function c10105660.initial_effect(c)
	--draw
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,10105660)
	e1:SetCost(c10105660.spcost)
	e1:SetTarget(c10105660.sptg)
	e1:SetOperation(c10105660.spop)
	c:RegisterEffect(e1)
    	--equip
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_EQUIP)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetTarget(c10105660.eqtg)
	e2:SetOperation(c10105660.eqop)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
    end
function c10105660.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not e:GetHandler():IsPublic() end
end
function c10105660.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_HAND+LOCATION_MZONE,0,1,c,TYPE_MONSTER) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,tp,LOCATION_HAND+LOCATION_MZONE)
end
function c10105660.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectMatchingCard(tp,Card.IsType,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,c,TYPE_MONSTER)
	if #g>0 and Duel.Destroy(g,REASON_EFFECT)>0 and c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c10105660.filter(c)
	return c:IsRace(RACE_BEAST) and c:IsLevelBelow(4) and not c:IsForbidden()
end
function c10105660.eqtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingMatchingCard(c10105660.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e:GetHandler()) end
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c10105660.eqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or c:IsFacedown() or not c:IsRelateToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local g=Duel.SelectMatchingCard(tp,c10105660.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,c)
	local tc=g:GetFirst()
	if tc then
		if not Duel.Equip(tp,tc,c) then return end
		--Add Equip limit
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_EQUIP_LIMIT)
		e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		e1:SetValue(c10105660.eqlimit)
		tc:RegisterEffect(e1)
	end
end
function c10105660.eqlimit(e,c)
	return e:GetOwner()==c
end