using System.Collections;
using System.Collections.Generic;

namespace YgomGame.Home.PlayMenuJumpInternal
{
	internal static class Util
	{
		public static IEnumerator CallDuelMenuInfo()
		{
			return null;
		}

		public static bool CheckEventInTime(Dictionary<string, object> targetInfo, string endTsKey)
		{
			return false;
		}

		public static int FindEventInTime(Dictionary<string, object> eventInfos, int targetId, string endTsKey)
		{
			return 0;
		}

		private static bool checkEventHolding(Dictionary<string, object> eventDic, string endTsKey)
		{
			return false;
		}

		public static IEnumerator ShowErrorDialog(string msg)
		{
			return null;
		}
	}
}
