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Biluo Shen
Neos
Commits
6b669d0a
Commit
6b669d0a
authored
Jun 22, 2024
by
Chunchi Che
Browse files
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Browse Files
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Plain Diff
Merge branch 'dev/chains0607' into 'main'
连锁优化 See merge request
!380
parents
069dd0a3
f2f8c8d8
Changes
7
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Showing
7 changed files
with
45 additions
and
94 deletions
+45
-94
src/ui/Duel/PlayMat/Bg/index.module.scss
src/ui/Duel/PlayMat/Bg/index.module.scss
+3
-34
src/ui/Duel/PlayMat/Bg/index.tsx
src/ui/Duel/PlayMat/Bg/index.tsx
+19
-16
src/ui/Duel/PlayMat/HandChain/index.tsx
src/ui/Duel/PlayMat/HandChain/index.tsx
+1
-2
src/ui/Duel/PlayMat/Mat/index.module.scss
src/ui/Duel/PlayMat/Mat/index.module.scss
+6
-5
src/ui/Duel/PlayMat/css.ts
src/ui/Duel/PlayMat/css.ts
+1
-1
src/ui/Shared/Chain/index.module.scss
src/ui/Shared/Chain/index.module.scss
+1
-14
src/ui/Shared/Chain/index.tsx
src/ui/Shared/Chain/index.tsx
+14
-22
No files found.
src/ui/Duel/PlayMat/Bg/index.module.scss
View file @
6b669d0a
...
...
@@ -32,39 +32,6 @@
opacity
:
0
.5
;
}
}
.triangle
{
display
:
none
;
--color
:
red
;
position
:
absolute
;
transition
:
0
.3s
;
transform
:
scale
(
1
.2
);
.triangle-atom
{
width
:
20px
;
height
:
5px
;
background-color
:
red
;
position
:
absolute
;
&
:last-of-type
{
transform
:
rotate
(
90deg
);
transform-origin
:
2
.5px
2
.5px
;
}
}
&
:nth-of-type
(
1
)
{
left
:
0
;
}
&
:nth-of-type
(
2
)
{
transform
:
rotate
(
90deg
);
right
:
0
;
}
// &:nth-of-type(3) {
// transform: rotate(180deg);
// right: 0;
// bottom: 0;
// }
// &:nth-of-type(4) {
// transform: rotate(270deg);
// bottom: 0;
// }
}
}
// 下面应该和moveToOutside、moveToGround对应
...
...
@@ -152,7 +119,9 @@
.block.glowing
{
--shadow-color
:
#13a1ff
;
box-shadow
:
0
0
3px
3px
var
(
--
shadow-color
)
,
0
0
25px
2px
#0099ff
87
;
box-shadow
:
0
0
3px
3px
var
(
--
shadow-color
)
,
0
0
25px
2px
#0099ff
87
;
background
:
var
(
--
shadow-color
);
border-radius
:
2px
;
.triangle
{
...
...
src/ui/Duel/PlayMat/Bg/index.tsx
View file @
6b669d0a
...
...
@@ -37,7 +37,6 @@ const BgBlock: React.FC<
[
styles
.
glowing
]:
glowing
,
})
}
>
{
<
DecoTriangles
/>
}
{
<
DisabledCross
disabled=
{
disabled
}
/>
}
{
<
BgChain
{
...
chains
}
/>
}
</
div
>
...
...
@@ -103,6 +102,9 @@ const BgOtherBlocks: React.FC<{ op?: boolean }> = ({ op }) => {
const
removed
=
op
?
snap
[
REMOVED
].
op
:
snap
[
REMOVED
].
me
;
const
extra
=
op
?
snap
[
EXTRA
].
op
:
snap
[
EXTRA
].
me
;
const
getN
=
(
zone
:
ygopro
.
CardZone
)
=>
cardStore
.
at
(
zone
,
meController
).
length
;
const
genChains
=
(
states
:
Snapshot
<
BlockState
[]
>
)
=>
{
const
chains
:
number
[]
=
states
.
flatMap
((
state
)
=>
state
.
chainIndex
);
chains
.
sort
();
...
...
@@ -115,25 +117,37 @@ const BgOtherBlocks: React.FC<{ op?: boolean }> = ({ op }) => {
<
BgBlock
className=
{
styles
.
banish
}
glowing=
{
!
op
&&
glowingBanish
}
chains=
{
{
chains
:
genChains
(
removed
),
banish
:
true
,
op
}
}
chains=
{
{
chains
:
genChains
(
removed
),
op
,
nBelow
:
getN
(
REMOVED
),
}
}
/>
<
BgBlock
className=
{
styles
.
graveyard
}
glowing=
{
!
op
&&
glowingGraveyard
}
chains=
{
{
chains
:
genChains
(
grave
),
graveyard
:
true
,
op
}
}
chains=
{
{
chains
:
genChains
(
grave
),
op
,
nBelow
:
getN
(
GRAVE
),
}
}
/>
<
BgBlock
className=
{
styles
.
field
}
onClick=
{
()
=>
onBlockClick
(
field
.
interactivity
)
}
disabled=
{
field
.
disabled
}
highlight=
{
!!
field
.
interactivity
}
chains=
{
{
chains
:
field
.
chainIndex
,
field
:
true
,
op
}
}
chains=
{
{
chains
:
field
.
chainIndex
,
op
}
}
/>
<
BgBlock
className=
{
styles
.
deck
}
chains=
{
{
chains
:
[]
}
}
/>
<
BgBlock
className=
{
classnames
(
styles
.
deck
,
styles
[
"
extra-deck
"
])
}
glowing=
{
!
op
&&
glowingExtra
}
chains=
{
{
chains
:
genChains
(
extra
),
extra
:
true
,
op
}
}
chains=
{
{
chains
:
genChains
(
extra
),
op
,
nBelow
:
getN
(
EXTRA
),
}
}
/>
</
div
>
);
...
...
@@ -165,17 +179,6 @@ const onBlockClick = (placeInteractivity: PlaceInteractivity) => {
}
};
const
DecoTriangles
:
React
.
FC
=
()
=>
(
<>
{
Array
.
from
({
length
:
2
}).
map
((
_
,
i
)
=>
(
<
div
className=
{
styles
.
triangle
}
key=
{
i
}
>
<
div
className=
{
styles
[
"
triangle-atom
"
]
}
/>
<
div
className=
{
styles
[
"
triangle-atom
"
]
}
/>
</
div
>
))
}
</>
);
const
DisabledCross
:
React
.
FC
<
{
disabled
:
boolean
}
>
=
({
disabled
})
=>
(
<
div
className=
{
classnames
(
styles
[
"
disabled-cross
"
],
{
...
...
src/ui/Duel/PlayMat/HandChain/index.tsx
View file @
6b669d0a
...
...
@@ -10,8 +10,7 @@ const { HAND } = ygopro.CardZone;
export
const
HandChain
:
React
.
FC
=
()
=>
{
const
snap
=
useSnapshot
(
placeStore
.
inner
);
const
me
=
snap
[
HAND
].
me
;
const
op
=
snap
[
HAND
].
op
;
const
{
me
,
op
}
=
snap
[
HAND
];
const
genChains
=
(
states
:
Snapshot
<
BlockState
[]
>
)
=>
{
const
chains
:
number
[]
=
states
.
flatMap
((
state
)
=>
state
.
chainIndex
);
...
...
src/ui/Duel/PlayMat/Mat/index.module.scss
View file @
6b669d0a
...
...
@@ -16,14 +16,17 @@ section.mat {
flex-direction
:
column
;
justify-content
:
center
;
align-items
:
center
;
// perspective: var(--perspective);
perspective
:
var
(
--
perspective
);
}
.camera
,
.camera
*
{
// 所有元素加入同一个三维渲染上下文:https://acgtofe.com/posts/2013/09/css-3d-transform
transform-style
:
preserve-3d
;
}
.plane
{
transform
:
translateX
(
0
)
translateY
(
0
)
translateZ
(
0
)
rotateX
(
var
(
--
plane-rotate-x
));
width
:
fit-content
;
perspective
:
var
(
--
perspective
);
}
}
...
...
@@ -34,6 +37,4 @@ section.mat {
display
:
flex
;
justify-content
:
center
;
align-items
:
center
;
transform-style
:
preserve-3d
;
}
src/ui/Duel/PlayMat/css.ts
View file @
6b669d0a
...
...
@@ -52,7 +52,7 @@ const _matConfigWithUnit: Record<string, [number, UNIT]> = {
COL_GAP
:
[
10
,
UNIT
.
PX
],
CARD_RATIO
:
[
5.9
/
8.6
,
UNIT
.
NONE
],
HAND_MARGIN_TOP
:
[
0
,
UNIT
.
PX
],
HAND_CIRCLE_CENTER_OFFSET_Y
:
[
2
000
,
UNIT
.
PX
],
HAND_CIRCLE_CENTER_OFFSET_Y
:
[
6
000
,
UNIT
.
PX
],
HAND_CARD_HEIGHT
:
[
130
,
UNIT
.
PX
],
HAND_MAT_OFFSET_Y
:
[
140
,
UNIT
.
PX
],
// 手卡离场地的偏移
DECK_OFFSET_X
:
[
140
,
UNIT
.
PX
],
...
...
src/ui/Shared/Chain/index.module.scss
View file @
6b669d0a
...
...
@@ -2,31 +2,18 @@
position
:
relative
;
width
:
100%
;
height
:
100%
;
min-width
:
8rem
;
max-width
:
10rem
;
display
:
flex
;
justify-content
:
center
;
align-items
:
center
;
z-index
:
2
;
pointer-events
:
none
;
}
.banish
,
.graveyard
{
left
:
70%
;
}
.field
,
.extra-deck
{
right
:
130%
;
}
.op
{
transform
:
rotate
(
180deg
);
}
.chain
{
position
:
relative
;
transform
:
translateZ
(
calc
(
var
(
--
n
)
*
1px
+
3px
))
;
width
:
50%
;
height
:
50%
;
display
:
flex
;
...
...
src/ui/Shared/Chain/index.tsx
View file @
6b669d0a
...
...
@@ -8,34 +8,26 @@ const { assetsPath } = useConfig();
export
interface
ChainProps
{
chains
:
readonly
number
[];
banish
?:
boolean
;
graveyard
?:
boolean
;
extra
?:
boolean
;
field
?:
boolean
;
nBelow
?:
number
;
// 浮在该区域最上方一张卡的上面,需要感知有多少卡
op
?:
boolean
;
}
/* 这里有个妥协的实现:墓地,除外区,额外卡组的连锁图标会被卡片遮挡,原因不明,
* 因此这里暂时采取移动一个身位的方式进行解决。最好的解决方案应该是UI上连锁图标和
* 场地解耦。 */
export
const
BgChain
:
React
.
FC
<
ChainProps
>
=
({
chains
,
banish
,
graveyard
,
extra
,
field
,
op
,
})
=>
(
export
const
BgChain
:
React
.
FC
<
ChainProps
>
=
({
chains
,
nBelow
=
1
,
op
})
=>
(
<
div
className=
{
classnames
(
styles
.
container
,
{
[
styles
.
banish
]:
banish
,
[
styles
.
graveyard
]:
graveyard
,
[
styles
[
"
extra-deck
"
]]:
extra
,
[
styles
.
field
]:
field
,
[
styles
.
op
]:
op
,
})
}
style=
{
{
// @ts-ignore
"
--n
"
:
nBelow
,
}
}
>
{
chains
.
map
((
chain
)
=>
(
{
/* 暂时只适配最后的连锁,不然肯定会出现错位 */
}
{
!!
chains
.
length
&&
[
Math
.
max
(...
chains
)].
map
((
chain
)
=>
(
<
div
className=
{
styles
.
chain
}
key=
{
chain
}
>
<
img
src=
{
`${assetsPath}/chain.png`
}
/>
<
div
className=
{
styles
.
text
}
>
{
chain
}
</
div
>
...
...
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