using YgomSystem.ElementSystem;
using YgomSystem.UI.ElementWidget;

namespace YgomGame.Solo
{
	public class OrbPlateWidget : ElementWidgetBase
	{
		private readonly string k_EOrb;

		private readonly string k_EImage;

		private readonly string k_EText;

		private readonly int k_DarkOrbId;

		public OrbPlateWidget(ElementObjectManager eom)
			: base(null)
		{
		}

		public void UpdateOrbNum()
		{
		}
	}
}
