Commit 3b57ab75 authored by 赤子奈落's avatar 赤子奈落

fix ui attribute bug

parent ef3f9b4e
...@@ -222,7 +222,7 @@ public class CardDescription : Servant ...@@ -222,7 +222,7 @@ public class CardDescription : Servant
type_name.text = GameStringHelper.GetType(card); type_name.text = GameStringHelper.GetType(card);
FrameColor(); FrameColor();
SetProperty(card, smallstr); SetProperty(card, smallstr);
SetAttribute(card, smallstr); SetAttribute(card);
picLoader.code = card.Id; picLoader.code = card.Id;
picLoader.defaults = def; picLoader.defaults = def;
...@@ -230,11 +230,11 @@ public class CardDescription : Servant ...@@ -230,11 +230,11 @@ public class CardDescription : Servant
shiftCardShower(true); shiftCardShower(true);
Program.go(50, () => { shiftCardShower(true); }); Program.go(50, () => { shiftCardShower(true); });
} }
private void SetAttribute(Card data, string secondType) private void SetAttribute(Card data)
{ {
if(type_name.text.Contains("魔法")) if ((data.Type & (uint)CardType.Spell) > 0)
ai.ChangeAttribute("魔法"); ai.ChangeAttribute("魔法");
else if (type_name.text.Contains("陷阱")) else if ((data.Type & (uint)CardType.Trap) > 0)
ai.ChangeAttribute("陷阱"); ai.ChangeAttribute("陷阱");
else if (GameStringHelper.attribute(data.Attribute) != "") else if (GameStringHelper.attribute(data.Attribute) != "")
ai.ChangeAttribute(GameStringHelper.attribute(data.Attribute)); ai.ChangeAttribute(GameStringHelper.attribute(data.Attribute));
......
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