Commit 5a661b27 authored by Tachibana's avatar Tachibana

eme

parent a6663f50
No preview for this file type
...@@ -18,7 +18,7 @@ function c10070100.filter(c) ...@@ -18,7 +18,7 @@ function c10070100.filter(c)
return c:IsSetCard(0x502) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() return c:IsSetCard(0x502) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end end
function c10070100.tg(e,tp,eg,ep,ev,re,r,rp,chk) function c10070100.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return Duel.IsExistingMatchingCard(c10070100.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function c10070100.op(e,tp,eg,ep,ev,re,r,rp) function c10070100.op(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -83,6 +83,7 @@ end ...@@ -83,6 +83,7 @@ end
function cm.sumop(e,tp,eg,ep,ev,re,r,rp) function cm.sumop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT) e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
e1:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
......
...@@ -39,7 +39,10 @@ end ...@@ -39,7 +39,10 @@ end
function cm.chop(e,tp,eg,ep,ev,re,r,rp) function cm.chop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not Duel.IsExistingMatchingCard(cm.filter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) then return end if not Duel.IsExistingMatchingCard(cm.filter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) then return end
local tc=Duel.SelectMatchingCard(tp,cm.filter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil):GetFirst() local g=Duel.SelectMatchingCard(tp,cm.filter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
local tc=g:GetFirst()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,3)) e1:SetDescription(aux.Stringid(m,3))
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT) e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
...@@ -48,9 +51,10 @@ function cm.chop(e,tp,eg,ep,ev,re,r,rp) ...@@ -48,9 +51,10 @@ function cm.chop(e,tp,eg,ep,ev,re,r,rp)
e1:SetValue(0xccb) e1:SetValue(0xccb)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
end
end end
function cm.filter(c,e,tp) function cm.filter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsType(TYPE_MONSTER) return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsType(TYPE_MONSTER) and (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE))
end end
--[[function cm.spsumcost(e,tp,eg,ep,ev,re,r,rp,chk) --[[function cm.spsumcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsRace,1,nil,RACE_ZOMBIE) end if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsRace,1,nil,RACE_ZOMBIE) end
...@@ -77,14 +81,14 @@ function cm.spsumcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -77,14 +81,14 @@ function cm.spsumcon(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(cm.istenkaifilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) return not Duel.IsExistingMatchingCard(cm.istenkaifilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
end end
function cm.spsumtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.spsumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_GRAVE+LOCATION_REMOVED,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_SPSUMMON,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPSUMMON,nil,1,0,0)
end end
function cm.spsumop(e,tp,eg,ep,ev,re,r,rp) function cm.spsumop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not (Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0) then return end if not (Duel.IsExistingMatchingCard(aux.NecroValleyFilter(cm.filter),tp,LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_GRAVE+LOCATION_REMOVED,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.filter),tp,LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_GRAVE+LOCATION_REMOVED,1,1,nil,e,tp)
if g:GetCount()<=0 then return end if g:GetCount()<=0 then return end
local sc=g:GetFirst() local sc=g:GetFirst()
Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)
......
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