using System.Runtime.CompilerServices;

namespace YgomGame.Duel
{
	public static class CardCommandUtil
	{
		public static float positionOffsetLeft
		{
			[CompilerGenerated]
			get
			{
				return 0f;
			}
			[CompilerGenerated]
			set
			{
			}
		}

		public static float positionOffsetRight
		{
			[CompilerGenerated]
			get
			{
				return 0f;
			}
			[CompilerGenerated]
			set
			{
			}
		}
	}
}
