Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
M
moecube
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
JoyJ
moecube
Commits
45061b60
Commit
45061b60
authored
Dec 01, 2016
by
神楽坂玲奈
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
ygopro翻译
parent
96e5b306
Changes
6
Show whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
319 additions
and
173 deletions
+319
-173
.gitignore
.gitignore
+1
-0
app/app-detail.component.html
app/app-detail.component.html
+2
-2
app/ygopro.component.html
app/ygopro.component.html
+46
-53
locale/messages.en-US.xlf
locale/messages.en-US.xlf
+268
-116
package.json
package.json
+1
-1
systemjs.config.js
systemjs.config.js
+1
-1
No files found.
.gitignore
View file @
45061b60
...
@@ -10,3 +10,4 @@
...
@@ -10,3 +10,4 @@
/.idea/
/.idea/
.DS_Store
.DS_Store
Thumbs.db
Thumbs.db
messages.xlf
app/app-detail.component.html
View file @
45061b60
...
@@ -81,13 +81,13 @@
...
@@ -81,13 +81,13 @@
</select></div>
</select></div>
<h4
i18n
>
快捷方式
</h4>
<h4
i18n
>
快捷方式
</h4>
<div
class=
"checkbox"
>
<div
class=
"checkbox"
>
<input
id=
"create_application_shortcut"
type=
"checkbox"
name=
"application"
[(ngModel)]=
"installConfig.createShortcut"
>
<label
i18n
*ngIf=
"platform == 'darwin'"
for=
"create_application_shortcut"
>
创建 LaunchPad 快捷方式
</label>
<label
i18n
*ngIf=
"platform == 'darwin'"
for=
"create_application_shortcut"
>
创建 LaunchPad 快捷方式
</label>
<label
i18n
*ngIf=
"platform == 'win32'"
for=
"create_application_shortcut"
>
创建开始菜单快捷方式
</label>
<label
i18n
*ngIf=
"platform == 'win32'"
for=
"create_application_shortcut"
>
创建开始菜单快捷方式
</label>
<input
id=
"create_application_shortcut"
type=
"checkbox"
name=
"application"
[(ngModel)]=
"installConfig.createShortcut"
>
</div>
</div>
<div
class=
"checkbox"
>
<div
class=
"checkbox"
>
<label
i18n
for=
"create_desktop_shortcut"
>
创建桌面快捷方式
</label>
<input
id=
"create_desktop_shortcut"
type=
"checkbox"
name=
"desktop"
[(ngModel)]=
"installConfig.createDesktopShortcut"
>
<input
id=
"create_desktop_shortcut"
type=
"checkbox"
name=
"desktop"
[(ngModel)]=
"installConfig.createDesktopShortcut"
>
<label
i18n
for=
"create_desktop_shortcut"
>
创建桌面快捷方式
</label>
</div>
</div>
<h4
*ngIf=
"installConfig.references.length"
>
扩展内容
</h4>
<h4
*ngIf=
"installConfig.references.length"
>
扩展内容
</h4>
<div
*ngFor=
"let reference of installConfig.references"
><label>
<div
*ngFor=
"let reference of installConfig.references"
><label>
...
...
app/ygopro.component.html
View file @
45061b60
<form
class=
"form-inline actions"
>
<form
class=
"form-inline actions"
>
<div
class=
"form-group"
>
<div
class=
"form-group"
>
<label
for=
"exampleSelect1"
>
卡组
</label>
<label
i18n
for=
"exampleSelect1"
>
卡组
</label>
<select
class=
"form-control"
id=
"exampleSelect1"
name=
"deck"
[(ngModel)]=
"current_deck"
>
<select
class=
"form-control"
id=
"exampleSelect1"
name=
"deck"
[(ngModel)]=
"current_deck"
>
<option
*ngFor=
"let deck of decks"
[ngValue]=
"deck"
>
{{deck}}
</option>
<option
*ngFor=
"let deck of decks"
[ngValue]=
"deck"
>
{{deck}}
</option>
</select>
</select>
</div>
</div>
<button
type=
"submit"
class=
"btn btn-secondary"
(click)=
"edit_deck(current_deck)"
>
编辑
</button>
<button
i18n
type=
"submit"
class=
"btn btn-secondary"
(click)=
"edit_deck(current_deck)"
>
编辑
</button>
<button
type=
"submit"
(click)=
"delete_deck(current_deck)"
class=
"btn btn-secondary"
>
删除
</button>
<button
i18n
type=
"submit"
(click)=
"delete_deck(current_deck)"
class=
"btn btn-secondary"
>
删除
</button>
<button
type
=
"submit"
(click)=
"refresh()"
class=
"btn btn-secondary"
>
刷新
</button>
<button
i18n
types
=
"submit"
(click)=
"refresh()"
class=
"btn btn-secondary"
>
刷新
</button>
</form>
</form>
<div
class=
"actions"
>
<div
class=
"actions"
>
<button
(click)=
"request_match('athletic')"
*ngIf=
"matching_arena != 'athletic'"
[disabled]=
"matching"
type=
"button"
class=
"btn btn-primary"
>
竞技匹配
</button>
<button
i18n
(click)=
"request_match('athletic')"
*ngIf=
"matching_arena != 'athletic'"
[disabled]=
"matching"
type=
"button"
class=
"btn btn-primary"
>
竞技匹配
</button>
<button
(click)=
"cancel_match()"
*ngIf=
"matching_arena == 'athletic'"
type=
"button"
class=
"btn btn-primary"
>
取消等待
</button>
<button
i18n
(click)=
"cancel_match()"
*ngIf=
"matching_arena == 'athletic'"
type=
"button"
class=
"btn btn-primary"
>
取消等待
</button>
<button
(click)=
"request_match('entertain')"
*ngIf=
"matching_arena != 'entertain'"
[disabled]=
"matching"
type=
"button"
class=
"btn btn-secondary"
>
娱乐匹配
</button>
<button
i18n
(click)=
"request_match('entertain')"
*ngIf=
"matching_arena != 'entertain'"
[disabled]=
"matching"
type=
"button"
class=
"btn btn-secondary"
>
娱乐匹配
</button>
<button
(click)=
"cancel_match()"
*ngIf=
"matching_arena == 'entertain'"
type=
"button"
class=
"btn btn-secondary"
>
取消等待
</button>
<button
i18n
(click)=
"cancel_match()"
*ngIf=
"matching_arena == 'entertain'"
type=
"button"
class=
"btn btn-secondary"
>
取消等待
</button>
<button
[disabled]=
"matching"
type=
"button"
class=
"btn btn-secondary"
data-toggle=
"modal"
data-target=
"#game-create-modal"
>
创建房间
</button>
<button
i18n
[disabled]=
"matching"
type=
"button"
class=
"btn btn-secondary"
data-toggle=
"modal"
data-target=
"#game-create-modal"
>
创建房间
</button>
<button
[disabled]=
"matching"
type=
"button"
class=
"btn btn-secondary"
data-toggle=
"modal"
data-target=
"#game-list-modal"
>
房间列表
</button>
<button
i18n
[disabled]=
"matching"
type=
"button"
class=
"btn btn-secondary"
data-toggle=
"modal"
data-target=
"#game-list-modal"
>
房间列表
</button>
<button
type=
"button"
class=
"btn btn-secondary"
data-toggle=
"modal"
data-target=
"#game-create-windbot"
>
单人模式
</button>
<button
i18n
type=
"button"
class=
"btn btn-secondary"
data-toggle=
"modal"
data-target=
"#game-create-windbot"
>
单人模式
</button>
</div>
</div>
<div
class=
"modal fade"
id=
"game-create-windbot"
tabindex=
"-1"
role=
"dialog"
aria-labelledby=
"myModalLabel"
aria-hidden=
"true"
>
<div
class=
"modal fade"
id=
"game-create-windbot"
tabindex=
"-1"
role=
"dialog"
aria-labelledby=
"myModalLabel"
aria-hidden=
"true"
>
...
@@ -30,13 +30,13 @@
...
@@ -30,13 +30,13 @@
<h4
class=
"modal-title"
id=
"myModalLabel1"
>
单人模式
</h4>
<h4
class=
"modal-title"
id=
"myModalLabel1"
>
单人模式
</h4>
</div>
</div>
<div
class=
"modal-body"
>
<div
class=
"modal-body"
>
<label>
选择对手
</label>
<label
i18n
>
选择对手
</label>
<div
id=
"windbot"
class=
"list-group"
>
<div
id=
"windbot"
class=
"list-group"
>
<a
*ngFor=
"let name of windbot"
href=
"#"
class=
"list-group-item"
(click)=
"join_windbot(name)"
>
{{name}}
</a>
<a
*ngFor=
"let name of windbot"
href=
"#"
class=
"list-group-item"
(click)=
"join_windbot(name)"
>
{{name}}
</a>
</div>
</div>
</div>
</div>
<div
class=
"modal-footer"
>
<div
class=
"modal-footer"
>
<button
type=
"button"
class=
"btn btn-secondary"
data-dismiss=
"modal"
>
取消
</button>
<button
i18n
type=
"button"
class=
"btn btn-secondary"
data-dismiss=
"modal"
>
取消
</button>
</div>
</div>
</div>
</div>
</div>
</div>
...
@@ -49,54 +49,54 @@
...
@@ -49,54 +49,54 @@
<button
type=
"button"
class=
"close"
data-dismiss=
"modal"
aria-label=
"Close"
>
<button
type=
"button"
class=
"close"
data-dismiss=
"modal"
aria-label=
"Close"
>
<span
aria-hidden=
"true"
>
×
</span>
<span
aria-hidden=
"true"
>
×
</span>
</button>
</button>
<h4
class=
"modal-title"
id=
"myModalLabel"
>
创建房间
</h4>
<h4
class=
"modal-title"
i
18n
i
d=
"myModalLabel"
>
创建房间
</h4>
</div>
</div>
<form
id=
"game-create"
(submit)=
"create_room(room)"
>
<form
id=
"game-create"
(submit)=
"create_room(room)"
>
<div
class=
"modal-body"
>
<div
class=
"modal-body"
>
<div
class=
"form-group row"
>
<div
class=
"form-group row"
>
<label
for=
"game-create-title"
class=
"col-sm-2 form-control-label"
>
游戏标题
</label>
<label
for=
"game-create-title"
i18n
class=
"col-sm-2 form-control-label"
>
游戏标题
</label>
<div
class=
"col-sm-10"
>
<div
class=
"col-sm-10"
>
<input
type=
"text"
class=
"form-control"
id=
"game-create-title"
name=
"title"
[(ngModel)]=
"room.title"
>
<input
type=
"text"
class=
"form-control"
id=
"game-create-title"
name=
"title"
[(ngModel)]=
"room.title"
>
</div>
</div>
</div>
</div>
<div
class=
"form-group row"
>
<div
class=
"form-group row"
>
<label
for=
"game-create-rule"
class=
"col-sm-2 form-control-label"
>
卡片允许
</label>
<label
i18n
for=
"game-create-rule"
class=
"col-sm-2 form-control-label"
>
卡片允许
</label>
<div
class=
"col-sm-10"
>
<div
class=
"col-sm-10"
>
<select
class=
"form-control"
id=
"game-create-rule"
name=
"rule"
[(ngModel)]=
"room.rule"
>
<select
class=
"form-control"
id=
"game-create-rule"
name=
"rule"
[(ngModel)]=
"room.rule"
>
<option
value=
"0"
>
OCG
</option>
<option
i18n
value=
"0"
>
OCG
</option>
<option
value=
"1"
>
TCG
</option>
<option
i18n
value=
"1"
>
TCG
</option>
<option
value=
"2"
>
OCG
&
TCG
</option>
<option
i18n
value=
"2"
>
OCG
&
TCG
</option>
<option
value=
"3"
>
专有卡禁止
</option>
<option
i18n
value=
"3"
>
专有卡禁止
</option>
</select>
</select>
</div>
</div>
</div>
</div>
<div
class=
"form-group row"
>
<div
class=
"form-group row"
>
<label
for=
"game-create-mode"
class=
"col-sm-2 form-control-label"
>
决斗模式
</label>
<label
for=
"game-create-mode"
i18n
class=
"col-sm-2 form-control-label"
>
决斗模式
</label>
<div
class=
"col-sm-10"
>
<div
class=
"col-sm-10"
>
<select
class=
"form-control"
id=
"game-create-mode"
name=
"mode"
[(ngModel)]=
"room.mode"
>
<select
class=
"form-control"
id=
"game-create-mode"
name=
"mode"
[(ngModel)]=
"room.mode"
>
<option
value=
"0"
>
单局模式
</option>
<option
i18n
value=
"0"
>
单局模式
</option>
<option
value=
"1"
>
比赛模式
</option>
<option
i18n
value=
"1"
>
比赛模式
</option>
<option
value=
"2"
>
TAG
</option>
<option
i18n
value=
"2"
>
TAG
</option>
</select>
</select>
</div>
</div>
</div>
</div>
<div
class=
"form-group row"
>
<div
class=
"form-group row"
>
<label
class=
"col-sm-2 form-control-label"
>
额外选项
</label>
<label
i18n
class=
"col-sm-2 form-control-label"
>
额外选项
</label>
<div
class=
"col-sm-5"
>
<div
class=
"col-sm-5"
>
<div
class=
"row"
>
<div
class=
"row"
>
<label
for=
"game-create-start-lp"
class=
"col-sm-6 form-control-label"
>
初始 LP
</label>
<label
i18n
for=
"game-create-start-lp"
class=
"col-sm-6 form-control-label"
>
初始 LP
</label>
<div
class=
"col-sm-6"
>
<div
class=
"col-sm-6"
>
<input
name=
"start_lp"
type=
"number"
value=
"8000"
min=
"1"
max=
"65536"
class=
"form-control form-control-sm game-create-extra"
id=
"game-create-start-lp"
[(ngModel)]=
"room.start_lp"
>
<input
name=
"start_lp"
type=
"number"
value=
"8000"
min=
"1"
max=
"65536"
class=
"form-control form-control-sm game-create-extra"
id=
"game-create-start-lp"
[(ngModel)]=
"room.start_lp"
>
</div>
</div>
</div>
</div>
<div
class=
"row"
>
<div
class=
"row"
>
<label
for=
"game-create-start-hand"
class=
"col-sm-6 form-control-label"
>
初始手牌数
</label>
<label
i18n
for=
"game-create-start-hand"
class=
"col-sm-6 form-control-label"
>
初始手牌数
</label>
<div
class=
"col-sm-6"
>
<div
class=
"col-sm-6"
>
<input
name=
"start_hand"
type=
"number"
value=
"5"
min=
"0"
max=
"16"
class=
"form-control form-control-sm game-create-extra"
id=
"game-create-start-hand"
[(ngModel)]=
"room.start_hand"
>
<input
name=
"start_hand"
type=
"number"
value=
"5"
min=
"0"
max=
"16"
class=
"form-control form-control-sm game-create-extra"
id=
"game-create-start-hand"
[(ngModel)]=
"room.start_hand"
>
</div>
</div>
</div>
</div>
<div
class=
"row"
>
<div
class=
"row"
>
<label
for=
"game-create-draw-count"
class=
"col-sm-6 form-control-label"
>
每回合抽卡
</label>
<label
i18n
for=
"game-create-draw-count"
class=
"col-sm-6 form-control-label"
>
每回合抽卡
</label>
<div
class=
"col-sm-6"
>
<div
class=
"col-sm-6"
>
<input
name=
"draw_count"
type=
"number"
value=
"1"
min=
"0"
max=
"16"
class=
"form-control form-control-sm game-create-extra"
id=
"game-create-draw-count"
[(ngModel)]=
"room.draw_count"
>
<input
name=
"draw_count"
type=
"number"
value=
"1"
min=
"0"
max=
"16"
class=
"form-control form-control-sm game-create-extra"
id=
"game-create-draw-count"
[(ngModel)]=
"room.draw_count"
>
</div>
</div>
...
@@ -104,18 +104,13 @@
...
@@ -104,18 +104,13 @@
</div>
</div>
<div
class=
"col-sm-5"
>
<div
class=
"col-sm-5"
>
<div
class=
"checkbox"
>
<div
class=
"checkbox"
>
<label>
<label
i18n
>
允许启动效果优先权
</label><input
name=
"enable_priority"
type=
"checkbox"
[(ngModel)]=
"room.enable_priority"
>
<input
name=
"enable_priority"
type=
"checkbox"
[(ngModel)]=
"room.enable_priority"
>
允许启动效果优先权
</label>
</div>
</div>
<div
class=
"checkbox"
>
<div
class=
"checkbox"
>
<label>
<input
name=
"no_check_deck"
type=
"checkbox"
[(ngModel)]=
"room.no_check_deck"
>
不检查卡组
<label
i18n
>
不检查卡组
</label><input
name=
"no_check_deck"
type=
"checkbox"
[(ngModel)]=
"room.no_check_deck"
>
</label>
</div>
</div>
<div
class=
"checkbox"
>
<div
class=
"checkbox"
>
<label>
<label
i18n
>
开局不洗卡组
</label><input
name=
"no_shuffle_deck"
type=
"checkbox"
[(ngModel)]=
"room.no_shuffle_deck"
>
<input
name=
"no_shuffle_deck"
type=
"checkbox"
[(ngModel)]=
"room.no_shuffle_deck"
>
开局不洗卡组
</label>
</div>
</div>
</div>
</div>
</div>
</div>
...
@@ -131,10 +126,9 @@
...
@@ -131,10 +126,9 @@
</div>-->
</div>-->
</div>
</div>
<div
class=
"modal-footer"
>
<div
class=
"modal-footer"
>
<button
type=
"button"
class=
"btn btn-secondary float-left"
data-dismiss=
"modal"
data-toggle=
"modal"
data-target=
"#game-list-modal"
>
查看房间
<button
i18n
type=
"button"
class=
"btn btn-secondary float-left"
data-dismiss=
"modal"
data-toggle=
"modal"
data-target=
"#game-list-modal"
>
查看房间
</button>
</button>
<button
i18n
type=
"button"
class=
"btn btn-secondary"
data-dismiss=
"modal"
>
取消
</button>
<button
type=
"button"
class=
"btn btn-secondary"
data-dismiss=
"modal"
>
取消
</button>
<button
i18n
type=
"submit"
class=
"btn btn-primary"
>
创建
</button>
<button
type=
"submit"
class=
"btn btn-primary"
>
创建
</button>
</div>
</div>
</form>
</form>
</div>
</div>
...
@@ -146,10 +140,10 @@
...
@@ -146,10 +140,10 @@
<table
class=
"table table-striped table-hover"
>
<table
class=
"table table-striped table-hover"
>
<thead
class=
"modal-header"
>
<thead
class=
"modal-header"
>
<tr>
<tr>
<th
class=
"title"
>
游戏标题
</th>
<th
i18n
class=
"title"
>
游戏标题
</th>
<th
class=
"users"
>
玩家
</th>
<th
i18n
class=
"users"
>
玩家
</th>
<th
class=
"mode"
>
决斗模式
</th>
<th
i18n
class=
"mode"
>
决斗模式
</th>
<th
class=
"extra"
>
额外选项
</th>
<th
i18n
class=
"extra"
>
额外选项
</th>
</tr>
</tr>
</thead>
</thead>
<tbody
class=
"modal-body"
>
<tbody
class=
"modal-body"
>
...
@@ -162,12 +156,12 @@
...
@@ -162,12 +156,12 @@
<td
class=
"mode"
>
{{{'0': '单局模式', '1': '比赛模式', '2': 'TAG'}[room.mode]}}
</td>
<td
class=
"mode"
>
{{{'0': '单局模式', '1': '比赛模式', '2': 'TAG'}[room.mode]}}
</td>
<td
class=
"extra"
>
<td
class=
"extra"
>
<span
*ngIf=
"room.rule != default_options.rule"
>
{{{'0': 'OCG', '1': 'TCG', '2': 'O/T', '3': '专有卡禁止'}[room.rule]}}
</span>
<span
*ngIf=
"room.rule != default_options.rule"
>
{{{'0': 'OCG', '1': 'TCG', '2': 'O/T', '3': '专有卡禁止'}[room.rule]}}
</span>
<span
*ngIf=
"room.start_lp != default_options.start_lp"
>
{{room.start_lp}} LP
</span>
<span
i18n
*ngIf=
"room.start_lp != default_options.start_lp"
>
{{room.start_lp}} LP
</span>
<span
*ngIf=
"room.start_hand != default_options.start_hand"
>
{{room.start_hand}} 初始
</span>
<span
i18n
*ngIf=
"room.start_hand != default_options.start_hand"
>
{{room.start_hand}} 初始
</span>
<span
*ngIf=
"room.draw_count != default_options.draw_count"
>
{{room.draw_count}} 抽卡
</span>
<span
i18n
*ngIf=
"room.draw_count != default_options.draw_count"
>
{{room.draw_count}} 抽卡
</span>
<span
*ngIf=
"room.enable_priority != default_options.enable_priority"
>
优先权
</span>
<span
i18n
*ngIf=
"room.enable_priority != default_options.enable_priority"
>
优先权
</span>
<span
*ngIf=
"room.no_check_deck != default_options.no_check_deck"
>
不检查
</span>
<span
i18n
*ngIf=
"room.no_check_deck != default_options.no_check_deck"
>
不检查
</span>
<span
*ngIf=
"room.no_shuffle_deck != default_options.no_shuffle_deck"
>
不洗卡
</span>
<span
i18n
*ngIf=
"room.no_shuffle_deck != default_options.no_shuffle_deck"
>
不洗卡
</span>
</td>
</td>
</tbody>
</tbody>
</table>
</table>
...
@@ -175,9 +169,8 @@
...
@@ -175,9 +169,8 @@
<span
aria-hidden=
"true"
>
×
</span>
<span
aria-hidden=
"true"
>
×
</span>
</button>
</button>
<div
class=
"modal-footer"
>
<div
class=
"modal-footer"
>
<button
type=
"button"
class=
"btn btn-secondary float-left"
data-dismiss=
"modal"
data-toggle=
"modal"
data-target=
"#game-create-modal"
>
创建房间
<button
i18n
type=
"button"
class=
"btn btn-secondary float-left"
data-dismiss=
"modal"
data-toggle=
"modal"
data-target=
"#game-create-modal"
>
创建房间
</button>
</button>
<button
i18n
type=
"button"
class=
"btn btn-secondary"
data-dismiss=
"modal"
>
取消
</button>
<button
type=
"button"
class=
"btn btn-secondary"
data-dismiss=
"modal"
>
取消
</button>
</div>
</div>
</div>
</div>
</div>
</div>
...
...
locale/messages.en-US.xlf
View file @
45061b60
...
@@ -114,6 +114,158 @@
...
@@ -114,6 +114,158 @@
<source>
依赖:
</source>
<source>
依赖:
</source>
<target>
Dependencies
</target>
<target>
Dependencies
</target>
</trans-unit>
</trans-unit>
<trans-unit
datatype=
"html"
id=
"def237147323023c1f5ce0579345da19d4707fdb"
>
<source>
卡组
</source>
<target>
Deck
</target>
</trans-unit>
<trans-unit
id=
"a842d4536fdee499a55c753c50810254347ced32"
datatype=
"html"
>
<source>
编辑
</source>
<target>
Edit
</target>
</trans-unit>
<trans-unit
id=
"08254f4ac965519b9a0befb43fd82bd6fa72a7af"
datatype=
"html"
>
<source>
删除
</source>
<target>
Delete
</target>
</trans-unit>
<trans-unit
id=
"a9f9a37033c904e50f9920798cf02b0f3ccd8270"
datatype=
"html"
>
<source>
刷新
</source>
<target>
Refresh
</target>
</trans-unit>
<trans-unit
id=
"86738bd5d32223ffbb690a7c71360ddf8e7b1b2e"
datatype=
"html"
>
<source>
竞技匹配
</source>
<target>
Ranked Match
</target>
</trans-unit>
<trans-unit
id=
"37869c115276c5df476f1f5aae75c099ffb35b59"
datatype=
"html"
>
<source>
取消等待
</source>
<target>
Cancel
</target>
</trans-unit>
<trans-unit
id=
"0bf938a69dc640aba46428d1cbbd2fef34c88daa"
datatype=
"html"
>
<source>
娱乐匹配
</source>
<target>
Unranked Match
</target>
</trans-unit>
<trans-unit
id=
"19923836b1ae79614782426a7a001d8ccfa27b5c"
datatype=
"html"
>
<source>
创建房间
</source>
<target>
Custom Game
</target>
</trans-unit>
<trans-unit
id=
"c54a3c40a2766446dd03b0af75f64055aa404855"
datatype=
"html"
>
<source>
房间列表
</source>
<target>
Game List
</target>
</trans-unit>
<trans-unit
id=
"3768b60a7e2625bb1fc2db37eb8c6b8e4bd99101"
datatype=
"html"
>
<source>
单人模式
</source>
<target>
Simgle Mode
</target>
</trans-unit>
<trans-unit
id=
"1e64bb9c96dfc2b9cb03179dd0c9f992e0645e5f"
datatype=
"html"
>
<source>
选择对手
</source>
<target>
Select Opponent
</target>
</trans-unit>
<trans-unit
id=
"f6f3be110e7043e3cfe71a7bd75b8b3be79bff5d"
datatype=
"html"
>
<source>
取消
</source>
<target>
Cancel
</target>
</trans-unit>
<trans-unit
id=
"e35d1bf7c735e8df55a62046cd2d9f820bf5bffd"
datatype=
"html"
>
<source>
游戏标题
</source>
<target>
Title
</target>
</trans-unit>
<trans-unit
id=
"4b911deaa4defd0803635012281f3dd1112aabd1"
datatype=
"html"
>
<source>
卡片允许
</source>
<target>
Rule
</target>
</trans-unit>
<trans-unit
id=
"93d3b6bb4f3a66efd8c49f9063f6c8d6a9e959bf"
datatype=
"html"
>
<source>
OCG
</source>
<target/>
</trans-unit>
<trans-unit
id=
"150cb34526cf737163beb63ab76e4809ac1367dd"
datatype=
"html"
>
<source>
TCG
</source>
<target/>
</trans-unit>
<trans-unit
id=
"be6d109c359b1d11b261280915e6b1706ca3ed9b"
datatype=
"html"
>
<source>
OCG
&
TCG
</source>
<target/>
</trans-unit>
<trans-unit
id=
"2a3f48f9ea5e6aae92e249ac2b279dbc07a6127d"
datatype=
"html"
>
<source>
专有卡禁止
</source>
<target/>
</trans-unit>
<trans-unit
id=
"d62a2717a0381d996785271c61177711777ba63c"
datatype=
"html"
>
<source>
决斗模式
</source>
<target/>
</trans-unit>
<trans-unit
id=
"e436a4a0da03320dc61ba35bfab390ab85a23d0c"
datatype=
"html"
>
<source>
单局模式
</source>
<target/>
</trans-unit>
<trans-unit
id=
"2cf71acc936cf244cc5862b28efe461e91cb137d"
datatype=
"html"
>
<source>
比赛模式
</source>
<target/>
</trans-unit>
<trans-unit
id=
"c2ed31e132c305b995382adce0f95ccdabadaa21"
datatype=
"html"
>
<source>
TAG
</source>
<target/>
</trans-unit>
<trans-unit
id=
"d4038dd5d0e9d5139d425fc7bea40e40d965cc5b"
datatype=
"html"
>
<source>
额外选项
</source>
<target/>
</trans-unit>
<trans-unit
id=
"01cfbee3f1d69f5adae299b7b8c8d75034aef53b"
datatype=
"html"
>
<source>
初始 LP
</source>
<target/>
</trans-unit>
<trans-unit
id=
"0d72e50857f1d2504e08f7886d4c9d35a46e3ed9"
datatype=
"html"
>
<source>
初始手牌数
</source>
<target/>
</trans-unit>
<trans-unit
id=
"88cc5676c5322fd55c1df94ab487359100e6f9dd"
datatype=
"html"
>
<source>
每回合抽卡
</source>
<target/>
</trans-unit>
<trans-unit
id=
"e405d8c7feb2bed82f3f0667657fa4ab668ae015"
datatype=
"html"
>
<source>
允许启动效果优先权
</source>
<target/>
</trans-unit>
<trans-unit
id=
"6e7470ddf4c35f6fab39b6ebeadb1780701a5469"
datatype=
"html"
>
<source>
不检查卡组
</source>
<target/>
</trans-unit>
<trans-unit
id=
"0320acff078b039f2220bb385586cd2e24392bbb"
datatype=
"html"
>
<source>
开局不洗卡组
</source>
<target/>
</trans-unit>
<trans-unit
id=
"c17e9385db80e1881f37dda25d109b115a2843b3"
datatype=
"html"
>
<source>
查看房间
</source>
<target/>
</trans-unit>
<trans-unit
id=
"f8ae23b4314929573cf0e815ccc12d70486dd74f"
datatype=
"html"
>
<source>
创建
</source>
<target/>
</trans-unit>
<trans-unit
id=
"3872a823a98042e4730861ab6f9344239d9deeb6"
datatype=
"html"
>
<source>
玩家
</source>
<target/>
</trans-unit>
<trans-unit
id=
"4baa1360b4d635000fc5e14a6e7376f46ace0bd9"
datatype=
"html"
>
<source><x
id=
"INTERPOLATION"
/>
LP
</source>
<target/>
</trans-unit>
<trans-unit
id=
"1939517ea2b4ff337ce2847302fbcc6f1217d269"
datatype=
"html"
>
<source><x
id=
"INTERPOLATION"
/>
初始
</source>
<target/>
</trans-unit>
<trans-unit
id=
"a19d6d5a2c74d9df73936a17b5c71b2069051b49"
datatype=
"html"
>
<source><x
id=
"INTERPOLATION"
/>
抽卡
</source>
<target/>
</trans-unit>
<trans-unit
id=
"be32d8fb22f36c3b2c1530e91f2ca07d108c8abe"
datatype=
"html"
>
<source>
优先权
</source>
<target/>
</trans-unit>
<trans-unit
id=
"b5be173f96718dfa737f1da31d9ffab5b803561e"
datatype=
"html"
>
<source>
不检查
</source>
<target/>
</trans-unit>
<trans-unit
id=
"517c8b6e5361bc32d7458a1e8b2bdbf09abb6f01"
datatype=
"html"
>
<source>
不洗卡
</source>
<target/>
</trans-unit>
</body>
</body>
</file>
</file>
</xliff>
</xliff>
package.json
View file @
45061b60
{
{
"name"
:
"mycard"
,
"name"
:
"mycard"
,
"version"
:
"3.0.0-dev.1
1
"
,
"version"
:
"3.0.0-dev.1
2
"
,
"description"
:
"mycard"
,
"description"
:
"mycard"
,
"keywords"
:
[],
"keywords"
:
[],
"author"
:
"zh99998 <zh99998@gmail.com>"
,
"author"
:
"zh99998 <zh99998@gmail.com>"
,
...
...
systemjs.config.js
View file @
45061b60
...
@@ -13,7 +13,7 @@ System.config({
...
@@ -13,7 +13,7 @@ System.config({
app
:
'
app
'
,
app
:
'
app
'
,
// systemjs plugins
// systemjs plugins
'
text
'
:
'
npm:systemjs-
text-plugin
.js
'
,
'
text
'
:
'
npm:systemjs-
plugin-text/text
.js
'
,
// angular bundles
// angular bundles
'
@angular/core
'
:
'
npm:@angular/core/bundles/core.umd.js
'
,
'
@angular/core
'
:
'
npm:@angular/core/bundles/core.umd.js
'
,
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment