using System.Runtime.CompilerServices;

namespace YgomGame.Duelpass
{
	public class GradeContext
	{
		public int Current
		{
			[CompilerGenerated]
			get
			{
				return 0;
			}
			[CompilerGenerated]
			private set
			{
			}
		}

		public int Next
		{
			[CompilerGenerated]
			get
			{
				return 0;
			}
			[CompilerGenerated]
			private set
			{
			}
		}

		public int Percent
		{
			[CompilerGenerated]
			get
			{
				return 0;
			}
			[CompilerGenerated]
			private set
			{
			}
		}

		public float PercentNorm
		{
			[CompilerGenerated]
			get
			{
				return 0f;
			}
			[CompilerGenerated]
			private set
			{
			}
		}

		public GradeContext(int current, int next, int percent)
		{
		}

		public float GetProgress()
		{
			return 0f;
		}
	}
}
