Commit ad1284ff authored by 聖園ミカ's avatar 聖園ミカ 🐟

byd

parent c56a9c69
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......@@ -8,6 +8,7 @@ function cm.initial_effect(c)
SNNM.ALCYakuNew(c,m,cm.confirm,LOCATION_HAND,{1900,300,4,RACE_WARRIOR,ATTRIBUTE_DARK})
SNNM.AllGlobalCheck(c)
end
cm.fusion_effect=true
function cm.confirm(c,tp)
local g=Group.CreateGroup()
local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)
......
......@@ -8,6 +8,7 @@ function cm.initial_effect(c)
SNNM.ALCYakuNew(c,m,cm.confirm,LOCATION_DECK,{200,2200,4,RACE_WARRIOR,ATTRIBUTE_DARK})
SNNM.AllGlobalCheck(c)
end
cm.fusion_effect=true
function cm.confirm(c,tp)
local g=Group.CreateGroup()
local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_DECK)
......
......@@ -8,6 +8,7 @@ function cm.initial_effect(c)
SNNM.ALCYakuNew(c,m,cm.confirm,LOCATION_EXTRA,{1800,1800,4,RACE_WARRIOR,ATTRIBUTE_DARK})
SNNM.AllGlobalCheck(c)
end
cm.fusion_effect=true
function cm.confirm(c,tp)
local g=Group.CreateGroup()
local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_EXTRA)
......
......@@ -8,6 +8,7 @@ function cm.initial_effect(c)
SNNM.ALCYakuNew(c,m,cm.confirm,LOCATION_ONFIELD,{100,100,4,RACE_SPELLCASTER,ATTRIBUTE_LIGHT})
SNNM.AllGlobalCheck(c)
end
cm.fusion_effect=true
function cm.confirm(c,tp)
return Duel.GetMatchingGroup(nil,tp,0,LOCATION_ONFIELD,nil)
end
......@@ -26,6 +26,7 @@ function cm.initial_effect(c)
e2:SetOperation(cm.thop)
c:RegisterEffect(e2)
end
cm.fusion_effect=true
function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
for i=1,ev do
local te=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT)
......
......@@ -13,6 +13,7 @@ function cm.initial_effect(c)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
cm.fusion_effect=true
function cm.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
......
......@@ -23,6 +23,7 @@ function cm.initial_effect(c)
e2:SetOperation(cm.op)
c:RegisterEffect(e2)
end
cm.fusion_effect=true
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
......
......@@ -12,6 +12,7 @@ function cm.initial_effect(c)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
cm.fusion_effect=true
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return ep==1-tp and Duel.IsChainNegatable(ev) and (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE))
and Duel.IsExistingMatchingCard(Card.IsPosition,tp,LOCATION_MZONE,0,2,nil,POS_FACEDOWN_DEFENSE)
......
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