Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
D
DCTRPG_Rulebook
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
JoyJ
DCTRPG_Rulebook
Commits
1c7fd92f
Commit
1c7fd92f
authored
Jan 21, 2021
by
JoyJ
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
update neutral-12
parent
34e13279
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
265 additions
and
266 deletions
+265
-266
DC_Wolfgame_Rulebook.txt
DC_Wolfgame_Rulebook.txt
+265
-266
No files found.
DC_Wolfgame_Rulebook.txt
View file @
1c7fd92f
...
@@ -142,7 +142,6 @@
...
@@ -142,7 +142,6 @@
游戏开始时,或每天夜间:
游戏开始时,或每天夜间:
指定一名其他玩家,添加一个「恋人」标记。
指定一名其他玩家,添加一个「恋人」标记。
有「恋人」标记的玩家死亡时,可以选1名玩家,将「恋人」标记转移到那个玩家身上。
有「恋人」标记的玩家死亡时,可以选1名玩家,将「恋人」标记转移到那个玩家身上。
没有「恋人」标记的玩家死亡时,有「恋人」标记的全部玩家失去「恋人」标记。
自己存活,且场上除自己以外的所有玩家都拥有「恋人」标记时,召唤师 阿莱斯特单独获得游戏胜利。
自己存活,且场上除自己以外的所有玩家都拥有「恋人」标记时,召唤师 阿莱斯特单独获得游戏胜利。
----------------------------------------------------------------------------------
----------------------------------------------------------------------------------
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment