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Peter Xin
Entertainment Server
Commits
0068fd9d
Commit
0068fd9d
authored
Aug 23, 2024
by
root
Browse files
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Plain Diff
Refresh on 2024-08-23 13:27:51
parent
2c270dcf
Changes
5
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Side-by-side
Showing
5 changed files
with
164 additions
and
18 deletions
+164
-18
lflist.conf
lflist.conf
+22
-15
script/c100223019.lua
script/c100223019.lua
+87
-0
script/c101206100.lua
script/c101206100.lua
+52
-0
script/c101207031.lua
script/c101207031.lua
+1
-1
script/c114514126.lua
script/c114514126.lua
+2
-2
No files found.
lflist.conf
View file @
0068fd9d
...
...
@@ -2,6 +2,7 @@
!
LV5
#forbidden
23434538
0
--增殖的
G
27381364
0
--えるふ
03040496
0
--混沌魔龍 カオス・ルーラー
63789924
0
--盗人の煙玉
...
...
@@ -79,8 +80,9 @@
55990317
0
--胡基
95727991
0
--弹射龟
80845034
0
--通缉令
34447918
0
--自在天
#limit
101206055
1
--欺瞒
66328392
1
--欺瞒
72270339
1
--黑魔女
60764609
1
--刻魔
6
30336082
1
--天杯场地
...
...
@@ -89,7 +91,6 @@
90809975
1
--餅カエル
95474755
1
--
89
82112494
1
--神童
34447918
1
--自在天
73542331
1
--香格里拉
06767771
1
--弦声
74920585
1
--哀唱
...
...
@@ -151,6 +152,9 @@
27552504
1
--淑女
75433814
1
--天堂弦乐手
#semi limit
36890111
2
--傀儡场地
91810826
2
--中龙
66730191
2
--开门
25801745
2
--祈祷理
85106525
2
--篝火
32731036
2
--深淵の獣ルベリオン
...
...
@@ -386,7 +390,6 @@
66104644
0
--恩底黄
92559258
0
--恩底绿
71197066
0
--机巧蛇
22586618
0
--暗冥斯摩夫
08775395
0
--灾诞
82466274
0
--沙利叶
15381421
0
--辉光龙
...
...
@@ -930,7 +933,21 @@
97045737
0
--圣王
40366667
0
--灵王
07394770
0
--亮融
69522668
0
--魔键变鬼
08571567
0
--岚沙
50042011
0
--莫忘羊
73941492
0
--调弦
01344018
0
--红阵
37469904
0
--决斗者降临
07934362
0
--火舞者
34323367
0
--水舞者
92530005
0
--乘球
79600447
0
--颅骨爆发
43338320
0
--莫忘冥府
52918032
0
--阁楼怪
#limit
43215738
1
--骨折舞
22586618
1
--暗冥斯摩夫
13386407
1
--极饿
66518509
1
--莫忘融合
44932065
1
--捕食胡蜂
...
...
@@ -965,7 +982,6 @@
17080584
1
--海皇精
08963089
1
--黎铭机
95784714
1
--幽灵船
67441879
1
--蜂军风
29111045
1
--大收监
29095457
1
--穿光
15094540
1
--哥布林大危机
...
...
@@ -989,8 +1005,6 @@
32762201
1
--机械像
68756810
1
--切入鲨
04145915
1
--杀人骑士
07934362
1
--火舞者
34323367
1
--水舞者
07563579
1
--火布偶
69655484
1
--影绘师
95937545
1
--金色女王
...
...
@@ -1006,7 +1020,6 @@
34813443
1
--灰尽无终
19316241
1
--银河战龙
36436372
1
--玩具士兵
50042011
1
--莫忘羊
11590299
1
--龙宝龙
57985393
1
--扫把精
98567237
1
--刻魔的咏圣
...
...
@@ -1248,7 +1261,6 @@
29432356
1
--神星龙
49430782
1
--继承
74580251
1
--神意
37469904
1
--决斗者降临
73468603
1
--舞台旋转
33280639
1
--破坏剑摇篮
86120751
1
--阿莱
...
...
@@ -1259,9 +1271,7 @@
75672051
1
--黑牙
49684352
1
--虹彩
48461764
1
--紫毒
73941492
1
--调弦
74850403
1
--绿阵
01344018
1
--红阵
27780618
1
--仿生
34773082
1
--补缀
35618217
1
--彩雏
...
...
@@ -1324,9 +1334,7 @@
24010609
1
--跳楼机
23898021
1
--莉莉丝
31706048
1
--醒存
91351370
1
--黑旋风
07602800
1
--黑羽之旋风
08571567
1
--岚沙
53389254
1
--五月雨
69973414
1
--双影
80254726
1
--断道翼
...
...
@@ -1749,10 +1757,8 @@
18165869
1
--莫忘暗黑剑
54550967
1
--魔女
81945676
1
--钥精
43338320
1
--莫忘冥府
80722024
1
--骨头派对
16227633
1
--骨头回归
79600447
1
--颅骨爆发
03048768
1
--天使之声
30432463
1
--恶魔之声
38798785
1
--炎王的结袭
...
...
@@ -1899,9 +1905,10 @@
50486289
1
--亚马逊战士长
04904812
1
--次水
#semi limit
91351370
2
--黑旋风
67441879
2
--蜂军风
57143342
2
--
ba
苏生
93684009
2
--排斥波
35815783
2
--魔键场地
11302671
2
--魔救小绿
97631303
2
--双魂
30603688
2
--幻想见习
...
...
script/c100223019.lua
0 → 100644
View file @
0068fd9d
--M∀LICE<Q>WHITE BINDER
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
nil
,
2
,
99
,
s
.
lcheck
)
c
:
EnableReviveLimit
()
--remove
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
rmtg
)
e1
:
SetOperation
(
s
.
rmop
)
c
:
RegisterEffect
(
e1
)
--set
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetTarget
(
s
.
settg
)
e2
:
SetOperation
(
s
.
setop
)
c
:
RegisterEffect
(
e2
)
--special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DRAW
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_REMOVE
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e3
:
SetCost
(
s
.
spcost
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
lcheck
(
g
)
return
g
:
IsExists
(
Card
.
IsLinkSetCard
,
1
,
nil
,
0x2c2
)
end
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsAbleToRemove
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
3
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tg
=
g
:
Filter
(
aux
.
NecroValleyFilter
(
Card
.
IsRelateToEffect
),
nil
,
e
)
if
tg
:
GetCount
()
>
0
then
Duel
.
Remove
(
tg
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
function
s
.
setfilter
(
c
)
return
c
:
IsSetCard
(
0x2c2
)
and
c
:
IsType
(
TYPE_TRAP
)
and
c
:
IsSSetable
()
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
setfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SSet
(
tp
,
g
)
end
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
900
)
end
Duel
.
PayLPCost
(
tp
,
900
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c101206100.lua
0 → 100644
View file @
0068fd9d
--Mimighoul Charm
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--SpecialSummon&Remove
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_REMOVE
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_CHANGE_POS
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
2
,
id
)
e2
:
SetCondition
(
s
.
spcon
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
cfilter2
(
c
,
tp
)
return
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsFaceup
()
and
c
:
IsControler
(
1
-
tp
)
and
c
:
IsSetCard
(
0x1b7
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter2
,
1
,
nil
,
tp
)
and
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
end
function
s
.
spfilter
(
c
)
return
c
:
IsFacedown
()
and
c
:
IsAbleToRemove
()
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
0
,
LOCATION_EXTRA
,
1
,
nil
)
and
e
:
GetHandler
():
GetFlagEffect
(
id
)
==
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
e
:
GetHandler
():
RegisterFlagEffect
(
id
,
RESET_CHAIN
,
0
,
1
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_EXTRA
,
nil
)
if
#
g
==
0
then
return
end
Duel
.
ShuffleExtra
(
1
-
tp
)
local
tg
=
g
:
RandomSelect
(
1
-
tp
,
1
)
Duel
.
ConfirmCards
(
tp
,
tg
)
local
tc
=
tg
:
GetFirst
()
if
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
tc
)
>
0
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
else
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c101207031.lua
View file @
0068fd9d
...
...
@@ -51,7 +51,7 @@ end
s
.
dark_calling
=
true
s
.
material_setcode
=
0x8
function
s
.
matfilter1
(
c
)
return
aux
.
IsCodeListed
(
c
,
89943723
)
and
c
:
Is
Fusion
Type
(
TYPE_FUSION
)
return
aux
.
IsCodeListed
(
c
,
89943723
)
and
c
:
IsType
(
TYPE_FUSION
)
end
function
s
.
matfilter2
(
c
)
return
c
:
IsFusionType
(
TYPE_EFFECT
)
and
c
:
IsLocation
(
LOCATION_ONFIELD
)
...
...
script/c114514126.lua
View file @
0068fd9d
...
...
@@ -20,8 +20,7 @@ function s.initial_effect(c)
e2
:
SetTargetRange
(
1
,
0
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e2
:
SetTarget
(
s
.
limittg2
)
e2
:
SetTargetRange
(
0
,
1
)
e3
:
SetTargetRange
(
0
,
1
)
c
:
RegisterEffect
(
e3
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
...
...
@@ -45,6 +44,7 @@ function s.limittg2(e,c,tp)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
<
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
end
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
g1
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
)
local
g2
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_MZONE
)
local
ct1
=
g1
:
GetCount
()
-
1
...
...
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