Commit 16acb7b3 authored by fallenstardust's avatar fallenstardust

add pics and VJMP script

parent a42df084
--灵摆女巫
local cm,m,o=GetID()
function cm.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--Destroy P
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,m)
e1:SetTarget(cm.destg)
e1:SetOperation(cm.desop)
c:RegisterEffect(e1)
local e4=e1:Clone()
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
e4:SetCondition(cm.condition)
c:RegisterEffect(e4)
--pendulum
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DESTROYED)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCondition(cm.pencon)
e2:SetTarget(cm.pentg)
e2:SetOperation(cm.penop)
c:RegisterEffect(e2)
--to EX
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_TOEXTRA)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_DESTROYED)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetRange(LOCATION_PZONE)
e3:SetCountLimit(1,m+o)
e3:SetCondition(cm.tecon)
e3:SetTarget(cm.tetg)
e3:SetOperation(cm.teop)
c:RegisterEffect(e3)
end
function cm.desfilter(c)
return c:IsType(TYPE_PENDULUM) and c:IsFaceup()
end
function cm.thfilter(c)
return c:IsLevelBelow(4) and c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chkc then return chkc:IsLocation(LOCATION_PZONE) and cm.desfilter(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.IsExistingTarget(cm.desfilter,tp,LOCATION_PZONE,LOCATION_PZONE,1,e:GetHandler())
and Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,cm.desfilter,tp,LOCATION_PZONE,LOCATION_PZONE,1,1,e:GetHandler())
g:AddCard(e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and e:GetHandler():IsRelateToEffect(e) and Duel.Destroy(Group.FromCards(tc,e:GetHandler()),REASON_EFFECT)==2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_PENDULUM)
end
function cm.pencon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsFaceup()
end
function cm.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1) end
end
function cm.penop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end
end
function cm.cfilter(c,tp)
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp)
and c:IsType(TYPE_XYZ+TYPE_SYNCHRO+TYPE_FUSION) and c:IsReason(REASON_DESTROY)
and (c:IsReason(REASON_BATTLE) or c:GetReasonPlayer()==1-tp)
end
function cm.tefilter(c,race)
return c:IsType(TYPE_PENDULUM) and c:GetOriginalRace()&race~=0
end
function cm.tecon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.cfilter,1,nil,tp)
end
function cm.tetg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=eg:Filter(cm.cfilter,nil,tp)
local tc=g:GetFirst()
local sg=Group.CreateGroup()
while tc do
local rg=Duel.GetMatchingGroup(cm.tefilter,tp,LOCATION_DECK,0,nil,tc:GetOriginalRace())
sg:Merge(rg)
tc=g:GetNext()
end
if chk==0 then return sg:GetCount()>0 end
end
function cm.teop(e,tp,eg,ep,ev,re,r,rp)
local g=eg:Filter(cm.cfilter,nil,tp)
local tc=g:GetFirst()
local sg=Group.CreateGroup()
while tc do
local rg=Duel.GetMatchingGroup(cm.tefilter,tp,LOCATION_DECK,0,nil,tc:GetOriginalRace())
sg:Merge(rg)
tc=g:GetNext()
end
if sg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(84521924,2))
local exg=sg:Select(tp,1,1,nil)
Duel.SendtoExtraP(exg,nil,REASON_EFFECT)
end
end
\ No newline at end of file
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