Commit c1f11224 authored by nanahira's avatar nanahira

Merge branch 'master' of github.com:alstroemeria-silentlove/ygopro-222DIY-cards

parents 571e22ac e3936075
#main #created by Player
9910279,4,0,0x957,0x1000021,1500,800,0x8080004,0x100000,0x2,0x80040004); #main
INSERT or replace into texts values(9910279,'星幽使 二条院羽月','←8 【灵摆】 8→ 9910279
这个卡名的灵摆效果1回合只能使用1次。 9910293
①:从自己的额外卡组让2只表侧表示的灵摆怪兽回到卡组才能发动。从额外卡组把1只「星幽正道者」特殊召唤。 9910378
【怪兽效果】 9910379
这个卡名的怪兽效果1回合只能使用1次。 9910380
①:这张卡在「星幽」连接怪兽所连接区存在,对方把怪兽的效果发动时才能发动。那个效果无效。那之后,可以从对方的额外卡组选1只表侧表示的灵摆怪兽里侧表示除外。 10220000
DoItYourself--RIDDLE JOKER by Astral','是否选对方的灵摆怪兽除外?','','','','','','','','','','','','','','',''); 11200105
9910293,4,0,0x957,0x100004,0,0,0x0,0x0,0x0,0x80040000); 11200107
INSERT or replace into texts values(9910293,'星幽救赎','①:怪兽的效果·魔法·陷阱卡发动时,把自己场上1只「星幽」怪兽解放才能发动。和那只怪兽卡名不同的1只「星幽」怪兽从卡组特殊召唤,那个发动无效。 11200210
DoItYourself--RIDDLE JOKER by Astral','','','','','','','','','','','','','','','',''); 16101107
9910378,4,0,0x0,0x21,2000,2000,0x6,0x2,0x10,0x80040000); 16101109
INSERT or replace into texts values(9910378,'朝武芳乃','①:自己场上没有怪兽存在的场合,这张卡可以不用解放作召唤。 16102000
②:自己的额外卡组没有卡存在的场合,和这张卡相同纵列发动的对方的魔法卡的效果无效化。 16102001
③:对方的效果发动时,把这张卡解放发动。从手卡把1只有「丛雨」的卡名记述的怪兽召唤。自己手卡是0张的场合,在决斗中只能有1次作为代替从自己的卡组·墓地的怪兽以及除外的自己怪兽之中选1只「丛雨」特殊召唤。 16102005
DoItYourself--千恋*万花 by Astral','不用解放作召唤','是否特殊召唤「丛雨」?','','','','','','','','','','','','','',''); 16102006
9910379,4,0,0x0,0x21,2600,800,0x6,0x1,0x10,0x80040000); 17045007
INSERT or replace into texts values(9910379,'常陆茉子','①:自己场上没有怪兽存在的场合,这张卡可以不用解放作召唤。 17045008
②:自己的额外卡组没有卡存在的场合,和这张卡相同纵列发动的对方的陷阱卡的效果无效化。 26816011
③:对方的效果发动时,把这张卡解放发动。从手卡把1只有「丛雨」的卡名记述的怪兽召唤。自己手卡是0张的场合,在决斗中只能有1次作为代替从自己的卡组·墓地的怪兽以及除外的自己怪兽之中选1只「丛雨」特殊召唤。 26820006
DoItYourself--千恋*万花 by Astral','不用解放作召唤','是否特殊召唤「丛雨」?','','','','','','','','','','','','','',''); 26820008
9910380,4,0,0x0,0x21,1800,2400,0x6,0x4,0x10,0x80040000); 30558001
INSERT or replace into texts values(9910380,'蕾娜·莉希特娜瓦','①:自己场上没有怪兽存在的场合,这张卡可以不用解放作召唤。 30558002
②:自己的额外卡组没有卡存在的场合,和这张卡相同纵列发动的对方怪兽的效果无效化。 30558003
③:对方的效果发动时,把这张卡解放发动。从手卡把1只有「丛雨」的卡名记述的怪兽召唤。自己手卡是0张的场合,在决斗中只能有1次作为代替从自己的卡组·墓地的怪兽以及除外的自己怪兽之中选1只「丛雨」特殊召唤。 30558004
DoItYourself--千恋*万花 by Astral','不用解放作召唤','是否特殊召唤「丛雨」?','','','','','','','','','','','','','',''); 30558005
10220000,4,0,0x0,0x80002,0,0,0x0,0x0,0x0,0x10); 30558006
INSERT or replace into texts values(10220000,'THE SEED','这个卡名的①的效果1回合只能使用1次。 30558008
①:从自己卡组·墓地把1张「SAO」·「ALO」·「GGO」·「UW」场地魔法卡除外才能发动。直到结束阶段,这张卡当作和除外的卡同名卡使用,得到相同效果。这个效果在对方回合也能发动。 30558009
②:这张卡被送去墓地的场合才能发动。选自己除外的1张场地魔法卡加入手卡。 30558011
30558013
“他所做的是无法被饶恕的事情。如果你还恨他的话,就请你把他托付的档案给消除吧。但是,如果你心里还存有憎恨以外的感情……” 33500501
DoltYourself -- 团子','获得场地魔法卡的效果','结束复制效果','','','','','','','','','','','','','',''); 33500502
11200105,4,0,0x0,0x4,1550,1050,0x8,0x100,0x4,0x40100); 33500503
INSERT or replace into texts values(11200105,'绯红之玉','这个卡名的②的效果1回合只能使用1次。 33500510
①:从自己的手卡·墓地以及自己场上的表侧表示怪兽之中把1只炎属性的融合·仪式怪兽除外才能发动。自己从卡组抽1张。发动后这张卡不送去墓地,直接盖放。 #extra
②:这张卡被除外的场合才能发动。这张卡变成通常怪兽(岩石族·炎·8星·攻1550/守1050)在怪兽区域特殊召唤(不当作陷阱卡使用)。那之后,从除外的自己的卡之中选1张卡回到墓地。这个效果发动的回合,自己不是融合怪兽不能从额外卡组特殊召唤。 11200207
17045006
——DoItYourself∅西瓜 26820005
Pixiv ID: 69189807','','','','','','','','','','','','','','','',''); 26820007
11200107,4,0,0x0,0x2,1550,1050,0x8,0x400,0x4,0x840020); 30558007
INSERT or replace into texts values(11200107,'天国的果实','这个卡名的②的效果1回合只能使用1次。 !side
①:1回合1次,从双方墓地的卡以及双方除外的卡之中以1张卡为对象才能发动。那张卡回到持有者卡组。
②:这张卡被除外的场合才能发动。这张卡变成通常怪兽(植物族·炎·8星·攻1550/守1050)在怪兽区域特殊召唤(不当作魔法卡使用)。那之后,自己回复2000基本分。这个效果发动的回合,自己不是融合怪兽不能从额外卡组特殊召唤。
——DoItYourself∅西瓜','','','','','','','','','','','','','','','','');
11200207,4,0,0x0,0x61,0,0,0x6,0x4,0x20,0x10842204);
INSERT or replace into texts values(11200207,'SCP-040 进化之子','「D级人员」+怪兽1只
这张卡用融合召唤以及以下方法才能特殊召唤。
●把自己手卡·场上的1只「D级人员」和1只「SCP」怪兽解放的场合可以从额外卡组特殊召唤(不需要「融合」)。
这个卡名的①的效果1回合只能使用1次。
①:自己对「D级人员」的召唤·特殊召唤成功的场合,把场上·墓地的这张卡回到额外卡组才能发动。融合怪兽卡决定的包含那只怪兽的融合素材怪兽从自己·对方场上送去墓地,把那1只融合怪兽从额外卡组融合召唤。那之后,从以下选1个效果让那只融合怪兽得到。
●「1a」:这张卡和对方怪兽进行战斗的伤害计算时发动。这张卡的攻击力·守备力只在伤害计算时变成进行战斗的对方怪兽的攻击力和守备力之内较高方的数值+100。
●「1c」:只要这张卡在怪兽区域存在,每次双方把「SCP」卡的效果发动,自己基本分回复600,自己场上的「SCP」怪兽的攻击力上升200。
●「1j」:1回合1次,把自己场上1张卡解放才能发动。从卡组把和解放的卡相同种类(怪兽·魔法·陷阱)的1张「SCP」卡加入手卡。
②:自己场上有「SCP基金会」卡表侧表示存在,这张卡从场上离开的场合回到额外卡组。
-DoItYourself 西瓜&零界(REIKAI)','1a','1c','1j','超融合','伤害计算时攻守变化','基本分回复,「SCP」怪兽的攻击力上升','解放检索','','','','','','','','','');
11200210,4,0,0x0,0x4,1550,1050,0x8,0x8,0x4,0x10040004);
INSERT or replace into texts values(11200210,'混沌螺旋','这个卡名的②的效果1回合只能使用1次。
①:从自己的手卡·场上·墓地选最多4张卡除外。
②:这张卡被除外的场合才能发动。这张卡变成效果怪兽(恶魔族·炎·8星·攻1550/守1050)在怪兽区域特殊召唤(不当作陷阱卡使用)。这个效果发动的回合,自己不是融合怪兽不能从额外卡组特殊召唤。
③:这张卡的效果特殊召唤的这张卡可以作为融合怪兽卡有卡名记述的1只融合素材怪兽的代替。那个时候,其他的融合素材怪兽必须是正规品。
——DoItYourself∅西瓜
Pixiv ID: 74995821','','','','','','','','','','','','','','','','');
16101107,4,0,0x0,0x4,0,0,0x0,0x0,0x0,0x1000);
INSERT or replace into texts values(16101107,'捕兽夹','自己场上没有卡存在的场合,这张卡的发动从手卡也能用。
①:对方把兽族·兽战士族·鸟兽族怪兽召唤·特殊召唤·反转召唤成功的场合才能发动。得到那些怪兽的控制权。
-又到了捕猎时间。
∅DoItYourself -- 零界(REIKAI)','获得控制权','被捕捉了','','','','','','','','','','','','','','');
16101109,4,0,0x0,0x80002,0,0,0x0,0x0,0x0,0x0);
INSERT or replace into texts values(16101109,'猎杀魔女之夜','①:作为这张卡发动时的效果处理,场上的魔法师族怪兽全部送去墓地。
②:只要这张卡在场上表侧表示存在,魔法师族怪兽发动的效果无效化。
③:只要这张卡在场上表侧表示存在,这张卡的原本持有者不能把魔法卡发动,也不能把魔法卡盖放。
-根绝一切的魔女。
∅DoItYourself -- 零界(REIKAI)','','','','','','','','','','','','','','','','');
16102000,4,0,0x0,0x2000021,2700,1800,0x8,0x4,0x20,0x40010);
INSERT or replace into texts values(16102000,'SCP-49 疫医','这张卡不能通常召唤。把自己手卡·场上的1只「D级人员」或者自己场上表侧表示的1只融合怪兽解放才能从手卡特殊召唤。这张卡的①的效果1回合只能使用1次。
①:场上的怪兽卡送去墓地的场合才能发动。选其中1只怪兽无视召唤条件在自己场上特殊召唤。这个效果特殊召唤的怪兽从场上离开的场合除外。
②:1回合1次,以这张卡以外的场上1只表侧表示的怪兽为对象才能发动。那只怪兽的控制者回复那只怪兽的原本攻击力数值的基本分。那只怪兽不能攻击,效果无效化且不能发动。自己场上有「SCP-49 疫医」和「SCP基金会」卡以外的「SCP」卡表侧存在的场合,这个效果在对方回合也能发动。
③:自己场上有「SCP基金会」卡表侧表示存在的场合,这张卡离场时回到手卡。
∅DoItYourself -- 零界(REIKAI)','回复并使其不能攻击效果无效且不能发动。','特殊召唤送去墓地的怪兽','要特殊召唤吗','','','','','','','','','','','','','');
16102001,4,0,0x0,0x2000021,3200,1800,0xa,0x80000,0x1,0x80040020);
INSERT or replace into texts values(16102001,'SCP-682 不灭孽蜥','这张卡不能通常召唤。把自己手卡·场上的2只「D级人员」或者自己场上表侧表示的1只超量怪兽解放的场合才能从手卡特殊召唤。
①:1回合1次,对方卡的效果发动的场合才能发动。那个发动无效。这个回合,场上的这张卡不受那张卡相同种类(怪兽·魔法·陷阱)的卡的效果影响。
②:这张卡战斗破坏怪兽时才能发动。选以下效果其中的1个适用。
●这张卡的攻击力上升那只怪兽原本攻击力的数值。
●直到下个回合结束阶段时,这张卡得到和那只怪兽相同的原本的卡名·效果。
③:自己场上有「SCP基金会」卡表侧表示存在的场合,这张卡离场时回到手卡。
∅DoItYourself -- 零界(REIKAI)','发动无效','','攻击力上升','获得卡名和效果','战破效果','吸收了卡名与效果','获得了对方的攻击力','','','','','','','','','');
16102005,4,0,0x0,0x2000021,2600,1800,0x6,0x100,0x1,0x0);
INSERT or replace into texts values(16102005,'SCP-173 雕像-最初之作','这张卡不能通常召唤。把自己手卡·场上的1只「D级人员」或者自己场上表侧表示的1只同调怪兽解放的场合才能从手卡特殊召唤。这个卡名的①的效果1回合只能发动1次。
①:不以这张卡为对象的对方的效果发动的场合才能发动。选对方场上1张卡破坏。那之后可以把破坏的那张卡在自己场上盖放。
②:只要这张卡在怪兽区域存在,对方不能选择其他怪兽作为攻击对象。
③:自己场上有「SCP基金会」卡表侧表示存在的场合,这张卡离场时回到手卡。
∅DoItYourself -- 零界(REIKAI)','破坏','是否把破坏的卡在自己场上盖放?','','','','','','','','','','','','','','');
16102006,4,0,0x0,0x2000021,2600,1800,0x8,0x8,0x8,0x0);
INSERT or replace into texts values(16102006,'SCP-96 害羞的人','这张卡不能通常召唤。把自己手卡·场上的2只「D级人员」或者自己场上表侧表示的1只连接怪兽解放的场合才能从手卡特殊召唤。
①:这张卡被选择作为对方的效果的对象时才能发动。场上的怪兽全部破坏。
②:1回合1次,这张卡进行战斗的伤害计算时才能发动。那只对方怪兽必须送去墓地。这次战斗阶段中,这张卡只再1次可以攻击。
③:自己场上有「SCP基金会」卡表侧表示存在的场合。这张卡离场时回到手卡。
∅DoItYourself -- 零界(REIKAI)','破坏','送墓','','','','','','','','','','','','','','');
17045006,4,0,0x7f0,0x4000021,1500,5,0x2,0x8000,0x8,0x20040000);
INSERT or replace into texts values(17045006,'狮龙之绊 亚瑟&莫德雷德','包含战士族怪兽的怪兽2只
这个卡名的②的效果1回合只能使用1次。
①:这张卡所连接区的调整作为同调素材的场合,可以当作调整以外的怪兽使用。
②:以自己墓地1只调整为对象才能发动。那只怪兽效果无效在作为这张卡所连接区的自己场上特殊召唤。
--game.granbluefantasy.jp
--「DoItYourself」空鸽','特殊召唤调整','','','','','','','','','','','','','','','');
17045007,4,0,0x0,0x1021,0,1800,0x3,0x100000,0x10,0x41002);
INSERT or replace into texts values(17045007,'星界的方舟 诺亚','这个卡名的①②的效果1回合只能有1次使用其中任意1个。
①:把这张卡从手卡丢弃,以对方场上1只机械族怪兽为对象才能发动。那只怪兽破坏。自己墓地的机械族怪兽是3只以上的场合,不也能不破坏得到那只怪兽的控制权。这个效果在对方回合也能发动。
②:这张卡在墓地存在的场合,以自己场上1只5星以上的机械族怪兽为对象才能发动。那只怪兽的等级下降3星,这张卡从墓地特殊召唤。这个效果特殊召唤的这张卡从场上离开的场合除外。
--game.granbluefantasy.jp
--「DoItYourself」空鸽','破坏/ntr','特殊召唤','是否获得控制权?','','','','','','','','','','','','','');
17045008,4,0,0x0,0x1000021,2500,2100,0x8080008,0x800000,0x10,0x4840004);
INSERT or replace into texts values(17045008,'司掌调停的使徒 佐伊','←8 【灵摆】 8→
①:每次双方的准备阶段发动。自己回复1000基本分,给这张卡放置1个调停指示物。
②:把这张卡3个调停指示物取除才能发动。灵摆区域的这张卡特殊召唤。
【怪兽效果】
①:1回合1次,把基本分支付到1才能发动。支付的基本分每有1000,给这张卡放置1个调停指示物。
②:把这张卡2个调停指示物取除,以对方场上1张卡为对象才能发动。那张卡里侧表示除外。这个效果在对方回合也能发动。
--game.granbluefantasy.jp
--「DoItYourself」空鸽','回复+放指示物','特殊召唤','背水','除外','','','','','','','','','','','','');
26816011,4,0,0x0,0x21,2200,600,0x6,0x40000,0x2,0x100);
INSERT or replace into texts values(26816011,'激流之约·海伊','这个卡名的效果1回合只能使用1次。
①:自己手卡是0张的场合,从自己墓地把这张卡和1只攻击力2200/守备力600的怪兽或者攻击力3200的连接怪兽除外才能发动。自己从卡组抽2张。
——DoItYourself 大崎甘奈','','','','','','','','','','','','','','','','');
26820005,4,0,0x0,0x61,3600,2800,0xb,0x4,0x8,0x8000000c);
INSERT or replace into texts values(26820005,'noctchill·浅仓透','「浅仓透」+融合怪兽
这张卡用以上记的卡为融合素材的融合召唤才能从额外卡组特殊召唤。
①:只要这张卡在怪兽区域存在,对方场上的融合怪兽的效果无效化,对方不能把融合怪兽的效果发动。
②:1回合1次,以对方场上1只融合怪兽为对象才能发动。那只融合怪兽送去墓地。那之后,若送去墓地的那只怪兽的融合召唤使用过的一组融合素材怪兽在对方墓地齐集,可以把那一组除外。这个效果在对方回合也能发动。
——DoItYourself 大崎甘奈','是否要除外融合素材?','','','','','','','','','','','','','','','');
26820006,4,0,0x0,0x10002,0,0,0x0,0x0,0x0,0x10000000);
INSERT or replace into texts values(26820006,'10个、光','这张卡发动的回合,自己不是风属性怪兽不能召唤·反转召唤·特殊召唤,不能把风属性以外的怪兽的效果发动。
①:从自己·对方场上把风属性融合怪兽卡决定的包含自己场上的风属性·8星通常怪兽在内的融合素材怪兽送去墓地,把那1只融合怪兽从额外卡组融合召唤。
——DoItYourself 大崎甘奈','','','','','','','','','','','','','','','','');
26820007,4,0,0x0,0x61,3600,2800,0xb,0x4,0x8,0x8000000c);
INSERT or replace into texts values(26820007,'noctchill·樋口圆香','「樋口圆香」+同调怪兽
这张卡用以上记的卡为融合素材的融合召唤才能从额外卡组特殊召唤。
①:只要这张卡在怪兽区域存在,对方场上的同调怪兽的效果无效化,对方不能把同调怪兽的效果发动。
②:1回合1次,以场上1只同调怪兽为对象才能发动。那只怪兽当作装备卡使用给这张卡装备。这个效果在对方回合也能发动。
③:这张卡的攻击力·守备力上升这张卡的效果装备的怪兽的原本攻击力数值。
④:自己场上的风属性怪兽被战斗·效果破坏的场合,可以作为代替把给这张卡装备的1张卡破坏。
——DoItYourself 大崎甘奈','','','','','','','','','','','','','','','','');
26820008,4,0,0x0,0x10002,0,0,0x0,0x0,0x0,0x10000000);
INSERT or replace into texts values(26820008,'残存的透明记忆','这张卡发动的回合,自己不是风属性怪兽不能召唤·反转召唤·特殊召唤,不能把风属性以外的怪兽的效果发动。
①:以对方场上1只表侧表示怪兽和自己场上1只风属性·8星通常怪兽或者风属性融合怪兽为对象才能发动。那只对方的表侧表示怪兽当作装备卡使用给那只自己怪兽装备。
——DoItYourself 大崎甘奈','','','','','','','','','','','','','','','','');
30558000,4,0,0x307,0x4011,1500,2000,0x7,0x20,0x1,0x0);
INSERT or replace into texts values(30558000,'破灭幻械衍生物','「破灭幻械 -[赤核]-」的效果特殊召唤。','','','','','','','','','','','','','','','','');
30558001,4,0,0x307,0x21,2300,2000,0x7,0x20,0x1,0x0);
INSERT or replace into texts values(30558001,'破灭幻械 监察型','①:这张卡可以把自己手卡·场上1张卡解放,在自己场上攻击表示特殊召唤。
②:1回合1次,自己的主要阶段才能发动。从卡组把1张「破灭幻械」魔法·陷阱卡加入手卡。这张卡已是上级召唤的场合,可以再选1张送去墓地。所有特殊召唤的「破灭幻械 监察型」的这个效果1回合只能使用1次。
——Creator:饼干猫
——Painter id:31386013','送去墓地吗?','','','','','','','','','','','','','','','');
30558002,4,0,0x307,0x21,2700,2000,0x7,0x20,0x1,0x0);
INSERT or replace into texts values(30558002,'破灭幻械 扩散型','①:这张卡可以把自己手卡·场上1张卡解放,在自己场上攻击表示特殊召唤。
②:这张卡战斗破坏怪兽的场合才能发动。从额外卡组把1只7阶「破灭幻械」超量怪兽在自己场上特殊召唤。这张卡和那只怪兽当作超量素材在那只怪兽下面叠放。这张卡已是上级召唤的场合,这个效果也能在向怪兽攻击的攻击宣言时发动。
——Creator:饼干猫
——Painter id:31386013','','','','','','','','','','','','','','','','');
30558003,4,0,0x307,0x21,2500,2000,0x7,0x20,0x1,0x0);
INSERT or replace into texts values(30558003,'破灭幻械 拟态型','这个卡名的②的效果1回合只能使用1次。
①:这张卡可以把自己手卡·场上1张卡解放,在自己场上攻击表示特殊召唤。
②:从卡组把1张「破灭幻械」魔法·陷阱卡送去墓地才能发动。这个效果变成和那张卡发动时的效果相同。这张卡已是上级召唤的场合,这个效果在对方回合也能发动。
——Creator:饼干猫
——Painter id:31386013
','复制效果(别怀疑,两个一样的)','','','','','','','','','','','','','','','');
30558004,4,0,0x307,0x21,2100,2000,0x7,0x20,0x1,0x0);
INSERT or replace into texts values(30558004,'破灭幻械 拟神型','①:这张卡可以把自己手卡·场上1张卡解放,在自己场上攻击表示特殊召唤。
②:1回合1次,对方把怪兽的效果发动时才能发动。选自己手卡·场上1只等级7·阶级7以上的怪兽送去墓地,那个效果无效并送去墓地。这张卡已是上级召唤的场合,要送去墓地的自己的卡也能从自己场上里侧表示的卡里选。
——Creator:饼干猫
——Painter id:31386013
','','','','','','','','','','','','','','','','');
30558005,4,0,0x307,0x21,2900,2000,0x7,0x20,0x1,0x0);
INSERT or replace into texts values(30558005,'破灭幻械 精准型','①:这张卡可以把自己手卡·场上1张卡解放,在自己场上攻击表示特殊召唤。
②:这张卡进行战斗的伤害计算时,以这张卡以外场上1只表侧表示的怪兽为对象才能发动。这张卡的攻击力上升那只怪兽攻击力一半的数值,给与对方那个数值的伤害。这张卡已是上级召唤的场合,这次战斗阶段中,这张卡只再1次可以攻击。
——Creator:饼干猫
——Painter id:31386013
','','','','','','','','','','','','','','','','');
30558006,4,0,0x307,0x21,2100,2000,0x7,0x20,0x1,0x0);
INSERT or replace into texts values(30558006,'破灭幻械 警戒型','①:这张卡可以把自己手卡·场上1张卡解放,在自己场上攻击表示特殊召唤。
②:1回合1次,对方把魔法·陷阱卡的效果发动时才能发动。选自己场上·墓地1只等级7·阶级7的怪兽回到手卡,那个发动无效并破坏。这张卡已是上级召唤的场合,也能不让自己的卡回到手卡而是把自己场上里侧表示的卡送去墓地。
——Creator:饼干猫
——Painter id:31386013
','用送去墓地代替吗?','','','','','','','','','','','','','','','');
30558007,4,0,0x307,0x800021,3300,2000,0x7,0x20,0x1,0x0);
INSERT or replace into texts values(30558007,'破灭幻械 -[王座]-','机械族7星怪兽x2
这个卡名的②的效果1回合只能使用1次。
①:用上级召唤的怪兽作超量素材进行超量召唤的这张卡不受「破灭幻械」卡以外的卡的效果影响。
②:把这张卡1个超量素材取除才能发动。从卡组上面把这个回合自己解放数量的卡数量相同的卡翻开。「破灭幻械」卡被翻开的场合,自己可以从被翻开的卡中选最多2张卡加入手卡。剩下的卡回到卡组。
③:自己场上的机械族怪兽进行战斗的伤害计算时才能发动。把那只怪兽以外自己手卡·场上任意数量的卡解放,那只怪兽的攻击力直到回合结束时上升那个数量x1000。
——Creator:饼干猫
——Painter id:31386013
','加入手卡吗?','','','','','','','','','','','','','','','');
30558008,4,0,0x307,0x80002,0,0,0x0,0x0,0x0,0x0);
INSERT or replace into texts values(30558008,'破灭幻械 -[创造者]-','这个卡名的③的效果1回合只能使用1次。
①:作为这张卡的发动时的效果处理,自己可以从手卡·墓地把1只「破灭幻械」怪兽特殊召唤。这个效果把怪兽特殊召唤的回合,对方不能对应自己等级·阶级7以上的怪兽的效果把魔法·陷阱·怪兽的效果发动。
②:自己把「破灭幻械」怪兽表侧表示上级召唤的场合,可以作为怪兽的代替把自己手卡·场上的卡解放。
③:双方对怪兽的特殊召唤成功的场合才能发动。选自己墓地1张「破灭幻械」卡加入手卡。那之后,可以从手卡把1只「破灭幻械」怪兽召唤。
——Creator:饼干猫
——Painter id:31386013
','特殊召唤吗?','召唤吗?','','','','','','','','','','','','','','');
30558009,4,0,0x307,0x2,0,0,0x0,0x0,0x0,0x0);
INSERT or replace into texts values(30558009,'破灭幻械 -[智眼]-','这个卡名的①②的效果1回合只能有1次使用其中任意1个。
①:从卡组把1只「破灭幻械」怪兽在对方场上特殊召唤。那之后,从卡组把1只「破灭幻械」怪兽在自己场上特殊召唤。这个效果特殊召唤的怪兽的攻击力变成0,这个效果发动后,这张卡不送去墓地直接盖放。
②:这张卡被送去墓地的场合才能发动。从卡组把1只「破灭幻械」怪兽加入手卡。
——Creator:饼干猫
——Painter id:31386013
','','','','','','','','','','','','','','','','');
30558011,4,0,0x307,0x2,0,0,0x0,0x0,0x0,0x0);
INSERT or replace into texts values(30558011,'破灭幻械 -[赤核]-','这个卡名的①②的效果1回合只能有1次使用其中任意1个。
①:自己没有从额外卡组把「破灭幻械」怪兽以外的怪兽特殊召唤过的回合才能发动。在自己场上把2只「破灭幻械衍生物」(机械族·地·7星·攻1500/守2000)特殊召唤。这个效果发动后,自己直到回合结束时不能从额外卡组把「破灭幻械」怪兽以外的怪兽特殊召唤。这个效果发动后,这张卡不送去墓地直接盖放。
②:这张卡被送去墓地的场合才能发动。从卡组把1只「破灭幻械」怪兽加入手卡。
——Creator:饼干猫
——Painter id:31386013
','','','','','','','','','','','','','','','','');
30558013,4,0,0x307,0x20002,0,0,0x0,0x0,0x0,0x0);
INSERT or replace into texts values(30558013,'破灭幻械 -[注魂]-','①:作为这张卡的发动时的效果处理,从卡组把1只「破灭幻械」怪兽加入手卡。
②:1回合1次,自己·对方的主要阶段,让自己墓地·除外的1张「破灭幻械」卡回到卡组·额外卡组,以双方场上各1只怪兽为对象才能发动。那2只怪兽进行伤害计算。
——Creator:饼干猫
——Painter id:31386013
','','','','','','','','','','','','','','','','');
33500501,4,0,0x5a2,0x21,1850,1000,0x4,0x1000000,0x8,0x4000b);
INSERT or replace into texts values(33500501,'GGO 华丽剑舞-桐子','这个卡名的①②的效果1回合各能使用1次。
①:这张卡召唤·特殊召唤成功的场合才能发动。选对方场上1张卡破坏。没能因这个效果把卡破坏的场合,对方手卡随机选1张送去墓地。
②:这张卡是当作永续陷阱卡使用的场合,双方的主要阶段才能发动。从卡组把1张「ALO」卡送去墓地。那之后,这张卡特殊召唤。
DoItYourself——珈百璃 & 团子','','','','','','','','','','','','','','','','');
33500502,4,0,0x5a2,0x21,1850,1000,0x4,0x1000000,0x8,0x80400010);
INSERT or replace into texts values(33500502,'GGO 二刀流-桐子','这个卡名的①②的效果1回合各能使用1次。
①:这张卡在手卡的场合,对方把魔法·陷阱·怪兽的效果发动时才能发动。选自己场上1张卡破坏,那个发动无效并破坏。
②:这张卡是当作永续陷阱卡使用的场合,双方的主要阶段才能发动。这张卡回到手卡,从墓地选1只「GGO」怪兽当作永续陷阱卡使用在自己的魔法与陷阱区域表侧表示放置。那之后,给与对方基本分自己场上存在的「GGO」卡的数量×500分数值的伤害。
DoItYourself——珈百璃 & 团子','','','','','','','','','','','','','','','','');
33500503,4,0,0x5a2,0x4,0,0,0x0,0x0,0x0,0x0);
INSERT or replace into texts values(33500503,'GGO 战场铺设','自己场上没有卡存在的场合,这张卡的发动从手卡也能用。
①:从卡组选1只「GGO」怪兽当作永续陷阱卡使用在自己的魔法与陷阱区域表侧表示放置。那之后,可以选场上1张卡回到持有者卡组。
DoItYourself——珈百璃 & 团子','','是否选卡回卡组','','','','','','','','','','','','','','');
33500510,4,0,0x5a2,0x80002,0,0,0x0,0x0,0x0,0x2000000);
INSERT or replace into texts values(33500510,'GGO 废弃都市','这张卡的控制者在每次自己结束阶段把自己场上1张卡送去墓地。或者不送去墓地让这张卡破坏。
①:只要这张卡在场地区域存在,自己场上的「GGO」卡不会被效果破坏。
②:1回合1次,对方从卡组把卡加入手卡的场合,从以下效果选择1个发动。
●从卡组把1只「GGO」怪兽特殊召唤。这个回合,对方受到的全部伤害变成2倍。
●从卡组选1只「GGO」怪兽当作永续陷阱卡使用在自己的魔法与陷阱区域表侧表示放置。这个回合,自己受到的全部伤害变成一半。
DoItYourself——珈百璃 & 团子','选择一个效果发动','自己场上1张卡送去墓地','破坏这张卡','近战突袭','远程狙击','','','','','','','','','','','');
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expansions/pics/81012009.jpg
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expansions/pics/81012009.jpg
expansions/pics/81012009.jpg
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  • Onion skin
expansions/pics/81012010.jpg

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expansions/pics/81012010.jpg

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expansions/pics/81012010.jpg
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expansions/pics/81012010.jpg
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  • Onion skin
expansions/pics/81012011.jpg

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expansions/pics/81012011.jpg

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expansions/pics/81012011.jpg
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expansions/pics/81012011.jpg
expansions/pics/81012011.jpg
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  • Onion skin
expansions/pics/81012012.jpg

61.9 KB | W: | H:

expansions/pics/81012012.jpg

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expansions/pics/81012012.jpg
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expansions/pics/81012012.jpg
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  • Onion skin
expansions/pics/81012013.jpg

61.1 KB | W: | H:

expansions/pics/81012013.jpg

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expansions/pics/81012013.jpg
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expansions/pics/81012013.jpg
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  • Onion skin
expansions/pics/81012014.jpg

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  • Onion skin
expansions/pics/81012015.jpg

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expansions/pics/81012015.jpg

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expansions/pics/81012015.jpg
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expansions/pics/81012015.jpg
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  • Onion skin
expansions/pics/81012016.jpg

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expansions/pics/81012016.jpg

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expansions/pics/81012016.jpg
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expansions/pics/81012016.jpg
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  • Onion skin
expansions/pics/81012017.jpg

60.6 KB | W: | H:

expansions/pics/81012017.jpg

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expansions/pics/81012017.jpg
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expansions/pics/81012017.jpg
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  • Onion skin
expansions/pics/81012018.jpg

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expansions/pics/81012019.jpg

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expansions/pics/81012019.jpg
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expansions/pics/81012021.jpg

64 KB | W: | H:

expansions/pics/81012021.jpg

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expansions/pics/81012021.jpg
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  • Onion skin
expansions/pics/81012022.jpg

57.8 KB | W: | H:

expansions/pics/81012022.jpg

101 KB | W: | H:

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  • Onion skin
expansions/pics/81012023.jpg

58.6 KB | W: | H:

expansions/pics/81012023.jpg

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  • Onion skin
expansions/pics/81012024.jpg

66.6 KB | W: | H:

expansions/pics/81012024.jpg

126 KB | W: | H:

expansions/pics/81012024.jpg
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expansions/pics/81012024.jpg
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  • Onion skin
expansions/pics/81012025.jpg

64.3 KB | W: | H:

expansions/pics/81012025.jpg

127 KB | W: | H:

expansions/pics/81012025.jpg
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expansions/pics/81012025.jpg
expansions/pics/81012025.jpg
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  • Onion skin
expansions/pics/81012026.jpg

66.6 KB | W: | H:

expansions/pics/81012026.jpg

125 KB | W: | H:

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expansions/pics/81012026.jpg
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  • Onion skin
expansions/pics/81012027.jpg

91.5 KB | W: | H:

expansions/pics/81012027.jpg

114 KB | W: | H:

expansions/pics/81012027.jpg
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expansions/pics/81012027.jpg
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  • Onion skin
expansions/pics/81012028.jpg

60.1 KB | W: | H:

expansions/pics/81012028.jpg

120 KB | W: | H:

expansions/pics/81012028.jpg
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expansions/pics/81012028.jpg
expansions/pics/81012028.jpg
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  • Onion skin
expansions/pics/81012029.jpg

64.2 KB | W: | H:

expansions/pics/81012029.jpg

120 KB | W: | H:

expansions/pics/81012029.jpg
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expansions/pics/81012029.jpg
expansions/pics/81012029.jpg
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  • Onion skin
expansions/pics/81012030.jpg

49.1 KB | W: | H:

expansions/pics/81012030.jpg

102 KB | W: | H:

expansions/pics/81012030.jpg
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expansions/pics/81012030.jpg
expansions/pics/81012030.jpg
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  • Onion skin
expansions/pics/81012031.jpg

63.9 KB | W: | H:

expansions/pics/81012031.jpg

103 KB | W: | H:

expansions/pics/81012031.jpg
expansions/pics/81012031.jpg
expansions/pics/81012031.jpg
expansions/pics/81012031.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012032.jpg

62.6 KB | W: | H:

expansions/pics/81012032.jpg

109 KB | W: | H:

expansions/pics/81012032.jpg
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expansions/pics/81012032.jpg
expansions/pics/81012032.jpg
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  • Onion skin
expansions/pics/81012033.jpg

59.5 KB | W: | H:

expansions/pics/81012033.jpg

110 KB | W: | H:

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expansions/pics/81012033.jpg
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  • 2-up
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  • Onion skin
expansions/pics/81012034.jpg

62.4 KB | W: | H:

expansions/pics/81012034.jpg

108 KB | W: | H:

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expansions/pics/81012034.jpg
expansions/pics/81012034.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012035.jpg

59.2 KB | W: | H:

expansions/pics/81012035.jpg

124 KB | W: | H:

expansions/pics/81012035.jpg
expansions/pics/81012035.jpg
expansions/pics/81012035.jpg
expansions/pics/81012035.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012036.jpg

63.1 KB | W: | H:

expansions/pics/81012036.jpg

126 KB | W: | H:

expansions/pics/81012036.jpg
expansions/pics/81012036.jpg
expansions/pics/81012036.jpg
expansions/pics/81012036.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012038.jpg

62 KB | W: | H:

expansions/pics/81012038.jpg

111 KB | W: | H:

expansions/pics/81012038.jpg
expansions/pics/81012038.jpg
expansions/pics/81012038.jpg
expansions/pics/81012038.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012039.jpg

61.5 KB | W: | H:

expansions/pics/81012039.jpg

115 KB | W: | H:

expansions/pics/81012039.jpg
expansions/pics/81012039.jpg
expansions/pics/81012039.jpg
expansions/pics/81012039.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012040.jpg

62.7 KB | W: | H:

expansions/pics/81012040.jpg

112 KB | W: | H:

expansions/pics/81012040.jpg
expansions/pics/81012040.jpg
expansions/pics/81012040.jpg
expansions/pics/81012040.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012041.jpg

61.3 KB | W: | H:

expansions/pics/81012041.jpg

106 KB | W: | H:

expansions/pics/81012041.jpg
expansions/pics/81012041.jpg
expansions/pics/81012041.jpg
expansions/pics/81012041.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012043.jpg

62.2 KB | W: | H:

expansions/pics/81012043.jpg

106 KB | W: | H:

expansions/pics/81012043.jpg
expansions/pics/81012043.jpg
expansions/pics/81012043.jpg
expansions/pics/81012043.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012044.jpg

67 KB | W: | H:

expansions/pics/81012044.jpg

116 KB | W: | H:

expansions/pics/81012044.jpg
expansions/pics/81012044.jpg
expansions/pics/81012044.jpg
expansions/pics/81012044.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012045.jpg

64.5 KB | W: | H:

expansions/pics/81012045.jpg

112 KB | W: | H:

expansions/pics/81012045.jpg
expansions/pics/81012045.jpg
expansions/pics/81012045.jpg
expansions/pics/81012045.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012046.jpg

62.5 KB | W: | H:

expansions/pics/81012046.jpg

106 KB | W: | H:

expansions/pics/81012046.jpg
expansions/pics/81012046.jpg
expansions/pics/81012046.jpg
expansions/pics/81012046.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012047.jpg

59.3 KB | W: | H:

expansions/pics/81012047.jpg

98.6 KB | W: | H:

expansions/pics/81012047.jpg
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expansions/pics/81012047.jpg
expansions/pics/81012047.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012048.jpg

61.2 KB | W: | H:

expansions/pics/81012048.jpg

108 KB | W: | H:

expansions/pics/81012048.jpg
expansions/pics/81012048.jpg
expansions/pics/81012048.jpg
expansions/pics/81012048.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012049.jpg

56.8 KB | W: | H:

expansions/pics/81012049.jpg

101 KB | W: | H:

expansions/pics/81012049.jpg
expansions/pics/81012049.jpg
expansions/pics/81012049.jpg
expansions/pics/81012049.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012050.jpg

87.4 KB | W: | H:

expansions/pics/81012050.jpg

116 KB | W: | H:

expansions/pics/81012050.jpg
expansions/pics/81012050.jpg
expansions/pics/81012050.jpg
expansions/pics/81012050.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012052.jpg

55.4 KB | W: | H:

expansions/pics/81012052.jpg

95.1 KB | W: | H:

expansions/pics/81012052.jpg
expansions/pics/81012052.jpg
expansions/pics/81012052.jpg
expansions/pics/81012052.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012053.jpg

55.4 KB | W: | H:

expansions/pics/81012053.jpg

100 KB | W: | H:

expansions/pics/81012053.jpg
expansions/pics/81012053.jpg
expansions/pics/81012053.jpg
expansions/pics/81012053.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012054.jpg

54.6 KB | W: | H:

expansions/pics/81012054.jpg

96.6 KB | W: | H:

expansions/pics/81012054.jpg
expansions/pics/81012054.jpg
expansions/pics/81012054.jpg
expansions/pics/81012054.jpg
  • 2-up
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  • Onion skin
expansions/pics/81012055.jpg

53.6 KB | W: | H:

expansions/pics/81012055.jpg

96.3 KB | W: | H:

expansions/pics/81012055.jpg
expansions/pics/81012055.jpg
expansions/pics/81012055.jpg
expansions/pics/81012055.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012056.jpg

64.8 KB | W: | H:

expansions/pics/81012056.jpg

109 KB | W: | H:

expansions/pics/81012056.jpg
expansions/pics/81012056.jpg
expansions/pics/81012056.jpg
expansions/pics/81012056.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012057.jpg

61.7 KB | W: | H:

expansions/pics/81012057.jpg

120 KB | W: | H:

expansions/pics/81012057.jpg
expansions/pics/81012057.jpg
expansions/pics/81012057.jpg
expansions/pics/81012057.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012058.jpg

60.1 KB | W: | H:

expansions/pics/81012058.jpg

112 KB | W: | H:

expansions/pics/81012058.jpg
expansions/pics/81012058.jpg
expansions/pics/81012058.jpg
expansions/pics/81012058.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012059.jpg

54.5 KB | W: | H:

expansions/pics/81012059.jpg

102 KB | W: | H:

expansions/pics/81012059.jpg
expansions/pics/81012059.jpg
expansions/pics/81012059.jpg
expansions/pics/81012059.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012060.jpg

61.5 KB | W: | H:

expansions/pics/81012060.jpg

119 KB | W: | H:

expansions/pics/81012060.jpg
expansions/pics/81012060.jpg
expansions/pics/81012060.jpg
expansions/pics/81012060.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012061.jpg

63.5 KB | W: | H:

expansions/pics/81012061.jpg

106 KB | W: | H:

expansions/pics/81012061.jpg
expansions/pics/81012061.jpg
expansions/pics/81012061.jpg
expansions/pics/81012061.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012063.jpg

60.1 KB | W: | H:

expansions/pics/81012063.jpg

114 KB | W: | H:

expansions/pics/81012063.jpg
expansions/pics/81012063.jpg
expansions/pics/81012063.jpg
expansions/pics/81012063.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012064.jpg

65.8 KB | W: | H:

expansions/pics/81012064.jpg

134 KB | W: | H:

expansions/pics/81012064.jpg
expansions/pics/81012064.jpg
expansions/pics/81012064.jpg
expansions/pics/81012064.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012065.jpg

61.2 KB | W: | H:

expansions/pics/81012065.jpg

117 KB | W: | H:

expansions/pics/81012065.jpg
expansions/pics/81012065.jpg
expansions/pics/81012065.jpg
expansions/pics/81012065.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012066.jpg

62.6 KB | W: | H:

expansions/pics/81012066.jpg

108 KB | W: | H:

expansions/pics/81012066.jpg
expansions/pics/81012066.jpg
expansions/pics/81012066.jpg
expansions/pics/81012066.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012068.jpg

62.3 KB | W: | H:

expansions/pics/81012068.jpg

107 KB | W: | H:

expansions/pics/81012068.jpg
expansions/pics/81012068.jpg
expansions/pics/81012068.jpg
expansions/pics/81012068.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012069.jpg

59 KB | W: | H:

expansions/pics/81012069.jpg

115 KB | W: | H:

expansions/pics/81012069.jpg
expansions/pics/81012069.jpg
expansions/pics/81012069.jpg
expansions/pics/81012069.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012070.jpg

59.8 KB | W: | H:

expansions/pics/81012070.jpg

119 KB | W: | H:

expansions/pics/81012070.jpg
expansions/pics/81012070.jpg
expansions/pics/81012070.jpg
expansions/pics/81012070.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012071.jpg

87.6 KB | W: | H:

expansions/pics/81012071.jpg

107 KB | W: | H:

expansions/pics/81012071.jpg
expansions/pics/81012071.jpg
expansions/pics/81012071.jpg
expansions/pics/81012071.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012074.jpg

62.4 KB | W: | H:

expansions/pics/81012074.jpg

110 KB | W: | H:

expansions/pics/81012074.jpg
expansions/pics/81012074.jpg
expansions/pics/81012074.jpg
expansions/pics/81012074.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012075.jpg

54.9 KB | W: | H:

expansions/pics/81012075.jpg

109 KB | W: | H:

expansions/pics/81012075.jpg
expansions/pics/81012075.jpg
expansions/pics/81012075.jpg
expansions/pics/81012075.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012076.jpg

61.9 KB | W: | H:

expansions/pics/81012076.jpg

116 KB | W: | H:

expansions/pics/81012076.jpg
expansions/pics/81012076.jpg
expansions/pics/81012076.jpg
expansions/pics/81012076.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012077.jpg

57.3 KB | W: | H:

expansions/pics/81012077.jpg

97.9 KB | W: | H:

expansions/pics/81012077.jpg
expansions/pics/81012077.jpg
expansions/pics/81012077.jpg
expansions/pics/81012077.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012079.jpg

64 KB | W: | H:

expansions/pics/81012079.jpg

123 KB | W: | H:

expansions/pics/81012079.jpg
expansions/pics/81012079.jpg
expansions/pics/81012079.jpg
expansions/pics/81012079.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/81012080.jpg

68.1 KB | W: | H:

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...@@ -53,11 +53,11 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -53,11 +53,11 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
end end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsFaceup() end if chkc then return chkc:IsOnField() and chkc:IsControler(tp) end
if chk==0 then return e:GetHandler():IsAbleToHand() and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_ONFIELD,0,1,nil) end if chk==0 then return e:GetHandler():IsAbleToHand() and Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_ONFIELD,0,1,1,nil) local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end end
......
...@@ -67,7 +67,7 @@ function c33400010.afilter(c) ...@@ -67,7 +67,7 @@ function c33400010.afilter(c)
return c:IsSetCard(0x3340) and c:IsType(TYPE_QUICKPLAY) return c:IsSetCard(0x3340) and c:IsType(TYPE_QUICKPLAY)
end end
function c33400010.discon(e,tp,eg,ep,ev,re,r,rp) function c33400010.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev) return rp==1-tp and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev)
end end
function c33400010.distg(e,tp,eg,ep,ev,re,r,rp,chk) function c33400010.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
......
...@@ -156,7 +156,7 @@ function c33700004.penop(e,tp,eg,ep,ev,re,r,rp) ...@@ -156,7 +156,7 @@ function c33700004.penop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_PZONE)<=0 then return false end if Duel.GetLocationCount(tp,LOCATION_PZONE)<=0 then return false end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
function c33700004.pencon2(e,tp,eg,ep,ev,re,r,rp) function c33700004.pencon2(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -106,7 +106,7 @@ function c33700005.penop(e,tp,eg,ep,ev,re,r,rp) ...@@ -106,7 +106,7 @@ function c33700005.penop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_PZONE)<=0 then return false end if Duel.GetLocationCount(tp,LOCATION_PZONE)<=0 then return false end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
function c33700005.pencon2(e,tp,eg,ep,ev,re,r,rp) function c33700005.pencon2(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -115,7 +115,7 @@ function c33700006.penop(e,tp,eg,ep,ev,re,r,rp) ...@@ -115,7 +115,7 @@ function c33700006.penop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_PZONE)<=0 then return false end if Duel.GetLocationCount(tp,LOCATION_PZONE)<=0 then return false end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
function c33700006.pencon2(e,tp,eg,ep,ev,re,r,rp) function c33700006.pencon2(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -80,7 +80,7 @@ function c33700033.penop(e,tp,eg,ep,ev,re,r,rp) ...@@ -80,7 +80,7 @@ function c33700033.penop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_PZONE)<=0 then return false end if Duel.GetLocationCount(tp,LOCATION_PZONE)<=0 then return false end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
function c33700033.filter(c) function c33700033.filter(c)
......
...@@ -148,6 +148,6 @@ function c33700036.penop(e,tp,eg,ep,ev,re,r,rp) ...@@ -148,6 +148,6 @@ function c33700036.penop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_PZONE)<=0 then return false end if Duel.GetLocationCount(tp,LOCATION_PZONE)<=0 then return false end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
\ No newline at end of file
...@@ -33,7 +33,7 @@ function c33700052.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -33,7 +33,7 @@ function c33700052.activate(e,tp,eg,ep,ev,re,r,rp)
local pg=Duel.SelectMatchingCard(tp,c33700052.pfilter,tp,LOCATION_DECK,0,1,1,nil) local pg=Duel.SelectMatchingCard(tp,c33700052.pfilter,tp,LOCATION_DECK,0,1,1,nil)
local tc=pg:GetFirst() local tc=pg:GetFirst()
if tc then if tc then
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(tc,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
elseif g:GetFirst():IsSetCard(0x3440) and Duel.IsExistingMatchingCard(c33700052.spfilter,tp,LOCATION_DECK, 0,1,nil,e,tp) elseif g:GetFirst():IsSetCard(0x3440) and Duel.IsExistingMatchingCard(c33700052.spfilter,tp,LOCATION_DECK, 0,1,nil,e,tp)
and Duel.GetMZoneCount(tp)>0 then and Duel.GetMZoneCount(tp)>0 then
......
...@@ -94,7 +94,7 @@ function c33700170.op(e,tp,eg,ep,ev,re,r,rp) ...@@ -94,7 +94,7 @@ function c33700170.op(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 and g:IsExists(c33700170.filter) and (Duel.CheckLocation(tp,LOCATION_SZONE,6) or Duel.CheckLocation(tp,LOCATION_SZONE,7)) then if g:GetCount()>0 and g:IsExists(c33700170.filter) and (Duel.CheckLocation(tp,LOCATION_SZONE,6) or Duel.CheckLocation(tp,LOCATION_SZONE,7)) then
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TARGET)
local sg=g:FilterSelect(p,c33700170.filter,1,1,nil) local sg=g:FilterSelect(p,c33700170.filter,1,1,nil)
Duel.MoveToField(sg:GetFirst(),tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(sg:GetFirst(),tp,tp,LOCATION_PZONE,POS_FACEUP,true)
Duel.DisableShuffleCheck() Duel.DisableShuffleCheck()
Duel.SortDecktop(tp,tp,4) Duel.SortDecktop(tp,tp,4)
if tg>0 then if tg>0 then
......
...@@ -94,7 +94,7 @@ end ...@@ -94,7 +94,7 @@ end
function c33700172.pop(e,tp,eg,ep,ev,re,r,rp) function c33700172.pop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckLocation(tp,LOCATION_SZONE,6) and not Duel.CheckLocation(tp,LOCATION_SZONE,7) then return false end if not Duel.CheckLocation(tp,LOCATION_SZONE,6) and not Duel.CheckLocation(tp,LOCATION_SZONE,7) then return false end
local c=e:GetHandler() local c=e:GetHandler()
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
function c33700172.thcost(e,tp,eg,ep,ev,re,r,rp,chk) function c33700172.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not Duel.IsExistingMatchingCard(Card.IsPublic,tp,LOCATION_HAND,0,1,nil) end if chk==0 then return not Duel.IsExistingMatchingCard(Card.IsPublic,tp,LOCATION_HAND,0,1,nil) end
......
...@@ -74,6 +74,6 @@ function cm.penop(e,tp,eg,ep,ev,re,r,rp) ...@@ -74,6 +74,6 @@ function cm.penop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
\ No newline at end of file
...@@ -80,7 +80,7 @@ function cm.penop(e,tp,eg,ep,ev,re,r,rp) ...@@ -80,7 +80,7 @@ function cm.penop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
function cm.tgvalue(e,re,rp) function cm.tgvalue(e,re,rp)
......
...@@ -86,6 +86,6 @@ function cm.penop(e,tp,eg,ep,ev,re,r,rp) ...@@ -86,6 +86,6 @@ function cm.penop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
...@@ -107,7 +107,7 @@ function cm.penop(e,tp,eg,ep,ev,re,r,rp) ...@@ -107,7 +107,7 @@ function cm.penop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
function cm.spfilter(c,fc) function cm.spfilter(c,fc)
......
...@@ -37,7 +37,7 @@ end ...@@ -37,7 +37,7 @@ end
function c33700916.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c33700916.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c33700916.cfilter,tp,LOCATION_GRAVE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c33700916.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c10113040.cfilter,tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c33700916.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_EFFECT) Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end end
function c33700916.cfilter(c) function c33700916.cfilter(c)
......
--季神-阿普若 --季神-阿普若
function c50218320.initial_effect(c) function c50218320.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
aux.EnablePendulumAttribute(c) aux.EnablePendulumAttribute(c)
--splimit --splimit
local e0=Effect.CreateEffect(c) local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD) e0:SetType(EFFECT_TYPE_FIELD)
e0:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e0:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e0:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e0:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e0:SetRange(LOCATION_PZONE) e0:SetRange(LOCATION_PZONE)
e0:SetTargetRange(1,0) e0:SetTargetRange(1,0)
e0:SetTarget(c50218320.splimit) e0:SetTarget(c50218320.splimit)
c:RegisterEffect(e0) c:RegisterEffect(e0)
--pendulum set --pendulum set
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE) e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,50218320) e1:SetCountLimit(1,50218320)
e1:SetTarget(c50218320.pentg) e1:SetTarget(c50218320.pentg)
e1:SetOperation(c50218320.penop) e1:SetOperation(c50218320.penop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--cannot activate --cannot activate
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_ACTIVATE) e2:SetCode(EFFECT_CANNOT_ACTIVATE)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(0,1) e2:SetTargetRange(0,1)
e2:SetCondition(c50218320.actcon) e2:SetCondition(c50218320.actcon)
e2:SetValue(c50218320.afilter) e2:SetValue(c50218320.afilter)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--to hand --to hand
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_TOHAND) e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetCountLimit(1,50218321) e3:SetCountLimit(1,50218321)
e3:SetCondition(c50218320.thcon) e3:SetCondition(c50218320.thcon)
e3:SetTarget(c50218320.thtg) e3:SetTarget(c50218320.thtg)
e3:SetOperation(c50218320.thop) e3:SetOperation(c50218320.thop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--draw --draw
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_DRAW) e4:SetCategory(CATEGORY_DRAW)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_PLAYER_TARGET) e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_PLAYER_TARGET)
e4:SetCode(EVENT_RELEASE) e4:SetCode(EVENT_RELEASE)
e4:SetCountLimit(1,50218321) e4:SetCountLimit(1,50218321)
e4:SetTarget(c50218320.drtg) e4:SetTarget(c50218320.drtg)
e4:SetOperation(c50218320.drop) e4:SetOperation(c50218320.drop)
c:RegisterEffect(e4) c:RegisterEffect(e4)
end end
function c50218320.splimit(e,c,tp,sumtp,sumpos) function c50218320.splimit(e,c,tp,sumtp,sumpos)
return not c:IsSetCard(0xcb3) return not c:IsSetCard(0xcb3)
end end
function c50218320.penfilter(c) function c50218320.penfilter(c)
return c:IsSetCard(0xcb3) and c:IsType(TYPE_PENDULUM) and not c:IsCode(50218320) and not c:IsForbidden() return c:IsSetCard(0xcb3) and c:IsType(TYPE_PENDULUM) and not c:IsCode(50218320) and not c:IsForbidden()
end end
function c50218320.pentg(e,tp,eg,ep,ev,re,r,rp,chk) function c50218320.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDestructable() if chk==0 then return e:GetHandler():IsDestructable()
and Duel.IsExistingMatchingCard(c50218320.penfilter,tp,LOCATION_DECK,0,1,nil) end and Duel.IsExistingMatchingCard(c50218320.penfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
end end
function c50218320.penop(e,tp,eg,ep,ev,re,r,rp) function c50218320.penop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
if Duel.Destroy(e:GetHandler(),REASON_EFFECT)~=0 then if Duel.Destroy(e:GetHandler(),REASON_EFFECT)~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,c50218320.penfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c50218320.penfilter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(tc,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
end end
function c50218320.actcon(e,tp,eg,ep,ev,re,r,rp) function c50218320.actcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_PENDULUM) return e:GetHandler():IsSummonType(SUMMON_TYPE_PENDULUM)
end end
function c50218320.afilter(e,re,tp) function c50218320.afilter(e,re,tp)
return re:GetHandler():GetType()==TYPE_SPELL+TYPE_EQUIP and re:IsHasType(EFFECT_TYPE_ACTIVATE) return re:GetHandler():GetType()==TYPE_SPELL+TYPE_EQUIP and re:IsHasType(EFFECT_TYPE_ACTIVATE)
end end
function c50218320.thcon(e,tp,eg,ep,ev,re,r,rp) function c50218320.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_RITUAL) return e:GetHandler():IsSummonType(SUMMON_TYPE_RITUAL)
end end
function c50218320.thfilter(c) function c50218320.thfilter(c)
return c:IsFaceup() and c:IsAbleToHand() return c:IsFaceup() and c:IsAbleToHand()
end end
function c50218320.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c50218320.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c50218320.thfilter(chkc) end if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c50218320.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c50218320.thfilter,tp,0,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(c50218320.thfilter,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c50218320.thfilter,tp,0,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,c50218320.thfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end end
function c50218320.thop(e,tp,eg,ep,ev,re,r,rp) function c50218320.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.SendtoHand(tc,nil,REASON_EFFECT)
end end
end end
function c50218320.drtg(e,tp,eg,ep,ev,re,r,rp,chk) function c50218320.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.SetTargetPlayer(tp) Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1) Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end end
function c50218320.drop(e,tp,eg,ep,ev,re,r,rp) function c50218320.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT) Duel.Draw(p,d,REASON_EFFECT)
end end
\ No newline at end of file
...@@ -101,7 +101,7 @@ function c50218640.pcop(e,tp,eg,ep,ev,re,r,rp) ...@@ -101,7 +101,7 @@ function c50218640.pcop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,c50218640.pcfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c50218640.pcfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
function c50218640.filter1(c) function c50218640.filter1(c)
...@@ -144,6 +144,6 @@ function c50218640.penop(e,tp,eg,ep,ev,re,r,rp) ...@@ -144,6 +144,6 @@ function c50218640.penop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
\ No newline at end of file
...@@ -133,6 +133,6 @@ function c50218645.penop(e,tp,eg,ep,ev,re,r,rp) ...@@ -133,6 +133,6 @@ function c50218645.penop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
\ No newline at end of file
...@@ -91,6 +91,6 @@ function c50218650.penop(e,tp,eg,ep,ev,re,r,rp) ...@@ -91,6 +91,6 @@ function c50218650.penop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
\ No newline at end of file
...@@ -93,6 +93,6 @@ function c50218655.penop(e,tp,eg,ep,ev,re,r,rp) ...@@ -93,6 +93,6 @@ function c50218655.penop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
\ No newline at end of file
...@@ -147,6 +147,6 @@ function c50218660.penop(e,tp,eg,ep,ev,re,r,rp) ...@@ -147,6 +147,6 @@ function c50218660.penop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c50218660.penfilter,tp,LOCATION_PZONE,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c50218660.penfilter,tp,LOCATION_PZONE,0,1,1,nil,e,tp)
if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)>0 then if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)>0 then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
\ No newline at end of file
...@@ -143,6 +143,6 @@ function c50218665.penop(e,tp,eg,ep,ev,re,r,rp) ...@@ -143,6 +143,6 @@ function c50218665.penop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c50218665.penfilter,tp,LOCATION_PZONE,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c50218665.penfilter,tp,LOCATION_PZONE,0,1,1,nil,e,tp)
if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)>0 then if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)>0 then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
\ No newline at end of file
...@@ -5,7 +5,7 @@ xpcall(function() require("expansions/script/c57300000") end,function() require( ...@@ -5,7 +5,7 @@ xpcall(function() require("expansions/script/c57300000") end,function() require(
cm.named_with_windbot=true cm.named_with_windbot=true
function cm.initial_effect(c) function cm.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
aux.AddFusionProcCode2FunRep(c,m-1,m-2,miyuki.IsFusionWindbot,1,63,false,false) aux.AddFusionProcCode2FunRep(c,m-1,m-2,miyuki.IsFusionWindbot,1,63,true,true)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
...@@ -47,17 +47,17 @@ function cm.initial_effect(c) ...@@ -47,17 +47,17 @@ function cm.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function cm.sprfilter(c,fc) function cm.sprfilter(c,fc)
return c:IsCanBeFusionMaterial(fc) and c:IsType(TYPE_MONSTER) and c:IsFaceup() and c:IsPreviousLocation(LOCATION_ONFIELD) return c:IsCanBeFusionMaterial(fc) and c:IsType(TYPE_MONSTER) and c:IsFaceup()and c:IsPreviousLocation(LOCATION_ONFIELD)
end end
function cm.sprcon(e,c) function cm.sprcon(e,c)
if c==nil then return true end if c==nil then return true end
local tp=c:GetControler() local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(cm.sprfilter,tp,LOCATION_REMOVED,0,nil,c) local mg=Duel.GetMatchingGroup(cm.sprfilter,tp,LOCATION_REMOVED,0,nil,c)
return Duel.GetLocationCountFromEx(tp,tp,nil,TYPE_FUSION and c:CheckFusionMaterial(mg,nil,PLAYER_NONE)) return Duel.GetLocationCountFromEx(tp,tp,nil,c,LOCATION_MZONE) and c:CheckFusionMaterial(mg,nil,PLAYER_NONE)
end end
function cm.sprop(e,tp,eg,ep,ev,re,r,rp,c) function cm.sprop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(cm.sprfilter,tp,LOCATION_REMOVED,0,nil,c) local mg=Duel.GetMatchingGroup(cm.sprfilter,tp,LOCATION_REMOVED,0,nil,c)
local sg=Duel.SelectFusionMaterial(tp,c,mg,nil,PLAYER_NONE) local sg=Duel.SelectFusionMaterial(tp,c,mg)
c:SetMaterial(sg) c:SetMaterial(sg)
Duel.SendtoGrave(sg,REASON_COST+REASON_RETURN) Duel.SendtoGrave(sg,REASON_COST+REASON_RETURN)
end end
......
...@@ -32,7 +32,7 @@ function c65020163.initial_effect(c) ...@@ -32,7 +32,7 @@ function c65020163.initial_effect(c)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c65020163.xyzlvf(c) function c65020163.xyzlvf(c)
return c:GetLevel()>1 return c:GetLevel()>0
end end
function c65020163.xyzcheck(g) function c65020163.xyzcheck(g)
return g:GetClassCount(Card.GetLevel)==1 return g:GetClassCount(Card.GetLevel)==1
......
...@@ -17,7 +17,7 @@ function cm.initial_effect(c) ...@@ -17,7 +17,7 @@ function cm.initial_effect(c)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetTargetRange(LOCATION_SZONE,0) e3:SetTargetRange(LOCATION_SZONE,0)
e3:SetTarget(cm.indtg) e3:SetTarget(cm.indtg)
e3:SetValue(aux.tgoval) e3:SetValue(aux.tgoval)
......
...@@ -16,6 +16,7 @@ function cm.initial_effect(c) ...@@ -16,6 +16,7 @@ function cm.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_SZONE,0) e3:SetTargetRange(LOCATION_SZONE,0)
e3:SetTarget(cm.indtg) e3:SetTarget(cm.indtg)
......
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