--[决斗编年史]魔导神之雕像
function c20060001.initial_effect(c)
	--cannot special summon
	local e0=Effect.CreateEffect(c)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e0)
	--summon with 3 tribute
	local e1=Effect.CreateEffect(c)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_LIMIT_SUMMON_PROC)
	e1:SetCondition(c20060001.ttcon)
	e1:SetOperation(c20060001.ttop)
	e1:SetValue(SUMMON_TYPE_ADVANCE)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_LIMIT_SET_PROC)
	e2:SetCondition(c20060001.ttcon)
	e2:SetOperation(c20060001.ttop)
	e2:SetValue(SUMMON_TYPE_ADVANCE)
	c:RegisterEffect(e2)
	--tribute limit
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_TRIBUTE_LIMIT)
	e3:SetValue(c20060001.tlimit)
	c:RegisterEffect(e3)
	--match kill
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e4:SetCode(EFFECT_MATCH_KILL)
	c:RegisterEffect(e4)
end
function c20060001.ttcon(e,c,minc)
	if c==nil then return true end
	return minc<=3 and Duel.CheckTribute(c,3)
end
function c20060001.ttop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=Duel.SelectTribute(tp,c,3,3)
	c:SetMaterial(g)
	Duel.Release(g,REASON_SUMMON+REASON_MATERIAL)
end
function c20060001.tlimit(e,c)
	return not c:IsRace(RACE_SPELLCASTER)
end