Commit a0a299e1 authored by JoyJ's avatar JoyJ

fix 召唤女巫 & 火布偶

parent 7bc89c36
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--サモン・ソーサレス --サモン・ソーサレス
function c61665245.initial_effect(c) function c54256616.initial_effect(c)
--link summon --link summon
aux.AddLinkProcedure(c,aux.NOT(aux.FilterBoolFunction(Card.IsLinkType,TYPE_TOKEN)),2,99,c61665245.lcheck) aux.AddLinkProcedure(c,aux.NOT(aux.FilterBoolFunction(Card.IsLinkType,TYPE_TOKEN)),2,99,c54256616.lcheck)
c:EnableReviveLimit() c:EnableReviveLimit()
--special summon --special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(61665245,0)) e1:SetDescription(aux.Stringid(54256616,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCondition(c61665245.spcon1) e1:SetCondition(c54256616.spcon1)
e1:SetTarget(c61665245.sptg1) e1:SetTarget(c54256616.sptg1)
e1:SetOperation(c61665245.spop1) e1:SetOperation(c54256616.spop1)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--special summon --special summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(61665245,1)) e2:SetDescription(aux.Stringid(54256616,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,61665245) e2:SetCountLimit(1,54256616)
e2:SetTarget(c61665245.sptg2) e2:SetTarget(c54256616.sptg2)
e2:SetOperation(c61665245.spop2) e2:SetOperation(c54256616.spop2)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c61665245.lcheck(g) function c54256616.lcheck(g)
return g:GetClassCount(Card.GetLinkRace)==1 return g:GetClassCount(Card.GetLinkRace)==1
end end
function c61665245.spcon1(e,tp,eg,ep,ev,re,r,rp) function c54256616.spcon1(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end end
function c61665245.spfilter1(c,e,tp,zone) function c54256616.spfilter1(c,e,tp,zone)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,1-tp,zone) return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,1-tp,zone)
end end
function c61665245.sptg1(e,tp,eg,ep,ev,re,r,rp,chk) function c54256616.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
local zone=e:GetHandler():GetLinkedZone(1-tp) local zone=e:GetHandler():GetLinkedZone(1-tp)
if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0 if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0
and Duel.IsExistingMatchingCard(c61665245.spfilter1,tp,LOCATION_HAND,0,1,nil,e,tp,zone) end and Duel.IsExistingMatchingCard(c54256616.spfilter1,tp,LOCATION_HAND,0,1,nil,e,tp,zone) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end end
function c61665245.spop1(e,tp,eg,ep,ev,re,r,rp) function c54256616.spop1(e,tp,eg,ep,ev,re,r,rp)
local zone=e:GetHandler():GetLinkedZone(1-tp) local zone=e:GetHandler():GetLinkedZone(1-tp)
if Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)<=0 then return end if Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c61665245.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp,zone) local g=Duel.SelectMatchingCard(tp,c54256616.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp,zone)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,1-tp,false,false,POS_FACEUP_DEFENSE,zone) Duel.SpecialSummon(g,0,tp,1-tp,false,false,POS_FACEUP_DEFENSE,zone)
end end
end end
function c61665245.spfilter2(c,e,tp,lg) function c54256616.spfilter2(c,e,tp,lg)
return c:IsFaceup() and lg:IsContains(c) and Duel.IsExistingMatchingCard(c61665245.spfilter3,tp,LOCATION_DECK,0,1,nil,e,tp,c:GetRace()) return c:IsFaceup() and lg:IsContains(c) and Duel.IsExistingMatchingCard(c54256616.spfilter3,tp,LOCATION_DECK,0,1,nil,e,tp,c:GetRace())
end end
function c61665245.spfilter_chkc(c,e,tp,lg,rc) function c54256616.spfilter_chkc(c,e,tp,lg,rc)
return c:IsFaceup() and lg:IsContains(c) and (c:GetRace()&rc)==rc return c:IsFaceup() and lg:IsContains(c) and (c:GetRace()&rc)==rc
end end
function c61665245.spfilter3(c,e,tp,rac) function c54256616.spfilter3(c,e,tp,rac)
if not c:IsRace(rac) then return false end if not c:IsRace(rac) then return false end
local ok=false local ok=false
for p=0,1 do for p=0,1 do
...@@ -65,20 +65,20 @@ function c61665245.spfilter3(c,e,tp,rac) ...@@ -65,20 +65,20 @@ function c61665245.spfilter3(c,e,tp,rac)
end end
return ok return ok
end end
function c61665245.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c54256616.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler() local c=e:GetHandler()
local zone={} local zone={}
zone[0]=c:GetLinkedZone(0) zone[0]=c:GetLinkedZone(0)
zone[1]=c:GetLinkedZone(1) zone[1]=c:GetLinkedZone(1)
local lg=c:GetLinkedGroup() local lg=c:GetLinkedGroup()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c61665245.spfilter_chkc(chkc,e,tp,lg,e:GetLabel()) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c54256616.spfilter_chkc(chkc,e,tp,lg,e:GetLabel()) end
if chk==0 then return Duel.IsExistingTarget(c61665245.spfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,e,tp,lg) end if chk==0 then return Duel.IsExistingTarget(c54256616.spfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,e,tp,lg) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c61665245.spfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,e,tp,lg) local g=Duel.SelectTarget(tp,c54256616.spfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,e,tp,lg)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
e:SetLabel(g:GetFirst():GetRace()) e:SetLabel(g:GetFirst():GetRace())
end end
function c61665245.spop2(e,tp,eg,ep,ev,re,r,rp) function c54256616.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if not c:IsRelateToEffect(e) or not tc:IsRelateToEffect(e) or tc:IsFacedown() then return end if not c:IsRelateToEffect(e) or not tc:IsRelateToEffect(e) or tc:IsFacedown() then return end
...@@ -90,7 +90,7 @@ function c61665245.spop2(e,tp,eg,ep,ev,re,r,rp) ...@@ -90,7 +90,7 @@ function c61665245.spop2(e,tp,eg,ep,ev,re,r,rp)
flag[p]=(~flag_tmp)&0x7f flag[p]=(~flag_tmp)&0x7f
end end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c61665245.spfilter3,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc:GetRace()) local g=Duel.SelectMatchingCard(tp,c54256616.spfilter3,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc:GetRace())
local sc=g:GetFirst() local sc=g:GetFirst()
if sc then if sc then
local ava_zone=0 local ava_zone=0
......
--Emヒグルミ --Emヒグルミ
function c7563579.initial_effect(c) function c9753657.initial_effect(c)
--pendulum summon --pendulum summon
aux.EnablePendulumAttribute(c) aux.EnablePendulumAttribute(c)
--spsummon --spsummon
...@@ -9,10 +9,10 @@ function c7563579.initial_effect(c) ...@@ -9,10 +9,10 @@ function c7563579.initial_effect(c)
e2:SetCode(EVENT_DESTROYED) e2:SetCode(EVENT_DESTROYED)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_PZONE) e2:SetRange(LOCATION_PZONE)
e2:SetCountLimit(1,7563579) e2:SetCountLimit(1,9753657)
e2:SetCondition(c7563579.spcon1) e2:SetCondition(c9753657.spcon1)
e2:SetTarget(c7563579.sptg1) e2:SetTarget(c9753657.sptg1)
e2:SetOperation(c7563579.spop1) e2:SetOperation(c9753657.spop1)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--spsummon --spsummon
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
...@@ -20,25 +20,25 @@ function c7563579.initial_effect(c) ...@@ -20,25 +20,25 @@ function c7563579.initial_effect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_DESTROYED) e3:SetCode(EVENT_DESTROYED)
e3:SetCondition(c7563579.spcon2) e3:SetCondition(c9753657.spcon2)
e3:SetTarget(c7563579.sptg2) e3:SetTarget(c9753657.sptg2)
e3:SetOperation(c7563579.spop2) e3:SetOperation(c9753657.spop2)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c7563579.cfilter(c,tp) function c9753657.cfilter(c,tp)
return c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsSetCard(0xc6) return c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsSetCard(0xc6)
and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp)
end end
function c7563579.spcon1(e,tp,eg,ep,ev,re,r,rp) function c9753657.spcon1(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c7563579.cfilter,1,nil,tp) return eg:IsExists(c9753657.cfilter,1,nil,tp)
end end
function c7563579.sptg1(e,tp,eg,ep,ev,re,r,rp,chk) function c9753657.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,0,0,tp,500) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,0,0,tp,500)
end end
function c7563579.spop1(e,tp,eg,ep,ev,re,r,rp) function c9753657.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
...@@ -46,21 +46,21 @@ function c7563579.spop1(e,tp,eg,ep,ev,re,r,rp) ...@@ -46,21 +46,21 @@ function c7563579.spop1(e,tp,eg,ep,ev,re,r,rp)
Duel.Damage(tp,500,REASON_EFFECT) Duel.Damage(tp,500,REASON_EFFECT)
end end
end end
function c7563579.spcon2(e,tp,eg,ep,ev,re,r,rp) function c9753657.spcon2(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end end
function c7563579.spfilter(c,e,tp) function c9753657.spfilter(c,e,tp)
return c:IsSetCard(0xc6) and not c:IsCode(7563579) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0xc6) and not c:IsCode(9753657) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c7563579.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) function c9753657.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c7563579.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c9753657.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end end
function c7563579.spop2(e,tp,eg,ep,ev,re,r,rp) function c9753657.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c7563579.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c9753657.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
......
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