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GuGu
ygopro-THC-cards
Commits
0016f286
Commit
0016f286
authored
Jun 09, 2022
by
GuGu
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Update c19114514.lua
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script/c19114514.lua
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0016f286
...
...
@@ -2,170 +2,169 @@
local
m
=
19114514
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--synchro summon
c
:
EnableReviveLimit
()
aux
.
AddSynchroMixProcedure
(
c
,
aux
.
Tuner
(
Card
.
IsSetCard
,
0x300
),
aux
.
NonTuner
(
Card
.
IsSynchroType
,
TYPE_SYNCHRO
),
nil
,
aux
.
NonTuner
(
Card
.
IsSetCard
,
0x186
),
1
,
1
)
--mudilaguai
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
--synchro summon
c
:
EnableReviveLimit
()
aux
.
AddSynchroMixProcedure
(
c
,
aux
.
Tuner
(
Card
.
IsSetCard
,
0x300
),
aux
.
NonTuner
(
Card
.
IsSynchroType
,
TYPE_SYNCHRO
),
nil
,
aux
.
NonTuner
(
Card
.
IsSetCard
,
0x186
),
1
,
1
)
--mudilaguai
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
-- e1:SetCondition(cm.condition)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
--tograve
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
2
)
e1
:
SetTarget
(
cm
.
tg
)
e1
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e1
)
--atkup
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetValue
(
cm
.
atkval
)
c
:
RegisterEffect
(
e4
)
--dfsup
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetValue
(
cm
.
dfsval
)
c
:
RegisterEffect
(
e4
)
--search
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCountLimit
(
1
,
m
)
e3
:
SetCondition
(
cm
.
thcon
)
e3
:
SetTarget
(
cm
.
thtg
)
e3
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e3
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
--tograve
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
2
,
m
)
e1
:
SetTarget
(
cm
.
tg
)
e1
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e1
)
--atkup
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetValue
(
cm
.
atkval
)
c
:
RegisterEffect
(
e4
)
--dfsup
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetValue
(
cm
.
dfsval
)
c
:
RegisterEffect
(
e4
)
--search
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCondition
(
cm
.
thcon
)
e3
:
SetTarget
(
cm
.
thtg
)
e3
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e3
)
end
--function cm.condition(e,tp,eg,ep,ev,re,r,rp)
-- return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO
--end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
3
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
3
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
cm
.
filter1
(
c
)
return
c
:
IsSetCard
(
0x186
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsRace
(
RACE_MACHINE
)
return
c
:
IsSetCard
(
0x186
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
not
c
:
IsForbidden
(
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
3
,
nil
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
1
,
ft
)
if
sg
and
sg
:
GetCount
()
>
0
then
local
sc
=
sg
:
GetFirst
()
while
sc
do
if
not
Duel
.
Equip
(
tp
,
sc
,
c
,
true
,
false
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
+
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetValue
(
cm
.
eqlimit
)
e1
:
SetLabelObject
(
c
)
sc
:
RegisterEffect
(
e1
)
sc
=
sg
:
GetNext
()
end
Duel
.
EquipComplete
()
end
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
3
,
nil
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
1
,
ft
)
if
sg
and
sg
:
GetCount
()
>
0
then
local
sc
=
sg
:
GetFirst
()
while
sc
do
if
not
Duel
.
Equip
(
tp
,
sc
,
c
,
true
,
false
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
+
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetValue
(
cm
.
eqlimit
)
e1
:
SetLabelObject
(
c
)
sc
:
RegisterEffect
(
e1
)
sc
=
sg
:
GetNext
()
end
Duel
.
EquipComplete
()
end
end
function
cm
.
eqlimit
(
e
,
c
)
return
c
==
e
:
GetLabelObject
()
return
c
==
e
:
GetLabelObject
()
end
function
cm
.
cfilter1
(
c
,
mc
)
return
c
:
GetEquipTarget
()
==
mc
return
c
:
GetEquipTarget
()
==
mc
end
function
cm
.
cfilter2
(
c
,
mc
)
return
c
:
IsDestructable
()
return
c
:
IsDestructable
()
end
function
cm
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter1
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
nil
,
e
:
GetHandler
())
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter2
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
cfilter1
,
tp
,
0
,
LOCATION_ONFIELD
,
0
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter1
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
nil
,
e
:
GetHandler
())
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter2
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
cfilter1
,
tp
,
0
,
LOCATION_ONFIELD
,
0
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
dg
=
Duel
.
GetMatchingGroup
(
cm
.
cfilter2
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
dg1
=
Duel
.
GetMatchingGroup
(
cm
.
cfilter1
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
nil
,
c
)
local
ct
=
dg
:
GetCount
()
local
ct1
=
dg1
:
GetCount
()
if
ct
>
ct1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter1
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
ct1
,
nil
,
c
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
local
sc
=
Duel
.
GetOperatedGroup
():
GetCount
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter2
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
sc
,
nil
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter1
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
ct
,
nil
,
c
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
local
sc
=
Duel
.
GetOperatedGroup
():
GetCount
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter2
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
sc
,
nil
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
local
c
=
e
:
GetHandler
()
local
dg
=
Duel
.
GetMatchingGroup
(
cm
.
cfilter2
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
dg1
=
Duel
.
GetMatchingGroup
(
cm
.
cfilter1
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
nil
,
c
)
local
ct
=
dg
:
GetCount
()
local
ct1
=
dg1
:
GetCount
()
if
ct
>
ct1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter1
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
ct1
,
nil
,
c
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
local
sc
=
Duel
.
GetOperatedGroup
():
GetCount
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter2
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
sc
,
nil
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter1
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
ct
,
nil
,
c
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
local
sc
=
Duel
.
GetOperatedGroup
():
GetCount
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter2
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
sc
,
nil
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
function
cm
.
atkfilter
(
c
,
mc
)
return
c
:
IsFaceup
()
and
c
:
GetEquipTarget
()
==
mc
and
bit
.
band
(
c
:
GetOriginalType
(),
TYPE_MONSTER
)
~=
0
and
c
:
IsSetCard
(
0x186
)
return
c
:
IsFaceup
()
and
c
:
GetEquipTarget
()
==
mc
and
bit
.
band
(
c
:
GetOriginalType
(),
TYPE_MONSTER
)
~=
0
and
c
:
IsSetCard
(
0x186
)
end
function
cm
.
atkval
(
e
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
atkfilter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
nil
,
c
)
local
ct
=
g
:
GetFirst
()
local
cc
=
0
while
ct
do
local
aa
=
ct
:
GetTextAttack
()
cc
=
cc
+
aa
ct
=
g
:
GetNext
()
end
return
cc
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
atkfilter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
nil
,
c
)
local
ct
=
g
:
GetFirst
()
local
cc
=
0
while
ct
do
local
aa
=
ct
:
GetTextAttack
()
cc
=
cc
+
aa
ct
=
g
:
GetNext
()
end
return
cc
end
function
cm
.
dfsval
(
e
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
atkfilter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
nil
,
c
)
local
ct
=
g
:
GetFirst
()
local
cc
=
0
while
ct
do
local
aa
=
ct
:
GetTextDefense
()
cc
=
cc
+
aa
ct
=
g
:
GetNext
()
end
return
cc
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
atkfilter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
nil
,
c
)
local
ct
=
g
:
GetFirst
()
local
cc
=
0
while
ct
do
local
aa
=
ct
:
GetTextDefense
()
cc
=
cc
+
aa
ct
=
g
:
GetNext
()
end
return
cc
end
function
cm
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x186
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsRace
(
RACE_MACHINE
)
return
c
:
IsSetCard
(
0x186
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAbleToHand
(
)
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
\ No newline at end of file
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