--D－HERO ディスクガイ
function c17207565.initial_effect(c)
	--draw
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(17207565,0))
	e1:SetCategory(CATEGORY_DRAW)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(c17207565.condition)
	e1:SetTarget(c17207565.target)
	e1:SetOperation(c17207565.operation)
	c:RegisterEffect(e1)
end
function c17207565.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetSummonLocation()==LOCATION_GRAVE
end
function c17207565.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(2)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
end
function c17207565.operation(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Draw(p,d,REASON_EFFECT)
end
