using TMPro;
using UnityEngine;

namespace YgomGame.Duelpass
{
	public class DuelpassPeriodDateWidget : MonoBehaviour
	{
		private int endTimeStamp;

		[SerializeField]
		private TMP_Text periodDateText;

		[SerializeField]
		private GameObject panelColor;

		public void Init()
		{
		}

		private void OnLimitGettingCloser()
		{
		}

		private void OnLimitNotClose()
		{
		}

		private void OnEnable()
		{
		}

		private void CountStart()
		{
		}
	}
}
