTurnPlayer
()
==
tp
and
eg
:
GetCount
()
==
1
and
tc
:
IsSummonPlayer
(
tp
)
and
tc
:
IsFaceup
()
and
tc
:
IsType
(
TYPE_XYZ
)
and
c
:
IsSetCard
(
0xad2
)
return
ep
==
tp
and
Duel
.
GetTurnPlayer
()
==
tp
and
eg
:
GetCount
()
==
1
and
tc
:
IsSummonPlayer
(
tp
)
and
tc
:
IsFaceup
()
and
tc
:
IsType
(
TYPE_XYZ
)
and
t
c
:
IsSetCard
(
0xad2
)
end
end
function
c98800213
.
thfilter
(
c
)
function
c98800213
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x95
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x95
)
and
c
:
IsAbleToHand
()
...
...
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