Commit 77727016 authored by 聖園ミカ's avatar 聖園ミカ 🐟

byd

parent 705eb050
...@@ -70,6 +70,6 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp) ...@@ -70,6 +70,6 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0) e1:SetTargetRange(1,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsLocation,LOCATION_DECK)) e1:SetTarget(aux.TargetBoolFunction(Card.IsLocation,LOCATION_DECK))
e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
...@@ -95,10 +95,6 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -95,10 +95,6 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0) e1:SetTargetRange(1,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsLocation,LOCATION_DECK)) e1:SetTarget(aux.TargetBoolFunction(Card.IsLocation,LOCATION_DECK))
if Duel.GetTurnPlayer()==tp then e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN,2)
else
e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN)
end
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
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