--[决斗编年史]星屑之巨神
function c20100001.initial_effect(c)
	aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_LIGHT),aux.NonTuner(Card.IsRace,RACE_FAIRY),2)
	c:EnableReviveLimit()
	--spsummon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.synlimit)
	c:RegisterEffect(e1)
	--match kill
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e2:SetCode(EFFECT_MATCH_KILL)
	c:RegisterEffect(e2)
end
