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Nguyễn Anh Kiệt
ygopro-222DIY-cards
Commits
14205b64
Commit
14205b64
authored
Apr 20, 2024
by
聖園ミカ
🐟
Browse files
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parent
20d83be3
Changes
7
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Showing
7 changed files
with
31 additions
and
31 deletions
+31
-31
expansions/script/c65009001.lua
expansions/script/c65009001.lua
+5
-5
expansions/script/c65009004.lua
expansions/script/c65009004.lua
+5
-5
expansions/script/c65009005.lua
expansions/script/c65009005.lua
+5
-5
expansions/script/c65009008.lua
expansions/script/c65009008.lua
+5
-5
expansions/script/c65009009.lua
expansions/script/c65009009.lua
+1
-1
expansions/script/c65009012.lua
expansions/script/c65009012.lua
+5
-5
expansions/script/c65009013.lua
expansions/script/c65009013.lua
+5
-5
No files found.
expansions/script/c65009001.lua
View file @
14205b64
...
...
@@ -42,9 +42,9 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
1
)
end
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
...
...
expansions/script/c65009004.lua
View file @
14205b64
...
...
@@ -41,9 +41,9 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
1
)
end
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
...
...
expansions/script/c65009005.lua
View file @
14205b64
...
...
@@ -39,9 +39,9 @@ function cm.effop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
1
)
end
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
...
...
expansions/script/c65009008.lua
View file @
14205b64
...
...
@@ -49,9 +49,9 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
1
)
end
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
...
...
expansions/script/c65009009.lua
View file @
14205b64
expansions/script/c65009012.lua
View file @
14205b64
...
...
@@ -65,9 +65,9 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_DISABLE
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
e5
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
e5
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
else
e5
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
)
e5
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
1
)
end
c
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
...
...
expansions/script/c65009013.lua
View file @
14205b64
...
...
@@ -41,9 +41,9 @@ function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
1
)
end
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
...
...
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