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Amiya
pre-release-database-cdb
Commits
fe3b8af0
Commit
fe3b8af0
authored
Dec 13, 2023
by
fallenstardust
Browse files
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add LEDE-JP009\010\056 Scripts
parent
4f0930c6
Changes
3
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3 changed files
with
310 additions
and
0 deletions
+310
-0
script/c101204009.lua
script/c101204009.lua
+99
-0
script/c101204010.lua
script/c101204010.lua
+104
-0
script/c101204056.lua
script/c101204056.lua
+107
-0
No files found.
script/c101204009.lua
0 → 100644
View file @
fe3b8af0
--幻奏的歌姬 露芙兰
function
c101204009
.
initial_effect
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
101204009
,
0
))
e0
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e0
:
SetType
(
EFFECT_TYPE_IGNITION
)
e0
:
SetRange
(
LOCATION_PZONE
)
e0
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e0
:
SetCountLimit
(
1
,
101204009
)
e0
:
SetTarget
(
c101204009
.
atktg
)
e0
:
SetOperation
(
c101204009
.
atkop
)
c
:
RegisterEffect
(
e0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101204009
,
1
))
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
101204109
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetTarget
(
c101204009
.
thtg
)
e1
:
SetOperation
(
c101204009
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101204009
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetRange
(
LOCATION_EXTRA
)
e3
:
SetCountLimit
(
1
,
101204209
)
e3
:
SetCondition
(
c101204009
.
pencon
)
e3
:
SetTarget
(
c101204009
.
pentg
)
e3
:
SetOperation
(
c101204009
.
penop
)
c
:
RegisterEffect
(
e3
)
end
function
c101204009
.
tgfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x9b
)
and
c
:
IsAbleToGrave
()
end
function
c101204009
.
filter
(
c
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x9b
)
and
c
:
IsFaceup
()
end
function
c101204009
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
chkc
:
IsFaceup
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101204009
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c101204009
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101204009
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_ATKCHANGE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c101204009
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c101204009
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tg
and
Duel
.
SendtoGrave
(
tg
,
REASON_COST
)
~=
0
then
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e0
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e0
:
SetValue
(
tg
:
GetLevel
()
*
200
)
tc
:
RegisterEffect
(
e0
)
end
end
end
function
c101204009
.
filter
(
c
)
return
not
c
:
IsCode
(
101204009
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x9b
)
and
c
:
IsAbleToHand
()
end
function
c101204009
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101204009
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c101204009
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101204009
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c101204009
.
cfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x9b
)
and
c
:
IsFaceup
()
and
c
:
IsControler
(
tp
)
end
function
c101204009
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsFaceup
()
and
eg
:
IsExists
(
c101204009
.
cfilter
,
1
,
nil
,
tp
)
end
function
c101204009
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
function
c101204009
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
\ No newline at end of file
script/c101204010.lua
0 → 100644
View file @
fe3b8af0
--幻奏的歌姬 库普乐
function
c101204010
.
initial_effect
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetRange
(
LOCATION_PZONE
)
e0
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e0
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
)
e0
:
SetTargetRange
(
1
,
0
)
e0
:
SetTarget
(
c101204010
.
splimit
)
c
:
RegisterEffect
(
e0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101204010
,
0
))
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
,
101204010
)
e1
:
SetCondition
(
c101204010
.
thcon
)
e1
:
SetTarget
(
c101204010
.
thtg
)
e1
:
SetOperation
(
c101204010
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101204010
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_TO_HAND
)
e2
:
SetCountLimit
(
1
,
101204110
)
e2
:
SetCondition
(
c101204010
.
spcon
)
e2
:
SetCost
(
c101204010
.
spcost
)
e2
:
SetTarget
(
c101204010
.
sptg
)
e2
:
SetOperation
(
c101204010
.
spop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101204010
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetRange
(
LOCATION_EXTRA
)
e3
:
SetCountLimit
(
1
,
101204210
)
e3
:
SetCondition
(
c101204010
.
pencon
)
e3
:
SetTarget
(
c101204010
.
pentg
)
e3
:
SetOperation
(
c101204010
.
penop
)
c
:
RegisterEffect
(
e3
)
end
function
c101204010
.
splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
bit
.
band
(
sumtp
,
SUMMON_TYPE_PENDULUM
)
==
SUMMON_TYPE_PENDULUM
end
function
c101204010
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsExistingMatchingCard
(
aux
.
NOT
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsSetCard
)),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
0x9b
)
end
function
c101204010
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x9b
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
function
c101204010
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101204010
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c101204010
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101204010
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c101204010
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
(
r
==
REASON_RULE
)
end
function
c101204010
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsPublic
()
end
end
function
c101204010
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsSetCard
(
0x9b
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c101204010
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c101204010
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
)
end
function
c101204010
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101204010
.
spfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c101204010
.
cfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x9b
)
and
c
:
IsFaceup
()
and
c
:
IsControler
(
tp
)
end
function
c101204010
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsFaceup
()
and
eg
:
IsExists
(
c101204010
.
cfilter
,
1
,
nil
,
tp
)
end
function
c101204010
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
function
c101204010
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
\ No newline at end of file
script/c101204056.lua
0 → 100644
View file @
fe3b8af0
--幻奏协奏曲
function
c101204056
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
101204056
)
e1
:
SetTarget
(
c101204056
.
target
)
e1
:
SetOperation
(
c101204056
.
activate
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101204056
,
1
))
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
101204156
)
e2
:
SetCondition
(
c101204056
.
drcon
)
e2
:
SetTarget
(
c101204056
.
drtg
)
e2
:
SetOperation
(
c101204056
.
drop
)
c
:
RegisterEffect
(
e2
)
end
function
c101204056
.
filter0
(
c
,
e
)
return
c
:
IsCanBeFusionMaterial
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
c101204056
.
filter1
(
c
,
e
)
return
c
:
IsOnField
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
c101204056
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsRace
(
RACE_FAIRY
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
c101204056
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
Card
.
IsOnField
,
nil
)
mg1
:
Merge
(
Duel
.
GetMatchingGroup
(
c101204056
.
filter0
,
tp
,
LOCATION_PZONE
,
0
,
nil
,
e
))
local
res
=
Duel
.
IsExistingMatchingCard
(
c101204056
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
c101204056
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c101204056
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c101204056
.
filter1
,
nil
,
e
)
mg1
:
Merge
(
Duel
.
GetMatchingGroup
(
c101204056
.
filter0
,
tp
,
LOCATION_PZONE
,
0
,
nil
,
e
))
local
sg1
=
Duel
.
GetMatchingGroup
(
c101204056
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg2
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
c101204056
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
function
c101204056
.
cfilter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x9b
)
and
c
:
IsControler
(
tp
)
end
function
c101204056
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
eg
:
IsContains
(
e
:
GetHandler
())
and
eg
:
IsExists
(
c101204056
.
cfilter
,
1
,
nil
,
tp
)
end
function
c101204056
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
c
:
IsAbleToDeck
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
c101204056
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
>
0
and
c
:
IsLocation
(
LOCATION_DECK
)
then
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
\ No newline at end of file
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