using System.Collections.Generic;

namespace YgomGame.Prize.TurnOverPrize
{
	public static class TurnOverPrizeWorkParser
	{
		public static int ParseShopId(this Dictionary<string, object> prizeData)
		{
			return 0;
		}

		public static string ParseCoverPath(this Dictionary<string, object> prizeData)
		{
			return null;
		}

		public static List<object> ParsePrizes(this Dictionary<string, object> prizeData)
		{
			return null;
		}

		public static int ParsePrizePackId(this Dictionary<string, object> prizeRow)
		{
			return 0;
		}

		public static string ParsePrizeNameTextId(this Dictionary<string, object> prizeRow)
		{
			return null;
		}

		public static int ParsePrizeNormalCardListId(this Dictionary<string, object> prizeRow)
		{
			return 0;
		}

		public static int ParsePrizePickupCardListId(this Dictionary<string, object> prizeRow)
		{
			return 0;
		}

		public static string ParsePrizePackImageName(this Dictionary<string, object> prizeRow)
		{
			return null;
		}

		public static int ParsePrizeIconType(this Dictionary<string, object> prizeRow)
		{
			return 0;
		}

		public static string ParsePrizeIconData(this Dictionary<string, object> prizeRow)
		{
			return null;
		}

		public static bool ParsePrizeIsUnlockData(this Dictionary<string, object> prizeRow)
		{
			return false;
		}

		public static Dictionary<string, object> ParsePrizeUnlockData(this Dictionary<string, object> prizeRow)
		{
			return null;
		}

		public static int ParseUnlockPos(this Dictionary<string, object> unlockData)
		{
			return 0;
		}

		public static int ParseUnlockObtainUR(this Dictionary<string, object> unlockData)
		{
			return 0;
		}
	}
}
