Commit 14205b64 authored by 聖園ミカ's avatar 聖園ミカ 🐟

pic

parent 20d83be3
...@@ -42,9 +42,9 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -42,9 +42,9 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE) e1:SetCode(EFFECT_DISABLE)
if Duel.GetTurnPlayer()==tp then if Duel.GetTurnPlayer()==tp then
e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN,2) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,2)
else else
e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,1)
end end
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
......
...@@ -41,9 +41,9 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -41,9 +41,9 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE) e1:SetCode(EFFECT_DISABLE)
if Duel.GetTurnPlayer()==tp then if Duel.GetTurnPlayer()==tp then
e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN,2) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,2)
else else
e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,1)
end end
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
......
...@@ -39,9 +39,9 @@ function cm.effop(e,tp,eg,ep,ev,re,r,rp) ...@@ -39,9 +39,9 @@ function cm.effop(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE) e1:SetCode(EFFECT_DISABLE)
if Duel.GetTurnPlayer()==tp then if Duel.GetTurnPlayer()==tp then
e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN,2) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,2)
else else
e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,1)
end end
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
......
...@@ -49,9 +49,9 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -49,9 +49,9 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE) e1:SetCode(EFFECT_DISABLE)
if Duel.GetTurnPlayer()==tp then if Duel.GetTurnPlayer()==tp then
e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN,2) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,2)
else else
e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,1)
end end
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
......
...@@ -65,9 +65,9 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -65,9 +65,9 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
e5:SetType(EFFECT_TYPE_SINGLE) e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_DISABLE) e5:SetCode(EFFECT_DISABLE)
if Duel.GetTurnPlayer()==tp then if Duel.GetTurnPlayer()==tp then
e5:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN,2) e5:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,2)
else else
e5:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN) e5:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,1)
end end
c:RegisterEffect(e5) c:RegisterEffect(e5)
local e6=e5:Clone() local e6=e5:Clone()
......
...@@ -41,9 +41,9 @@ function cm.tgop(e,tp,eg,ep,ev,re,r,rp) ...@@ -41,9 +41,9 @@ function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE) e1:SetCode(EFFECT_DISABLE)
if Duel.GetTurnPlayer()==tp then if Duel.GetTurnPlayer()==tp then
e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN,2) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,2)
else else
e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,1)
end end
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
......
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